https://wh40k.lexicanum.com/mediawiki/api.php?action=feedcontributions&user=Newsdeskdan&feedformat=atomWarhammer 40k - Lexicanum - User contributions [en]2024-03-28T16:36:10ZUser contributionsMediaWiki 1.30.0https://wh40k.lexicanum.com/mediawiki/index.php?title=Malanthrope&diff=33447Malanthrope2007-03-26T08:42:51Z<p>Newsdeskdan: </p>
<hr />
<div>{{IntWik|Destination=Malanthrope}}<br />
The '''Malanthrope''' is a large serpent like creature that seems to be a cross between a [[Ravener]] and a [[Lictor]]. It has feeding tendrils and is about twice the size of a [[Zoanthropes|Zoanthrope]]. Rarely seen, the Malanthrope follows behind a Tyranid attack. It selectively collects and processes genetic material from fallen enemies before itself being reabsorbed into the biomass. The creature grasps dead, injured and still living foes with its long groping tendrils, stuns them with its sting, then consumes them, feeding them into its maw with its small but dexterous arms. A Malanthrope is a highly intelligent, psychic creature with a strong link to the Hive Mind. It can only move by psychically levitating to skim over the ground.<br />
<br />
<br />
<br />
<br />
{|align=left border="1" cellpadding="5" cellspacing="0"<br />
|-<br />
|style=background:#4F4F4F colspan=4 align=center|'''Ordo Xenos Departmento Analyticus Record'''<br />
|-<br />
|Designation<br />
|Malanthrope<br />
|Main Weaponry<br />
|Toxic tendrils<br />
|-<br />
|Common Title<br />
|Corpse-eater/Scavenger<br />
|<br />
|<br />
|-<br />
|Specied Name<br />
|Tyranicus Cadavi Terriblis<br />
|Secondary Weaponry <br />
|Tail<br />
|-<br />
|Average Height<br />
|6.1m<br />
|<br />
|<br />
|-<br />
|Average Weight<br />
|2.7 tonnes<br />
|Tertiary Weaponry<br />
|Claws<br />
|-<br />
|First encountered<br />
|Moloch II<br />
|<br />
|<br />
|-<br />
|Role<br />
|DNA reclaimation<br />
|<br />
|<br />
|-<br />
|Threat evaluation<br />
|Moderate<br />
|<br />
|<br />
|-<br />
|}<br />
<br clear=all><br />
<noinclude><br />
<br />
<br />
<br />
<br />
==Sources==<br />
*[[Imperial Armour Volume Four - The Anphelion Project]]<br />
<br />
==Related Articles==<br />
*[[Species of Tyranid]]<br />
<br />
[[Category:Tyranids]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Spear_of_Russ&diff=33438Spear of Russ2007-03-25T16:25:11Z<p>Newsdeskdan: /* Sources */</p>
<hr />
<div>The Spear of Russ is a legendary artifact of the [[Space Wolves]] [[chapter]], which was wielded by their [[primarch]] [[Leman Russ (primarch)|Leman Russ]]. It was snatched up by the [[Wolf Lord]] Garm and used to injure [[Magnus the Red]], primarch of the [[Thousand Sons]], when Leman Russ stumbled in battle against him, buying Russ the opportunity to drive off the traitor, albeit at the expense of Garm's own life.<br />
<br />
<br />
The Spear was stored for millenia in the Shrine of Russ on the planet Garm, named for the Wolf Lord who fell there. Prophecies of the Space Woles state that, when Leman Russ returns for the Wolf Time he will return to Garm to reclaim his weapon.<br />
<br />
<br />
The Spear was lost, however, when elements of the Thousand Sons, including the sorceror Madox, stole it for use in a ritual to bring their primarch through to the material world from the [[warp]]. The [[Great Company]] of Wolf Lord Berek Thunderfist were able to interrupt the ritual and (then [[Blood Claw]]) [[Ragnar Blackmane]] seized up the Spear of Russ and hurled it through the warp portal into the the single cyclopean eye of Magnus the Red. This injured the ancient primarch and closed the portal that, potentially, threatened to overwhelm the whole planet, but at the cost of losing the Spear of Russ into the warp.<br />
<br />
==Sources==<br />
*[[Grey Hunter (Novel)|Grey Hunter]] by [[William King]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Sword_of_Heironymo&diff=33437Sword of Heironymo2007-03-25T16:22:54Z<p>Newsdeskdan: </p>
<hr />
<div>The '''Sword of Heironymo''' is an exceptionally strong [[power sword]] awarded to [[Ibram Gaunt]] by the survivors of the seige on [[Vervunhive]]. It was passed down along all of the leaders of Vervunhive, from [[House Heironymo]], and after the destruction and dissolution of the hive, it was given to Gaunt in recognition of his valiant efforts in the defeat of the foul [[Chaos]] scum.<br />
<br />
==Sources==<br />
*[[Necropolis (Novel)|Necropolis]] by [[Dan Abnett]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Phalanx&diff=33436Phalanx2007-03-25T16:20:26Z<p>Newsdeskdan: /* Sources */</p>
<hr />
<div>'''Phalanx''' is the mobile fortress monastery of the [[Imperial Fists]]. Officially the homeworld of the Imperial Fists is [[Terra]] but in reality the Phalanx serves that role.<br />
<br />
Originally found by [[Rogal Dorn]], it was given as a gift to the [[Emperor]] as Dorn was found near the Ice Hives of [[Inwit]]. The Emperor then returned the craft to Dorn as he was appointed leader of the [[Imperial Fists]]. <br />
<br />
Phalanx itself is gigantic, and something of its magnitude has not been seen since the [[Dark Age of Technology]]. The size of a small moon, its foredeck could dock a dozen cruisers and its design was like a hive of spires reaching towards the skies. It was such a size that it shone like a star, which was a symbolic representation of the Emperor during the time of the [[Great Crusade]]. It is completely mobile and often follows the chapter as it moves throughout the galaxy.<br />
<br />
==Sources==<br />
*[[Flight of the Eisenstein (Novel)|The Flight of the Eisenstein]] by James Swallow<br />
<br />
<br />
[[Category:Artificial Objects]]<br />
[[Category:Space Marine Legions]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Phalanx&diff=33435Phalanx2007-03-25T16:19:56Z<p>Newsdeskdan: /* Sources */</p>
<hr />
<div>'''Phalanx''' is the mobile fortress monastery of the [[Imperial Fists]]. Officially the homeworld of the Imperial Fists is [[Terra]] but in reality the Phalanx serves that role.<br />
<br />
Originally found by [[Rogal Dorn]], it was given as a gift to the [[Emperor]] as Dorn was found near the Ice Hives of [[Inwit]]. The Emperor then returned the craft to Dorn as he was appointed leader of the [[Imperial Fists]]. <br />
<br />
Phalanx itself is gigantic, and something of its magnitude has not been seen since the [[Dark Age of Technology]]. The size of a small moon, its foredeck could dock a dozen cruisers and its design was like a hive of spires reaching towards the skies. It was such a size that it shone like a star, which was a symbolic representation of the Emperor during the time of the [[Great Crusade]]. It is completely mobile and often follows the chapter as it moves throughout the galaxy.<br />
<br />
==Sources==<br />
*[[Flight of the Eisenstein|The Flight of the Eisenstein]] by James Swallow<br />
<br />
<br />
[[Category:Artificial Objects]]<br />
[[Category:Space Marine Legions]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Phalanx&diff=33434Phalanx2007-03-25T16:19:36Z<p>Newsdeskdan: </p>
<hr />
<div>'''Phalanx''' is the mobile fortress monastery of the [[Imperial Fists]]. Officially the homeworld of the Imperial Fists is [[Terra]] but in reality the Phalanx serves that role.<br />
<br />
Originally found by [[Rogal Dorn]], it was given as a gift to the [[Emperor]] as Dorn was found near the Ice Hives of [[Inwit]]. The Emperor then returned the craft to Dorn as he was appointed leader of the [[Imperial Fists]]. <br />
<br />
Phalanx itself is gigantic, and something of its magnitude has not been seen since the [[Dark Age of Technology]]. The size of a small moon, its foredeck could dock a dozen cruisers and its design was like a hive of spires reaching towards the skies. It was such a size that it shone like a star, which was a symbolic representation of the Emperor during the time of the [[Great Crusade]]. It is completely mobile and often follows the chapter as it moves throughout the galaxy.<br />
<br />
==Sources==<br />
*[[The Flight of the Eisenstein]] by James Swallow<br />
<br />
<br />
[[Category:Artificial Objects]]<br />
[[Category:Space Marine Legions]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Death_Guard&diff=33433Death Guard2007-03-25T16:18:28Z<p>Newsdeskdan: /* Fleet */</p>
<hr />
<div>{{CSML<br />
|Model=Deathguard.jpg<br />
|Name=Death Guard<br />
|Current Banner=Deathguardlogo.gif<br />
|Primarch=[[Mortarion]]<br />
|Homeworld Pre-Heresy=[[Barbarus]]<br />
|Homeworld Current=[[Plague Planet]] in the [[Eye of Terror]]<br />
|Chaos God=[[Nurgle]]<br />
|Colours=Kahki Green, Rusty Iron trim<br />
|Pre-Heresy Banner=Deathguard_l.jpg<br />
|Battle Style= Steady advancement<br />
|Battle Cry= None.<br />
}}<br />
<br />
The '''Death Guard''' are one of the eight [[Space Marine Legion]]s which betrayed the [[Emperor]] during the [[Horus Heresy]], becoming [[Chaos Space Marines]]. They worship the [[Chaos]] god [[Nurgle]] and in return he infests their armour with pestilence and disease. The [[Primarch]] of the Death Guard is [[Mortarion]], who has been elevated to [[Daemon Prince]] status and their home-world in the [[Materium]], Barbarus, has been destroyed.<br />
<br />
==History==<br />
[[Image: DeathGuard2.jpg|thumb|right|200px|Pre-Heresy Death Guard space marine in Mark IV power armour with armorum ferrum helmet.]]<br />
<br />
Prior to the Emperor's discovery of the legion's primarch, they were known as the Dusk Raiders legion. Their signiture strategy had been to attack their foes at nightfall. The Dusk Raiders' armour was a dull white colour but with their right arm and both shoulders coloured crimson.<sup>1</sup><br />
<br />
When Mortarion was given control of his legion, he told them: "You are my unbroken blades. You are the Death Guard." The legion's name was then changed in accordance with this decree.<br />
<br />
Before the Horus Heresy, the Death Guard differed from the other 19 legions in that they had only seven Great Companies, although these held far more men than those of other legions such as the Ultramarines or Space Wolves. There were three privileged titles held by captains of the Death Guard. The captain of the first company was known as the First Captain, the captain of the second company was known as Commander, and the captain of the seventh company was known as Battle-Captain.<br />
<br />
The Death Guard tended to be organised into units of foot-slogging infantry, rather than mechanised squads. Mortarion ensured that his men were well-equipped and highly-trained. He also ensured that they could fight in almost any kind of atmosphere, and placed little emphasis on specialised units using jump packs or bikes. The Death Guard did not have dedicated Assault and Tactical squads. Every marine was equipped with a bolter, pistol and close combat weapon and told to fight with whatever weapon circumstance dictated. The legion was also well known for its use of Terminator armour. Possibly as a result of this, the Death Guard were highly successful at high-risk boarding and close-quarter operations such as space hulk clearance.<br />
<br />
At the beginning of the Horus Heresy, many loyal Death Guard were massacred on Isstvan III by their fellow space marines. <br />
<br />
During the Horus Heresy, the Death Guard joined Warmaster Horus in many battles and raids on the Imperium. When Horus led his forces against Earth and the Emperor, the Death Guard's First Captain, Calas Typhon (now known as [[Typhus]]), killed the [[Navigator]] of their capital ship. Pretending that they were still loyal to the Emperor, Typhon led the chapter's fleet into the warp but instead of going to Holy [[Terra]] to defend the [[Imperium]], the ships became trapped and unable to return to real space. The destroyer hive flooded the ship while they were trapped in the warp. The stinking pestilence flooded the gut and distended the flesh, while the marines were blacked out the destroyer hive swarmed over them and laid eggs inside the sores of the marines. Craving salvation, the Death Guard called upon Nurgle to help them. Nurgle corrupted them beyond measure, transforming them into the grotesque warriors they are now. Typhon then inherited the destroyer hive: having already sacrificed his soul to Nurgle. The flies entered Typhon and thus Typhus, Herald and Champion of Nurgle, was born.<br />
<br />
A number of Death Guard marines, led by Battle-Captain of the 7th Company [[Nathaniel Garro]], remained loyal to the Emperor. They formed part of the crew of the Eisenstein, a ship which ran the traitor blockade in the Isstvan system in order to bring news of Horus' descent into Chaos to the Emperor on Terra.<br />
<br />
After Horus' defeat, Mortarion led his Death Guard in a campaign of destruction over a score of planets, until finally retreating into the Eye of Terror. Here he received Nurgle's ultimate reward and became a full-fledged [[Daemon Prince]], ruling over one of Nurgle's greatest Plague Worlds in the Eye of Terror. Mortarion sends out fleets of Plague Ships into the Warp to carry their contagions throughout the galaxy.<br />
<br />
==Organisation==<br />
<br />
A Death Guard force is largely made up of [[Plague Marine Squad|Plague Marines]], and still follow the doctrines that their primarch Mortarion taught them. Their tactics are based on the use of footslogging infantry, and the hardy use of their [[Boltgun|Bolters]]. Any vehicles that were in posession of the Death Guard at the time of the Horus Heresy have since fallen into disrepair, or have been commandeered by cheeky [[Nurglings]].<br />
<br />
The Death Guard make full use of Nurgle's gifts, spreading turmoil, advancing solidly amidst a mist of choking disease, surrounded by Nurglings at their feet and summoning horrific [[Plaguebearers]] from the Warp. In larger battles where the outcome is of dire importance, a decaying Daemon Prince may take the reigns of the army, or a [[Great Unclean One]] may posess a [[Champion of Nurgle|Champion]].<br />
<br />
The Death Guard organizes squads by multiples of seven, based on the sacred number of Nurgle.<br />
<br />
==Fleet==<br />
<br />
During the Horus Heresy the Death Guard are known to have possessed the following vessels:<sup>2</sup><br />
*Capital Ship - [[Terminus Est]]<br />
*Capital Ship - The Indomitable Will<br />
*Capital Ship - The Spectre of Death<br />
*Capital Ship - Endurance<br />
*Capital Ship - The Undying<br />
*Battle Barge - Reapers' Scythe<br />
*Battle Barge - Stalwart<br />
*Strike craft - Barbaros' Sting<br />
*Type unknown - Lord of Hyrus<br />
*Frigate - The Eisenstein (destroyed)<br />
*Supply hauler - Valley of Haloes (destroyed)<br />
<br />
All of these vessels are likely to have been stranded in the warp following Typhon's treachery. The Terminus Est still exists, as does at least one other capital ship known as the Plagueclaw. It is possible that this is another of the ships listed above which has been renamed in honour of the chapter's chaos worship.<br />
<br />
==Sources==<br />
*<sup>1</sup>[[Flight of the Eisenstein (Novel)|The Flight of the Eisenstein]] by James Swallow<br />
*<sup>2</sup>[[Horus Heresy: Visions of Death]] by Alan Merrett<br />
*[[Galaxy In Flames (Novel)|Galaxy in Flames]] by Ben Counter<br />
<br />
<br />
<br />
<br />
[[Category:Space Marine Legions]]<br />
[[Category:Chaos Space Marines]]<br />
[[Category:Nurgle]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=World_Eaters&diff=33432World Eaters2007-03-25T16:16:33Z<p>Newsdeskdan: /* Fleet */</p>
<hr />
<div>{{CSML<br />
|Model=Worldeater.jpg<br />
|Name=World Eaters<br />
|Current Banner=Worldeaterslogo.gif<br />
|Primarch=[[Angron]]<br />
|Homeworld Pre-Heresy=No record<br />
|Homeworld Current=None. Scattered since the battle of [[Skalathrax]]<br />
|Chaos God=[[Khorne]]<br />
|Colours=blood red with brass<br />
|Pre-Heresy Banner=Th_World_Eaters_Banner.jpg<br />
|Battle Style=Obsessive close combat<br />
|Battle Cry="Blood for the Blood God", often followed by "Skulls for the Skull Throne!"<br />
}}<br />
<br />
The '''World Eaters''' are one of the [[Space Marine Legion]]s, created by the [[Emperor]] at the dawn of the [[Imperium]]. They were among the first Legions to turn to [[Chaos]] in the [[Horus Heresy]] and have since resided in the [[Eye of Terror]].<br />
<br />
== History ==<br />
The Speculum Historiale describe the first years of the World Eater primarch Angron as less than blissfull. He was stranded on a technologically advanced planet with a poor and downtrodden population ruled over by an elite class of nobles. The most popular form of entertainment for the masses was gladiatorial duels between cyber-enhanced warriors, and destiny had it that one of the gladiator slavers would find the young Primarch. Angron was mortally wounded when he was discovered, almost killed by Xeno warriors thought to be Eldar trying to stop the Primarch before he could turn to Chaos.<br />
<br />
Angron survived, and would over the next years become the greatest gladiator the planet had ever seen. A discontent one, having plotted his escape for years he finally led his fellow warriors in an armed revolt. A revolt doomed to fail, however, as the newly arrived Emperor warned him, for the forces under the nobles vastly outnumbered the gladiator band. Angron with his martial pride refused to listen to or recieve aid from his father; prefering an honorable death to outside help.<br />
<br />
The Emperor did not accept this, and teleported Angron to his [[Battle Barge]] the night before the last battle. The gladiatorial army was slaughtered to the man and Angron's honor was blemished. It is said he never forgave his father for the incident.<br />
<br />
The World Eater legion was already active by the time Angron joined them. They would soon be influenced by his thirst for battle, amplified by the use of psycho surgery similiar to the one Angron had recieved during his gladiator training. These implants turned the already fierce space marines into frenzied berserkers so feared that whole systems would eventually surrender rather than face them in battle. The technology was unstable, however and was forbidden by the Emperor after the Ghenna Scouring, in which the World Eaters wiped out an entire planet during one night.<br />
<br />
As the hour of the Horus Heresy grew near, Horus had little problem with corrupting the bitter and unhappy Angron. The World Eaters were probably the first Legion to join the Lunar Wolves in their revolt and would be instrumental both during [[Isstvan V]] and the [[Siege of Terra]] itself. World Eaters lead the assault on the walls of the Imperial palace and it is said that one of their champions, Khârn, was the first to enter the breach.<br />
<br />
Yet they lost the battle, and the remains fled to the Eye of Terror along with the other Traitor Legions. Angron was elevated to daemonhood and the World Eaters would continue to function as a legion up to the Skalathrax incident. Originally a fight against the [[Emperor's Children]] the battle escalated when Khârn attacked his fellow comrades. Refusing to fall back before the deadly cold of the [[Skalathrax]] night Khârn burned their shelters and forced a desperate fight between brother marines for the few remaining safehouses. This divided the Legion into individal warbands, a formation they have kept ever since.<br />
<br />
Angron was last seen during the [[First War for Armageddon]], where he lead the invasion of a Khornate host upon an Imperial [[Forge World|forge world]]. He was eventually banished to the [[Warp]] for a 100 years, at the cost of the lives of a large number of [[Grey Knights]] lead by Brother-Captain Aurellian.<br />
<br />
== Combat Doctrine == <br />
Even before their fall to Chaos the World Eaters were known as a bloodthirsty legion, and becoming the chosen Legion of [[Khorne]] did little to change this. In battle they disregard mortal peril to sate their bloodlust in close combat, often displaying a berserker rage that makes them invulnerable to wounds that would kill even a Space Marine.<br />
<br />
The preferred method of assault for the World Eaters is a [[Drop Pod]] assault, followed by a charge into enemy lines. They have also been known to drop right into enemy formations.<br />
<br />
It is worth noting that the most common close combat weapon in the World Eaters is the Khorne [[Chainaxe]], a weapon seldom seen outside the Legion. In the hand of a berserking marine it is a fearsome weapon, capable of hacking through even [[Power Armour]].<br />
<br />
== Organisation ==<br />
The World Eaters originally followed a regular Legion formation, but after the [[Battle of Skalathrax]] they have taken to working in small warbands that often enlist with other, larger Chaos armies. These warbands have no common organisation, rather doing whatever suits their current leaders. <br />
<br />
The original World Eater colour scheme was bright white with blue markings, which changed into a blood red with brass markings after the Heresy. It is rumoured that the World Eaters didn't change their colours but simply spilled so much blood that their armor took the dark red color. This doesn't really explain the brass nor their unique Khornate helmets, and is likely a legend based on their reputation.<br />
<br />
Their battle cry is "Blood for the Blood God", often followed by "Skulls for the Skull Throne!"<br />
<br />
== Notable individuals ==<br />
*[[Angron]], Primarch and Deamon Prince.<br />
*[[Kharn the Betrayer]]<br />
*Brother-Captain Varren, part of the [[Eisenstein]] crew that warned the Emperor after the massacre at [[Isstvan III]].<br />
<br />
== Notable Battles ==<br />
'''The Cleansing of Arrigata''' (Pre-Heresy)<br />
<br />
[[Horus]] assembled three legions to take [[Arrigata]] back from the separatists who controlled it; the [[Black Legion|The Sons of Horus]], World Eaters, and [[Ultramarines]]. Most of the planet was quickly conquered, except for the massive fortress within which most of the leaders of the planet cowered. Eager to be on his way, Horus commanded Angron to take back the fortress and kill only the leaders.<br />
<br />
Eagerly, Angron led the assault. The casualties were horrendous, a dozen World Eaters falling for a meter of land. Eventually, a ramp of corpses led up to the wall, and the marines plunged in. Filled with rage over their fallen brothers, they were merciless.<br />
<br />
By the time the Ultramarines arrived, the battle was all but over. The inside of the fortress was filled with the dismembered and mangled corpses of the leaders of the planet. It was a slaughter.<br />
<br />
'''Isstvan IV'''<br />
<br />
Angron led the World Eaters in the first surface attack to destroy the remaining loyalist marines. The World Eaters bloodily massacred most of them, plunging into the enemy ranks like a white hot dagger. It is rumored that when the [[Iron Hands]] arrived to destroy the traitors, Angron turned his forces around and engaged them in what was some of the most bloody fighting of the Heresy. A few even whisper that Angron himself killed [[Ferrus Manus]], Primarch of the Iron Hands, with several mighty blows from his Chainaxe, [[God Tearer]].<br />
<br />
'''The Siege of the Emperor's Palace'''<br />
<br />
The walls of the Imperial Palace seemed to touch the very sky above, so tall were they. And before them milled the combined forces of the traitors, and army so vast and terrible that its like has never been seen before. Nor will its like be seen again until the end of times, and the final battle. Beast, mutants, all the Greater and lesser Daemons of hell, and the Traitor Legions in their fell might surrounded the last bastion of the loyalists.<br />
<br />
The walls of the Palace were high indeed, and strong, but breaches were made, for the Titans of the [[Totenkopf]] Legion had landed there. And into those breaches, at the forefront of each assault went the World Eaters. They charged reckless through the maelstrom, falling into great heaps, consumed by madness and their lust for slaughter.<br />
<br />
It was here, in the vicious and close fighting in the breaches that a marine named Kharn became a bloody legend, butchering and carving his way toward the Emperor. And they moved into the corridors running through the mile thick walls, and the tunnels and chambers swam with blood. And even as the Emperor fought Horus above the ruins of Terra, Kharn fell at last before the Eternity Gate, atop a great pile of corpses.<br />
<br />
As the World Eaters withdrew with the other Legions after Horus's fall, some dark impulse or whispering of the Gods bade them take the bloodied carcass of Kharn with them, alone out of the millions of corpses left about the Palace.<br />
<br />
'''The Battle of Skalathrax'''<br />
On the daemon world Skalathrax, shortly after the heresy, the World-Eaters and the [[Emperor's Children]] fought. Amidst the World Eaters was the champion Kharn. After a full day of vicious fighting, the terrible Skalathrax night began. Horrified, Emperors Children and World Eaters alike ran to their shelters, for the freezing night would kill even a space-marine in a matter of moments.<br />
<br />
Kharn raged over being delayed from battle for even a night. Filled with rage when he saw that his brother-marines were creeping back to the shelters, he took a [[Flamer|flamer]] and burned them down, slaying with his chain-axe, [[Gorechild]], any who tried to stop him. The night was filled with the screams of the dying, freezing, and screaming as Kharn strode the streets of the dead city of black stone, killing Emperor's Children and World Eaters alike, burning any shelters he found. The night was lit by flames as the Emperor's Children and World Eaters fought each other and themselves for the few remaining shelters. By morning, most of the World Eaters were dead, the survivors split into small war bands, the shattered remnants of once great-companies.<br />
<br />
'''The First Battle of [[Armageddon]]'''<br />
The arrival of a massive and ancient space hulk at the outer edge of the Armageddon system heralded the first of the terrible wars to plague this planet. In this costly conflict, the Daemon Primarch Angron led his World Eaters in a massive invasion of the hive planet. Imperial resistance on the continent of Armageddon Prime was swiftly crushed, and the defenders withdrew beyond the vast equatorial jungles dividing Armageddon Prime from Secundus. Here, under the guidance of [[Logan Grimnar]] of the [[Space Wolves]], the Imperial forces established a new line of defenses and awaited the renewed onslaught. Complacent, and believing the campaign to be all but won, Angron wasted weeks erecting great temples and monoliths to his patron [[Khorne]]. This proved to be a mistake. <br />
<br />
When Angron renewed his offensive, pushing through the sweltering jungles to reach Armageddon Secundus his host was met by a solid wall of defense. Nonetheless the World Eaters crashed recklessly into the Imperial line, and they were aided by the daemons of Hell. The Imperial defenses were almost overwhelmed by the sheer fury of the World Eaters assault. Angron himself led his bodyguard of Daemon Princes and Bloodthirsters against the center of the line, held by the Space Wolves, hoping to come before the Great Wolf and slay him.<br />
<br />
It was at this point that Grimnar played his trump card, and an entire company of [[Grey Knights]] teleported into the midst of Angron's daemonic honour guard. The titanic struggle that ensued saw earth rending energies unleashed, as the burning white light of the Emperor's finest came against the darkness of Khorne's dread servants. Angron's retinue was destroyed by the Grey Knights at a terrible cost, and the survivors now faced the corrupted Primarch.<br />
<br />
It was this combat that would decide the fate of the world. The Grey Knights, through a supreme sacrifice, summoned the energy for a massive psychic blast that completely annihilated Angron's corporeal form and banished his spirit to hell, from whence it could not return for a hundred years. A great part of the Grey Knight company, including the Chapter Master, were destroyed in this action, for Angron was a foe of murderous strength.<br />
<br />
With the destruction of the Primarch, the World Eaters fell into disarray and were routed. The warp summoned Daemons of Khorne vanished as swiftly as they had appeared, losing their fragile grip of the material plane. The survivors of the World Eaters gradually fell back into the Eye of Terror. It is said that the now recovered Angron hungers for revenge. <br />
<br />
<br />
==Fleet==<br />
<br />
During the Horus Heresy the World Eaters are known to have possessed the following vessels:<sup>1</sup><br />
*Capital Ship - Gladiator<br />
*Capital Ship - Gatt Charge<br />
*Battleship - Merciless<br />
*Battle Barge - The Conqueror (the World Eaters flagship and Angron's personal Battle Barge)<br />
*Strike Craft - Blood Shrike<br />
*Strike Craft - Silent Fury<br />
<br />
==Sources==<br />
*<sup>1</sup>[[Horus Heresy: Visions of Death]] by Alan Merrett<br />
<br />
<br />
<br />
[[Category:Space Marine Legions]]<br />
[[Category:Chaos Space Marines]]<br />
[[Category:Khorne]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Malcador_(Character)&diff=32603Malcador (Character)2007-03-18T19:36:41Z<p>Newsdeskdan: </p>
<hr />
<div>'''Malcador the Sigillite''' was the [[First Lord of Terra]] during the [[Horus Heresy]]. He was a powerful [[psyker]] who could communicate over long distances.<br />
<br />
During the final chapter of the Heresy, the [[Emperor]] tells Malcador that he must take his place on the [[Golden Throne]] - providing the psychic sheath to protect the human-built sections of the [[Webway]]. His original choice of replacement on the throne had been the [[Primarch]] [[Magnus]] but since he has sided with [[Horus]], Malcador was now his chosen successor.<br />
<br />
In the days before the final confrontation between the Emperor and Horus, the Emperor tells Malcador to summon "men of character, skill and determination" who will be tested and trained to become an elite group of investigators with the task of rooting out treachery and [[heresy]]. This marks the founding of the Imperial [[Inquisition]]. Among the first Malcador approached for this duty were Death Guard hero [[Nathaniel Garro]] and former [[Sons of Horus]] marine captain [[Iacton Qruze]].<br />
<br />
When the Emperor's battle with Horus is over, [[Rogal Dorn]] brings his severely injured leader back to the Golden Throne. There they find Malcador sitting tortured and wasted. Energy lashes across his shrivelled body. He is almost dead. [[Techpriest]]s then make the exchange - disengaging Malcador from the machine. As he is removed the last flicker of life leaves him and the dust of his corpse blows across the stone floor.<br />
<br />
At the instant of Malcador's death, the Emperor awakes from his coma - Malcador had saved a last kernel of strength and passed it on to the Emperor so he could give his servants their final orders.<br />
<br />
==Sources==<br />
*[[Horus Heresy: Visions of Death]] by Alan Merrett<br />
<br />
<br />
[[category:The Horus Heresy]]<br />
[[category:Imperium]]<br />
[[Category:People]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Malcador_(Character)&diff=32602Malcador (Character)2007-03-18T19:36:00Z<p>Newsdeskdan: </p>
<hr />
<div>'''Malcador the Sigillite''' was the [[First Lord of Terra]] during the [[Horus Heresy]]. He was a powerful [[psyker]] who could communicate over long distances.<br />
<br />
During the final chapter of the Heresy, the [[Emperor]] tells Malcador that he must take his place on the [[Golden Throne]] - providing the psychic sheath to protect the human-built sections of the [[Webway]]. His original choice of replacement on the throne had been the [[Primarch]] [[Magnus]] but since he has sided with [[Horus]], Malcador was now his chosen successor.<br />
<br />
In the days before the final confrontation between the Emperor and Horus, the Emperor tells Malcador to summon "men of character, skill and determination" who will be tested and trained to become an elite group of investigators with the task of rooting out treachery and [[heresy]]. This marks the founding of the Imperial [[Inquisition]]. Among the first Malcador approached for this duty were [[Nathaniel Garro]] and [[Iacton Qruze]].<br />
<br />
When the Emperor's battle with Horus is over, [[Rogal Dorn]] brings his severely injured leader back to the Golden Throne. There they find Malcador sitting tortured and wasted. Energy lashes across his shrivelled body. He is almost dead. [[Techpriest]]s then make the exchange - disengaging Malcador from the machine. As he is removed the last flicker of life leaves him and the dust of his corpse blows across the stone floor.<br />
<br />
At the instant of Malcador's death, the Emperor awakes from his coma - Malcador had saved a last kernel of strength and passed it on to the Emperor so he could give his servants their final orders.<br />
<br />
==Sources==<br />
*[[Horus Heresy: Visions of Death]] by Alan Merrett<br />
<br />
<br />
[[category:The Horus Heresy]]<br />
[[category:Imperium]]<br />
[[Category:People]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Garro&diff=32601Garro2007-03-18T19:34:47Z<p>Newsdeskdan: </p>
<hr />
<div>Battle-Captain '''Nathaniel Garro''' was a member of the [[Death Guard]] [[Space Marines]]. He led the legion's 7th Company shortly before the [[Horus Heresy]]. During the battle to secure Isstvan Extremis, the outermost world of the Isstvan system, ahead of the Isstvan massacre, Garro lost most of his right leg in combat and recieved an augmentic replacement.<br />
<br />
Following the massacre, he refused to turn to the worship of [[Chaos]]. Along with 68 fellow Death Guard space marines and [[Iacton Qruze]] from the [[Sons of Horus]] legion, they left on a frigate called the [[Eisenstein]] in an attempt to warn the [[Emperor]] of the [[Horus]]' betrayal. <br />
<br />
Crippled by the Death Guard battleship [[Terminus Est]], the Eisenstein barely made the jump into the warp. Once there, she attracted the attention of the chaos god [[Nurgle]]. He resurrected dead marines and ship's crew who had sided with Horus and been killed by Garro's men. The ensuing battle between infected warp creatures and loyalist marines resulted in the death of the ship's navigator and forced the Eisenstein to make an emergency exit from the warp.<br />
<br />
Stranded hundreds of light years from inhabited space, Garro ordered the Eisenstein's captain to overload her warp engines and jettison them into space. The ensuing explosion echoed across the warp and acted as a beacon for [[Rogal Dorn]] and his fleet, who had been becalmed by warp storms. Dorn rescued Garro and took him back to [[Luna]] aboard the [[Phalanx]]. <br />
<br />
On Luna, Garro and Qruze were approached by [[Malcador the Sigillite]] and told that they would be needed to form the beginnings of an organisation which would utilise "men and women of inquisitive nature, hunters who might seek the witch, the traitor, the mutant, the xenos".<br />
<br />
==Sources==<br />
*[[Flight of the Eisenstein (Novel)|The Flight of the Eisenstein]] by James Swallow<br />
<br />
<br />
[[Category:People|Garro, Battle-captain]]<br />
[[Category:Space Marines]]<br />
[[Category:The Horus Heresy]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=63rd_Expeditionary_Force&diff=3260063rd Expeditionary Force2007-03-18T19:17:24Z<p>Newsdeskdan: </p>
<hr />
<div>The '''63rd Expiditionary Force''' was the Imperial force sent by the [[Emperor]] during the [[Great Crusade]]. The armed contingent of the 63rd was the [[Luna Wolves]] Space Marine Legion, regiments of the Imperial Army under command of Lord Commander [[Hektor Varvarus]], as well as the Martian Adept [[Regulas]], who maintained the fleet's machines and automotons. It was theoretically commanded by [[Boas Comnenus]], but was in effect controlled by Warmaster [[Horus]].<br />
<br />
==Sources==<br />
*[[Horus Rising (Novel)|Horus Rising]] by [[Dan Abnett]]<br />
<br />
[[Category:Imperium]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Konrad_Curze&diff=32320Konrad Curze2007-03-15T19:34:56Z<p>Newsdeskdan: </p>
<hr />
<div>'''Konrad Curze''' was one of the twenty [[Primarch]]s created by the [[Emperor]].<br />
<br />
<br />
==Youth==<br />
The child that would come to be known as '''Konrad Curze''' was first recorded as crashing through the surface and into the core of the night-shrouded world of [[Nostramo]]. The crust of Nostramo bore high quantities of the mineral [[adamantium]], which provided the basis of the planet's immense mining and purifying industries. The vast majority of the planet's population lived in abject poverty, toiling in the mines while the rich grew in affluence, exploiting the already downtrodden workers. Crime ran mostly unchecked, depression was inescapable, and overpopulation was kept in check more by suicide than by any other measure.<br />
<br />
Unlike many of the other [[Primarch]]s, Konrad Curze was not taken in by any family and was left to raise himself. He spent his early life surviving off his wits and determination, feeding himself by hunting the feral animals that roamed through the vast city of [[Nostramo Quintus]]. He was continually plagued by visions of the darkest possible future, horrifyingly potent waking dreams that would curse him throughout his life.<br />
<br />
==Night Haunter==<br />
During his short youth, Curze was pitched into a destructive cycle of persecution and murder, focusing on the criminal elements of Nostramo's society. His vigilante actions began small, intervening when he witnessed something he believed to be wrong, but rapidly escalating into hunting down those he believed had committed transgressions.<br />
<br />
At first, several people prominent within the city's corrupt hierarchy disappeared. Leaders of the most vocal opposition to the status quo vanished in similar circumstances. Bodies of known criminals began to appear, gutted like fish by some cruel assailant. Officials were found hung from high windows. Body parts blocked storm water drains. Many of the corpses found were so horribly beaten by their assailant that identification was impossible.<br />
<br />
Within the year, the crime rate of Nostramo Quintus fell to near-zero. Society underwent massive changes, most notable of which was the self-imposed curfew that came into being. Mothers began to threaten children that if they continued to misbehave, the '''Night Haunter''' would come for them. This term quickly came into common usage, describing a dark creature that stalked the city, ready to disembowel anyone it believed to be a criminal or heretic with dirty, razor-sharp talons.<br />
<br />
Curze saw hope for the inhabitants of his world. He had become the only object of fear and hate within the city. Appearing before the nobles that had survived his vigilante purge, Night Haunter became the first monarch of Nostramo Quintus. He assimilated knowledge almost greedily, and became considered a fair and temperate ruler, until word of some injustice reached his ears. He would then hunt the guilty through the streets, wearing them down and then killing and mutilating them. The unpredictable pattern of benevolent wisdom and hideous vengeance ushered in a new level of efficiency and honesty. Other cities around the planet followed suit, in an attempt to keep the Night Haunter from their doors.<br />
<br />
==The Coming of the Emperor==<br />
A short time into the reign of Night Haunter, the [[Emperor]]'s [[Great Crusade]] reached the outskirts of the Nostramo system. The coming of the Emperor of Man was an event that had been prophesied in Nostramo's history: an event that would lead to the planet's downfall.<br />
<br />
The Emperor landed on Nostramo, and led a delegation to the centre of Nostramo Quintus on foot. The citizens of Nostramo, adapted to the near-constant darkness, could not bear to look upon the radiance of the Emperor. Most wept as the healing light he projected reflected off the rain slicked streets into their faces. Those brave enough to look upon him directly were blinded.<br />
<br />
At the end of the broad road leading to Night Haunter's palace, the [[Primarch]] stood, waiting for the delegation to approach. As they did, he succumbed to a vision so potent and horrifying that he tried to claw his own eyes out, but was stopped by the Emperor. Night Haunter then looked at the Emperor, telling his father that he knew exactly what he was here for.<br />
<br />
==The Great Crusade==<br />
Night Haunter quickly adapted to the teachings of the Imperium, studying the complex doctrines of the [[Adeptus Astartes]] under [[Fulgrim]]'s tutelage. Night Haunter was soon incepted as the leader of the eighth [[Space Marine]] Legion, which he named the [[Night Lords]].<br />
<br />
Although he and his Legion excelled in many theatres of war, a tendency soon became apparent. It never occurred to the Night Lords to use anything other than total and decisive force to achieve their goals. Over the first few years, the Night Lords were moulded by their Primarch into an efficient, humourless force, possessing the fanatical thoroughness of [[Witch Hunters]].<br />
<br />
Night Haunter encouraged his legion to decorate their armour with images designed to inspire fear in the enemy, a tactic that proved incredibly effective. Soon, rumours of the impending presence of the Night Lords would cause a system to pay all outstanding tithes, cease all illegal activities and put to death any mutants and suspected heretics.<br />
<br />
Reinforcements to replace the Night Lords that fell in battle were selected from the population of Nostramo, but in Night Haunter's absence, the population of the planet collapsed back into the corrupt and decadent ways that had prevailed before his arrival. The ruthless criminals were the only ones to remain healthy and strong, so it was these men who were recruited for the Legion. Night Haunter began to lose some of the control he held over his Legion, and the visions that plagued him increased in both lucidity and quantity.<br />
<br />
Learning of the fate of his homeworld, Night Haunter tried to confide in his brother Primarchs, but had never been close to them in the beginning, and their reaction was less than favourable to his claims. He attacked [[Rogal Dorn]] of the [[Imperial Fists]] before taking the Night Lords fleet to Nostramo. A few Imperial pursuit craft arrived just in time to see the Night Lord's laser batteries firing into the hole left by Night Haunter's arrival decades earlier. Nostramo's core overheated and the world exploded.<br />
<br />
==The Horus Heresy==<br />
Night Haunter's terrible acts caused him to become susceptible to the whispers of [[Chaos]]. The campaigns of the Night Lords became less justifiable, terror campaigns leaving a trail of devastated worlds across the galaxy. Night Haunter no longer crusaded in the Emperor's name, instead fighting only in the name of death and fear. Eventually, the Emperor was forced to order the recall of Night Haunter to answer charges laid against him and his men. But before the Night Lords reached [[Terra]] a new crisis erupted...<br />
<br />
When the [[Horus Heresy]] broke out, Night Haunter was quick to swear his Legion to the forces of [[Warmaster]] [[Horus]]. The Legion sided with none of the Chaos Gods, instead using the forces of Chaos as tools to utilise in their terror campaigns. Slowly but surely, the Night Lords, now almost entirely comprised of murderers and criminals, began to carve a bloody path towards Terra.<br />
<br />
After the invasion of Terra, the Night Lords did not splinter and flee like the rest of the Traitor Legions. Instead, they continued to attack the Imperium, however, their tactics seemed to change, betraying a self-destructive desperation.<br />
<br />
Night Haunter was eventually killed, assassinated by [[M'Shen]], a member of the [[Callidus Temple]], although the kill was never confirmed, as the video feed cuts out right before they fight. It is believed that Night Haunter allowed himself to be killed: he saw himself as a murderous and corrupt villain, the very thing he sought to destroy. His death did not stop his Legion, who continue to fight the Imperium in the 41st millennium.<br />
<br />
It is implied in the novel [[Lord of the Night (Novel)|Lord of the Night]] that Curze had a dual personality. "He knew that he was two men. One was... just and righteous-" the daemon spat the words, disgusted "- whilst the other... mm... the other had felt the kiss of Chaos all its life. One thrived on focus. The other ate fear."<br />
<br />
<br />
==Related Articles==<br />
*[[Primarch]]<br />
<br />
==Sources==<br />
*[[Index Astartes II]]<br />
<br />
<br />
[[Category:People]]<br />
[[Category:First-founding Legions]]<br />
[[Category:Chaos Space Marines]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Konrad_Curze&diff=32317Konrad Curze2007-03-15T19:10:58Z<p>Newsdeskdan: </p>
<hr />
<div>'''Konrad Curze''' was one of the twenty [[Primarch]]s created by the [[Emperor]].<br />
<br />
<br />
==Konrad Curze==<br />
The child that would come to be known as '''Konrad Curze''' was first recorded as crashing through the surface and into the core of the night-shrouded world of [[Nostramo]]. The crust of Nostramo bore high quantities of the mineral [[adamantium]], which provided the basis of the planet's immense mining and purifying industries. The vast majority of the planet's population lived in abject poverty, toiling in the mines while the rich grew in affluence, exploiting the already downtrodden workers. Crime ran mostly unchecked, depression was inescapable, and overpopulation was kept in check more by suicide than by any other measure.<br />
<br />
Unlike many of the other [[Primarch]]s, Konrad Curze was not taken in by any family and was left to raise himself. He spent his early life surviving off his wits and determination, feeding himself by hunting the feral animals that roamed through the vast city of [[Nostramo Quintus]]. He was continually plagued by visions of the darkest possible future, horrifyingly potent waking dreams that would curse him throughout his life.<br />
<br />
==Night Haunter==<br />
During his short youth, Curze was pitched into a destructive cycle of persecution and murder, focusing on the criminal elements of Nostramo's society. His vigilante actions began small, intervening when he witnessed something he believed to be wrong, but rapidly escalating into hunting down those he believed had committed transgressions.<br />
<br />
At first, several people prominent within the city's corrupt hierarchy disappeared. Leaders of the most vocal opposition to the status quo vanished in similar circumstances. Bodies of known criminals began to appear, gutted like fish by some cruel assailant. Officials were found hung from high windows. Body parts blocked storm water drains. Many of the corpses found were so horribly beaten by their assailant that identification was impossible.<br />
<br />
Within the year, the crime rate of Nostramo Quintus fell to near-zero. Society underwent massive changes, most notable of which was the self-imposed curfew that came into being. Mothers began to threaten children that if they continued to misbehave, the '''Night Haunter''' would come for them. This term quickly came into common usage, describing a dark creature that stalked the city, ready to disembowel anyone it believed to be a criminal or heretic with dirty, razor-sharp talons.<br />
<br />
Curze saw hope for the inhabitants of his world. He had become the only object of fear and hate within the city. Appearing before the nobles that had survived his vigilante purge, Night Haunter became the first monarch of Nostramo Quintus. He assimilated knowledge almost greedily, and became considered a fair and temperate ruler, until word of some injustice reached his ears. He would then hunt the guilty through the streets, wearing them down and then killing and mutilating them. The unpredictable pattern of benevolent wisdom and hideous vengeance ushered in a new level of efficiency and honesty. Other cities around the planet followed suit, in an attempt to keep the Night Haunter from their doors.<br />
<br />
==The Coming of the Emperor==<br />
A short time into the reign of Night Haunter, the [[Emperor]]'s [[Great Crusade]] reached the outskirts of the Nostramo system. The coming of the Emperor of Man was an event that had been prophesied in Nostramo's history: an event that would lead to the planet's downfall.<br />
<br />
The Emperor landed on Nostramo, and led a delegation to the centre of Nostramo Quintus on foot. The citizens of Nostramo, adapted to the near-constant darkness, could not bear to look upon the radiance of the Emperor. Most wept as the healing light he projected reflected off the rain slicked streets into their faces. Those brave enough to look upon him directly were blinded.<br />
<br />
At the end of the broad road leading to Night Haunter's palace, the [[Primarch]] stood, waiting for the delegation to approach. As they did, he succumbed to a vision so potent and horrifying that he tried to claw his own eyes out, but was stopped by the Emperor. Night Haunter then looked at the Emperor, telling his father that he knew exactly what he was here for.<br />
<br />
==The Great Crusade==<br />
Night Haunter quickly adapted to the teachings of the Imperium, studying the complex doctrines of the [[Adeptus Astartes]] under [[Fulgrim]]'s tutelage. Night Haunter was soon incepted as the leader of the eighth [[Space Marine]] Legion, which he named the [[Night Lords]].<br />
<br />
Although he and his Legion excelled in many theatres of war, a tendency soon became apparent. It never occurred to the Night Lords to use anything other than total and decisive force to achieve their goals. Over the first few years, the Night Lords were moulded by their Primarch into an efficient, humourless force, possessing the fanatical thoroughness of [[Witch Hunters]].<br />
<br />
Night Haunter encouraged his legion to decorate their armour with images designed to inspire fear in the enemy, a tactic that proved incredibly effective. Soon, rumours of the impending presence of the Night Lords would cause a system to pay all outstanding tithes, cease all illegal activities and put to death any mutants and suspected heretics.<br />
<br />
Reinforcements to replace the Night Lords that fell in battle were selected from the population of Nostramo, but in Night Haunter's absence, the population of the planet collapsed back into the corrupt and decadent ways that had prevailed before his arrival. The ruthless criminals were the only ones to remain healthy and strong, so it was these men who were recruited for the Legion. Night Haunter began to lose some of the control he held over his Legion, and the visions that plagued him increased in both lucidity and quantity.<br />
<br />
Learning of the fate of his homeworld, Night Haunter tried to confide in his brother Primarchs, but had never been close to them in the beginning, and their reaction was less than favourable to his claims. He attacked [[Rogal Dorn]] of the [[Imperial Fists]] before taking the Night Lords fleet to Nostramo. A few Imperial pursuit craft arrived just in time to see the Night Lord's laser batteries firing into the hole left by Night Haunter's arrival decades earlier. Nostramo's core overheated and the world exploded.<br />
<br />
==The Horus Heresy==<br />
Night Haunter's terrible acts caused him to become susceptible to the whispers of [[Chaos]]. The campaigns of the Night Lords became less justifiable, terror campaigns leaving a trail of devastated worlds across the galaxy. Night Haunter no longer crusaded in the Emperor's name, instead fighting only in the name of death and fear. Eventually, the Emperor was forced to order the recall of Night Haunter to answer charges laid against him and his men. But before the Night Lords reached [[Terra]] a new crisis erupted...<br />
<br />
When the [[Horus Heresy]] broke out, Night Haunter was quick to swear his Legion to the forces of [[Warmaster]] [[Horus]]. The Legion sided with none of the Chaos Gods, instead using the forces of Chaos as tools to utilise in their terror campaigns. Slowly but surely, the Night Lords, now almost entirely comprised of murderers and criminals, began to carve a bloody path towards Terra.<br />
<br />
After the invasion of Terra, the Night Lords did not splinter and flee like the rest of the Traitor Legions. Instead, they continued to attack the Imperium, however, their tactics seemed to change, betraying a self-destructive desperation.<br />
<br />
Night Haunter was eventually killed, assassinated by [[M'Shen]], a member of the [[Callidus Temple]], although the kill was never confirmed, as the video feed cuts out right before they fight. It is believed that Night Haunter allowed himself to be killed: he saw himself as a murderous and corrupt villain, the very thing he sought to destroy. His death did not stop his Legion, who continue to fight the Imperium in the 41st millennium.<br />
<br />
It is implied in the novel [[Lord of the Night (Novel)|Lord of the Night]] that Curze had a dual personality. "He knew that he was two men. One was... just and righteous-" the daemon spat the words, disgusted "- whilst the other... mm... the other had felt the kiss of Chaos all its life. One thrived on focus. The other ate fear."<br />
<br />
<br />
==Related Articles==<br />
*[[Primarch]]<br />
<br />
==Sources==<br />
*[[Index Astartes II]]<br />
<br />
<br />
[[Category:People]]<br />
[[Category:First-founding Legions]]<br />
[[Category:Chaos Space Marines]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Rogal_Dorn&diff=32316Rogal Dorn2007-03-15T19:09:04Z<p>Newsdeskdan: </p>
<hr />
<div>'''Rogal Dorn''', one of the [[Emperor]]'s twenty [[primarch]]s, was leader of the [[Imperial Fists]]. <br />
<br />
==Youth==<br />
Very little is known about Rogal Dorn's youth or even which planet he grew up on. But as the history goes, when Great Crusade reached the Ice Hives of Inwit, Dorn greeted the Emperor at the helm of the the enormous starship, the [[Phalanx]]. The Emperor welcomed Dorn, and returned the Phalanx to his care, making it the Fortress Monastery of the Imperial Fists. <br />
<br />
==Great Crusade==<br />
<br />
Dorn himself was fiercely loyal to the Emperor, and never once sought any favour from him. He exemplified the truth, and could never tell a lie, even if it would have aided his cause. Because of this, Dorn's statue stands as one of four on [[Macragge]], next to [[Roboute Guilliman]].<br />
<br />
When the Emperor returned to [[Terra]] to build a capital worthy of ruling a million planets, Dorn went as well. He was tasked with building the defences for the [[Imperial Palace]]. These were magnificent, and would be well tested in the following years. [[Fulgrim]] once asked if Rogal Dorn thought it could withstand the [[Iron Warriors]] legion, and Dorn's truthful answer infuriated [[Perturabo]] to such a degree they would almost destroy each other in battle years later.<br />
<br />
==Horus Heresy==<br />
<br />
During the [[Horus Heresy]], Dorn would be the one to find the bodies of the Emperor, [[Sanguinius]] and [[Horus]]. He was also the one to take notes from the crippled Emperor on how to build the [[Golden Throne]].<br />
<br />
==Post Heresy==<br />
<br />
After the fall of the Emperor, Dorn was stricken with grief. He felt the Emperor's near demise to be his fault and led his legion on a crusade of penitance across the Imperium. He was summoned back to [[Terra]] when Roboute Guilliman announced the adoption of his [[Codex Astartes]], turning legions into chapters. Dorn was initially outraged at this proposal, feeling that the Imperium blamed him (and rightly so, he thought) for the fall of his brother marines. But realizing what damage another internal conflict could do to the fragile peace of the Imperium, Dorn agreed. This was a dark period in Rogal Dorns life; he had both failed the Emperor and his legion faltered without the guiding light of the Emperor.<br />
<br />
Some controversy exists about the next event in Rogal Dorns life. What we do know is that the Imperial Fists could not be as easily divided into chapters as, for example the [[Ultramarines]] could. The total commitment to the legion was bred into each marine and many didn't wish to form their own chapters. Dorn found the answer to this problem in meditation through self-inflicted pain (Using a device known as the [[Pain Glove]]). The vision revealed that his legion had to be redeemed in the eyes of the Emperor, and that the way to salvation was through pain and self-sacrifice.<br />
<br />
The 'collective pain' needed to cleanse the Chapter was decided by Dorn to be an Iron Warriors' fortress, the [[Iron Cage]]. Perturabo had built the massive fortifications to mock the Imperial Fists, and Dorn led his most die-hard followers in a siege that would last for several weeks. Followers of the Iron Warriors claim that the Imperial Fists suffered a crushing defeat, and that Dorn and his legion would have been wiped out if Perturabo hadn't prolonged Dorns suffering so long the Ultramarines managed to intervene. <br />
<br />
Imperial records indicate otherwise. The Imperial Fists had always been masters of siege craft, and even unprepared and at a disadvantage they fought like lions. Dorn stood as a giant in their midst, his mind clear with purpose after years of doubt and guilt. The Iron Warriors would have had to sacrifice their lives and primarch to destroy the Imperial Fists, a price they weren't ready to pay. The arrival of the Ultramarines cut the conflict short and the Iron Warriors fled for the [[Eye of Terror]]. The Imperial Fists had suffered staggering losses, but they had proved their loyalty to the Emperor and cleansed themselves of earlier failures. <br />
<br />
What remained of the legion was divided into three chapters. The most zealous marines formed the [[Black Templars]]; the more rational and newly recruited marines the [[Crimson Fists]] and the ones most devoted to their primarch and legion remained Imperial Fists. Rogal Dorn spent the next twenty years rebuilding and reforming his chapter after the Index Astartes.<br />
<br />
Rogal Dorn died fighting on board a Chaos ship, after attacking the first [[Black Crusade]] fleet with a vastly outnumbered force. Seeing the importance of attacking the enemy fleet while they were still preparing he relied on hit-and-run attacks until his reinforcements could arrive. Dorn died on board the [[Despoiler Class Battleship]] [[Sword of Sacrilege]] after leading a desperate attack on its bridge. His remains were recovered and his engraved skeletal hand is kept in stasis by his chapter.<sup>1</sup><br />
<br />
Some claim that Dorn is still alive in M41, attending to the Golden Throne and its guardians, the [[Adeptus Custodes]].<br />
<br />
<br />
==Sacred objects==<br />
*[[Sword of the High Marshals]]<br />
<br />
<br />
==Sources==<br />
*<sup>1</sup>[[Index Astartes II]].<br />
<br />
<br />
==Related Articles==<br />
*[[Primarch]]s<br />
<br />
[[Category:First-founding Legions]]<br />
[[Category:Black Templars]]<br />
[[Category:People|Dorn, Rogal]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Leman_Russ_(Primarch)&diff=32315Leman Russ (Primarch)2007-03-15T19:06:04Z<p>Newsdeskdan: </p>
<hr />
<div>{{ambiguous<br />
|subject=Primarch Leman Russ<br />
|disambiguation=Leman Russ<br />
}}<br />
<br />
[[Image:LemanRuss.jpg|thumb|200px|right|Leman Russ - Space Wolves Primarch.]]<br />
'''Leman Russ''' was the [[Primarch]] of the [[Space Wolves]] [[Chapter]] of [[Space Marines]].<br />
<br />
==Youth==<br />
<br />
When the Primarchs were spread throughout the galaxy by the forces of [[Chaos]], one came to land in the far north west of the galaxy on a remote ice world named [[Fenris]]. If it had been any normal person, then he would have certainly died in the ice wastes almost immediately. He was supposedly picked up by a [[Fenrisian Wolf|Fenrisian she-wolf]] and raised among the wolves, with his two wolf brothers [[Freki]] and [[Geri]].<br />
<br />
One extreme winter, the wolves attacked a village and stormed into the food storage facilities. The villagers fought off the wolves, but Leman Russ fought them off so viciously that all of his brothers escaped alive. The villagers sent for a raiding party to remove this menace for good with poisoned arrows and knives sharp enough to slice through oak.<br />
<br />
This raiding party killed many of the pack, including the she-wolf. Leman Russ was shot many times, and then captured, bound and gagged and thrown in front of the king, Thengir. Leman Russ proved himself to be better than just another wolf, and was eventually taken in by the king himself. He was taught to use a battle axe, to fish and soon to speak. He matured quickly and showed a natural aptitude for weaponry. He was quick to roar with laughter or sing tunelessly and he slowly realised that he was more human than wolf, but superior to both. Eventually, Leman Russ became sufficiently civilised to warrant a true name.<br />
<br />
This is where he gained his name, Leman Russ. Later in his life, he is said to have been able to turn back whole armies of the king's enemies by himself without a scratch, to lift whole oak trees and snap them over his back, and to wrestle Fenrisian Mammoths to the ground. When King Thengir died, there was no question as to who should succeed him. Therefore, King Leman Russ took to the throne.<br />
<br />
He was said to have been the best leader, no one could stand against him and it was not long before his fame spread to [[Terra]]. The [[Emperor]] came, but knew he could not have Russ without beating him in a contest. He entered Leman Russ's court, cloaked in runes of disguise and confusion. The natives shrunk from this new presence.<br />
<br />
The first meeting was tense, but they agreed to a set of challenges, the Emperor not having revealed himself yet. The first challenge was an eating one. This the Emperor eventually lost as Russ managed to out eat him slightly.<br />
<br />
The second challenge was a drinking one. This the Emperor also failed, as Russ drank the entire feast out.<br />
<br />
The third challenge was more to the Emperor's liking, a combat trial. Russ fought bravely, but he could not beat the Emperor, and fought him to a draw.<br />
<br />
Russ then, after a period of recovery, swore fealty to the [[Imperium]]. Just weeks later, Russ joined his armies in the [[Great Crusade]]. He was armed with a thrice blessed suit of armour and a new sword forged from the maw of the Great Kraken [[Gormenjarl]] and, apparently, the blade could cleave the ice mountains of Fenris in half.<br />
<br />
<br />
==Horus Heresy==<br />
Many years passed, and many more battles. Thousands of worlds were reconquered into the Imperium, but eventually the golden age came to an end. The [[Horus Heresy]] and Leman Russ were intertwined to begin with, but they were absent from the final battles. The Emperor sent Leman Russ and his Space Wolves to deal with [[Magnus the Red]] and the [[Thousand Sons]] legion, that the Emperor believed to be the true heretic. Prospero was assaulted and bombarded, thousands died within days. In the final battle between Russ and Magnus, it is said that Russ blinded Magnus and then broke the Cyclops' back, and just as Russ was about to deliver the final blow, Magnus said a word of power and sunk into the ground.<br />
<br />
Years after the heresy Russ disappeared leaving only his helm and the words "In the end I will be there. For the final battle. For the Wolf Time." The tale of his disappearance is retold every thousand years by the [[Dreadnought]] [[Bjorn the Fell-Handed]], the oldest dreadnought still in service. He is said to have served with Russ ten thousand years before. Every few years, the Space Wolves embark on what is called the [[Great Hunt]], where they search the galaxy for their missing leader. Though they have searched far and wide, they still haven't found any sign of Leman Russ.<br />
<br />
==Sacred objects==<br />
*[[Wolf Helm of Russ]]<br />
<br />
<br />
==Related Articles==<br />
*[[Primarch]]s<br />
<br />
==Sources==<br />
*[[Codex: Space Wolves (3rd Edition)]]<br />
<br />
<br />
[[Category:First-founding Legions]]<br />
[[Category:Space Wolves]]<br />
[[Category:People|Russ, Leman]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Perturabo&diff=32313Perturabo2007-03-15T19:05:01Z<p>Newsdeskdan: </p>
<hr />
<div>[[Image:Perturabo.jpg|thumb|151px|right|Perturabo - Iron Warriors Primarch, pictured during the Horus Heresy.]]<br />
<br />
'''Perturabo''' is the [[Primarch]] of the [[Iron Warriors]], one of the original twenty [[Space Marine Legions]]. He sided with [[Chaos]] during the [[Horus Heresy]] and has since been promoted to [[Daemon Prince]] status. He, like his Iron Warriors, had a natural affinity towards technology and a cold logic, but lacked the strength of faith. <br />
<br />
==Youth==<br />
When the primarchs were scattered to the ends of the galaxy, Perturabo landed on a planet named [[Olympia]]. He was discovered climbing the mountains below the city state of Lochos. The guards, having realised this was no normal child, brought him before the [[Tyrant of Lochos|Dammekos]], the '''Tyrant of Lochos'''. Dammekos was intrigued by the child and brought him into his house and treated him as family. Supposedly, Perturabo never trusted the Olympians and refused to return any affection given by Dammekos. Dammekos spent plenty of time with his new son, but never got anything in return. Many saw Perturabo as a cold and brooding child but when you consider that he had been thrown onto a world with no idea of his origins or purpose, this is perhaps a little harsh.<br />
<br />
When the [[Emperor]] arrived Perturabo immediately submitted himself to the Emperor's mercy and ousted the Tyrant of Lochus. Dammekos is said to have spent his remaining few years gathering forces to attempt to retake his power. He failed but created a current of unrest which would be used later.<br />
<br />
==Great Crusade==<br />
<br />
Perturabo led his Iron Warriors on a lightning crusade against the nearby planet of [[Justice Rock]] and its heretical [[Black Judges]]. The Iron Warriors went on to create citadels throughout the regions they fought in. Small numbers of Iron Warriors were left behind at these outposts, but Perturabo resented being forced to split his army. As time went on they were stereotyped as being the best army for sieges and garrisons, but eventually the Iron Warriors were so worn out that they simply began to enjoy the killing they had to do after the trenches were dug. It might well have been [[Horus]] who kept the legion on this role, allowing him to more easily sway the mind of Perturabo towards Chaos.<br />
<br />
It is widely acclaimed that Perturabo was envious of [[Rogal Dorn]]. He was annoyed by his constant reminders of the perfection of the defences on [[Terra]]. The other primarchs also kept Perturabo at a distance. This might have been because of his supreme command of technology, far in advance of anything the other primarchs could do. He is referred to as the 'comrade' who devised the best plan to avoid the defences of [[Overdogg Mashogg]], an [[Ork]] [[Warboss]] under attack by [[Leman Russ (primarch)|Leman Russ]], leader of the [[Space Wolves]], and [[Jaghatai Khan]], Khan of the [[White Scars]].<br />
<br />
==Horus Heresy==<br />
Perturabo was leading his Iron Warriors on a campaign to cleanse the [[Hrud]] Warrens on [[Gugann]] when he received news that his home world, Olympia, was in rebellion. Dammekos was long dead but demagogues had brought the people together and risen in arms. The thought of being the only primarch who could not control his own homeworld appalled him. Horus made the most of the opportunity by presenting Perturabo with a hammer named [[Forgebreaker]]. It is possible that this weapon was one by which the powers of Chaos could influence and manipulate the thoughts of the wielder. Alternatively it could have been seen to be a signing of a pact, a gift from Horus to Perturabo. Perturabo purged Olympia city by city, overrunning the fortresses he had built and sparing no one. By the time the massacre was over, five million Olympians had been killed and the rest put into slavery. Perturabo looked on in cold silence. After the pyres were burning, the Iron Warriors realized what they had done. They had changed from the saviors of the [[Imperium]], destroying the Hrud one moment and the next they were committing genocide. Perturabo realized the Emperor could never forgive him for what he had done.<br />
<br />
It was in that time that disturbing news of the [[Horus Heresy]] and new orders came from Terra. Leman Russ and the Space Wolves had attacked [[Magnus]] and his [[Thousand Sons]] on [[Prospero]]. [[Horus]] had turned renegade with his legion the [[Sons of Horus]] besides some other legions. The whole of the Imperium was on the brink of a civil-war. The new orders were to join with six other legions and then to face Horus and his forces on [[Isstvan V]]. The result of the following battle was that the Iron Warriors, Night Lords, Word Bearers and Alpha Legion all joined Horus and destroyed the three remaining loyal legions on the '''Drop Site Massacre'''.<br />
<br />
After that the Iron Warriors were let loose and Perturabo relished the opportunity to fight in a way that did not rely on massive sieges and trench warfare. Because of their massive deployment throughout the galaxy, dozens of [[Warsmith]]s took over planets and demanded tithes to support the heresy. A large contingent of the Iron Warriors accompanied Perturabo to Terra where he supervised the bombardment and siege of the [[Emperor's Palace]]. Perturabo took a perverse pleasure in tearing down the defences created by the vain (and often annoying) Rogal Dorn. After the invasion failed and Horus died, the Iron Warriors fled to the [[Eye of Terror]], like most of the traitor legions. Here Perturabo secured a new planet named [[Medrengard]], rising to the rank of Daemon Prince of [[Chaos Undivided]].<br />
<br />
The remaining Iron Warriors defended their small empire around Olympia but were eventually defeated. Olympia became a blasted wasteland as they detonated their missile stocks when all hope of victory was lost. It was then declared Perdita. Even today, Perturabo is busy plotting the downfall of the Imperium and it will be a terrible day when the Iron Warriors are let loose, digging in on planets that it may be impossible to remove them from.<br />
<br />
<br />
==Related Articles==<br />
*[[Primarch]]s<br />
<br />
==Sources==<br />
*[[Index Astartes I]]<br />
<br />
<br />
[[Category:People]]<br />
[[Category:First-founding Legions]]<br />
[[Category:Chaos Space Marines]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Perturabo&diff=32312Perturabo2007-03-15T19:04:49Z<p>Newsdeskdan: </p>
<hr />
<div>[[Image:Perturabo.jpg|thumb|151px|right|Perturabo - Iron Warriors Primarch, pictured during the Horus Heresy.]]<br />
<br />
'''Perturabo''' is the [[Primarch]] of the [[Iron Warriors]], one of the original twenty [[Space Marine Legions]]. He sided with [[Chaos]] during the [[Horus Heresy]] and has since been promoted to [[Daemon Prince]] status. He, like his Iron Warriors, had a natural affinity towards technology and a cold logic, but lacked the strength of faith. <br />
<br />
==Youth==<br />
When the primarchs were scattered to the ends of the galaxy, Perturabo landed on a planet named [[Olympia]]. He was discovered climbing the mountains below the city state of Lochos. The guards, having realised this was no normal child, brought him before the [[Tyrant of Lochos|Dammekos]], the '''Tyrant of Lochos'''. Dammekos was intrigued by the child and brought him into his house and treated him as family. Supposedly, Perturabo never trusted the Olympians and refused to return any affection given by Dammekos. Dammekos spent plenty of time with his new son, but never got anything in return. Many saw Perturabo as a cold and brooding child but when you consider that he had been thrown onto a world with no idea of his origins or purpose, this is perhaps a little harsh.<br />
<br />
When the [[Emperor]] arrived Perturabo immediately submitted himself to the Emperor's mercy and ousted the Tyrant of Lochus. Dammekos is said to have spent his remaining few years gathering forces to attempt to retake his power. He failed but created a current of unrest which would be used later.<br />
<br />
==Great Crusade==<br />
<br />
Perturabo led his Iron Warriors on a lightning crusade against the nearby planet of [[Justice Rock]] and its heretical [[Black Judges]]. The Iron Warriors went on to create citadels throughout the regions they fought in. Small numbers of Iron Warriors were left behind at these outposts, but Perturabo resented being forced to split his army. As time went on they were stereotyped as being the best army for sieges and garrisons, but eventually the Iron Warriors were so worn out that they simply began to enjoy the killing they had to do after the trenches were dug. It might well have been [[Horus]] who kept the legion on this role, allowing him to more easily sway the mind of Perturabo towards Chaos.<br />
<br />
It is widely acclaimed that Perturabo was envious of [[Rogal Dorn]]. He was annoyed by his constant reminders of the perfection of the defences on [[Terra]]. The other primarchs also kept Perturabo at a distance. This might have been because of his supreme command of technology, far in advance of anything the other primarchs could do. He is referred to as the 'comrade' who devised the best plan to avoid the defences of [[Overdogg Mashogg]], an [[Ork]] [[Warboss]] under attack by [[Leman Russ (primarch)|Leman Russ]], leader of the [[Space Wolves]], and [[Jaghatai Khan]], Khan of the [[White Scars]].<br />
<br />
==Horus Heresy==<br />
Perturabo was leading his Iron Warriors on a campaign to cleanse the [[Hrud]] Warrens on [[Gugann]] when he received news that his home world, Olympia, was in rebellion. Dammekos was long dead but demagogues had brought the people together and risen in arms. The thought of being the only primarch who could not control his own homeworld appalled him. Horus made the most of the opportunity by presenting Perturabo with a hammer named [[Forgebreaker]]. It is possible that this weapon was one by which the powers of Chaos could influence and manipulate the thoughts of the wielder. Alternatively it could have been seen to be a signing of a pact, a gift from Horus to Perturabo. Perturabo purged Olympia city by city, overrunning the fortresses he had built and sparing no one. By the time the massacre was over, five million Olympians had been killed and the rest put into slavery. Perturabo looked on in cold silence. After the pyres were burning, the Iron Warriors realized what they had done. They had changed from the saviors of the [[Imperium]], destroying the Hrud one moment and the next they were committing genocide. Perturabo realized the Emperor could never forgive him for what he had done.<br />
<br />
It was in that time that disturbing news of the [[Horus Heresy]] and new orders came from Terra. Leman Russ and the Space Wolves had attacked [[Magnus]] and his [[Thousand Sons]] on [[Prospero]]. [[Horus]] had turned renegade with his legion the [[Sons of Horus]] besides some other legions. The whole of the Imperium was on the brink of a civil-war. The new orders were to join with six other legions and then to face Horus and his forces on [[Isstvan V]]. The result of the following battle was that the Iron Warriors, Night Lords, Word Bearers and Alpha Legion all joined Horus and destroyed the three remaining loyal legions on the '''Drop Site Massacre'''.<br />
<br />
After that the Iron Warriors were let loose and Perturabo relished the opportunity to fight in a way that did not rely on massive sieges and trench warfare. Because of their massive deployment throughout the galaxy, dozens of [[Warsmith]]s took over planets and demanded tithes to support the heresy. A large contingent of the Iron Warriors accompanied Perturabo to Terra where he supervised the bombardment and siege of the [[Emperor's Palace]]. Perturabo took a perverse pleasure in tearing down the defences created by the vain (and often annoying) Rogal Dorn. After the invasion failed and Horus died, the Iron Warriors fled to the [[Eye of Terror]], like most of the traitor legions. Here Perturabo secured a new planet named [[Medrengard]], rising to the rank of Daemon Prince of [[Chaos Undivided]].<br />
<br />
The remaining Iron Warriors defended their small empire around Olympia but were eventually defeated. Olympia became a blasted wasteland as they detonated their missile stocks when all hope of victory was lost. It was then declared Perdita. Even today, Perturabo is busy plotting the downfall of the Imperium and it will be a terrible day when the Iron Warriors are let loose, digging in on planets that it may be impossible to remove them from.<br />
<br />
<br />
==Related Articles==<br />
*[[Primarch]]<br />
<br />
==Sources==<br />
*[[Index Astartes I]]<br />
<br />
<br />
[[Category:People]]<br />
[[Category:First-founding Legions]]<br />
[[Category:Chaos Space Marines]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Fulgrim&diff=32311Fulgrim2007-03-15T19:03:19Z<p>Newsdeskdan: </p>
<hr />
<div>{{ambiguous<br />
|subject=Primarch Fulgrim<br />
|disambiguation=Fulgrim<br />
}}<br />
[[Image:Fulgrim2.jpg|thumb|183px|right|Fulgrim - Emperor's Children Primarch, prior to the Horus Heresy.]]<br />
[[Image:Fulgrim.jpg|thumb|183px|right|Fulgrim - Emperor's Children Primarch as a daemon prince of Slaanesh.]]<br />
<br />
== Youth ==<br />
<br />
The [[Primarch]]-child '''Fulgrim''' was found on the resource-poor world of [[Chemos]]. Dependent on interstellar trade for food, and cut off from the rest of the galaxy by ferocious warp storms, strict rationing and improvisation could not prevent the slow death of the people of Chemos. When the capsule containing the infant Fulgrim plummeted to the planet, the scouts who recovered the child pleaded with the leaders of the settlement of Callax to spare the child's life, as orphans were seen as a strain on already stretched resources and normally put to death.<br />
<br />
Named after a long-abandoned god of the people of Chemos, Fulgrim soon became a legend in his own right. At half the age of his fellow workers, he was able to fulfil his obligations to the continual running of Callax with ease. He quickly grew to understand the technology he had to work with, and began to modify it, increasing efficiency dramatically. By the time he was fifteen years of age, Fulgrim had risen from the rank of worker, to become one of the Executives ruling the settlement. Learning of the gradual deterioration of both Callax and all the other settlements of Chemos, Fulgrim decided that he would save his world.<br />
<br />
Under Fulgrim's leadership, teams of engineers travelled far from their factory-fortress, reclaiming and repairing many of the far-flung mining outposts. As minerals poured back into Callax, Fulgrim supervised the construction of more sophisticated and energy efficient machinery. As recycling efficiency grew to the point where Chemos was producing a surplus for the first time in years, Fulgrim began to foster a re-emergence of art and culture, aspects of humanity sacrificed in the struggle for survival. The other settlements allied themselves with Callax, and fifty years after arriving on Chemos, Fulgrim was its sole leader.<br />
<br />
== The Great Crusade ==<br />
<br />
When the [[Emperor]] first arrived on Chemos, Fulgrim swore fealty to him instantly, and was placed at the head of his Legion. From the Emperor, Fulgrim learned of the distant world of [[Terra]], of the [[Great Crusade]] to reclaim the sundered galaxy, and of his own origins.<br />
<br />
Travelling to Terra to meet his new Legion, Fulgrim learned that an accident had destroyed the majority of the gene-seed designated for his legion, and without their Primarch, replacing it was a slow and laborious process. Fulgrim came to address the two hundred [[Space Marines]] of his legion, and the words he spoke were said to inspire the Emperor so much that he named the legion the [[Emperor's Children]], and allowed them to bear the sign of the [[Aquila]], the double-headed eagle that was the Emperor's personal symbol, on their power armour.<br />
<br />
Fulgrim was anxious to make his contribution to the Great Crusade, but the comparatively small size of his Legion meant that the Emperor's Children were placed under the command of [[Horus]] and his [[Luna Wolves]]. Horus and Fulgrim grew close to one another while pacifying the [[Eastern Fringe]]. Eventually, swelled by recruits from both Chemos and Terra, Fulgrim was soon able to lead a crusade of his own, bringing countless worlds into the light of the Imperium<br />
<br />
== Horus Heresy ==<br />
<br />
When Horus declared that he would no longer follow the Emperor, believing him to be weak and undeserving of the battles fought in his name, the Emperor sent seven full Legions to challenge the Warmaster, and destroy him and his followers if necessary.<br />
<br />
Fulgrim and the Emperor's Children were the first to arrive in the [[Isstvan system]], Horus' forward base, and Fulgrim met Horus in person, demanding a personal account of his actions. Instead, Horus was able to sway Fulgrim to his cause. Fulgrim's respect for Horus allowed [[Chaos]] to find its way into Fulgrim's heart, destroying Fulgrim's loyalty to Terra, and replacing it with burning desire to destroy the man who held humanity back from the perfection Fulgrim desired. [[Slaanesh]] whispered to Fulgrim, and Fulgrim accepted the promises of his new god.<br />
<br />
The rot spread from Fulgrim to his lieutenants, the [[Lord Commander]]s of the [[Legion]], then to company and squad leaders, and finally all but a bare handful of Marines followed the Emperor rather than Slaanesh. Perfection became perfect hedonism. When the loyalist legions arrived in the Isstvan system, the Emperor's Children were at the forefront of the fighting, aiding in the massacre of their former brethren.<br />
<br />
Horus' rebellion spread, bringing the entire Imperium into civil war. All trace of decency amongst the Emperor's Children had vanished by the time they partook in the [[Siege of Terra]]. While other [[Traitor Legions]] assaulted the [[Imperial Palace]], the Emperor's Children embarked upon a spree of terror and gratification amongst the helpless citizenry of Earth. Billions of defenceless civilians were used as experimental subjects in the effort to create ever-more powerful stimulants and pleasure-inducing chemicals, used to suffer daemons, or were simply killed to sate the bloodlust of the Legion.<br />
<br />
== After the Heresy ==<br />
When Horus was defeated by the Emperor, the Emperor's Children left a trail of depopulated worlds in their wake as they fled towards the [[Eye of Terror]]. As their supply of slaves was exhausted, they resorted to raiding the other Traitor Legions for fresh meat, and in the end were crushed by their angry brethren in a series of bloody wars. Finally, the Emperor's Children were shattered into bands of hedonistic fanatics. Warbands of the Emperor's Children are thankfully rare, for there is no fate worse than falling prisoner to them.<br />
<br />
As to Fulgrim himself, he was elevated by Slaanesh to the rank of [[Daemon Prince]] and rules over a planet of unending, unlimited pleasure. To this day, warbands of Emperor's Children and the Imperial [[Inquisition]] seek this world, but none have returned.<br />
<br />
<br />
==Related Articles==<br />
*[[Primarch]]s<br />
<br />
==Sources==<br />
*[[Index Astartes I]]<br />
<br />
[[Category:First-founding Legions]]<br />
[[Category:Chaos Space Marines]]<br />
[[Category:Slaanesh]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Sanguinius&diff=32310Sanguinius2007-03-15T19:02:46Z<p>Newsdeskdan: </p>
<hr />
<div>[[Image:sanguinius-print.jpg|left|thumb|Sanguinius artwork]]<br />
[[Image:sanguin.jpg|right|thumb|Sanguinius by Paul Mauer]]<br />
==Early Life==<br />
When the [[Emperor]] began his [[Great Crusade]] to reunite the [[galaxy]] he created the [[Primarch]]s, superhuman warriors to lead his [[Space Marines]] across the galaxy. The powers of [[Chaos]] stole the primarchs, but unable to destroy them, set them astray in the [[Warp]].<br />
<br />
The infant '''Sanguinius''' came to rest upon the planet of [[Baal]], and, warped by the powers of Chaos, he now sported angel-like wings from his back (this was possibly but not confirmed to be the work of [[Tzeentch]], since mutation and in particular avian mutation, such as Sanguinius' wings, are his domain). Adopted by a tribe of humans known as the 'People of the Pure Blood' or simply 'The Blood', Sanguinius, like all Primarchs, grew quickly and soon excelled all his teachers and was capable of mighty feats of strength and endurance. He was also said to have psychic powers, especially the ability to divine the future.<br />
<br />
Sanguinius was able to forsee the Emperor's arrival on Ball and the two met upon the surface. Sanguinius bowed his knee before the Emperor and pledged his service to the [[Imperium]]. The Emperor had already created a chapter of Space Marines using Sanguinius's [[gene-seed]] and thus [[Blood Angels]] were finally united with their Primarch.<br />
<br />
==The Great Crusade==<br />
During the Emperor's [[Great Crusade]], Sanguinius and Horus became close brothers and it was said that they were closer than any of the other Primarchs. Supposedly he point to Sanguinius to be the new Warmaster when he thought he was dying on Davin. He was a voice that Horus listened to during the incident with the [[Interex]], shortly after Horus became Warmaster and was generally the one with the most sway with Horus, after the Emperor.<br />
<br />
==Horus Heresy==<br />
Before Horus' treachery was revealed, he sent Sanguinius to a world named [[Signum (planet)|Signum]]. There he was ambushed by hordes of daemons, badly damaging his Legion, with a [[Bloodthirster]] even managing to wound the Primarch himself. Eventually they succeeded in beating the daemons back and withdrew to [[Terra]].<br />
<br />
In the [[Battle of Terra]], Sanguinius fought valiantly, organizing the final defense of the [[Imperial Palace]] and holding the [[Ultimate Gate]] alone when no others would withstand the horror of the assault, even breaking the same Bloodthirster who wounded him on Signum over his knee. When the Emperor teleported aboard [[Horus]]' [[Battle Barge]], the [[Vengeful Spirit]], Sanguinius was with him but they became separated and the Primarch was forced to face Horus first. Even in the pit of Horus's tainted and mutated Chaos fueled Battle Barge did Sanguinius try to revert his Brother to the side of the Emperor, using their old friendship as a lever. Horus would not listen to or agree with any of Sanguinius' words and the two argued and tried to sway the other to the side of the heresy they were stood upon. Sanguinius was eventually struck down by Horus, the only damage Sanguinius doing was creating a small denture in Horus' armour. Some say, however, that it was this chip that allowed the Emperor to finally defeat Horus during their battle.<br />
<br />
Sanguinius body was taken by the [[Imperial]] forces as they retreated from the buckling Chaos Barge and his body was borne away to his home planet Baal, where he was buried deep within a vast tomb whose doors were topped with massive Angel effigies in honor of the fallen Primarch.<br />
<br />
“''Three Legions of Marines stand to defend you, sire. All of us will unflinchingly place ourselves between you and the war’s desolation. We are the greatest humans ever born – we are the flame of Humanity where the rest of the galaxy is just the spark. In centuries of warfare, against the vileness of the alien, the lies of the heretic, the foulness of the mutant, I have never known fear – but your silence terrifies me.''” -- Primarch Sanguinius of the Blood Angels.<br />
<br />
<br />
==Sacred objects==<br />
*[[Blade Encarmine]]<br />
*[[Spear of Telesto]]<br />
<br />
==Sources==<br />
*[[Index Astartes II]]<br />
*[[Horus Rising (Novel)|Horus Rising]] by [[Dan Abnett]]<br />
<br />
==Related Articles==<br />
*[[Primarch]]s<br />
<br />
<br />
[[Category:People]]<br />
[[Category:First-founding Legions]]<br />
[[Category:Blood Angels]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Lion_El%27Jonson&diff=32309Lion El'Jonson2007-03-15T19:01:27Z<p>Newsdeskdan: </p>
<hr />
<div>[[Image:el_jonson.jpg|thumb|300px|right|Lion El'Jonson - Dark Angels Primarch.]]<br />
'''Lion El'Jonson''' was the [[Primarch]] of the [[Dark Angels]] [[Space Marine]] [[Chapter]]. He was scattered along with the others Primarchs to the far corners of the galaxy. He finally came to rest on the world [[Caliban]], a beautiful but blighted world.<br />
<br />
Caliban is located close to the realm of [[Chaos]] causing mutation and corrupted to spread wildly. By all standards it should have been the most dangerous world in the galaxy, killing most within a minute. The world was covered in jungles with creatures long warped beyond recognition. The ruling elite lived within vast stone castles, designed to shelter them from the planet's many dangers.<br />
<br />
==Youth==<br />
Jonson's capsule landed on Caliban in a remote area of the planet, far from any local human inhabitation. There are no records of how he survived in the jungle in his early years and he should have died within minutes of exposure to the planet. He lived for a decade with no one to aid him and only his own company. At the end of this decade he encountered his first humans.<br />
<br />
It is said that Jonson was found by a group of Knights from a group known only as [[the Order]] during one of their quests across the planet. One of their number was a man named [[Luther]] and he sensed something about this wild man, prevented his fellow Knights from gunning him down, and brought Jonson back to their [[Fortress Monastery]] and named him 'Lion Jonson' which means The Lion, the Son of the Forest.<br />
<br />
Jonson quickly grew up and adapted to the customs of the planet's inhabitants. Luther and Jonson became good friends and seemed to compliment each others abilities and skills. The two warriors spread the name of the Order and with knowledge of their successes Order inductions rose sharply each year, resulting in the need to build more Monasteries.<br />
<br />
It is said that, at his height, Jonson led a planet wide crusade to rid the world of the taint of Chaos. Luther used his oratory skills to convince many of the other monastery Grand Masters joined the Order in this quest and within a decade the planet was free from Chaos. The planet now prospered like never before, trade was able to move freely without fear of assault by Chaos creatures. Jonson was recognised as Supreme Grand Master of the Order and ruler of Caliban. It is said that the first taint of jealousy was seen in the eyes of Luther here.<br />
<br />
Eventually a unit of the [[Emperor]]'s forwards scouts rediscovered Caliban. It is said that the two men automatically saw their connection and Jonson was quickly given command of the Dark Angels. Luther and the rest of the Order were formed into Dark Angels reinforcements. Jonson then left with the Emperor and the majority of the Dark Angels, leaving Luther as a garrison.<br />
<br />
Years passed and news of Jonson's victories kept coming back to Caliban. Luther soon changed from the honourable knight he used to be to a man full of jealousy and hatred towards Jonson, his jealousy overcoming his common sense.<br />
<br />
<br />
==Horus Heresy==<br />
Jonson was fighting on the far fringes with [[Leman Russ (primarch)|Leman Russ]] and the [[Space Wolves]] when news reached them of [[Warmaster]] [[Horus]]'s betrayal. Both Legions set off for [[Terra]] but couldn't arrive quickly enough to protect the Emperor. Jonson, wracked with grief, returned to Caliban to reinforce his Dark Angels and recover in general. When the ships arrived in orbit, they were hit by a savage salvo of fire from the surface. The fleet pulled back and Jonson tried to find out what was happening. He learnt from a merchant ship that Luther had poisoned the minds of the Space Marine garrison on the world and taken control. It could only be seen by Jonson as the taint of Chaos. Jonson's fury was let loose and the planet suffered. He ordered a systematic bombardment of the planet, destroying everything they could to rid the world of Chaos for all time.<br />
<br />
The planet burned and the defences were easily whittled down. Jonson led his forces personally against the defenders who had taken refuge in the Order's Fortress Monastery. Jonson found Luther and saw him to be completely corrupted, nothing of his old friend had survived. Luther had been elevated to a strength equal to Jonson by the Chaos Gods and the two met in a combat the likes of which would not be seen again. They leveled the monastery but the planet was also taking a heavy toll. The bombardment began to crack the surface of the planet, the Dark Angels in orbit unable to see the damage they were doing.<br />
<br />
The battle between Luther and Jonson was titanic, but ended with a psychic attack that mortally wounded Jonson. Luther then realised what he had done, like a veil had been lifted from in front of his eyes. He fell to the floor, unwilling to fight any more, but it was too late for Jonson. The gods of Chaos realised they had lost again, and sent a massive warp storm to wrack the surface of the planet. It then broke apart under the strain, destroyed all but for the monastery of the Order which had been protected by vast force-fields. When the Dark Angels descended to the, now, asteroid, they searched the ruins and supposedly found Luther mumbling that Jonson had been taken by the [[Watchers in the Dark]] and would return one day. The Dark Angels could not find any trace of their Primarch. The rest of the Dark Angels who had been converted by Luther were sucked into the warp and scattered around the galaxy, now named [[The Fallen]].<br />
<br />
The final secret that not even the highest ranking of the Dark Angels know is that, buried even deeper within the Rock than Luther, Jonson lies sleeping, waiting with the [[Watchers in the Dark]] for the time when he will be needed again, to lead the Dark Angels in a new and greater crusade.<br />
<br />
<br />
==Sacred objects==<br />
*[[Lion Helm]]<br />
*[[Lion Sword]]<br />
<br />
==Sources==<br />
*[[Codex: Angels of Death (2nd Edition)]]<br />
<br />
==Related Articles==<br />
*[[Primarch]]s<br />
<br />
[[Category:People]]<br />
[[Category:First-founding Legions]]<br />
[[Category:Dark Angels]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Liber_Daemonicum&diff=32183Liber Daemonicum2007-03-14T22:23:58Z<p>Newsdeskdan: </p>
<hr />
<div>The '''Liber Daemonicum''' is the [[Grey Knights]] equivalent of the [[Codex Astartes]]. It contains prayers, rituals, litanies and other information, perhaps including ways to banish daemons. Since they [[Grey Knights]] don't follow the [[Codex Astartes]], even though they are part of the [[Adeptus Astartes]]. But due to their close partnership with the [[Ordo Malleus]], one can assume that they would not need it due to their specialty.<br />
<br />
A copy of this book is carried into battle by every single Grey Knight, in a compartment in his chest plate. The book is also represented in Grey Knight iconography, on the chestplate and pauldron of both power armor and tactical Dreadnought Terminator Armour. It is a symbol of the greatest weapon against the forces of Chaos - an unshakeable faith in the God-Emperor of Mankind.<br />
<br />
==Source==<br />
[[Grey Knights (Novel)|Grey Knights]] by [[Ben Counter]]<br />
<br />
==Related Articles==<br />
[[Category:Space Marines]]<br />
[[Category:Grey Knights]]<br />
[[Category:Inquisition]]<br />
[[Category:Ordo Malleus]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Talk:Timeline&diff=32051Talk:Timeline2007-03-14T10:15:43Z<p>Newsdeskdan: </p>
<hr />
<div>http://wh40k.lexicanum.de/wiki/Chronologie_des_Warhammer_40.000_Universums<br />
You may want to adapt your dates to the template above --[[User:Inquisitor S.|Inquisitor S.]] 19:12, 30 Jul 2005 (CEST)<br />
<br />
:I am thinking of taking this on, to convert it to the above version, as i will soon be needing something fairly mindless to do as university work is starting...what fun. So shall i go ahead and convert it to the above and then delete all the pages (bearing in mind this will create a lot of broken links). --[[User:Jonru|Jonru]] 10:25, 3 Oct 2005 (CEST)<br />
<br />
Hey guys - I wondered if you could help me out with something. Am I to assume that the 'current' year in the Warhammer 40,000 universe is 007.M42? <br />
<br />
Thanks for you help -- [[user:newsdeskdan|newsdeskdan]] 10.21 March 14 2007 (GMT)</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Twenty_Sixth_Founding&diff=32048Twenty Sixth Founding2007-03-14T10:03:14Z<p>Newsdeskdan: /* Chapters of the 26<sup>th</sup> Founding. */</p>
<hr />
<div>The '''Twenty-Sixth Founding''' is the latest founding of [[Space Marines]]. <br />
This founding took place in [[M41|738.M41]].<br />
<br />
== Chapters of the 26<sup>th</sup> Founding. ==<br />
{| border="1" cellpadding="5" cellspacing="0"<br />
|-<br />
|'''Chapter Name'''<br />
|'''Parent Chapter'''<br />
|'''Homeworld'''<br />
|'''Notes'''<br />
|'''Source'''<br />
|-<br />
|Mentor Legion<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|<br />
|<br />
|<br />
|<br />
|<br />
|-<br />
|}<br />
<br />
==Sources==<br />
*[[Codex: Space Marines (3rd Edition)]]<br />
<br />
==Related Articles==<br />
*[[Founding]]<br />
<br />
{{stub}}<br />
<br />
[[Category:Space Marines]]<br />
[[Category:Later Foundings]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Mentor_Legion&diff=32047Mentor Legion2007-03-14T10:02:44Z<p>Newsdeskdan: </p>
<hr />
<div>==Basic Information==<br />
{{LFSM<br />
|Marine=Mentorlegionär.JPG<br />
|Name=Mentor Legion<br />
|Symbol=Unknown.jpg<br />
|Founding Legion=Unknown<br />
|Founding=[[Twenty-Sixth Founding]]<br />
|Chapter Master=Unknown<br />
|Descendants=Unknown<br />
|Homeworld=Unknown<br />
|Colours=Unknown<br />
|Miniature=mentorlegionmini.jpg<br />
|Speciality=Strategic and tactical thinking<br />
|Battle Cry=Unknown<br />
|Chapter Strength=~1000 marines<br />
}}<br />
<br />
==The Mentor Legion==<br />
The '''Mentor Legion''' was formed in the [[26th Founding]], during the middle part of the current millennium, they received the number that previously belonged to the [[Star Scorpions]] [[Chapter]]: 888. The Star Scorpions were a Chapter of the Twenty Fifth Founding and had the misfortune of producing redundant gene-seed and being lost to the [[Warp]] when the Chapter's Fleet became trapped in Warp-space. The exact fate of the Scorpions is not known. However, the [[Emperor]] decreed that the chapter be considered dead. <br />
<br />
The redundant gene-seed hampered [[Imperial]] efforts to rebuild the Scorpions Legion and eventually the Bio-engineers and Chem-architects of the [[Adeptus Mechanicus]] were forced to concede defeat. For a time it seemed that the number 888 would never be raised again, but some years later, the Priesthood to revisit the chapter regalia and the Mentors were born. They received the uniforms and number of the extinct Star Scorpions chapter but instead of the redundant seed, they were given an entirely new generation of genetic material collated from the storage banks of the Earth laboratories. <br />
<br />
==Organisation==<br />
The new chapter is highly unusual and their modus operandi is quite different from that of the bulk of the Legiones Astartes. The Mentors have an extraordinary capacity for learning, particularly of military matters. Because of this, the chapter's main pursuit is perfecting the fusion between science and art of war, and military technology. The Mentors do not engage in campaigns or wars as other chapters do, but instead 'loan' squads of Marines to other Imperial military bodies. Squads of Mentors may be found fighting alongside the Imperial Army or even other chapters throughout the galaxy. <br />
<br />
The Chapter is roughly organised in much the same fashion as the [[Ultramarines]]. However the bulk of the chapter are never seen, the location of their headquarters and Monastery-Retreat being an absolute secret. Only the very highest strata of the Priesthood are aware of its exact location. Here the Mentors perform their rigorous training and disciplining. The massed ranks of the chapter are exhaustively trained in the art of war and in the use of Imperial military hardware, both old and new - the Chapter acting as a test bed for the latest Imperial technology. While a large proportion of the chapter is permanently based at their secret HQ, the balance of the chapter are sent out on missions, including the elite Brethren. <br />
<br />
The basic rationale behind squad loaning is that the Mentors are able to extract the maximum amount of information regarding the fighting prowess and techniques of just about any Imperial military organisation. 'Loaned' squads returning to chapter HQ bring with them an invaluable record which is without parallel in the galaxy. The chapters and armies to whom these squads are sent benefit from having these superior warriors join them for a campaign or battle. An extra benefit to the Mentors is that they are also able to claim and maintain an honourable record of real combat experience. Even in the short period of the Chapter's existence, they have amassed an enviable Roll of Honour. <br />
<br />
==Squad Composition==<br />
The following units are all typical examples of squads sent out to other armies by the Mentors. The total chapter will never be put into battle. These units will only ever be found serving under other commands. <br />
<br />
At any given time, the Mentors are likely to have as many as 25 [[Tactical Squad]]s out on-loan to other commands, and there are usually at least 10 squads of the Mentor Elite Cadre on missions. The rest of the chapter remains hidden, forever engrossed in the training and experimentation program. <br />
Any army unit or chapter may include a single squad of the Mentor Chapter in their battle orders. This squad can be either one of the Mentor Tactical squads or may be a group of Mentor Elite Cadre.<br />
<br />
===Tactical Squads===<br />
These are organised around the typical Imperial system of the ten man squad. In addition, they uphold the tradition of splitting into two groups of five men each when in battle. There is no Sergeant in the Mentor squad, as each man holds the same rank and any of the ten may be nominated the leader (or two leaders, if the squad splits into battle units of five). <br />
<br />
===Elite Cadre===<br />
The Elite Cadre of the Mentor Chapter are the most advanced warriors of their kind in the galaxy. It was originally envisaged that the Elite Cadre would perform a number of important semi-military roles, from counter-terror operations to complex undercover missions. <br><br />
There are two ways Marine or Army commanders can use them on the battlefield when they are loaned to them. First the cadre element may simply be used as a powerful squad, gaining the benefits of their special equipment; alternatively, they may become leaders for other units. The latter is preferred by Army Commanders as the Elite Cadre make especially good leaders for units of normal warriors.<br />
<br />
==Known members of the Mentor Legion==<br />
*Nisk Ranthawll <sup>1</sup><br />
==Sources==<br />
<sup>1</sup>: [[Warhammer 40,000: Compendium]]<br />
*[[White Dwarf]] 98<br />
<br />
==Related Articles==<br />
*[[List of Space Marine Chapters]]<br />
<br />
[[Category:Later Foundings]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Mentor_Legion&diff=32046Mentor Legion2007-03-14T10:01:54Z<p>Newsdeskdan: </p>
<hr />
<div>==Basic Information==<br />
{{LFSM<br />
|Marine=Mentorlegionär.JPG<br />
|Name=Mentor Legion<br />
|Symbol=Unknown.jpg<br />
|Founding Legion=Unknown<br />
|Founding=[[Twenty-Sixth Founding]]<br />
|Chapter Master=Unknown<br />
|Descendants=Unknown<br />
|Homeworld=Unknown<br />
|Colours=Unknown<br />
|Miniature=mentorlegionmini.jpg<br />
|Speciality=Strategic and tactical thinking<br />
|Battle Cry=Unknown<br />
|Chapter Strength=~1000 marines<br />
}}<br />
<br />
==The Mentor Legion==<br />
The '''Mentor Legion''' was formed in the 26th Founding, during the middle part of the current millennium, they received the number that previously belonged to the [[Star Scorpions]] [[Chapter]]: 888. The Star Scorpions were a Chapter of the Twenty Fifth Founding and had the misfortune of producing redundant gene-seed and being lost to the [[Warp]] when the Chapter's Fleet became trapped in Warp-space. The exact fate of the Scorpions is not known. However, the [[Emperor]] decreed that the chapter be considered dead. <br />
<br />
The redundant gene-seed hampered [[Imperial]] efforts to rebuild the Scorpions Legion and eventually the Bio-engineers and Chem-architects of the [[Adeptus Mechanicus]] were forced to concede defeat. For a time it seemed that the number 888 would never be raised again, but some years later, the Priesthood to revisit the chapter regalia and the Mentors were born. They received the uniforms and number of the extinct Star Scorpions chapter but instead of the redundant seed, they were given an entirely new generation of genetic material collated from the storage banks of the Earth laboratories. <br />
<br />
==Organisation==<br />
The new chapter is highly unusual and their modus operandi is quite different from that of the bulk of the Legiones Astartes. The Mentors have an extraordinary capacity for learning, particularly of military matters. Because of this, the chapter's main pursuit is perfecting the fusion between science and art of war, and military technology. The Mentors do not engage in campaigns or wars as other chapters do, but instead 'loan' squads of Marines to other Imperial military bodies. Squads of Mentors may be found fighting alongside the Imperial Army or even other chapters throughout the galaxy. <br />
<br />
The Chapter is roughly organised in much the same fashion as the [[Ultramarines]]. However the bulk of the chapter are never seen, the location of their headquarters and Monastery-Retreat being an absolute secret. Only the very highest strata of the Priesthood are aware of its exact location. Here the Mentors perform their rigorous training and disciplining. The massed ranks of the chapter are exhaustively trained in the art of war and in the use of Imperial military hardware, both old and new - the Chapter acting as a test bed for the latest Imperial technology. While a large proportion of the chapter is permanently based at their secret HQ, the balance of the chapter are sent out on missions, including the elite Brethren. <br />
<br />
The basic rationale behind squad loaning is that the Mentors are able to extract the maximum amount of information regarding the fighting prowess and techniques of just about any Imperial military organisation. 'Loaned' squads returning to chapter HQ bring with them an invaluable record which is without parallel in the galaxy. The chapters and armies to whom these squads are sent benefit from having these superior warriors join them for a campaign or battle. An extra benefit to the Mentors is that they are also able to claim and maintain an honourable record of real combat experience. Even in the short period of the Chapter's existence, they have amassed an enviable Roll of Honour. <br />
<br />
==Squad Composition==<br />
The following units are all typical examples of squads sent out to other armies by the Mentors. The total chapter will never be put into battle. These units will only ever be found serving under other commands. <br />
<br />
At any given time, the Mentors are likely to have as many as 25 [[Tactical Squad]]s out on-loan to other commands, and there are usually at least 10 squads of the Mentor Elite Cadre on missions. The rest of the chapter remains hidden, forever engrossed in the training and experimentation program. <br />
Any army unit or chapter may include a single squad of the Mentor Chapter in their battle orders. This squad can be either one of the Mentor Tactical squads or may be a group of Mentor Elite Cadre.<br />
<br />
===Tactical Squads===<br />
These are organised around the typical Imperial system of the ten man squad. In addition, they uphold the tradition of splitting into two groups of five men each when in battle. There is no Sergeant in the Mentor squad, as each man holds the same rank and any of the ten may be nominated the leader (or two leaders, if the squad splits into battle units of five). <br />
<br />
===Elite Cadre===<br />
The Elite Cadre of the Mentor Chapter are the most advanced warriors of their kind in the galaxy. It was originally envisaged that the Elite Cadre would perform a number of important semi-military roles, from counter-terror operations to complex undercover missions. <br><br />
There are two ways Marine or Army commanders can use them on the battlefield when they are loaned to them. First the cadre element may simply be used as a powerful squad, gaining the benefits of their special equipment; alternatively, they may become leaders for other units. The latter is preferred by Army Commanders as the Elite Cadre make especially good leaders for units of normal warriors.<br />
<br />
==Known members of the Mentor Legion==<br />
*Nisk Ranthawll <sup>1</sup><br />
==Sources==<br />
<sup>1</sup>: [[Warhammer 40,000: Compendium]]<br />
*[[White Dwarf]] 98<br />
<br />
==Related Articles==<br />
*[[List of Space Marine Chapters]]<br />
<br />
[[Category:Later Foundings]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Isstvan_V&diff=32038Isstvan V2007-03-14T09:00:43Z<p>Newsdeskdan: </p>
<hr />
<div>{{Planets<br />
|Map=Unknown.jpg<br />
|Planetary Image=Unknown.jpg<br />
|Name=Isstvan V<br />
|Segmentum=Unknown<br />
|Sector=Unknown<br />
|Subsector=Unknown<br />
|System=Isstvan System<br />
|Population=Unknown<br />
|Affiliation=Unknown<br />
|Class=Unknown<br />
|Tithe Grade=Unknown<br />
}}<br />
<br />
The planet of '''Isstvan V''' is widely known for the infamous '''Drop Site Massacre'''.<br />
<br />
<br />
At the start of the [[Horus Heresy]], Warmaster [[Horus]] apparently only had 2 Primarchs and their respective Legions at his side. Under his command were his own [[Sons of Horus]], joined by [[Angron]] and his [[World Eaters]], and [[Fulgrim]] with his [[Emperor's Children]]. After ridding himself of all suspected loyalist members inside the three legions at [[Isstvan III]], he choose ''Isstvan V'' as his command post and prepared a deadly trap for his former brothers and their legions. <br />
<br />
The Emperor ordered the deployment of seven full Space Marine legions against him, agonizing over the betrayal of his most beloved son. Unknown to the Emperor of Mankind, four of the deployed Primarchs and their legions had already turned against Him, forming a ''Fifth column'' who would strike against the loyalists at the most crucial and decise moment. <br />
<br />
The initial naval operations seemed to go well for the Loyalist side. The Imperial Navy managed gain orbit over Isstvan V and the legions proceeded with their planetary deployment. The first wave was under the overall command of [[Ferrus Manus]] and besides his own legion, the [[Iron Hands]], included the [[Salamanders]] lead by [[Vulkan]], and the [[Raven Guard]] under [[Corax]]. They landed right into a bloodbath. Horus was aware of the chosen drop site and his troops fell upon the surprised legions. Ferrus Manus engaged Fulgrim, only to die at his hands. The loyalists retreated towards the apparent safety of their brothers of the second wave.<br />
<br />
The legions of the second wave were not no longer loyal to the Emperor. The [[Night Lords]] of [[Konrad Curze]], the [[Iron Warriors]] of [[Perturabo]], the [[Word Bearers]] of [[Lorgar]], and the [[Alpha Legion]] of [[Alpharius]] fell upon their unsuspecting brothers and the ensuing slaughter is widely known as the ''Drop Site Massacre''. <br />
<br />
A phrase from the Warmaster himself can easily resume the whole battle: '''"When the traitor's hand strikes, it strikes with the strength of a legion."'''<br />
<br />
After the battle the head of Ferrus Manus was delivered by Fulgrim to Horus as a trophy. <br />
<br />
Only a few loyalist Space Marines, bearing the gene-seed of their fallen brothers and carrying the critically wounded Corax, managed to escape. A loyal Primarch had fallen in battle, another was severely wounded, and a third was missing in action. Vulcan was missing, and how he ultimately managed to survive and to escape is quite unclear. It was disastrous news for the Emperor and the Imperium. <br />
<br />
The rebellion would be reinforced by [[Mortarion]] and his legion, the [[Death Guard]], who had pledged themselves to [[Nurgle]]. Due to developments at [[Prospero]] the rebellion would be further be strengthened by [[Magnus the Red]] and his legion, the [[Thousand Sons]], servants of [[Tzeentch]]. Horus had nine Space Marine Legions and had all but destroyed three loyal ones. The way to [[Terra]] was wide open, and the [[Battle of Terra]] would follow.<br />
<br />
==Problems with canon, older versions, name==<br />
The name of the this star-system has undergone minor variations. In some older publications the name is spelled '''Istvaan'''.<br />
<br />
A older version of this battle reports that initially the Emperor was quite reluctant to crush the revolt, as the reasons of the Warmaster were unknown. Fulgrim initially tried to reason and to negotiate the Warmaster but was seduced by the powers of [[Slaanesh]]<sup>1</sup>.<br />
<br />
<br />
<br />
==Sources and references==<br />
*<sup>1</sup>Renegades, page 61, by Andy Chambers, Jervis Johnson & Rick Priestley <br />
[[Category:The Horus Heresy]]<br />
[[Category:Other Worlds]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Inquisition&diff=32036Inquisition2007-03-14T08:57:16Z<p>Newsdeskdan: /* Morality */</p>
<hr />
<div>{{IntWik|Destination=Inquisition}}The '''Inquisition''' (formally '''The Holy Orders of the Emperor's Inquisition''') is a secret organisation within the [[Imperium]]. They act as the secret police of the Imperium, hunting down any and all threats to the stability of the [[Emperor of Mankind|God-Emperor's]] realm.<br />
<br />
==Formation of the Inquisition==<br />
The foundation of the Inquisition is shrouded in mystery, although it is believed that the organisation came into being either during or directly after the [[Horus Heresy]]. The Inquisition was believed to have been created by the [[Emperor of Mankind]] shortly before his internment within the [[Golden Throne]].<br />
<br />
There were originally only two Orders within the Inquisition, but a third (the [[Ordo Hereticus]]) was added after the events of the [[Age of Apostasy]].<br />
<br />
==Orders of the Inquisition==<br />
* The [[Ordo Malleus]] (Daemonhunters) - concerns itself with the daemonic and psychic threats to the [[Imperium]].<br />
* The [[Ordo Xenos]] (Alienhunters) - seeks out and eliminates alien influence and corruption within the Imperium.<br />
* The [[Ordo Hereticus]] (Witchhunters) - focuses on containing and stopping the actions of [[heretic]]s and traitors within the Imperium.<br />
* The [[Ordo Sepulturum]] (Zombiehunters) - focuses on the research, containment, and destruction of plague zombies and those infected with the [[Obliterator Virus]].<br />
* The [[Ordo Obsuletus]] - (Miraclehunters) Investigates unexplainable events and examines primitive folklore to find potential dangers to the Imperium<br />
* The [[Ordo Militum]] - Polices the [[Imperial Guard]], [[Imperial Navy]], [[Commissariat]], and [[Sisters of Battle]]<br />
* The [[Ordo Sicarius]] - Polices the [[Officio Assassinorum]]<br />
* The [[Ordo Hydra]] - a highly secret branch of the Inquisition who's role is not entirely clear.<br />
<br />
==Role of the Inquisition==<br />
The Inquisition is immensely powerful, and the only individual that is exempt from their scrutiny is the Emperor himself. If he has good cause, an Inquisitor may demand any service from any Imperial citizen, up to and including the [[High Lords of Terra]] (The [[Adeptus Custodes]] who guard the Emperor's palace and person are exempt, as their duty to the Emperor is clear and unchanging. When it comes to the [[Adeptus Astartes]], Inquisitors often show some discretion and ask).<br />
<br />
Inquisitors also have absolute power to judge supposed [[heretic]]s, mutants, untrained or rogue [[psykers]] and the like, with no appeal. Practically all possible verdicts are ultimately death sentences, although the means by which they are achieved differ. Traitors, the worst grades of offenders, are considered irredeemable and will be quickly executed. Heretics may be redeemed, often after considerable amounts of torture, and may receive absolution through death in service to the Imperium. This service may consist of [[arco-flagellation]], conscription into Imperial armies, becoming the operator of one of the [[Ecclesiarchy|Ministorum's]] [[Penitent Engine]]s or, in the case of penitent psykers, joining the retinue of an [[Inquisitor]]. <br />
<br />
Young psykers who have not worked against the Imperium or used their powers much will usually be repeatedly tested, and if they are young, strong and pious enough, may be taken in by the Black Ships of the Inquisition and become a [[Sanctioned Psyker]] or even an Inquisitor. The requirements are strict however, and many will be found wanting and promptly executed. Another possible fate for those who fail the tests is to be used to power the vast psychic beacon of the Astronomican (an ultimately fatal experience) or even sacrificed to sustain the lifeforce of the Emperor Himself.<br />
<br />
If a world is the subject of extreme heresy or corruption, an Inquisitor may call down the verdict of [[Exterminatus]]. Many question the necessity of such acts, but the Inquisition feels it is fully justified in performing them, and in fact would be in error if it did not.<br />
<br />
<blockquote> Some may question your right to destroy ten billion people. Those who understand realise that you have no right to let them live! <br>~''In Exterminatus Extremis''</blockquote><br />
<br />
==Morality==<br />
The Inquisition is broadly broken down into two schools of thought; that of the Radical and that of the Puritan. To the Radical 'the ends justifies the means' in every instance, whether through the employ of [[Exterminatus]], daemonhosts, or alien weaponry. By contrast, the Puritans adhere strictly to Imperial doctrine and typically persecute their more unorthodox brethren. <br />
<br />
The main tenets of the Inquisition, beyond the Radical/Puritan divide, can be defined below:<br />
<br />
'''Puritans'''<br />
*''Thorianism'' - These members of the Inquisition believe that the Emperor will some day be reincarnated. This is the most 'radical' of the Puritan ideologies due to the possible upheaval that could result should the Thorians actually be able to summon the Emperor into a new form, as Believers and Unbelievers would turn upon each other. Named after '''Sebastian Thor''', thought to be an avatar of the [[Emperor]]. <br />
<br />
*''Monodominance'' - This philosophy holds that man can only survive in the Galaxy at the death of every other creature, be it alien, mutant, or even psyker (which would potentially harm the Imperium, seeing as all galactic communication and long-distance travel is psychic in nature). They are arguably the most extreme of the Puritans. <br />
<br />
*''Amalathianism'' - The conservative philosophy of Puritanism. It advocates unity between Imperial organisations and lack of tumultuous change. It was at the birth of this philosophy, on Gathalamor, at Mount Amalath, that [[Lord Commander Solar Macharius]] was spurred on to his grand conquest of nearly a thousand worlds. <br />
<br />
<br />
'''Radicals'''<br />
*''Xanthism'' - The most obviously Radical grouping within the Inquisition, it advocates the use of warp-based weaponry, such as daemon possessed swords, daemonhosts, and generally turning the power of [[Chaos]] against itself. Named after Inquisitor-Master '''Zaranchek Xanthus''', executed as a heretic in the 32nd millennium. <br />
<br />
*''Recongregationism'' - The Imperium, after millennia, has become decadent and corrupt according to this philosophy. To remedy this, Recongregators consider that the [[Imperium]] should be rebuilt, lest it stagnate further and collapse under the pressure of countless threats from both without and within.<br />
<br />
*''Isstvanism'' - To this ideology, conflict is desirable to further progress through strife. It holds that mankind has made its greatest achievements after periods of conflict, such as the [[Horus Heresy]], or [[Age of Apostasy]]. It is the place of the Isstvanians to strengthen mankind through adversity, and so follow a 'survival of the fittest' doctrine. The philosophy is named after the [[Isstvan III]] [[Virus bombs|virus-bombings]] that initiated the [[Horus Heresy]].<br />
<br />
==History==<br />
Inquisitors were not well known in the Warhammer 40,000 universe until the release of the 54mm miniatures game [[Inquisitor (game system)|''Inquisitor'']], which is a narrative game, based around warbands which often comprise of an Inquisitor and his henchmen. The creation of ''Inquisitor'' was followed by a great deal of information about the Inquisition, and the organization attracted the interest of fans. This led to the creation of [[Codex: Daemonhunters]] and [[Codex: Witch Hunters]], both based around armies led by Inquisitors (of the ''Ordo Malleus'' and the ''Ordo Hereticus'', respectively).<br />
<br />
== Famous Inquisitors ==<br />
*[[Inquisitor Lord]] [[Torquemada Coteaz]] - infamous adversary and destroyer of [[Daemon]]s; his name is a homage to [http://en.wikipedia.org/wiki/Tom%C3%A1s_de_Torquemada Tomás de Torquemada]<br />
*Inquisitor Lord [[Fyodor Karamazov]] - [[Ordo Hereticus]]<br />
*[[Inquisitor]] [[Czevak]] - one of the few non-[[Eldar]] to gain access to the infamous [[Black Library]]<br />
*Inquisitor [[Eisenhorn|Gregor Eisenhorn]]<br />
*Inquisitor [[Silas Hand]] - hero of the Daemonifuge graphic novel<br />
*Inquisitor [[Kalypsia]]- Inquisitor in charge of deathwatch team in the Warrior brood novel <br />
*Inquisitor [[Kryptman]] - Tyranid expert of the [[Ordo Xenos]]<br />
*Inquisitor [[Quixos]] - radical that was eventually slain by Inquisitor Eisenhorn<br />
*Inquisitor [[Gideon Ravenor]] - previous acolyte to Gregor Eisenhorn<br />
*Inquisitor [[Jaq Draco]] - Renegade Inquisitor, raided the [[Black Library]] and stole the [[Book of Faith]].<br />
*Inquisitor [[Georgius Matejus]] - [[Ordo Malleus]] radical hunter - Accompanied with Brother-Captain Karl Ruben of the [[Grey Knights]] [[Chapter]].<br />
<br />
==Related Articles==<br />
*[[List of Inquisitors]]<br />
*[[Quotes Inquisition]]<br />
<br />
[[Category:Inquisition]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Corax&diff=32035Corax2007-03-14T08:56:02Z<p>Newsdeskdan: </p>
<hr />
<div>'''Corax''' was [[Primarch]] of the [[Raven Guard]] [[Space Marines]] [[Legion]].<br />
<br />
==Youth==<br />
<br />
Corax was separated from the [[Emperor]] while still an infant. He was discovered on [[Lycaeus]], the desolated moon of the planet [[Kiavahr]]. At this time the planet was a technologically advanced [[Forge World]], providing his city-size factories with minerals extracted from the non-atmospheric moon by legions of mine-slaves.<br />
<br />
Under the iron watch of heavily armed guards, the inhabitants of Lycaeus, criminals, political opponents and workers who had failed to match their quotas, had long provided the rulers of Kiavahr a free and unlimited source of manpower. When they discovered the white skinned child who became Corax, "The Deliverer" in their tongue, they kept him from their masters, training him in the various skills they believe a leader and warrior needed: urban warfare, close combat and demolitions as well as political and philosophical matters. Ultimately, the abnormally fast maturation comforted the slaves and fixed Corax in their belief that he was the savior they waited for.<br />
<br />
Educated to be a leader as well as a rebel, he rapidly begun his task by organizing the workers into fight teams, building huge stockpiles of weapons, launching limited riots and strikes to build up followers in the worker's rebellion and to undermine the garrison strength. Waiting for the best time, Corax's forces launched their attack, taking key security points and destroying them by crude force or sabotage Lycaeus defence forces, killing them to the last man.<br />
<br />
When Kiavahr's rulers struck back, Corax was ready for them. He outmanoeuvred and ambushed their forces on Lycaeus with his battle hardened warriors, crushing their supply lines and striking Kiavahr with atomic mining charges via a supply gravity well. Soon, their forces nearly destroyed, their vast factories unable to produce anything due to the minerals shortages, the Tech-Guilds collapsed in civil war. Celebrating their victory, the inhabitants of Lycaeus renamed their home Deliverance.<br />
<br />
It is said that the Emperor appeared on Deliverance that day and, after a day and a night with his son, appointed him Primarch of the Raven Guard Legion. Nothing is said of their conversation but one condition of Corax's acceptance was the help of the Emperor in the task of bringing peace on Kiavahr. Soon the world was rebuilt to the benefit of the [[Imperium]] while the black tower which once housed the guards of the moon became the [[Ravenspire]], fortress of the Legion.<br />
<br />
==Great Crusade==<br />
<br />
During the [[Great Crusade]] Corax talents for planning and sabotage were of great effect and the [[Raven Guard]], fighting frequently under the orders of [[Horus]], became renowned for an unmatched ability with covert ops, sabotage, infiltration and lightning strikes. After an argument, the two Primarchs nearly fought each other. Corax left Horus's command.<br />
<br />
==Horus Heresy==<br />
<br />
The Raven Guard primarch only met Horus again on [[Isstvan V]].<br />
<br />
Though grievously wounded he escaped the slaughter with a handful of loyal Space Marines, Corax was sent back to his legion's home world to rebuild his forces as soon as possible. The Primarch was desperate as the Imperium was collapsing, his Emperor needed warriors that Corax could not provide. Searching for a solution among the [[Librarium]] of the Ravenspire, Corax found the ancient books of genetic research providing the techniques used to create the first enhanced warriors of the Emperor, those techniques Corax duplicated to create Spaces Marines at a frightening rate. Despite the warnings he found amongst the old books, he started rebuilding his Legion. As the Legion started fighting alone, isolated from the other Imperial Forces, nothing is known for sure of the initial results but an element of response came with the [[Space Wolves]] Saga of the Weregeld, which tells of ferocious monsters lead to combat by their Raven Guard Battle Brothers.<br><br />
During this period Corax led his warriors as he had always done, with small squads striking like lightning on the enemy weak spots. When ultimately he managed to rebuild his Legion, the [[Horus Heresy]] had ended and [[Roboute Guilliman]]'s Codex edicts that the Legion had to be split in smaller Chapters. Knowing that Guilliman's vision was true, Corax split his forces but, unable to forget the growling monsters that he had personally created, he locked himself in his chamber in the Ravenspire begging for the Emperor's mercy.<br />
<br />
Nobody knows if he received the absolution he required but a year to the day after he had locked himself in, he left the tower and Deliverance on a course toward the [[Eye of Terror]], never to be seen again. His last recorded words were "never more."<br />
<br />
==Sacred Objects==<br />
*[[Raven's Talons]] <br />
<br />
==Sources==<br />
*[[Index Astartes IV]]<br />
*[[Horus Heresy: Visions of War]]<br />
<br />
==Related Articles==<br />
*[[Primarchs]]<br />
<br />
<br />
[[Category:First-founding Legions]]<br />
[[Category:People]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Ferrus_Manus&diff=32034Ferrus Manus2007-03-14T08:54:47Z<p>Newsdeskdan: </p>
<hr />
<div>'''Ferrus Manus''', literally meaning "Hands of Iron", was one of the twenty [[Primarch]]s created by the [[Emperor]] before the [[Great Crusade]]. <br />
<br />
<br />
==Youth==<br />
Ferrus was stolen away by the forces of [[Chaos]] just as his brothers, and spent his first years on the planet [[Medusa]]. <br />
<br />
Medusa was a harsh, unwelcoming planet inhabitated by a tough and stoic people. Ferrus would not join these tribes, as many of his brothers did. Rather he would seek out physical challenges, to make himself stronger and more resilient. These tests ended with his battle against [[Asirnoth]], the Great Silver Wyrm, a metallic beast impervious to harm and Ferrus had to drown it in magma to kill. The melted flesh of the wyrm fused into Ferrus' flesh, giving him the true metal hands his Legion would take its name from.<br />
<br />
Ferrus now returned to the tribes and started lecturing to them on technology. The clans advanced at a stunning pace and Medusa prospered. But Ferrus took care to leave the inter-clan rivalry and fighting by never taking sides, as he saw the competition between them as healthy and good.<br />
<br />
The Emperor eventually came to Medusa, and Ferrus Manus tested himself on him as well, in a cataclysmic battle that is said to have laid waste to entire mountains. Finally having found someone equal, Ferrus accepted the Emperor as his master and took command of a legion of [[Space Marines]].<br />
<br />
==Great Crusade==<br />
<br />
Thousands of planets would fall to the remorseless [[Iron Hands]] under Ferrus' leadership. Each weak link in humanity was to be purged if mankind was to grow stronger. Scholars spoke of the wave of piety and faith that spread before the Iron Hands; with many planets suddenly motivated to look into themselves when they heard that the Iron Hands were approaching.<br />
<br />
==Horus Heresy==<br />
<br />
Rumours has it that [[Horus]] approached Ferrus Manus before the heresy and tried to lure him to join Chaos. Ferrus Manus was so enraged at this proposal that he attacked Horus and nearly killed him. Horus managed to teleport back to his own [[Battle Barge]] and escape, although barely. <br />
<br />
The Iron Hands was one of the loyal legions the Emperor called to [[Isstvan V]]. Given the large distance, Ferrus Manus took the Legion's fastest ships and departed only with his veterans. They were all lost during the battle, struck down by the traitor legions. <br />
<br />
Some say Ferrus survived Isstvan and now resides on [[Mars]], but the Iron Hands strongly refute this.<br />
<br />
== Controversy around the Necrons and Ferrus ==<br />
<br />
Some have linked the Asirnoth, the Great Silver Wyrm to the [[Necron]]s, more exactly stating that Asirnoth was the [[C'tan]] the [[Void Dragon]]. The artifacts of old said to be located on Medusa combined with the "living metal" that fused into Ferrus' hands have been pointed out, and has been said to have given Ferrus' the ideas and technology he taught to the tribes afterwards. It has been stated, however, that the new Necron codex was still largely unwritten at the time the Iron Hands-article was published, and that the concept of the C'Tans were developed later.<br />
<br />
<br />
==Related Articles==<br />
*[[Primarchs]]<br />
<br />
<br />
[[Category:People|Manus, Ferrus]]<br />
[[Category:The Great Crusade]]<br />
[[Category:First-founding Legions]]<br />
[[Category:Necrons and C'tan]]<br />
[[Category:Adeptus Mechanicus]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Vulkan&diff=32033Vulkan2007-03-14T08:53:00Z<p>Newsdeskdan: </p>
<hr />
<div>'''Vulkan''' was one of the twenty [[Primarchs]] created by the [[Emperor]] of mankind to lead his [[Great Crusade]] and reunite the scattered peoples of humanity. His Space Marine legion was re-named [[Salamanders]] in his honour.<br />
<br />
==Youth==<br />
<br />
When the Primarchs were scattered from the Emperor's laboratory on [[Luna]], '''Vulkan''' arrived on the planet [[Nocturne]] during the Time of Trial as an infant and was soon taken in by the blacksmith, N'bel. The people of his home town were astounded by this child, for within the space of three years, he was stronger and bigger than any man in his town. In addition to his massive physical size, he was the quickest mind, and the greatest blacksmith anyone knew of. Indeed, it was not long before Vulkan himself was teaching forging techniques to the people that had not yet been discovered.<br />
<br />
The people of Nocturne were frequently raided by [[Dark Eldar]]. They were so used to this common occurance, that each person in town had developed their own hiding place to avoid capture. When the Dark Eldar raided again in Vulkan's fourth year on Nocturne, the Primarch refused to hide and instead stood out in the center of the settlement, his two smithing hammers crossed over his shoulders. The people of Vulkan's town were so inspired by his example that they joined him and prepared to defend their town. With a primarch leading the defense, the people of the the town decisively defeated the Dark Eldar. Within weeks the leaders of the seven largest towns on Nocturne had traveled to meet Vulkan, and they soon swore never again to hide from the raiders.<br />
<br />
In celebration of the Primarch's victory over the eldar raiders, a tournament was decided to be held. Unexpectedly, a stranger arrived in the middle of the festivities. Of pale complexion and wearing outlandish clothing, the stranger asked only to be allowed to compete. When he announced that he could best anyone in the town, the people laughed at this outlander. Who could possibly beat Vulkan in any feat of intellect, strength, craftsmanship or endurance? Nonetheless, Vulkan and the stranger wagered that whoever lost the tournament would forever serve the victor. Lasting 8 days, the contest included many tests of strength and endurance such as the anvil lift (in which the two held anvils above their heads for a half day before the contest was called a tie). The number of contests is unimportant, however, for by the end of day 8, Vulkan and the stranger were tied.<br />
<br />
In the final event, both contestants were given 24 hours to construct a weapon, before using said weapon to hunt down and slay the largest [[salamander]] they could find. Climbing a high mountain, the two each went out to find a drake. Vulkan quickly found and killed a very large Fire Drake. However, on his way back, the mountain he was standing on - which coincidentally was a volcano - errupted, casting Vulkan over a cliff. Hanging for dear life over the precipice, Vulkan was determined to hang on to his massive Salamander. Thus, he found himself hanging by one hand from a cliff with his other hand clutching the tail of his drake.<br />
<br />
Hanging there for hours, Vulkan's strength eventually ebbed away until he knew he must decide between the drake and his life. At that moment however, the stranger arrived, carrying his own drake. Even from the edge of the cliff, the Primarch could tell that the outlander's drake was indeed bigger. Seeing Vulkan in distress, the stranger acted quikly, tossing his drake into a lava flow that seperated them and using it as a bridge to cross to the Primarch. After hoisting Vulkan out of his mortal predicament, the stranger walked with him back to town, leaving his own drake to burn in the river of molten rock. <br />
<br />
Though the Outlander's Drake had been superior in size, he had thrown it away to save Vulkan, and when he returned to town with the Primarch empty-handed, Vulkan was declared the victor. To the amazement of his people however, Vulkan kneeled before the stranger and said that any man who would value life over pride was worthy of his service. At this moment, the Outlander cast off his illusionary disguise and revealed himself to be the Holy [[Emperor]] of humanity. Thus it was that the Primarch, Vulkan and his Emperor were reunited.<br />
<br />
==Great Crusade==<br />
<br />
It was decided that Vulkan's legion of Space Marines would henceforth be known as the [[Salamanders]], in honor of the beast that had united him with his King. The Primarch continued to serve loyally throughout the Great Crusade.<br />
<br />
<br />
==Horus Heresy==<br />
<br />
Vulkan and was present alongside [[Ferrus Manus]] and [[Corax]] at the [[Isstvan V]] Dropsite Massacre. Little is known about him after this point. There are very few records - if any - of him fighting in the heresy after this point. This however, would not be for lack of courage or loyalty, however, but due to the crippling losses sustained at Isstvan V, where his Legion was cut down in size to but a few. Following the heresy, Vulkan chose to leave the Salamanders, claiming that, like [[Space Wolves]] Primarch [[Leman Russ (primarch)|Leman Russ]], he would return in the End Times. That is the last anyone saw of Vulkan.<br />
<br />
Some say he will come back in the time of the Dragon, though only time will tell...<br />
<br />
==Sources==<br />
*[[Index Astartes IV==<br />
<br />
==Related Articles==<br />
*[[Primarchs]]<br />
<br />
<br />
[[Category:First-founding Legions]]<br />
[[Category:People]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Vulkan&diff=32032Vulkan2007-03-14T08:52:20Z<p>Newsdeskdan: </p>
<hr />
<div>'''Vulkan''' was one of the twenty [[Primarchs]] created by the [[Emperor]] of mankind to lead his [[Great Crusade]] and reunite the scattered peoples of humanity.<br />
<br />
==Youth==<br />
<br />
When the Primarchs were scattered from the Emperor's laboratory on [[Luna]], '''Vulkan''' arrived on the planet [[Nocturne]] during the Time of Trial as an infant and was soon taken in by the blacksmith, N'bel. The people of his home town were astounded by this child, for within the space of three years, he was stronger and bigger than any man in his town. In addition to his massive physical size, he was the quickest mind, and the greatest blacksmith anyone knew of. Indeed, it was not long before Vulkan himself was teaching forging techniques to the people that had not yet been discovered.<br />
<br />
The people of Nocturne were frequently raided by [[Dark Eldar]]. They were so used to this common occurance, that each person in town had developed their own hiding place to avoid capture. When the Dark Eldar raided again in Vulkan's fourth year on Nocturne, the Primarch refused to hide and instead stood out in the center of the settlement, his two smithing hammers crossed over his shoulders. The people of Vulkan's town were so inspired by his example that they joined him and prepared to defend their town. With a primarch leading the defense, the people of the the town decisively defeated the Dark Eldar. Within weeks the leaders of the seven largest towns on Nocturne had traveled to meet Vulkan, and they soon swore never again to hide from the raiders.<br />
<br />
In celebration of the Primarch's victory over the eldar raiders, a tournament was decided to be held. Unexpectedly, a stranger arrived in the middle of the festivities. Of pale complexion and wearing outlandish clothing, the stranger asked only to be allowed to compete. When he announced that he could best anyone in the town, the people laughed at this outlander. Who could possibly beat Vulkan in any feat of intellect, strength, craftsmanship or endurance? Nonetheless, Vulkan and the stranger wagered that whoever lost the tournament would forever serve the victor. Lasting 8 days, the contest included many tests of strength and endurance such as the anvil lift (in which the two held anvils above their heads for a half day before the contest was called a tie). The number of contests is unimportant, however, for by the end of day 8, Vulkan and the stranger were tied.<br />
<br />
In the final event, both contestants were given 24 hours to construct a weapon, before using said weapon to hunt down and slay the largest [[salamander]] they could find. Climbing a high mountain, the two each went out to find a drake. Vulkan quickly found and killed a very large Fire Drake. However, on his way back, the mountain he was standing on - which coincidentally was a volcano - errupted, casting Vulkan over a cliff. Hanging for dear life over the precipice, Vulkan was determined to hang on to his massive Salamander. Thus, he found himself hanging by one hand from a cliff with his other hand clutching the tail of his drake.<br />
<br />
Hanging there for hours, Vulkan's strength eventually ebbed away until he knew he must decide between the drake and his life. At that moment however, the stranger arrived, carrying his own drake. Even from the edge of the cliff, the Primarch could tell that the outlander's drake was indeed bigger. Seeing Vulkan in distress, the stranger acted quikly, tossing his drake into a lava flow that seperated them and using it as a bridge to cross to the Primarch. After hoisting Vulkan out of his mortal predicament, the stranger walked with him back to town, leaving his own drake to burn in the river of molten rock. <br />
<br />
Though the Outlander's Drake had been superior in size, he had thrown it away to save Vulkan, and when he returned to town with the Primarch empty-handed, Vulkan was declared the victor. To the amazement of his people however, Vulkan kneeled before the stranger and said that any man who would value life over pride was worthy of his service. At this moment, the Outlander cast off his illusionary disguise and revealed himself to be the Holy [[Emperor]] of humanity. Thus it was that the Primarch, Vulkan and his Emperor were reunited.<br />
<br />
==Great Crusade==<br />
<br />
It was decided that Vulkan's legion of Space Marines would henceforth be known as the [[Salamanders]], in honor of the beast that had united him with his King. The Primarch continued to serve loyally throughout the Great Crusade.<br />
<br />
<br />
==Horus Heresy==<br />
<br />
Vulkan and was present alongside [[Ferrus Manus]] and [[Corax]] at the [[Isstvan V]] Dropsite Massacre. Little is known about him after this point. There are very few records - if any - of him fighting in the heresy after this point. This however, would not be for lack of courage or loyalty, however, but due to the crippling losses sustained at Isstvan V, where his Legion was cut down in size to but a few. Following the heresy, Vulkan chose to leave the Salamanders, claiming that, like [[Space Wolves]] Primarch [[Leman Russ (primarch)|Leman Russ]], he would return in the End Times. That is the last anyone saw of Vulkan.<br />
<br />
Some say he will come back in the time of the Dragon, though only time will tell...<br />
<br />
==Sources==<br />
*[[Index Astartes IV==<br />
<br />
==Related Articles==<br />
*[[Primarchs]]<br />
<br />
<br />
[[Category:First-founding Legions]]<br />
[[Category:People]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Perturabo&diff=32031Perturabo2007-03-14T08:47:35Z<p>Newsdeskdan: </p>
<hr />
<div>[[Image:Perturabo.jpg|thumb|151px|right|Perturabo - Iron Warriors Primarch, pictured during the Horus Heresy.]]<br />
<br />
'''Perturabo''' was the [[Primarch]] of the [[Iron Warriors]] first founding [[Legion]]. He sided with [[Chaos]] during the [[Horus Heresy]] and has since been promoted to [[Daemon Prince]] status. He, like his Iron Warriors, had a natural affinity towards technology and a cold logic, but lacked the strength of faith. <br />
<br />
==Pre Heresy==<br />
When the primarchs were scattered to the ends of the galaxy, Perturabo landed on a planet named [[Olympia]]. He was discovered climbing the mountains below the city state of Lochos. The guards, having realised this was no normal child, brought him before the [[Tyrant of Lochos]], [[Tyrant of Lochos|Dammekos]]. Dammekos was intrigued by the child and brought him into his house and treated him as family. Supposedly, Perturabo never trusted the Olympians and refused to return any affection given by Dammekos. Dammekos spent plenty of time with his new son, but never got anything in return. Many saw Perturabo as a cold, brooding child but when you consider that he had been thrown onto a world with no idea of his origins or purpose, this is perhaps a little harsh.<br />
<br />
When the [[Emperor]] arrived he immediately submitted himself to the Emperor's mercy and ousted the Tyrant of Lochus. Dammekos is said to have spent his remaining few years gathering forces to attempt to retake his power. He failed but created a current of unrest which would be used later.<br />
<br />
Perturabo led his Iron Warriors on a lightning crusade against the nearby planet of [[Justice Rock]] and its heretical [[Black Judges]]. The Iron Warriors went on to create citadels throughout the regions they fought in. Small numbers of Iron Warriors were left behind at these outposts, but Perturabo resented his being forced to split his army. As time went on they were stereotyped as being the best army for sieges and garrisons, but eventually the Iron Warriors were so worn out that they simply began to enjoy the killing they had to do after the trenches were dug. It might well have been [[Horus]] who kept the legion fighting, allowing him to more easily sway the mind of Perturabo towards Chaos.<br />
<br />
It is widely acclaimed that Perturabo was envious of [[Rogal Dorn]]. He was annoyed by his constant reminders of the perfection of the defences on [[Terra]]. The other primarchs also kept Perturabo at a distance. This might have been because of his supreme command of technology, far in advance of anything the other primarchs could do. He is referred to as the 'comrade' who devised the best plan to avoid the defences of [[Overdogg Mashogg]], an [[Ork]] [[Warboss]] under attack by [[Leman Russ (primarch)|Leman Russ]] ([[Space Wolves]]) and [[Jaghatai Khan]] ([[White Scars]]).<br />
<br />
==The Heresy==<br />
Perturabo was leading his Iron Warriors on a campaign to cleanse the [[Hrud]] Warrens on [[Gugann]] when he received news that his home world, Olympia, was in rebellion. Dammekos was long dead but demagogues had brought the people together and risen in arms. The thought of being the only primarch who could not control his own home world appalled him. Horus made the most of the opportunity by presenting Perturabo with a hammer named [[Forgebreaker]]. It is possible that this weapon was one by which the powers of Chaos could influence Perturabo and manipulate his thoughts. Alternatively it could have been seen to be a signing of a pact, a gift from Horus to Perturabo. Perturabo purged Olympia city by city, overrunning the fortresses he had built and sparing no one. By the time the massacre was over, five million Olympians had been killed and the rest put into slavery. Perturabo looked on in cold silence. After the pyres were burning, the Iron Warriors realized what they had done. They had changed from the saviors of the [[Imperium]], destroying the Hrud one moment and the next they were committing genocide. Perturabo realized the Emperor could never forgive him for what he had done.<br />
<br />
It was in that time that news came through, Leman Russ and the [[Space Wolves]] had attacked [[Magnus]] and his [[Thousand Sons]] on [[Prospero]] and [[Horus]] had turned renegade with his [[Sons of Horus]] Legion. Their orders were to meet with six other legions to face Horus on [[Isstvan V]]. The result of the conflict was that the Iron Warriors, Night Lords, Word Bearers and Alpha Legion all joined with Horus and destroyed the three remaining loyal legions.<br />
<br />
After Isstvan V the Iron Warriors were let loose and Perturabo relished the opportunity to fight in a way that did not rely on massive sieges and trench warfare. Because of their massive deployment throughout the galaxy, dozens of [[Warsmith]]s took over planets and demanded tithes to support the heresy. A large contingent of the Iron Warriors accompanied Perturabo to [[Terra]] where he supervised the bombardment and siege of the [[Emperor's Palace]]. Perturabo took a perverse pleasure in tearing down the defences created by the vain (and often annoying) Rogal Dorn. After the invasion failed and Horus died, the Iron Warriors fled to the [[Eye of Terror]], like many of the other traitor legions. Here Perturabo secured a new planet named [[Medrengard]] and plotted the downfall of the Imperium.<br />
<br />
The remaining Iron Warriors defended their small empire around Olympia but were eventually defeated. Olympia became a blasted wasteland as they detonated their missile stocks when all hope of victory was lost. It was then declared Perdita. Even today, Perturabo is busy plotting the downfall of the Imperium and it will be a terrible day when the Iron Warriors are let loose, digging in on planets that it may be impossible to remove them from.<br />
<br />
<br />
==Related Articles==<br />
*[[Primarchs]]<br />
<br />
==Sources==<br />
*[[Index Astartes I]]<br />
<br />
<br />
[[Category:People]]<br />
[[Category:First-founding Legions]]<br />
[[Category:Chaos Space Marines]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Great_Crusade&diff=32030Great Crusade2007-03-14T08:46:19Z<p>Newsdeskdan: </p>
<hr />
<div>== The Early Crusade ==<br />
<br />
'''The Great Crusade''' heralded the beginning of the [[Imperium]]. [[M29]] saw the beginning of the [[Primarch Project]], the idea to create 20 super-human men to lead the [[Emperor]]'s forces to reclaim the galaxy in his name. It also saw the creation of the [[Space Marine]] Legions from the gene-seed samples that survived the scattering of the Primarchs by the [[Chaos]] gods. These forces would play the major role in the Great Crusade.<br />
<br />
The Great Crusade was originally designed to unite all humans under the Emperor after the ravages of the [[Age of Strife]]. The Emperor had intended to have his [[Primarch]]s lead his Space Marine forces forth to reunite humans, but the primary objective of the Great Crusade shifted after the scattering of the Primarchs. The objectives changed to seeking out the Primarchs among the worlds of the galaxy and reuniting them with their god-father, the Emperor.<br />
<br />
[[M30]] saw the final disappearance of the warp storms that had plagued the galaxy during the Age of Strife, and the Emperor appeared to the people. He led his Space Marine Legions forth, beginning his crusade from the [[homeworld]] of all humans, great Terra. After securing the bases on Luna and then Mars, he began a great building project, reconstructing the industries and production facilities he would need to construct and maintain a great space fleet, sufficient to carry his legions all the way to the edges of the galaxy.<br />
<br />
==The Crusade begins==<br />
<br />
His fleet constructed, he forged out into the depths of space, seeking out his Primarchs and spreading the name of the Emperor. Throughout the 1000 years of M30, he gradually reclaimed his Primarchs, and slowly united all people under the [[Pax Imperialis]].<br />
<br />
As each Primarch was discovered, he was given control of his own Legion of Space Marines. As more of the Empire was carved, the Emperor's forces were spread more and more thinly. Eventually the need for Space Marines was greater than the supply. As such, Accelerated Gene Culturing was necessary to provide sufficient legions. Unfortunatly, this process was unstable and led to flaws in the geneseed of the legions. This would lead to such afflictions as the Black Rage and various mutations in the Space Wolf geneseed.<br />
<br />
The Great Crusade spread into [[M31]], over 1000 years of constant crusading. The Legions had been battling constantly, especially the [[Iron Warriors]] in the trenches, fighting the monotony of siege warfare. Also, the Primarchs had begun to seperate. Certain primarchs hated each other, [[Perturabo]] was shunned by most and was in turn envious of [[Rogal Dorn]]. On the siege of [[Overdog Mashogg]], Perturabo was only mentioned as the 'comrade' who came up with the way to beat the low orbit defences. These mistrusts and hatreds would be the linchpin to the [[Horus Heresy]].<br />
<br />
==The End of the Crusade==<br />
<br />
Still the Imperium expanded and the Space Marine legions forced their way back into the lives of all humans. The Great Crusades continued until one incident, the virus bombing of [[Isstvan III]]. From this point on, [[Horus]] was the enemy and the Great Crusade was over. The Emperor pulled some of the legions back to Terra to defend against the warmaster, but the [[Ultramarines]] remained in the outer fringes, continuing the crusade in a smaller form. This is why most of the later legion foundings were primarily from the Ultramarines as they didn't suffer such casualties from the defence of the palace.<br />
<br />
With the Emperor's near-death and the cancer of heresy among the Legiones Astartes, the Imperium degenerated into the state it is now, with fear and chaos rife, Inquisitors seeking out heresy at every corner and millions of people living in forced, and willing, slavery to their God-Emperor.<br />
<br />
[[Category: Imperium]]<br />
[[Category:The Great Crusade]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=M31&diff=32029M312007-03-14T08:45:31Z<p>Newsdeskdan: </p>
<hr />
<div>{|align=center border="1" cellpadding="5" cellspacing="0"<br />
|style=background:#4F4F4F align=center|'''Year'''<br />
|style=background:#4F4F4F align=center|'''Event'''<br />
|style=background:#4F4F4F align=center|'''Source'''<br />
|-<br />
|012.M31<br />
|Beginning of the [[Horus Heresy]]. [[Leman Russ]] and his [[Space Wolves]] are ordered the Emperor to capture [[Magnus the Red]], leader of the [[Thousand Sons]]. Warmaster [[Horus]] tricks Russ into destroying [[Prospero]] (Magnus' homebase). Horus also manages to deploy several loyal legions far away from Terra. Ordered to supress the rebellion of the Imperial governor of the ''Isstvan system'', Horus purges the Legions under his command from all suspected loyalists. Deployed at the planet of [[Isstvan III]] they are bombed from high orbit. A few manage to survive inside bunkers, forcing the traitors to land and to fight. The Imperial Cruiser [[Eisenstein]] manages to flee with news of Horus' rebellion, warning the Emperor. <br />
|<br />
|-<br />
|013.M31<br />
|7 legions are sent against Horus, but 4 of these Legions defect to his side, while the 3 loyal ones are nearly destroyed at the infamous [[Isstvan V|Drop Site Massacre]] in Isstvan V. About half of the Imperial military defects to Horus' side. <br />
|[[Codex: Space Marines (3rd Edition)]]<br />
|-<br />
|014.M31<br />
|[[Siege of Terra]]. Horus lays siege to the [[Emperor]]'s Palace. The Emperor teleports onboard Horus' [[Battle Barge]]. [[Sanguinius]] killed by Horus, who is utterly obliterated by the Emperor. Rogal Dorn carries the mortally wounded Emperor and builds the [[Golden Throne]] to keep him alive.<br />
|WD161<br />
|-<br />
|014-021.M31<br />
|[[Great Scouring]]. Loyalists gradually re-conquer the Imperium. [[Chaos]] forces retreat into the [[Eye of Terror]].<br />
|<br />
|-<br />
|<br />
|[[Lion El'Jonson]], returning to his homeorld of [[Caliban]], is betrayed by [[Luther]]. In the ensuing fight, Caliban is split apart, and El'Jonson vanishes, while Luther is captured. He is kept in a [[stasis field]] inside [[The Rock]], biggest remaing piece of Caliban and the new homebase of the [[Dark Angels]]. [[Roboute Guilliman]] compiles the [[Codex Astartes]], which lays down the new organizational doctrine for [[Space Marine]] chapters. [[Grey Knights]] secretly created.<br />
|<br />
|-<br />
|021.M31<br />
|[[Second Founding]]. The Space Marine Legions are broken into chapters. The 8 loyalist legions are split up to create 40 new chapters (8 chapters retain the original names and homebases). <br />
|<br />
|-<br />
|084.M31<br />
|[[Jaghatai Khan]] disappears while fighting [[Dark Eldar]] on [[Corusil V]], near the [[Maelstrom]]. Presumably he pursued a Dark Eldar Lord through an alien portal that led into the dimension occupied by the Dark Eldar ([[Commoragh]]?). <br />
|<br />
|-<br />
|356-372.M31<br />
|[[Vindicator]] created during third [[Rothern I]] pacification of the Great Heresy.<br />
|WD231<br />
|-<br />
|ca. 781.M31<br />
|The [[1st Black Crusade]]. The First Battle of [[Cadia]].<br />
|[[Codex: Chaos Space Marines (4th Edition)]]<br />
|-<br />
|893.M31<br />
|[[Scribe]] First Order [[Wendel Voss]] records the [[Cleansing of Laeran]] in which the alien [[Laer]] are wiped out by the [[Emperor's Children]] led by [[Fulgrim]].<br />
|WD255<br />
|}<br />
<br />
{{Timeline|prev=[[M30]]|next=[[M32]]}}<br />
[[Category:Timeline]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Horus_Heresy&diff=32028Horus Heresy2007-03-14T08:44:13Z<p>Newsdeskdan: /* Flight of the Eisenstein */</p>
<hr />
<div>{{ambiguous<br />
|subject=the Horus Heresy, a time periode in the Warhammer 40,000 universe<br />
|disambiguation=Horus Heresy<br />
}}<br><br />
<br />
The '''Horus Heresy''' marked the end of the [[Great Crusade]].<br />
<br />
<br />
== Horus' Corruption ==<br />
<br />
The Horus Heresy truly began after [[Horus]] was wounded by a tainted blade on the moon of [[Davin]], a place that was cursed by the foul [[Chaos God]] [[Nurgle]]. The wound caused by the [[daemon weapon]] refused to heal, despite Horus' super-enhanced immune system or the efforts of the [[Sons of Horus]]' best [[apothecary|apothecaries]]. While ill, Horus was taken for healing by the Davinians.<br />
During the rituals, Horus' spirit was transferred into the [[Warp]] where he experienced a terrible vision of the very future which his actions would bring about - the [[Imperium]] as a repressive, violent and superstitious regime where the [[Emperor]] and some of the Primarchs (but not Horus) were worshipped as divine beings by the fanatical and ignorant masses of humanity. <br />
<br />
The Chaos Gods portrayed themselves as the victims of the Emperor's psychic might who had no interest themselves in controlling the material world. Horus, already having grown jealous and deeply resentful of his perceived poor treatment at the hands of his father the Emperor, proved all too willing to accept the Ruinous Powers' false visions of an Emperor determined to make himself a god at Horus' expense. Horus decided that if anyone deserved such an accolade it was he, and not the Emperor, who deserved to be worshipped as a god. He accepted the offer of the Chaos Gods to join their cause and they healed his grievous wound and also gave him access to the powers of the Warp. The Chaos Gods' pact with Horus was simple: "Give us the Emperor and we will give you the galaxy".<br />
<br />
== Swaying The Legions ==<br />
<br />
Renouncing his oath to the Emperor, Horus led his Legion into worship of the myriad Chaos Gods. He then sought to turn many of his fellow Primarchs to Chaos and succeeded with [[Angron]] of the [[World Eaters]], [[Fulgrim]] of the [[Emperor's Children]] and [[Mortarion]] of the [[Death Guard]], who were first of many to follow, along with many regiments of the Imperial Army and several Titan Legions.<br />
<br />
He appealed to each of the Primarch's deepest desires- Angron's frenzied love of violence was a match for Khorne. Fulgrim was turned to [[Slaanesh]] and his promise of unending perfection. Mortarion originally remained on the Emperor's side, until, stranded in the warp, he cried out for any power to save him. Nurgle answered his call, and plunged him into damnation. and Horus' military genius was revealed as he converted many of the Legion's to his cause, revealing the Emperor as Horus saw him- a man undeserving of the praise and recognition of the Human race.<br />
<br />
[[Magnus the Red]], Primarch of the [[Thousand Sons]] Legion, foresaw Horus’ actions through his Legion's own use of forbidden [[psychic]] sorcery. Magnus then attempted to forewarn the Emperor of the impending betrayal. However, knowing that he would have to find a means of quickly warning the Emperor, and as an act of both desperation and vindication, Magnus used sorcery to send his message to the Emperor. The message penetrated the psychic defences of the [[Imperial Palace]] on [[Terra]], shattering all the psychic wards the Emperor had placed on the Palace - including those within his secret project in the Imperial Dungeons: the creation of a warp-gate to invade the [[Eldar]] [[Webway]]. Refusing to believe that Horus; his most beloved and trusted son, would betray him, the Emperor instead perceived the traitor to the Imperium to be Magnus and his Thousand Sons Legion. The Emperor ordered the Primarch [[Leman Russ]] to mobilize his [[Space Wolves]] Legion and take Magnus into custody; however Horus convinced Russ that Magnus was a traitor and needed to be destroyed.<br />
<br />
Three of the most loyal Legions, the [[Dark Angels]], [[Blood Angels]] and [[Ultramarines]], along with their Primarchs, were sent on missions far from Terra and [[Isstvan]]. The [[Imperial Fists]] and [[White Scars]] were too close to Terra to be contacted without raising suspicion, though Horus believed - mistakenly - that [[Jaghatai Khan]] would ultimately take his side. Shortly before the Dropsite Massacre, [[Fulgrim]] also attempted to sway [[Ferrus Manus]] to Horus's cause, failing, he barely escaped with his life. Fulgrim promised he would deliver Manus's severed head to Horus in recompense. The Blood Angels were sent to the [[daemon]]-infested [[Signis Cluster]] and the Ultramarines to [[Calth]], where a large Word Bearer force, under [[Kor Phaeron]], had massed.<br />
<br />
Of the other eventual traitors, [[Night Haunter]] was due to face disciplinary action from the Emperor; [[Alpharius]] had always been closer to Horus; and [[Perturabo]]'s bitterness towards [[Rogal Dorn]] made him an easy target for corruption. The Thousand Sons had never planned to join Horus, but the trap [[Tzeentch]] had laid for the Red Sorcerer's legion led them to his side regardless.<br />
<br />
The remaining Legions - the [[Raven Guard]], [[Salamanders]], [[Iron Hands]] and Space Wolves - remained staunchly loyal to the Emperor, though all but the Wolves would pay dearly for it in the battles to come. Beyond the Legions, Horus had already swayed [[Adept]] [[Regulus]] with promises of the STCs recovered during the war with the Technocratic Brotherhood, delivering [[Adeptus Mechanicus]] support to the Warmaster's forces.<br />
<br />
<br />
== [[Isstvan III]] ==<br />
<br />
The first sign that Horus and his Legion had turned to Chaos was made evident when Horus virus bombed the rebel world of Isstvan III. The Planetary Governor of Isstvan III had declared his independence from the Imperium, and the Council of Terra charged Horus with the retaking of that world. This order merely furthered Horus' plans. Although the four Legions under his direct command had turned Traitor, there were still some Loyalist elements within the Sons of Horus, World Eaters, and Death Guard; many of these were Terran Space Marines who had been recruited before being reunited with their Primarchs. Horus, under the guise of his orders, amassed his troops in the Isstvan System.<br />
<br />
Horus had a plan by which he would destroy all Loyalist elements of the Legions at his command. After a lengthy bombardment, Horus despatched all Loyalist Marines down to the planet, with the pretense of bringing it back into the Imperium. At the moment of victory, however, these Marines were betrayed when virus bombs began to rain down on the planet. However, some Marines loyal to the Emperor had remained onboard their ships, and as Isstvan III died, these soldiers fought desperately to warn their brethren on the surface. Their sacrifice saved many Space Marines, as they were able to take shelter before the virus bombs struck. The population of Isstvan III received no such protection. Sixteen billion people died almost immediately. The psychic shock of so many simultaneous deaths shrieked through the Warp. A contingent of Loyalists led by [[Captain Garro]] of the Death Guard escaped the fleet orbiting Isstvan III aboard the damaged vessel called [[Eisenstein]], and fled to Terra to warn the Emperor.<br />
<br />
Angron, realising that the virus bombs had not been fully effective against the Loyalist Marines, flew into a rage and hurled himself at the planet with 50 companies of Marines. Horus was furious at Angron for delaying his plans, yet reluctantly reinforced him with troops from the Sons of Horus, the Death Guard, and the Emperor's Children. On Isstvan III, the remaining Loyalists, under the command of [[Saul Tarvitz]], fought bravely against their own traitorous battle-brothers. But their cause was doomed. Soon only a few hundred of them remained until, finally, Horus grew unable to tolerate the delay and forced Angron to withdraw his forces, and ordered a systematic orbital bombardment that killed Isstvan III's last brave survivors.<br />
<br />
== Flight of the Eisenstein ==<br />
<br />
The seventy Loyalists led by Captain Garro commandeered the Imperial frigate Eisenstein and evading the forces of Horus, were able to escape from the Isstvan System into the Immaterium. The Eisenstein was badly damaged during its escape from Isstvan III; all its [[astropath]]s were dead, and its lone [[Navigator]] was mortally wounded. However, Garro managed to attract the attention of passing Loyalist ships by setting the vessel's Warp engines to self-destruct and ejecting them from the ship. Rogal Dorn's Imperial Fists Legion had been becalmed in the Warp with its fleet for some time, and his Navigators sensed the detonation of the Eisenstein's Warp drives. Making an immediate course for the location of the ship's beacon, Dorn met with Garro, who explained to him all that had happened with the Traitor Legions.<br />
<br />
The Eisenstein was able to reach Terra, allowing the loyal Marines to report the extent of the atrocities that had occurred in the Isstvan System. It was said in later millennia that without this warning, the Imperium would have faced even greater difficulties in responding to Horus' next moves.<br />
<br />
The fate of these seventy Marines is ultimately unknown. Some believe they continued to fight for the Emperor until death claimed them, while others maintain that they were treated as if they were their traitorous brethren, either imprisoned and left to rot, or executed. Others believe that Captain Garro, shocked by the terrible betrayal, became an Apothecary, vowing never to kill again. Others believe some of these men formed the nucleus of the elite Space Marines Chapter later known as the [[Grey Knights]], for [[Malcador the Sigillite]] had presented four of the survivors to the Emperor before his departure. These men were gifted [[psyker]]s, came from the ranks of the Legions that had turned Traitor, and yet maintained both an unbreakable faith in the Emperor and talent for resisting the temptations of Chaos.<br />
<br />
These renamed "[[Chaos Space Marines]]," abandoning their earlier charge, began a trek back to [[Terra]], laying waste to their former allies' holdings along the way. <br />
<br />
Eventually, these corrupted marines landed on Terra, experiencing heavy resistance from several loyal Space Marine legions. Victory seemed to be assured, until [[Horus]] seemingly let his guard down to watch the final breakthrough and destruction of the [[Imperial Palace]]. (Apparently [[Horus]] had been warned that the rest of the loyalists are returning back to Terra to assist, and if this were to happen, Horus' advantage in number would be diminished. Hence his decision to let the mind force field down in his battlebarge). The [[Emperor]] saw this opportunity and teleported to the Warmaster's personal battlebarge with two of his [[Primarch]]s. In an epic scene that would burn itself into the minds of all battle-brothers of the [[Blood Angels]] chapter, the [[primarch|Primarch]] [[Sanguinius]] fought [[Horus]] in single combat, wounding the fallen warrior. But Horus power was too great and Sanguinius fell. At this point the Emperor charged in and assaulted the Warmaster [[Horus]]. The Emperor was successful in defeating Horus, but only barely; he lay dying as well. Due in part to his psychic skills, the Emperor survived long enough to be transferred to the [[Golden Throne]] - a strange mechanism that would allow him to survive forever in a state of undeath.<br />
<br />
After the failure of the Heresy, the remaining Chaos Space Marines retreated into the [[Eye of Terror]], from which they periodically launch [[Black Crusade]]s into the Imperium led by [[Abaddon the Despoiler]], who is rumored to be the clone-son of Horus.<br />
<br />
''Horus Heresy is also the title of a collectable card game produced by [[Sabertooth Games]], and an out of print [[Games Workshop]] game, both based on these events.''<br />
<br />
==Sources==<br />
{{cite}}<br />
<br />
[[category:The Horus Heresy]]<br />
[[category:Chaos]]<br />
[[category:Imperium]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Horus_Heresy&diff=32027Horus Heresy2007-03-14T08:43:16Z<p>Newsdeskdan: </p>
<hr />
<div>{{ambiguous<br />
|subject=the Horus Heresy, a time periode in the Warhammer 40,000 universe<br />
|disambiguation=Horus Heresy<br />
}}<br><br />
<br />
The '''Horus Heresy''' marked the end of the [[Great Crusade]].<br />
<br />
<br />
== Horus' Corruption ==<br />
<br />
The Horus Heresy truly began after [[Horus]] was wounded by a tainted blade on the moon of [[Davin]], a place that was cursed by the foul [[Chaos God]] [[Nurgle]]. The wound caused by the [[daemon weapon]] refused to heal, despite Horus' super-enhanced immune system or the efforts of the [[Sons of Horus]]' best [[apothecary|apothecaries]]. While ill, Horus was taken for healing by the Davinians.<br />
During the rituals, Horus' spirit was transferred into the [[Warp]] where he experienced a terrible vision of the very future which his actions would bring about - the [[Imperium]] as a repressive, violent and superstitious regime where the [[Emperor]] and some of the Primarchs (but not Horus) were worshipped as divine beings by the fanatical and ignorant masses of humanity. <br />
<br />
The Chaos Gods portrayed themselves as the victims of the Emperor's psychic might who had no interest themselves in controlling the material world. Horus, already having grown jealous and deeply resentful of his perceived poor treatment at the hands of his father the Emperor, proved all too willing to accept the Ruinous Powers' false visions of an Emperor determined to make himself a god at Horus' expense. Horus decided that if anyone deserved such an accolade it was he, and not the Emperor, who deserved to be worshipped as a god. He accepted the offer of the Chaos Gods to join their cause and they healed his grievous wound and also gave him access to the powers of the Warp. The Chaos Gods' pact with Horus was simple: "Give us the Emperor and we will give you the galaxy".<br />
<br />
== Swaying The Legions ==<br />
<br />
Renouncing his oath to the Emperor, Horus led his Legion into worship of the myriad Chaos Gods. He then sought to turn many of his fellow Primarchs to Chaos and succeeded with [[Angron]] of the [[World Eaters]], [[Fulgrim]] of the [[Emperor's Children]] and [[Mortarion]] of the [[Death Guard]], who were first of many to follow, along with many regiments of the Imperial Army and several Titan Legions.<br />
<br />
He appealed to each of the Primarch's deepest desires- Angron's frenzied love of violence was a match for Khorne. Fulgrim was turned to [[Slaanesh]] and his promise of unending perfection. Mortarion originally remained on the Emperor's side, until, stranded in the warp, he cried out for any power to save him. Nurgle answered his call, and plunged him into damnation. and Horus' military genius was revealed as he converted many of the Legion's to his cause, revealing the Emperor as Horus saw him- a man undeserving of the praise and recognition of the Human race.<br />
<br />
[[Magnus the Red]], Primarch of the [[Thousand Sons]] Legion, foresaw Horus’ actions through his Legion's own use of forbidden [[psychic]] sorcery. Magnus then attempted to forewarn the Emperor of the impending betrayal. However, knowing that he would have to find a means of quickly warning the Emperor, and as an act of both desperation and vindication, Magnus used sorcery to send his message to the Emperor. The message penetrated the psychic defences of the [[Imperial Palace]] on [[Terra]], shattering all the psychic wards the Emperor had placed on the Palace - including those within his secret project in the Imperial Dungeons: the creation of a warp-gate to invade the [[Eldar]] [[Webway]]. Refusing to believe that Horus; his most beloved and trusted son, would betray him, the Emperor instead perceived the traitor to the Imperium to be Magnus and his Thousand Sons Legion. The Emperor ordered the Primarch [[Leman Russ]] to mobilize his [[Space Wolves]] Legion and take Magnus into custody; however Horus convinced Russ that Magnus was a traitor and needed to be destroyed.<br />
<br />
Three of the most loyal Legions, the [[Dark Angels]], [[Blood Angels]] and [[Ultramarines]], along with their Primarchs, were sent on missions far from Terra and [[Isstvan]]. The [[Imperial Fists]] and [[White Scars]] were too close to Terra to be contacted without raising suspicion, though Horus believed - mistakenly - that [[Jaghatai Khan]] would ultimately take his side. Shortly before the Dropsite Massacre, [[Fulgrim]] also attempted to sway [[Ferrus Manus]] to Horus's cause, failing, he barely escaped with his life. Fulgrim promised he would deliver Manus's severed head to Horus in recompense. The Blood Angels were sent to the [[daemon]]-infested [[Signis Cluster]] and the Ultramarines to [[Calth]], where a large Word Bearer force, under [[Kor Phaeron]], had massed.<br />
<br />
Of the other eventual traitors, [[Night Haunter]] was due to face disciplinary action from the Emperor; [[Alpharius]] had always been closer to Horus; and [[Perturabo]]'s bitterness towards [[Rogal Dorn]] made him an easy target for corruption. The Thousand Sons had never planned to join Horus, but the trap [[Tzeentch]] had laid for the Red Sorcerer's legion led them to his side regardless.<br />
<br />
The remaining Legions - the [[Raven Guard]], [[Salamanders]], [[Iron Hands]] and Space Wolves - remained staunchly loyal to the Emperor, though all but the Wolves would pay dearly for it in the battles to come. Beyond the Legions, Horus had already swayed [[Adept]] [[Regulus]] with promises of the STCs recovered during the war with the Technocratic Brotherhood, delivering [[Adeptus Mechanicus]] support to the Warmaster's forces.<br />
<br />
<br />
== [[Isstvan III]] ==<br />
<br />
The first sign that Horus and his Legion had turned to Chaos was made evident when Horus virus bombed the rebel world of Isstvan III. The Planetary Governor of Isstvan III had declared his independence from the Imperium, and the Council of Terra charged Horus with the retaking of that world. This order merely furthered Horus' plans. Although the four Legions under his direct command had turned Traitor, there were still some Loyalist elements within the Sons of Horus, World Eaters, and Death Guard; many of these were Terran Space Marines who had been recruited before being reunited with their Primarchs. Horus, under the guise of his orders, amassed his troops in the Isstvan System.<br />
<br />
Horus had a plan by which he would destroy all Loyalist elements of the Legions at his command. After a lengthy bombardment, Horus despatched all Loyalist Marines down to the planet, with the pretense of bringing it back into the Imperium. At the moment of victory, however, these Marines were betrayed when virus bombs began to rain down on the planet. However, some Marines loyal to the Emperor had remained onboard their ships, and as Isstvan III died, these soldiers fought desperately to warn their brethren on the surface. Their sacrifice saved many Space Marines, as they were able to take shelter before the virus bombs struck. The population of Isstvan III received no such protection. Sixteen billion people died almost immediately. The psychic shock of so many simultaneous deaths shrieked through the Warp. A contingent of Loyalists led by [[Captain Garro]] of the Death Guard escaped the fleet orbiting Isstvan III aboard the damaged vessel called [[Eisenstein]], and fled to Terra to warn the Emperor.<br />
<br />
Angron, realising that the virus bombs had not been fully effective against the Loyalist Marines, flew into a rage and hurled himself at the planet with 50 companies of Marines. Horus was furious at Angron for delaying his plans, yet reluctantly reinforced him with troops from the Sons of Horus, the Death Guard, and the Emperor's Children. On Isstvan III, the remaining Loyalists, under the command of [[Saul Tarvitz]], fought bravely against their own traitorous battle-brothers. But their cause was doomed. Soon only a few hundred of them remained until, finally, Horus grew unable to tolerate the delay and forced Angron to withdraw his forces, and ordered a systematic orbital bombardment that killed Isstvan III's last brave survivors.<br />
<br />
== Flight of the Eisenstein ==<br />
<br />
The seventy Loyalists led by Captain Garro commandeered the Imperial frigate Eisenstein and evading the forces of Horus, were able to escape from the Istvaan System into the Immaterium. The Eisenstein was badly damaged during its escape from Isstvan III; all its [[astropath]]s were dead, and its lone [[Navigator]] was mortally wounded. However, Garro managed to attract the attention of passing Loyalist ships by setting the vessel's Warp engines to self-destruct and ejecting them from the ship. Rogal Dorn's Imperial Fists Legion had been becalmed in the Warp with its fleet for some time, and his Navigators sensed the detonation of the Eisenstein's Warp drives. Making an immediate course for the location of the ship's beacon, Dorn met with Garro, who explained to him all that had happened with the Traitor Legions.<br />
<br />
The Eisenstein was able to reach Terra, allowing the loyal Marines to report the extent of the atrocities that had occurred in the Isstvan System. It was said in later millennia that without this warning, the Imperium would have faced even greater difficulties in responding to Horus' next moves.<br />
<br />
The fate of these seventy Marines is ultimately unknown. Some believe they continued to fight for the Emperor until death claimed them, while others maintain that they were treated as if they were their traitorous brethren, either imprisoned and left to rot, or executed. Others believe that Captain Garro, shocked by the terrible betrayal, became an Apothecary, vowing never to kill again. Others believe some of these men formed the nucleus of the elite Space Marines Chapter later known as the [[Grey Knights]], for [[Malcador the Sigillite]] had presented four of the survivors to the Emperor before his departure. These men were gifted [[psyker]]s, came from the ranks of the Legions that had turned Traitor, and yet maintained both an unbreakable faith in the Emperor and talent for resisting the temptations of Chaos.<br />
<br />
These renamed "[[Chaos Space Marines]]," abandoning their earlier charge, began a trek back to [[Terra]], laying waste to their former allies' holdings along the way. <br />
<br />
Eventually, these corrupted marines landed on Terra, experiencing heavy resistance from several loyal Space Marine legions. Victory seemed to be assured, until [[Horus]] seemingly let his guard down to watch the final breakthrough and destruction of the [[Imperial Palace]]. (Apparently [[Horus]] had been warned that the rest of the loyalists are returning back to Terra to assist, and if this were to happen, Horus' advantage in number would be diminished. Hence his decision to let the mind force field down in his battlebarge). The [[Emperor]] saw this opportunity and teleported to the Warmaster's personal battlebarge with two of his [[Primarch]]s. In an epic scene that would burn itself into the minds of all battle-brothers of the [[Blood Angels]] chapter, the [[primarch|Primarch]] [[Sanguinius]] fought [[Horus]] in single combat, wounding the fallen warrior. But Horus power was too great and Sanguinius fell. At this point the Emperor charged in and assaulted the Warmaster [[Horus]]. The Emperor was successful in defeating Horus, but only barely; he lay dying as well. Due in part to his psychic skills, the Emperor survived long enough to be transferred to the [[Golden Throne]] - a strange mechanism that would allow him to survive forever in a state of undeath.<br />
<br />
After the failure of the Heresy, the remaining Chaos Space Marines retreated into the [[Eye of Terror]], from which they periodically launch [[Black Crusade]]s into the Imperium led by [[Abaddon the Despoiler]], who is rumored to be the clone-son of Horus.<br />
<br />
''Horus Heresy is also the title of a collectable card game produced by [[Sabertooth Games]], and an out of print [[Games Workshop]] game, both based on these events.''<br />
<br />
==Sources==<br />
{{cite}}<br />
<br />
[[category:The Horus Heresy]]<br />
[[category:Chaos]]<br />
[[category:Imperium]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Alpharius&diff=32026Alpharius2007-03-14T08:40:26Z<p>Newsdeskdan: </p>
<hr />
<div>The [[Alpha Legion]] was always the most secretive of the [[Legiones Astartes]]. Hence, what little information we possess comes from the discoveries of [[Inquisitor Kravin]] of the [[Ordo Malleus]].<br />
<br />
==Pre-Heresy==<br />
Alpharius, [[Primarch]] of the Alpha Legion, was the last of the lost sons of the [[Emperor]] to be found. While most other Primarchs, aside from [[Rogal Dorn]], were found on the worlds they had been cast upon, Alpharius came upon [[Horus]]' Fleet in an unnamed system.<br />
<br />
Using a ragtag fleet of primitive one and two-man fighters he cleverly put the advance ships of the [[Luna Wolves]]' fleet in a precarious position, which necessitated the intervention of [[Horus]] himself. Arriving on his endangered cruiser, he soon learned that a small team of boarders was making its way towards the bridge. The cruiser was at high alert as the five boarders burst onto the bridge. Quickly four of them were dispatched by [[Bolter]] shots from Horus. The fifth one, who towered even over the Luna Wolves' marines dodged Horus' fifth shot, and continued to advance regardless of the other bolts that were hitting him. Alpharius stopped inches away from Horus, who then started laughing, as he recognized that he had found the last Primarch.<br />
<br />
No mention did Alpharius make of his homeworld. However, he was clearly impressed with Horus, who kept him at his side for some months before sending him back to [[Terra]] to meet the [[Emperor]]. Their meeting was, as all times when the Emperor found one of his lost sons, surrounded with much celebration. However, since the [[Great Crusade]] was in full swing, little time was spent in idle rejoicing and Alpharius was quickly given command of the Alpha Legion, created a few decades before. Following their Primarch, they also had no clear homeworld, just many bases scattered across the Galaxy most of them secret or hidden.<br />
<br />
The marines of the Alpha Legion were tall and strong as well as extremely smart like their Primarch. Alpharius wasted no time and began to develop original strategic doctrines that have dictated the actions of his [[Legiones Astartes]] to this very day. Indeed, eschewing brute force in favor of cunning, the Alpha Legion quickly developed a style that was uniquely theirs. Instead of wasting men through frontal strikes led by savagery and/or fanaticism or individual courage, Alpharius believed in a flexible approach to combat. He encouraged adaptation and self-sufficiency amongst his men, training them as teams, rather than as individuals, not believing in useless personal courage. Sometimes he would even disappear just before a battle to see how his Legion would fare in his absence. He constantly insisted on his Legion's adaptability, and routinely set upon them challenges, even in the midst of combat. He emphasized attacking from many directions at once, using misdirection by leaking false information to his foes, fomenting dissention in opposing forces, using inflitrators to strike at the enemy's rear or center, and coopting some of his opponents for his own cause. Deception and psychological warfare were clearly at the center of his doctrine.<br />
<br />
This had two major consequences. First, since this approach required very little in terms of manpower, his forces were far more spread out than other Legions, with no adverse effect. Secondly though, this approach took more time than the more traditional strategies as favored by the other Legions. Furthermore, this led [[Roboute Guilliman]] Primarch of the [[Ultramarines]] and writer of the [[Codex Astartes]], to question Alpharius' approach to fighting. Since the first believed mostly in discipline and structure, and the second in initiative and flexibility, a violent discussion erupted which was closed when Guilliman pointed to his own Legion's record, something that Alpharius could never hope to achieve, since his Alpha Legion was almost two hundred years younger than the Ultramarines.<br />
<br />
This led Alpharius to push his Legion even further. More and more were the situations where he would take the more difficult course of action to force his Space Marines to grow. Plans were more complex, more subtle, while at the same time relying on more and more factors to achieve victory. Training was more intense and new strategies and approaches were constantly developed.<br />
<br />
==The Heresy==<br />
Since Alpharius was only familiar with one other Primarch, Horus, it is not difficult to see which side he chose when the Heresy came. Indeed, the very plan at [[Isstvan V]] where Horus struck his first blow against his fellow Legions by destroying most of the [[Iron Hands]], [[Raven Guard]] and [[Salamanders]] Legions in a massive ambush, was very reminiscent of plans that Alpharius elaborated in the past.<br />
<br />
However, at this point, the Alpha Legion's path differs clearly from the other [[Traitor Legions]]. Indeed, rather than blindly following Horus to Terra, Alpharius it appears was more interested in proving his own Legion's worth by fighting, at every chance he got, the best of the Loyalist legions. Thus, even after Horus was cast down, the Alpha Legion kept on fighting, moving more and more towards the galactic east, towards the Ultramarines. It was on the world known as [[Eskrador]] that Alpharius and Roboute Guilliman would meet for the last time.<br />
<br />
Believing that Guilliman would adopt his standard Codex deployment procedures, Alpharius was surprised by the Ultramarines, as a splinter force including their Primarch made a quick strike at the Alpha Legion's headquarters. Both Primarchs met in combat and Alpharius was killed. Believing the combat over, for who could ever survive the loss of their Primarch in battle, the Ultramarines were taken by surprise by the remaining elements of the Alpha Legion, when they struck back a day later. After a week of constant fighting and heavy losses, the Ultramarines strike force managed to reunite with their main elements, and quickly evacuated the planet. Even though they had lost their Primarch, the Alpha Legion had soundly beaten the Ultramarines, who proceeded to bombard their foes' position from outer space. It should be noted, however, that Alpharius death is still considered suspect, even by the Ultramarines, and he may still be at large.<br />
<br />
==Post-Heresy==<br />
Let us say before we close, that [[Inquisitor Kravin]]'s information on the Alpha Legion was believed to be tainted by the sons of Alpharius. Indeed, after the [[Ikrilla Conclave]], it was posited that the Inquisitor had been coopted by the very traitors he was investigating. Thus, all of the previous should be read in a critical fashion, as it could all be fabrication and disinformation spread by the Legion...<br />
<br />
Today still, the Alpha Legion use their cunning tactics, to elude and mislead the forces of the [[Imperium]]. They are not as clearly [[Chaos]] worshippers, in as much as it is another tool used to better themselves. Eschewing the [[Eye of Terror]], the Alpha Legion still lurks, hidden in plain sight at the heart of the Imperium, using deception and misdirection to spread fear, confusion and death.<br />
<br />
==Sources==<br />
[[Index Astartes IV]]<br />
<br />
==Related Articles==<br />
*[[Primarchs]]<br />
<br />
[[Category:People]]<br />
[[Category:First-founding Legions]]<br />
[[Category:Chaos Space Marines]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Fulgrim&diff=32025Fulgrim2007-03-14T08:39:47Z<p>Newsdeskdan: </p>
<hr />
<div>{{ambiguous<br />
|subject=Primarch Fulgrim<br />
|disambiguation=Fulgrim<br />
}}<br />
[[Image:Fulgrim2.jpg|thumb|183px|right|Fulgrim - Emperor's Children Primarch, prior to the Horus Heresy.]]<br />
[[Image:Fulgrim.jpg|thumb|183px|right|Fulgrim - Emperor's Children Primarch as a daemon prince of Slaanesh.]]<br />
<br />
== Fulgrim ==<br />
<br />
The [[Primarch]]-child '''Fulgrim''' was found on the resource-poor world of [[Chemos]]. Dependent on interstellar trade for food, and cut off from the rest of the galaxy by ferocious warp storms, strict rationing and improvisation could not prevent the slow death of the people of Chemos. When the capsule containing the infant Fulgrim plummeted to the planet, the scouts who recovered the child pleaded with the leaders of the settlement of Callax to spare the child's life, as orphans were seen as a strain on already stretched resources and normally put to death.<br />
<br />
Named after a long-abandoned god of the people of Chemos, Fulgrim soon became a legend in his own right. At half the age of his fellow workers, he was able to fulfil his obligations to the continual running of Callax with ease. He quickly grew to understand the technology he had to work with, and began to modify it, increasing efficiency dramatically. By the time he was fifteen years of age, Fulgrim had risen from the rank of worker, to become one of the Executives ruling the settlement. Learning of the gradual deterioration of both Callax and all the other settlements of Chemos, Fulgrim decided that he would save his world.<br />
<br />
Under Fulgrim's leadership, teams of engineers travelled far from their factory-fortress, reclaiming and repairing many of the far-flung mining outposts. As minerals poured back into Callax, Fulgrim supervised the construction of more sophisticated and energy efficient machinery. As recycling efficiency grew to the point where Chemos was producing a surplus for the first time in years, Fulgrim began to foster a re-emergence of art and culture, aspects of humanity sacrificed in the struggle for survival. The other settlements allied themselves with Callax, and fifty years after arriving on Chemos, Fulgrim was its sole leader.<br />
<br />
== The Great Crusade ==<br />
<br />
When the [[Emperor]] first arrived on Chemos, Fulgrim swore fealty to him instantly, and was placed at the head of his Legion. From the Emperor, Fulgrim learned of the distant world of [[Terra]], of the [[Great Crusade]] to reclaim the sundered galaxy, and of his own origins.<br />
<br />
Travelling to Terra to meet his new Legion, Fulgrim learned that an accident had destroyed the majority of the gene-seed designated for his legion, and without their Primarch, replacing it was a slow and laborious process. Fulgrim came to address the two hundred [[Space Marines]] of his legion, and the words he spoke were said to inspire the Emperor so much that he named the legion the [[Emperor's Children]], and allowed them to bear the sign of the [[Aquila]], the double-headed eagle that was the Emperor's personal symbol, on their power armour.<br />
<br />
Fulgrim was anxious to make his contribution to the Great Crusade, but the comparatively small size of his Legion meant that the Emperor's Children were placed under the command of [[Horus]] and his [[Luna Wolves]]. Horus and Fulgrim grew close to one another while pacifying the [[Eastern Fringe]]. Eventually, swelled by recruits from both Chemos and Terra, Fulgrim was soon able to lead a crusade of his own, bringing countless worlds into the light of the Imperium<br />
<br />
== Horus Heresy ==<br />
<br />
When Horus declared that he would no longer follow the Emperor, believing him to be weak and undeserving of the battles fought in his name, the Emperor sent seven full Legions to challenge the Warmaster, and destroy him and his followers if necessary.<br />
<br />
Fulgrim and the Emperor's Children were the first to arrive in the [[Isstvan system]], Horus' forward base, and Fulgrim met Horus in person, demanding a personal account of his actions. Instead, Horus was able to sway Fulgrim to his cause. Fulgrim's respect for Horus allowed [[Chaos]] to find its way into Fulgrim's heart, destroying Fulgrim's loyalty to Terra, and replacing it with burning desire to destroy the man who held humanity back from the perfection Fulgrim desired. [[Slaanesh]] whispered to Fulgrim, and Fulgrim accepted the promises of his new god.<br />
<br />
The rot spread from Fulgrim to his lieutenants, the [[Lord Commander]]s of the [[Legion]], then to company and squad leaders, and finally all but a bare handful of Marines followed the Emperor rather than Slaanesh. Perfection became perfect hedonism. When the loyalist legions arrived in the Isstvan system, the Emperor's Children were at the forefront of the fighting, aiding in the massacre of their former brethren.<br />
<br />
Horus' rebellion spread, bringing the entire Imperium into civil war. All trace of decency amongst the Emperor's Children had vanished by the time they partook in the [[Siege of Terra]]. While other [[Traitor Legions]] assaulted the [[Imperial Palace]], the Emperor's Children embarked upon a spree of terror and gratification amongst the helpless citizenry of Earth. Billions of defenceless civilians were used as experimental subjects in the effort to create ever-more powerful stimulants and pleasure-inducing chemicals, used to suffer daemons, or were simply killed to sate the bloodlust of the Legion.<br />
<br />
== After the Heresy ==<br />
When Horus was defeated by the Emperor, the Emperor's Children left a trail of depopulated worlds in their wake as they fled towards the [[Eye of Terror]]. As their supply of slaves was exhausted, they resorted to raiding the other Traitor Legions for fresh meat, and in the end were crushed by their angry brethren in a series of bloody wars. Finally, the Emperor's Children were shattered into bands of hedonistic fanatics. Warbands of the Emperor's Children are thankfully rare, for there is no fate worse than falling prisoner to them.<br />
<br />
As to Fulgrim himself, he was elevated by Slaanesh to the rank of [[Daemon Prince]] and rules over a planet of unending, unlimited pleasure. To this day, warbands of Emperor's Children and the Imperial [[Inquisition]] seek this world, but none have returned.<br />
<br />
<br />
==Related Articles==<br />
*[[Primarchs]]<br />
<br />
==Sources==<br />
*[[Index Astartes I]]<br />
<br />
[[Category:First-founding Legions]]<br />
[[Category:Chaos Space Marines]]<br />
[[Category:Slaanesh]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Horus&diff=32024Horus2007-03-14T08:38:28Z<p>Newsdeskdan: </p>
<hr />
<div>[[Image:Horus2.jpg|thumb|200px|right|Horus - Luna Wolves and, later, Sons of Horus Primarch.]]<br />
<br />
<br />
'''Horus''' was one of the twenty [[Primarch]]s created by the [[Emperor]] in the earliest days of the [[Imperium]], just after the end of the [[Age of Strife]].<br />
Horus (also known as [[Lupercal]]) was one of the [[Primarch Project]] designed to create superhuman leaders to help the Emperor conquer the galaxy. Like the other primarchs, Horus was sucked from Terra by the Gods of [[Chaos]] (''see [[Primarch Project]] for further information'') and was placed on a far-away world in an attempt to prevent the coming of the [[Age of the Imperium]].<br />
<br />
==Rediscovery==<br />
Horus was the first Primarch to be rediscovered by the Emperor during the early [[Great Crusade]]. Because of this early discovery, Horus grew to be the strongest among the Primarchs as he had grown up from a child to an adult at the side of the Emperor. For a long time he was the only primarch to have been discovered. Friendship between the Emperor and Horus grew rapidly and the Emperor soon trusted him enough to give him command of the all of the forces of the Imperium. It is said that he saved the life of the Emperor during the [[Battle of Reilis]] when they were surprised. The Emperor repaid this debt when he killed a massive [[Ork]] who was threatening the [[Primarch]].<br />
<br />
==The Great Crusade==<br />
As the Emperor and the Great Crusade marched on, Horus proved himself to be a tactical genius. He knew precisely which force to send and where to send it, showing no mercy to those that opposed the Emperor but sparing the innocent from unnecessary bloodshed. The Emperor soon saw fit to partially transfer control of the Great Crusade to Horus and in time, they rediscovered each of the 17 other Primarchs. Horus would pit the other Primarchs against each other to discover the strongest and most able of his companions, so they would fight better. Horus, the leader of the [[Luna Wolves]] [[Legion]], which after the [[Ullanor Crusade]] in which an Ork empire was defeated, the Luna Wolves were renamed the [[Sons of Horus]] by the Emperor himself. Horus also recieved the title [[Warmaster]] and became the highest official beneath the Emperor and had command over any and all Imperial forces.<br />
<br />
==The Betrayal==<br />
During a mission on the [[Feral World]] [[Davin]], Horus became strangely ill but the natives of the world helped to heal him. Many modern scholars believe that the group of healers were actually [[Chaos Cultists]] who somehow managed to take advantage of the illness in the Primarch. After this healing, changes in Horus began to occur. It seems from then on, Horus planned and plotted to overthrow the Emperor in what was to become known as the [[Horus Heresy]]. <br />
<br />
During his illness, he was inducted into a "warrior lodge." Although the ceremony was intended to make him a "brother" rather than an outsider, the lodge was supposedly rife with [[Chaos]] taint, and it accelerated his change. He introduced the taint to the [[Legion]]s under his direct command, and it spread until it had infected a full half of the [[Space Marine]] Legions of the Imperium. Horus also introduced the concept of deposing the Emperor and installing himself, a stronger leader willing to take the fight to the enemies of [[Mankind]].<br />
<br />
Horus moved, along with several other secretly traitor legions, to [[Isstvan III]], seemingly in order to suppress a rebellion and reinstate Imperial control. Once he arrived however, he sent down specially selected troops for all four of the legions with him, sending down all those he knew would never join him in open rebellion. Once they were on the planet he proceeded to [[virus bomb]] the entire world and killed billions of inhabitants in seconds, along with hundreds of space marines, and a ground war eliminated the remainder. The psychic shockwave from this event was said to be louder than the [[Astronomican]]. Horus then redeployed his forces to [[Isstvan V]] where he was met by seven Space Marine legions sent to bring him to [[Terra]] to face an inquest into his actions on Isstvan III. Four of these seven legions proceeded to rebel against the Emperor. It now became obvious that Horus had massive power as he hunted down the three legions that had stayed loyal. Only a few Space Marines managed to escape his forces and make it back to Terra, and among those killed was Ferrus Manus, Primarch of the Iron Hands.<br />
<br />
[[Image:Horus3.jpg|thumb|200px|left|Horus - Luna Wolves and, later, Sons of Horus Primarch prepares to battle the Emperor. Depiction from 1990.]]<br />
<br />
Horus then set a course to fight his way through the Imperium in an attempt to reach Terra and, ultimately, to kill the Emperor and place himself on the throne. After much fighting, death and betrayal (''see [[Battle of Terra]] for further information''), Horus realised he would have to hurry his attacks in order to secure Terra in time for him to set up the defences sufficiently to prevent the arrival of two loyal Space Marine legions which could potentially turn the balance back in the favour of the Emperor. To this end, Horus ordered the [[void shield]]s of his flagship dropped to entice the Emperor aboard for one final conflict. Somehow, the loyalist forces arrived scattered throughout the ship, and [[Sanguinius]], Primarch of the [[Blood Angels]], appeared before Horus, who offered him riches and power if he denounced his allegiance to the Emperor. Sanguinius refused and attacked. Horus killed him and was found standing over his broken body when the Emperor entered the chamber.<br />
<br />
The Emperor and Horus fought with a power that would have eviscerated any mortal man dozens of times over with each blow. The Emperor held back for much of the battle, remembering Horus as his beloved son and not wishing to believe that he had turned so utterly to Chaos. This allowed Horus to inflict crippling mortal wounds on the Emperor, since nothing short of the Emperor's full power would be sufficient to defeat him. At the critical point in the battle, a squad of [[Space Marines]] in [[Terminator Armour]], probably of the [[Imperial Fists]] Legion, entered the room. Horus flayed them alive with but a look and in that instant the Emperor realized how far his favoured son had fallen. The sacrifice of the Terminators bought the Emperor time to deliver a finishing blow to Horus. With iron resolve, he gathered his full strength and delivered a massive psychic blow that killed Horus almost instantly. In his final moments, the powers of Chaos were driven from him and the Emperor sensed his favoured son's return to sanity for a fraction of a second before he finally died.<br />
<br />
==The End==<br />
After the battle, the warship was won back by the forces of Chaos led by [[Abaddon the Despoiler]], Captain of the 1st Company. Abaddon found Horus's body and ordered the retreat into the [[Eye of Terror]]. The body of Horus is said to have been put on display in a temple, but due to the fragmented and distrustful nature of the [[Chaos Space Marine]] legions, the [[Emperor's Children]] stole the body and are said to have used it in attempts to create a Horus clone (''see also [[Fabius Bile]]''). Horus' famous [[Talon of Horus]] was taken by Abaddon and is the only part of the Warmaster remaining.<br />
<br />
==Sources==<br />
*[http://64.233.179.104/translate_c?hl=en&ie=UTF-8&oe=UTF-8&langpair=de%7Cen&u=http://wh40k.lexicanum.de/wiki/Horus&prev=/language_tools Translation of the German Horus article]<br />
*[[Horus Rising (Novel)|Horus Rising]] by [[Dan Abnett]]<br />
*[[False Gods (Novel)|False Gods]] by [[Graham McNeill]]<br />
*[[Galaxy In Flames (Novel)|Galaxy in Flames]] by [[Ben Counter]]<br />
<br />
==Related Articles==<br />
*[[Primarchs]]<br />
<br />
<br />
[[Category:People]]<br />
[[Category:First-founding Legions]]<br />
[[Category:The Horus Heresy]]<br />
[[Category:Chaos Space Marines]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Primarch&diff=32023Primarch2007-03-14T08:37:35Z<p>Newsdeskdan: </p>
<hr />
<div>The '''Primarchs''' were the twenty genetically-engineered "sons" of the [[Emperor]]. The Emperor used his own DNA in their creation, and they were designed to be far superior to the average human: immensly larger, stronger, hardier, faster, and smarter. <br />
<br />
They were created in a secret underground laboratory on [[Luna]] under tightest security. However, the forces of [[Chaos]] managed somehow to spirit them away just prior to their maturation and it is speculated that they also managed to tamper with the infant Primarchs. These were scattered across the galaxy, beyond the Emperor's reach, and all of them landed on diffrent worlds. The Emperor used their previously collected DNA to create the [[Space Marine]]s. The genetic material of each one of them was used to found a single Space Marine legion, twenty in total.<br />
<br />
Their homeworlds and their infancy would influence and mould them to a large extent. There they quickly grew to adulthood and often rose to power, ruling, leading, and helping the inhabitants. As the Emperor found them, he was generaly pleased by their actions, and quickly gave them the leadership of their respective legion. <br />
<br />
The first Primarch to be found was ''Horus'', who became the Emperor's favourite. Most Primarchs somehow recognized the Emperor on sight, and immediatly pledged their alliegiance on the spot. Others (Leman Russ, Ferrus Manus and Vulkan) only followed Him after being bested in contests. ''Angron'' refused and was abducted from his homeworld, something he never really accepted. The last to be found was ''Alpharius''.<br />
<br />
At the end of the [[Great Crusade]] Warmaster Horus fell to Chaos, and eight of his fellow Primarchs followed him into the [[Horus Heresy]] against the Emperor, resulting in a full-scale civil war. Each Primarch chose his side, loyalists against traitors, leading their legions against their former comrades. <br />
<br />
<br />
{|align=center border="1" cellpadding="5" cellspacing="0"<br />
|-<br />
|style=background:#4F4F4F align=center|'''legion number'''<br />
|style=background:#4F4F4F align=center|'''name'''<br />
|style=background:#4F4F4F align=center|'''homeworld'''<br />
|style=background:#4F4F4F align=center|'''name of the legion'''<br />
|style=background:#4F4F4F align=center|'''allegiance'''<br />
|style=background:#4F4F4F align=center|'''current status'''<br />
|-<br />
|align=center|1<br />
|align=center|[[Lion El'Jonson]]<br />
|align=center|[[Caliban]]<br />
|align=center|[[Dark Angels]]<br />
|align=center|loyal<br />
|align=center|alive, asleep within [[the Rock]]<br />
|-<br />
|align=center|2<br />
! colspan="5" |unknown - all records lost following the Horus Heresy<br />
|-<br />
|align=center|3<br />
|align=center|[[Fulgrim]]<br />
|align=center|[[Chemos]]<br />
|align=center|[[Emperor's Children]]<br />
|align=center|traitor<br />
|align=center|Daemon Prince<br />
|-<br />
|align=center|4<br />
|align=center|[[Perturabo]]<br />
|align=center|[[Olympia]]<br />
|align=center|[[Iron Warriors]]<br />
|align=center|traitor<br />
|align=center|Daemon Prince, ruler of [[Medrengard]]<br />
|-<br />
|align=center|5<br />
|align=center|[[Jaghatai Khan]]<br />
|align=center|[[Mundus Planus]]<br />
|align=center|[[White Scars]]<br />
|align=center|loyal<br />
|align=center|disappeared into the [[Webway]]<br />
|-<br />
|align=center|6<br />
|align=center|[[Leman Russ (primarch)|Leman Russ]]<br />
|align=center|[[Fenris]]<br />
|align=center|[[Space Wolves]]<br />
|align=center|loyal<br />
|align=center|disappeared into the [[Eye of Terror]]<br />
|-<br />
|align=center|7<br />
|align=center|[[Rogal Dorn]]<br />
|align=center|unknown<br />
|align=center|[[Imperial Fists]]<br />
|align=center|loyal<br />
|align=center|dead, fallen in battle<br />
|-<br />
|align=center|8<br />
|align=center|[[Konrad Curze|Konrad Curze/Night Haunter]]<br />
|align=center|[[Nostramo]]<br />
|align=center|[[Night Lords]]<br />
|align=center|traitor<br />
|align=center|dead, assassinated by Callidus assassin '''M´Shen'''<br />
|-<br />
|align=center|9<br />
|align=center|[[Sanguinius]]<br />
|align=center|[[Baal]]<br />
|align=center|[[Blood Angels]]<br />
|align=center|loyal<br />
|align=center|dead, killed by Horus<br />
|-<br />
|align=center|10<br />
|align=center|[[Ferrus Manus]]<br />
|align=center|[[Medusa]]<br />
|align=center|[[Iron Hands]]<br />
|align=center|loyal<br />
|align=center|dead, fallen in battle at [[Isstvan V]] <br />
|-<br />
|align=center|11<br />
! colspan="5" |unknown - all records lost following the Horus Heresy<br />
|-<br />
|align=center|12<br />
|align=center|[[Angron]]<br />
|align=center|unknown<br />
|align=center|[[World Eaters]]<br />
|align=center|traitor<br />
|align=center|Daemon Prince<br />
|-<br />
|align=center|13<br />
|align=center|[[Roboute Guilliman]]<br />
|align=center|[[Macragge]]<br />
|align=center|[[Ultramarines]]<br />
|align=center|loyal<br />
|align=center|dead, killed by Fulgrim, rumored to be healing<br />
|-<br />
|align=center|14<br />
|align=center|[[Mortarion]]<br />
|align=center|[[Barbarus]]<br />
|align=center|[[Death Guard]]<br />
|align=center|traitor<br />
|align=center|Daemon Prince, ruler of the [[Plague Planet]]<br />
|-<br />
|align=center|15<br />
|align=center|[[Magnus the Red]]<br />
|align=center|[[Prospero]]<br />
|align=center|[[Thousand Sons]]<br />
|align=center|traitor<br />
|align=center|Daemon Prince, ruler of the [[Planet of Sorcerers]]<br />
|-<br />
|align=center|16<br />
|align=center|[[Horus]]<br />
|align=center|[[Cthonia]]<br />
|align=center|[[Black Legion|Luna Wolves/Sons of Horus]]<br />
|align=center|traitor<br />
|align=center|dead, killed by the Emperor<br />
|-<br />
|align=center|17<br />
|align=center|[[Lorgar]]<br />
|align=center|[[Colchis]]<br />
|align=center|[[Word Bearers]]<br />
|align=center|traitor<br />
|align=center|Daemon Prince, ruler of Sicarus<br />
|-<br />
|align=center|18<br />
|align=center|[[Vulkan]]<br />
|align=center|[[Nocturne]]<br />
|align=center|[[Salamanders]]<br />
|align=center|loyal<br />
|align=center|disappeared <br />
|-<br />
|align=center|19<br />
|align=center|[[Corax]]<br />
|align=center|[[Deliverance]]<br />
|align=center|[[Raven Guard]]<br />
|align=center|loyal<br />
|align=center|disappeared, last seen heading for the Eye of Terror<br />
|-<br />
|align=center|20<br />
|align=center|[[Alpharius]]<br />
|align=center|unknown<br />
|align=center|[[Alpha Legion]]<br />
|align=center|traitor<br />
|align=center|dead, killed by Roboute Guilliman<br />
|}<br />
<br />
<br />
===Fate of the Primarchs===<br />
<br />
===Traitors===<br />
<br />
*Warmaster '''Horus''' was killed by the Emperor of Mankind, and his soul was completely obliterated. His place was eventually taken over by [[Ezekyle Abaddon|Abaddon the Despoiler]]<br />
*'''Magnus the Red''' rose to the rank of [[Daemon Prince]] of [[Tzeentch]].<br />
*'''Angron''' rose to the rank of of Daemon prince of [[Khorne]].<br />
*'''Mortarion''' rose the rank of Daemon Prince of [[Nurgle]].<br />
*'''Fulgrim''' rose to the rank of Daemon Prince of [[Slaanesh]].<br />
*'''Lorgar''' rose to the rank of Daemon Prince of [[Chaos Undivided]].<br />
*'''Perturabo''' rose to the rank of Daemon Prince of Chaos Undivided.<br />
*'''Conrad Kurze''' aka '''Night Haunter''' was assassinated by [[Callidus Temple|Callidus]] assassin '''M´Shen'''. He allowed her infiltration, apparently wanting to die.<br />
*'''Alpharius''' was killed by Roboute Guilliman. <br />
<br />
===Loyalists===<br />
<br />
*'''Sanguinius''' was slain by ''Horus'' after refusing to join him.<br />
*'''Ferrus Manus''' died at ''Isstvan V'' at the start of the Horus Heresy, and ''Fulgrim'' presented his head to Horus.<br />
*'''Lion El'Jonson''' returned to his homeworld of ''Caliban'' only to discover that his former friend and second-in command ''Luther'' and the Dark Angel garrison had turned against him<sup>2</sup>. He led a strike force of his own loyal Dark Angels against the traitors on the surface. He was lost amongst the inferno as the world was blasted apart by both a [[Warp Storm|warp storm]] and a bombardment from his ships in orbit. He is held on ''the Rock'', the biggest piece of Caliban and current homebase of the Dark Angels<sup>1,2</sup>. Only the Emperor and the ''Watchers of the Dark'' know of this secret.<br />
*'''Jaghatai Khan''' disappeared through a [[Dark Eldar]] webway portal as he was pursuing them after a raid on the White Scars homeworld. Rumours abound that he fights on still, lost in the twisting paths of the Eldar webway, but after nine thousand years it seems highly unlikely, but not impossible.<br />
*'''Leman Russ''' disappeared in the ''Eye of Terror''. The Space Wolves hold a legend that says Russ went on a quest to find a means to cure the Emperor but the truth is likely to be far more sinister. His last message reported that he was near-death, but that he would return for the ''Wolftime''.<br />
*'''Rogal Dorn''' died fighting on a traitor cruiser alongside a company of his sons. He was one of the last Primarchs to die. Today, all that remains of him are the bones of his hands that is housed in the holiest shrine of the Imperial Fists chapter.<br />
*'''Roboute Guilliman''' was struck down with an envenomed blade by his former brother ''Fulgrim''. His body is perfectly preserved in a [[stasis field]] at the heart of the ''Temple of Correction''<sup>3</sup>. He is the only loyal primarch whose body has been found and the temple is the object of pilgrimages. There is a rumour that he is alive and that that his wounds are slowly healing, although this would be normally impossible.<br />
*'''Vulkan''' disappeared some thousand years after the Legion's founding and the position of Chapter Master is now filled by the Captain of the First Company. This position is considered to be a regency as the Salamanders believe that Vulkan will one day return and lead them on a great crusade against Chaos.<br />
*'''Corax''' was wracked by guilt and shame. In order to rebuild quickly the strength of his sons from the destruction of ''Isstvan V'', Corax accelerated the growth of the gene-seed organs, producing more of them but also deteriorating them rapidly, causing many to become hulking monsters. Riddled with guilt over what he had done, Corax locked himself away within his sanctum, the ''Raven's Tower'', for a year. Exactly one year later, he left his tower, haggard and gaunt, and took a small shuttle craft. It was last monitored as setting a course for the Eye of Terror.<br />
<br />
==The two unknown Primarchs==<br />
<br />
Nothing is known about the names, homeworlds, story, and the ultimate fate of the two unknown Primarchs and their respective legions. The short-story ''Hell in a bottle'' by Simon Jowet mentions a ''Primarch Rubineck''<sup>4</sup>. This passage is widely considered non-canon however and a Primarch Rubineck is not mentioned anywhere else. Some authors seem to occasionally confuse the [[Chapter Master]]s with the Primarchs<sup>5</sup> and Rubineck was most likely such a case.<br />
<br />
<br />
Currently, all that is known about this issue is that:<br />
<br />
*All twenty primarchs survived their abduction and where found and raised on human worlds by human parents.<sup>6</sup><br />
*All twenty legions took part in the [[Great Crusade]] and every legion was led by its own Primarch.<sup>7</sup> <br />
*Of the twenty primarchs only nine of the loyal ones survived the Horus Heresy, the others were either killed or fled to the Eye of Terror.<sup>6</sup><br />
<br />
==sources and references==<br />
*<sup>1</sup>[[Codex: Angels of Death (2nd Edition)]]<br />
*<sup>2</sup>[[Angels Of Darkness (Novel)|Angels of Darkness]] by [[Gav Thorpe]]<br />
*<sup>3</sup>[[Nightbringer (Novel)|Nightbringer]] by [[Graham McNeill]]<br />
*<sup>4</sup>[[Into The Maelstrom (Novel)|Into the Maelstrom]], short-story ''Hell in a bottle'' by [[Simon Jowet]]<br />
*<sup>5</sup>[[Malleus (Novel)|Malleus]] by [[Dan Abnett]], page 89 "...the Primarch of the White Counsuls..."<br />
*<sup>6</sup>[[White Dwarf 166]]<br />
*<sup>7</sup>[[Codex: Ultramarines (2nd Edition)]]<br />
<br />
*[[False Gods (Novel)|False Gods]] by Graham McNeill<br />
*[[Renegades]] by [[Andy Chambers]], [[Jervis Johnson]] & [[Rick Priestley]]<br />
<br />
<br />
==related articles==<br />
*[[Primarch Project]]<br />
<br />
[[Category:First-founding Legions]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Lucius_(Emperor%27s_Children)&diff=32022Lucius (Emperor's Children)2007-03-14T08:35:23Z<p>Newsdeskdan: </p>
<hr />
<div>[[Image:Lucius-model.jpg|right|thumb|Lucius the Eternal]]<br />
'''Lucius the Eternal''' is the champion of the [[Chaos]] god [[Slaanesh]]. Lucius is also known as '''The Soulthief''', '''Fulgrim's Champion''', and '''the Scion of Chemos'''.<br />
<br />
==Pre-Horus Heresy==<br />
<br />
At first, Lucius was just another [[Space Marines|marine]] in the [[Emperor's Children]] Legion. His skill with a blade quickly became legendary among the Legion, and throughout the [[Great Crusade]]. He was never bested in swordplay. Indeed, the only duel he is known to have lost was against Captain [[Garviel Loken]] of the [[Luna Wolves]], who brought him down with a punch. In a later rematch, Lucius was victorious. <br />
<br />
Other members of the Emperor's Children considered Lucius to be proud, foolhardy and sometimes a little childish. Even his closest friend in the Legion, [[Saul Tarvitz]] was wary of him. In the betrayal of [[Isstvan III]] Lucius found himself betrayed by the Legion he loved, and found himself fighting alongside Saul Tarvitz with the loyalist marines of the Emperors Children. As it became apparent that it was Tarvitz who was the hero of the hour for the loyalists, Lucius grew jealous and betrayed his one time friend to the traitor legions as his hunger for glory overcame his already dwindled sense of honour.<br />
<br />
The Scaring on his face is self inflicted. At one point he was a truly handsome man, but he resented being called "too pretty" by some of his fellow marines, he then began to scar himself after battles and before fights he was sure he would win to mark his victories. This resulted in him being covered in an intricate network of scars (''both from his exploits in battle and his celebration afterwards'') distorting and deforming his features. <br />
<br />
However after his betrayal of the loyalists, his combat skills were soon recognised, and he quickly became leader of [[Fulgrim]]'s bodyguard of [[Assault Squad|Assault Marines]], gaining the rank of Lord Commander.<br />
<br />
==Post-Horus Heresy==<br />
<br />
Lucius continued to hone and better his combat skills after the Emperor's Children began to worship Slaanesh. Fulgrim organised gladiatorial games on their home planet whenever the Legion was unable to vent its need for the pleasure of the kill on other worlds, and Lucius was undefeated in these, an unstoppable force, until he fought Lord Commander [[Cyrius]]. Lucius died, and his death was an experience of such transcendent pleasure that Slaanesh himself took notice: he could not let such a promising marine slip away. In the following days, Cyrius began to change: lines began to appear over his skin and his hair started to fall out. Lucius was back in the world of the living, and all that remained of Cyrius was a screaming face in the warped artificier armour. Since then, this has happened many times: whenever his killer takes even the tiniest moment of enthusiasm, pleasure or satisfaction from besting Lucius, they will begin to change into him, and become just another swirling face, a memory in the armour that Lucius is clad in.<br />
<br />
Lucius is armed with a [[daemon]]-infested whip, as well as an ornate sabre. His armour, powered by the thousands of souls now trapped in it, offers him unnatural protection. He fights like a daemon.<br />
<br />
==Source==<br />
*[http://uk.games-workshop.com/chaosspacemarines/lucius/ GamesWorkshop - Lucius the Eternal]<br />
*[http://en.wikipedia.org/wiki/Lucius_the_Eternal English Wikipedia - Warhammer 40,000 articles]<br />
*[[Horus Rising (Novel)|Horus Rising]] by [[Dan Abnett]]<br />
*[[False Gods (Novel)|False Gods]] by [[Graham MacNeill]]<br />
*[[Galaxy In Flames (Novel)|Galaxy in Flames]] by [[Ben Counter]]<br />
{| style="border:none; background-color:#5A5A5A;padding:5px;font-size:95%;"<br />
|<br />
This article is based upon [http://en.wikipedia.org/wiki/Lucius_the_Eternal Lucius the Eternal] from the free encyclopedia [http://en.wikipedia.org Wikipedia] and is subject to [http://www.gnu.org/licenses/fdl.txt GNU Licence for free documentation]. There is a [http://en.wikipedia.org/w/index.php?title=Lucius_the_Eternal&action=history List of authors] in the Wikipedia, and it can be [http://en.wikipedia.org/w/index.php?title=Lucius_the_Eternal&action=edit edited] here.<br />
|}<br />
<br />
[[Category:Chaos Space Marines]]<br />
[[Category:Slaanesh]]<br />
[[Category:Special Characters]]<br />
[[Category:People]]<br />
[[Category:The Horus Heresy]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Chaos_Vehicles&diff=32021Chaos Vehicles2007-03-14T08:34:51Z<p>Newsdeskdan: /* Larger Vehicles */</p>
<hr />
<div>==History of the Chaos Vehicles==<br />
<br />
At the time of the [[Horus Heresy]], the [[Imperium]] was in a state of great change with regards to its military arms: ancient technology rediscovered from the Great Crusade was being assimilated by the [[Adeptus Mechanicus]] and new improvements to both weaponry and armour were being filtered into the ranks of the [[Adeptus Astartes]]. Because of this, the forces battling in the Heresy used a combination of familiar and reliable technology from the Crusade previously and strange, arcane weapons from forgotten constructs.<br />
<br />
As the [[Traitor Legions]] were fighting in the furthest reaches from [[Terra]] and [[Mars]], the radical improvements were encountered by them late, if at all. When the defeated legions fled into the [[Eye of Terror]], they took with them the armour, weapons and vehicles they possessed during the Crusade - the following millennia in the altered time of the Eye kept them from the technological advances of the Imperium. Without the new advances of the Imperial troops, the wargear and vehicles of [[Chaos]] have become characteristically archaic (and often physically corrupted), but nonetheless brutal and terrifyingly effective. Although the Chaos forces lack modern developments such as [[Land Speeders]], the consorting with [[daemons]] by the traitors has led to several daemonically possessed vehicles in their ranks.<br />
<br />
<br />
==Vehicles of Chaos==<br />
===Traitor Legions===<br />
*[[Rhino]] Armoured Personnel Carrier<br />
*[[Land Raider]] Heavy Tank / Armoured Personnel Carrier<br />
<br />
These staples of the Adeptus Astartes are virtually the same as at the time of the Horus Heresy, although the forces of Chaos do not have the use of subsequent variations on the chassis such as the [[Land Raider Crusader]], or the [[Razorback]] as these were developed after the flight into the Eye.<br />
<br />
*[[Chaos Space Marine]] [[Bike]]<br />
<br />
This single-mount vehicle is very similar to the [[Space Marine]] version, although the usage is quite different. Whereas the Imperial bike tend to be used for reconnaisance and fast support, Chaos bikers refit their vehicles with all manner of scythes, spikes and hooks and use them in a close assault role. Chaos forces also do not have access to the more recently produced [[Attack Bikes]].<br />
<br />
*[[Predator]] Battle Tank<br />
<br />
The Predator tank has also remained in use by the [[Traitor Legions]], unchanged from when it was in use during the Crusade and Heresy. Although the terms [[Predator Annihilator|'Annihilator']] and [[Predator Destructor|'Destructor']] are not used by Chaos, their Predator tanks are able to take identical weapon fits to Imperial models, with the exception of rare variants such as the Baal class Predator.<br />
<br />
*[[Chaos Space Marine]] [[Dreadnought]]<br />
<br />
Whereas becoming interred in the mighty shell of a Dreadnought is an honour to [[Space Marines]], followers of Chaos fear and hate such a fate, believing it to be worse than the peace of death. Becoming trapped in a metal tomb, unable to smell battle or feel the kick of their weapon in their hands, the unfortunate recipient of the "honour" slowly goes insane - in the heat of battle they are likely to charge blindly into the enemy ranks, or unload all their weapons in a fire frenzy towards the nearest unit, friend or foe. Due to this unpredictability the sarcophagi of the Dreadnoughts tend to be physically disconnected between battles and dragged away from the armed frame for fear of a berzerk rampage, and the Dreadnought body chained to keep it secure.<br />
<br />
====Variations of Chaos====<br />
Although the vehicles that fled to the [[Eye of Terror]] after the defeat of [[Warmaster]] [[Horus]] were the same as those used by the Loyalist forces, the twisted machines that sally out during attacks can be very different. The hulls themselves spew warp-flame, weapons are controlled by [[daemons]] and even battle damage can melt back and become whole due to the influence of the [[warp]]. However, the weapons used by the traitors are usually more basic versions of the advanced armaments carried on Imperial vehicles - [[Combi-Bolters]] are used exclusively instead of [[Storm Bolters]], and racks of [[Havoc Missile Launcher|Havoc Missiles]] are used as long range anti-personnel support in lieu of the high tech [[Missile_Launcher#Hunter_Killer_Missiles|Hunter-Killer Missiles]].<br />
<br />
===Traitor Guard===<br />
<br />
*[[Sentinel]] Scout Walker<br />
*[[Hellhound]] Flame Tank<br />
*[[Chimera]] Armoured Personnel Carrier<br />
*[[Basilisk]] Artillery Tank<br />
<br />
These vehicles are often used by the forces of [[The Lost and the Damned]] - either corrupted, stolen or captured from loyal [[Imperial Guard]] sources. They function as their [[Imperial]] counterparts, not yet being totally altered by the powers of the [[warp]].<br />
<br />
*[[Leman Russ]] Battle Tank<br />
<br />
It is not unknown for Traitor Guard to appropriate a powerful Leman Russ Battle Tank to aid their uprisings. Again, they are identical to [[Imperial]] models, although usually with their insignia defaced and replaced with [[Heretic|heretical]] daubings. Thankfully for the warriors of the [[Imperium]], traitors are almost never seen in possession of the rare variants such as Vanquishers or Conquerers.<br />
<br />
===Looted Vehicles===<br />
<br />
*[[Vindicator]] Siege Tank<br />
*[[Basilisk]] Artillery Tank<br />
<br />
As well as the Traitor Guard, several legions of the [[Chaos Space Marines]] manage to get their hands on otherwise unseen vehicles - usually those who specialise in siegecraft, such as the [[Iron Warriors]]. Whereas mere human traitors use the vehicles as they were created, the warping powers of chaos granted to the mighty [[Traitor Legions]] allow them to corrupt the very fabric of the tanks, making them daemonic engines of terror capable of tearing apart fortifications.<br />
<br />
===Larger Vehicles===<br />
<br />
When the [[Warmaster]] [[Horus]] declared for the forces of [[Chaos]] following the events at [[Isstvan III]], it sparked bitter wars and schisms throughout the [[Imperium]], including the [[Titan Legions]]. For this reason, the forces of Chaos have at their disposal a variety of [[Titan]]s - some from the Heresy, some who have turned from the [[Emperor]] at a later date. One of the better known Traitor Titans is the ''[[Dies Irae]]'', who turned according to the orders of [[Horus]] on [[Isstvan III]], going on to lay siege to the [[Siege_of_Terra|Emperor's Palace]]. There have also been unique variants of Titan sighted, named [[Banelord]]s by observers, which do not appear to match any Imperial designation known.<br />
<br />
==Daemonic Vehicles==<br />
<br />
Due to the association with [[daemons]] by the forces of Chaos most favoured by the [[Gods of Chaos|Gods]], several vehicles have been sighted in use that combine powerful war machines with the raging power of daemonic entities.<br />
<br />
===Unaligned===<br />
<br />
*[[Defiler]] The Defiler is a relatively new addition to the Chaos arsenal - created at the behest of [[Abaddon|Abbaddon the Despoiler]] himself prior to the [[13th Black Crusade]] it represents a melding of war machine and powerful daemon. More a mechanical beast than a tank, it nevertheless carries an array of weaponary comparable to a Battle Tank as well as massive claws capable of ripping both infantry and vehicles apart.<br />
*[[Blood Slaughterer]] An archaic construct dedicated to [[Khorne]], the Blood Slaughterer was the result of harnessing a daemon of Khorne into a war machine of black steel. Carrying twin [[Heavy Bolters]] and a variety of vicious close combat weapons, it was used as a shock/assault unit, charging the enemy lines and scattering enemies. Thankfully for the enemies of the Dark Gods, it has not been seen on the battlefield for some time.<br />
*[[Abominatus]] Created by the sacrifice of thousands of souls, Abominatus was the result of binding the energies of a [[Greater_Daemon#Bloodthirster|Greater Daemon of Khorne]] to the immense power of an [[Titan#Imperator_Battle_Titan|Imperator Titan]]. The resultant monstrocity was a huge possessed Titan that could destroy armies by itself - the current location is unknown, but it is unlikely such a creation would die quietly.<br />
<br />
===Khorne===<br />
<br />
*[[Brass Scorpion]]<br />
*[[Deathdealer]]<br />
*[[Doom Blaster]]<br />
*[[Tower of Skulls]]<br />
*[[Cauldron of Blood]]<br />
*[[Blood Reaper]]<br />
*[[Cannon of Khorne]]<br />
*[[Lord of Battle]]<br />
<br />
===Tzeentch===<br />
<br />
*[[Silver Towers]]<br />
*[[Doomwing]]<br />
*[[Firelord]]<br />
<br />
===Slaanesh===<br />
*[[Hell-Scourage]]<br />
*[[Hell-Knight]]<br />
*[[Subjugator]]<br />
*[[Questor]]<br />
<br />
===Nurgle===<br />
*[[Plague Tower]]<br />
*[[Contagion]]<br />
<br />
<br />
==Sources==<br />
<br />
*[[Codex: Chaos Space Marines (4th Edition)]]<br />
*[[Codex: Chaos (2nd Edition)]]<br />
*[[Codex: Eye of Terror]]<br />
*[[Firepower]] Magazine<br />
<br />
[[Category:Chaos]]<br />
[[Category:Chaos Space Marines]]<br />
[[Category:Vehicles]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Chaos_Vehicles&diff=32020Chaos Vehicles2007-03-14T08:33:59Z<p>Newsdeskdan: </p>
<hr />
<div>==History of the Chaos Vehicles==<br />
<br />
At the time of the [[Horus Heresy]], the [[Imperium]] was in a state of great change with regards to its military arms: ancient technology rediscovered from the Great Crusade was being assimilated by the [[Adeptus Mechanicus]] and new improvements to both weaponry and armour were being filtered into the ranks of the [[Adeptus Astartes]]. Because of this, the forces battling in the Heresy used a combination of familiar and reliable technology from the Crusade previously and strange, arcane weapons from forgotten constructs.<br />
<br />
As the [[Traitor Legions]] were fighting in the furthest reaches from [[Terra]] and [[Mars]], the radical improvements were encountered by them late, if at all. When the defeated legions fled into the [[Eye of Terror]], they took with them the armour, weapons and vehicles they possessed during the Crusade - the following millennia in the altered time of the Eye kept them from the technological advances of the Imperium. Without the new advances of the Imperial troops, the wargear and vehicles of [[Chaos]] have become characteristically archaic (and often physically corrupted), but nonetheless brutal and terrifyingly effective. Although the Chaos forces lack modern developments such as [[Land Speeders]], the consorting with [[daemons]] by the traitors has led to several daemonically possessed vehicles in their ranks.<br />
<br />
<br />
==Vehicles of Chaos==<br />
===Traitor Legions===<br />
*[[Rhino]] Armoured Personnel Carrier<br />
*[[Land Raider]] Heavy Tank / Armoured Personnel Carrier<br />
<br />
These staples of the Adeptus Astartes are virtually the same as at the time of the Horus Heresy, although the forces of Chaos do not have the use of subsequent variations on the chassis such as the [[Land Raider Crusader]], or the [[Razorback]] as these were developed after the flight into the Eye.<br />
<br />
*[[Chaos Space Marine]] [[Bike]]<br />
<br />
This single-mount vehicle is very similar to the [[Space Marine]] version, although the usage is quite different. Whereas the Imperial bike tend to be used for reconnaisance and fast support, Chaos bikers refit their vehicles with all manner of scythes, spikes and hooks and use them in a close assault role. Chaos forces also do not have access to the more recently produced [[Attack Bikes]].<br />
<br />
*[[Predator]] Battle Tank<br />
<br />
The Predator tank has also remained in use by the [[Traitor Legions]], unchanged from when it was in use during the Crusade and Heresy. Although the terms [[Predator Annihilator|'Annihilator']] and [[Predator Destructor|'Destructor']] are not used by Chaos, their Predator tanks are able to take identical weapon fits to Imperial models, with the exception of rare variants such as the Baal class Predator.<br />
<br />
*[[Chaos Space Marine]] [[Dreadnought]]<br />
<br />
Whereas becoming interred in the mighty shell of a Dreadnought is an honour to [[Space Marines]], followers of Chaos fear and hate such a fate, believing it to be worse than the peace of death. Becoming trapped in a metal tomb, unable to smell battle or feel the kick of their weapon in their hands, the unfortunate recipient of the "honour" slowly goes insane - in the heat of battle they are likely to charge blindly into the enemy ranks, or unload all their weapons in a fire frenzy towards the nearest unit, friend or foe. Due to this unpredictability the sarcophagi of the Dreadnoughts tend to be physically disconnected between battles and dragged away from the armed frame for fear of a berzerk rampage, and the Dreadnought body chained to keep it secure.<br />
<br />
====Variations of Chaos====<br />
Although the vehicles that fled to the [[Eye of Terror]] after the defeat of [[Warmaster]] [[Horus]] were the same as those used by the Loyalist forces, the twisted machines that sally out during attacks can be very different. The hulls themselves spew warp-flame, weapons are controlled by [[daemons]] and even battle damage can melt back and become whole due to the influence of the [[warp]]. However, the weapons used by the traitors are usually more basic versions of the advanced armaments carried on Imperial vehicles - [[Combi-Bolters]] are used exclusively instead of [[Storm Bolters]], and racks of [[Havoc Missile Launcher|Havoc Missiles]] are used as long range anti-personnel support in lieu of the high tech [[Missile_Launcher#Hunter_Killer_Missiles|Hunter-Killer Missiles]].<br />
<br />
===Traitor Guard===<br />
<br />
*[[Sentinel]] Scout Walker<br />
*[[Hellhound]] Flame Tank<br />
*[[Chimera]] Armoured Personnel Carrier<br />
*[[Basilisk]] Artillery Tank<br />
<br />
These vehicles are often used by the forces of [[The Lost and the Damned]] - either corrupted, stolen or captured from loyal [[Imperial Guard]] sources. They function as their [[Imperial]] counterparts, not yet being totally altered by the powers of the [[warp]].<br />
<br />
*[[Leman Russ]] Battle Tank<br />
<br />
It is not unknown for Traitor Guard to appropriate a powerful Leman Russ Battle Tank to aid their uprisings. Again, they are identical to [[Imperial]] models, although usually with their insignia defaced and replaced with [[Heretic|heretical]] daubings. Thankfully for the warriors of the [[Imperium]], traitors are almost never seen in possession of the rare variants such as Vanquishers or Conquerers.<br />
<br />
===Looted Vehicles===<br />
<br />
*[[Vindicator]] Siege Tank<br />
*[[Basilisk]] Artillery Tank<br />
<br />
As well as the Traitor Guard, several legions of the [[Chaos Space Marines]] manage to get their hands on otherwise unseen vehicles - usually those who specialise in siegecraft, such as the [[Iron Warriors]]. Whereas mere human traitors use the vehicles as they were created, the warping powers of chaos granted to the mighty [[Traitor Legions]] allow them to corrupt the very fabric of the tanks, making them daemonic engines of terror capable of tearing apart fortifications.<br />
<br />
===Larger Vehicles===<br />
<br />
When the [[Warmaster]] [[Horus]] declared for the forces of [[Chaos]] following the events at [[Istvaan III]], it sparked bitter wars and schisms throughout the [[Imperium]], including the [[Titan Legions]]. For this reason, the forces of Chaos have at their disposal a variety of [[Titan]]s - some from the Heresy, some who have turned from the [[Emperor]] at a later date. One of the better known Traitor Titans is the ''[[Dies Irae]]'', who turned according to the orders of [[Horus]] on [[Isstvan III]], going on to lay siege to the [[Siege_of_Terra|Emperor's Palace]]. There have also been unique variants of Titan sighted, named [[Banelord]]s by observers, which do not appear to match any Imperial designation known.<br />
<br />
==Daemonic Vehicles==<br />
<br />
Due to the association with [[daemons]] by the forces of Chaos most favoured by the [[Gods of Chaos|Gods]], several vehicles have been sighted in use that combine powerful war machines with the raging power of daemonic entities.<br />
<br />
===Unaligned===<br />
<br />
*[[Defiler]] The Defiler is a relatively new addition to the Chaos arsenal - created at the behest of [[Abaddon|Abbaddon the Despoiler]] himself prior to the [[13th Black Crusade]] it represents a melding of war machine and powerful daemon. More a mechanical beast than a tank, it nevertheless carries an array of weaponary comparable to a Battle Tank as well as massive claws capable of ripping both infantry and vehicles apart.<br />
*[[Blood Slaughterer]] An archaic construct dedicated to [[Khorne]], the Blood Slaughterer was the result of harnessing a daemon of Khorne into a war machine of black steel. Carrying twin [[Heavy Bolters]] and a variety of vicious close combat weapons, it was used as a shock/assault unit, charging the enemy lines and scattering enemies. Thankfully for the enemies of the Dark Gods, it has not been seen on the battlefield for some time.<br />
*[[Abominatus]] Created by the sacrifice of thousands of souls, Abominatus was the result of binding the energies of a [[Greater_Daemon#Bloodthirster|Greater Daemon of Khorne]] to the immense power of an [[Titan#Imperator_Battle_Titan|Imperator Titan]]. The resultant monstrocity was a huge possessed Titan that could destroy armies by itself - the current location is unknown, but it is unlikely such a creation would die quietly.<br />
<br />
===Khorne===<br />
<br />
*[[Brass Scorpion]]<br />
*[[Deathdealer]]<br />
*[[Doom Blaster]]<br />
*[[Tower of Skulls]]<br />
*[[Cauldron of Blood]]<br />
*[[Blood Reaper]]<br />
*[[Cannon of Khorne]]<br />
*[[Lord of Battle]]<br />
<br />
===Tzeentch===<br />
<br />
*[[Silver Towers]]<br />
*[[Doomwing]]<br />
*[[Firelord]]<br />
<br />
===Slaanesh===<br />
*[[Hell-Scourage]]<br />
*[[Hell-Knight]]<br />
*[[Subjugator]]<br />
*[[Questor]]<br />
<br />
===Nurgle===<br />
*[[Plague Tower]]<br />
*[[Contagion]]<br />
<br />
<br />
==Sources==<br />
<br />
*[[Codex: Chaos Space Marines (4th Edition)]]<br />
*[[Codex: Chaos (2nd Edition)]]<br />
*[[Codex: Eye of Terror]]<br />
*[[Firepower]] Magazine<br />
<br />
[[Category:Chaos]]<br />
[[Category:Chaos Space Marines]]<br />
[[Category:Vehicles]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Magnus&diff=32019Magnus2007-03-14T08:33:18Z<p>Newsdeskdan: </p>
<hr />
<div>[[Image:Magnus-red-print.jpg|thumb|200px|right|Magnus the Red - Thousand Sons Primarch.]]<br />
<br />
==Early Life==<br />
'''Magnus the Red''' is the [[Primarch]] to the renegade [[Thousand Sons]] [[Chaos Space Marine]] legion. They are the most unique legion since the pronunciation of the [[Rubric of Ahriman]]. Their bodies were turned to dust and their armour sealed, trapping their souls in eternal damnation. The only way to free them is to break open their ancient armour and hope the spirit will leave.<br />
<br />
Magnus the Red however, was not the one to do this, though he was the primarch. He was a physical giant among men, coppery skin, fiery red hair and a single cycloptic eye. It is said that his towering height relates directly to his amazing intelligence, and his single eye shows his uncompromising single mindedness. At the height of the [[Great Crusade]], Magnus was the most imposing Primarch, putting his will above even that of [[Horus]], second in command to the [[Emperor]].<br />
<br />
Magnus, as an infant, dropped onto the remote colony world of [[Prospero]]. He was incredibly fortunate to land here, as anywhere else his cyclopean eye would have made him an outcast, shunned and hunted. Prospero was a world of outcast human [[psyker]]s, making him nothing special in the eyes of the colonists. They had chosen Prospero just because of its remoteness from [[Terra]]. When Magnus fell from the skies, it was like a protentious comet. His pod landed in the central plaza of all the places on the planet.<br />
<br />
He became a ward of the scholars and quickly gained their powers, surpassing them in many ways. Magnus mastered every psychic training programme and soon surpassed the greatest adepts of the commune. By the time he was this much in control of his psychic powers, he was by far the largest person on the planet. One day, Magnus performed something to change the world forever. Instead of channeling warp energy from the [[warp]] to the [[materium]], he looked into the warp with his cyclopean eye, going from the student to absolute master instantly.<br />
<br />
==Discovery by The Emperor==<br />
With such a mind in the warp, it was not long until the Emperor noticed him. When his fleet arrived, it as was if the two had known each other for years, although not in the flesh just in the mind.<br />
[[Image:Magnusthered.jpg|'''Magnus the Red'''|framed|left]]<br />
<br />
The Thousand Sons Magnus inherited were rife with psychic mutations, being based on Magnus' genes. He took them in as his own and began training them in the ways of the psyker. Individuals from within the Imperium who were fearful of these rampant mutations began to voice their opinions openly, but Magnus silenced them. The further from Terra the crusade went, the more strange warp powered creatures they came across. This naturally made Magnus look bad, his control of the warp being similar to these creatures. [[Leman Russ (primarch)|Leman Russ]] and [[Mortarion]] both distrusted Magnus due to his use of the warp and because of his use of deceit where they would have used overwhelming numbers.<br />
<br />
To solve this dispute, the Emperor called for a debate on the use of psychic powers. They gathered on [[Nikaea]] and the Emperor presided over the debate. The results meant that sorcery was illegal, but psykers were to be trained for the benefit of the Imperium. Magnus was not happy, but was forced to comply, which he did. It would be the last time Magnus and the Emperor would meet however.<br />
<br />
==The Horus Heresy==<br />
<br />
<br />
The events on [[Davin]] were eclipsed by this debate, but when Magnus returned to Prospero and looked into the warp, he saw the entire event unfold in front of him, seeing the roles of all the legions, except his own. He contacted the Emperor, certain that this would prove his psychic methods correct. Unfortunately, the Emperor denounced him, saying he had fallen to the side of Chaos.<br />
<br />
The Emperor, fuming at what he considered his own personal failure, ordered the [[Space Wolves]] to attack Prospero and the scholar soldiers of Magnus. Magnus and Leman Russ clashed in combat, but just as Leman Russ was about to strike the final blow, Magnus disappeared into the warp. Here he saw what he had wanted, unrestricted psychic powers. It was at this point that he changed his allegiance to the forces of Chaos.<br />
<br />
[[Image:Magnusthered2.jpg|'''Magnus the Red'''|framed|right]]<br />
<br />
Magnus took all that he had from Prospero, from the Imperium into the warp forever. The next time Magnus was seen, he was fighting next to Horus on [[Isstvan V]]. Magnus had become a [[Daemon Prince]] of [[Tzeentch]]. Tzeentch was the changer of ways, and as such mutation was rife among the Thousand Sons. Some of the older veterans were horrified by this, and joined together to form a new commune. <br />
<br />
==After the Horus Heresy==<br />
<br />
After the failure of the [[Horus Heresy]], the newly formed commune joined together with [[Ahriman]] to find a way to stop the mutation. They cast a mighty spell to counter the corruption. The [[Planet of Sorcerers]], the new world of the Thousand Sons, was arching with violent blue and yellow streaks of lightning. They would strike down every Marine until Magnus had to intervene.<br />
<br />
The legion had practically been destroyed, their bodies turned to dust and their armour sealed tightly shut. They had become automatons, and Magnus was angry. He ascended his tower in despair, and announced to the galaxy that he would see it burn.<br />
<br />
Magnus banished [[Ahriman]] and his council, and they still wander the galaxy, looking for relic of a former time of psychic prowess and control. It is said he even has access to the [[Eldar]] [[webway]]s although this is unconfirmed.<br />
<br />
In [[M32]], Magnus attacked the Space Wolves largest defensive site, [[The Fang]], in revenge for their attack on Prospero.<br />
<br />
==Related Articles==<br />
*[[Primarchs]]<br />
<br />
<br />
[[Category:People]]<br />
[[Category:First-founding Legions]]<br />
[[Category:Chaos Space Marines]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Isstvan_III&diff=32017Isstvan III2007-03-14T08:32:25Z<p>Newsdeskdan: </p>
<hr />
<div>{{Planets<br />
|Map=Unknown.jpg<br />
|Planetary Image=Unknown.jpg<br />
|Name=Isstvan III<br />
|Segmentum=Unknown<br />
|Sector=Unknown<br />
|Subsector=Unknown<br />
|System=Isstvan<br />
|Population=None, was 16 million pre-Heresy<br />
|Affiliation=[[Imperium]]<br />
|Class=[[Dead World]], ex-[[Hive World]]<br />
|Tithe Grade=Unknown<br />
}}<br />
<br />
'''Isstvan III''' was a [[Hive World]] in the Isstvan system. Its destruction was the first overt sign of [[Warmaster]] [[Horus]]' turn to the forces of [[Chaos]].<br />
<br />
The planet was [[virus bombed]] by Horus, causing 16 million deaths. As the putrid gases resulting from the rapidly decaying population build up in the Hives, Horus ignited a firestorm on the planet which melted the hives and razed razed the cities. The [[psyker|psychic]] death scream resulting from this scale of killing, was said to have been stronger than the [[Astronomican]]. Finally, Horus sent in a squadron of [[Death's Head]] [[Titan Legion]] to root out the survivors, including the mighty [[Imperator Titan|Imperator]] class [[Dies Irae]].<sup>1</sup><br />
<br />
During the bombardment, a handful of loyal Space Marines, led by Battle-Captain [[Garro]] of the [[Death Guard]] escaped on board the frigate [[Eisenstein]] into [[warp]] space, bringing the news of Horus' betrayal to the [[Emperor]].<sup>1</sup><br />
<br />
For some Imperial scholars, the Isstvan III incident wasn't simply the first clue of the surrender of Horus to the [[Chaos]] gods but also a masterminded trap to purge the troublesome loyalists from his legions. The virus bombardment occured only after the landing of specially chosen units of the five [[traitor legions]] - all those suspected to be still loyal to the Emperor. Stranding the [[Astartes]] on the surface by deploying them in [[drop pods]] rather than the more traditional [[Warbird]] dropships, and cutting their communication lines to the fleet, Horus ensured that no loyalist would survive.<sup>1</sup><br />
<br />
However, Captain [[Saul Tarvitz]] of the [[Emperor's Children]] managed to escape his allocated position on the surface, and was able to warn his betrayed brethren. Many of the loyalists were able to find shelter from the bombardment, and under the command of Captain [[Garviel Loken]] and Captain [[Tarik Torgaddon]] of the [[Luna wolves]] (recliaming the old name as a sign of loyality to the [[Emperor]]), they were able to mount a surprising defense in the ruins of the capital city. Ultimately they were unable to win against the united might of their old comrades, but they made Horus pay dearly in the time he spent eradicating them.<sup>1</sup><br />
<br />
==name==<br />
The name of the star-system has undergone several variations. An older spelling is '''Istvaan'''.<br />
<br />
==Sources==<br />
*<sup>1</sup> [[Galaxy In Flames (Novel)]] by [[Ben Counter]]<br />
<br />
[[Category:The Horus Heresy]]<br />
[[Category:Hive Worlds]]<br />
[[Category:The Great Crusade]]<br />
[[Category:Dead Worlds]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Roboute_Guilliman&diff=31958Roboute Guilliman2007-03-13T23:11:44Z<p>Newsdeskdan: </p>
<hr />
<div>[[Image:Roboute.jpg|thumb|132px|right|Roboute Guilliman - Ultramarines Primarch.]]<br />
<br />
'''Roboute Guilliman''' was the [[Primarch]] of the [[Ultramarines]]. Roboute was lethally poisoned by the traitor Primarch [[Fulgrim]] and was interred in a stasis field at the moment of his death. He now resides on his throne within the [[Temple of Correction]] on [[Macragge]]. Many pilgrims visit every year, claiming the wound on his throat is healing. However, within the stasis field, this is technically impossible, but enough believe this story that they return year after year to pay their respects to the Primarch.<br />
<br />
==Youth==<br />
Like all the Primarchs, Roboute Guilliman was separated from the [[Emperor]] and came to rest on a distant planet, in this case, Macragge. Roboute's arrival on Macragge was a portentous time, and many reported strange sights. Most notably, Konor, one of the two Consuls of Macragge, dreamed of the Emperor, and found himself beside Hera's Falls in the Valley of Laponis. Upon awakening, Konor assembled his bodyguard and rode to Hera's Falls. When they finally arrived, they found a small child there. Konor took him in, naming him Roboute, which means "Great One". Roboute showed vast promise, mastering all that Macragge's wisest men could teach him, including the art of war. Roboute was given command of an army and tasked with the mission of pacifying the wildmen who lived to the north of Macragge's capital in the mountains. Not only did Roboute fight a brilliant campaign but he also earned the respect of the wildmen who never again threatened the more civilized parts of Macragge. However on his return to the capital Roboute found the city in chaos, as his father's Co-Consul had attempted a coup. Roboute left his men to restore order to the city while he rushed to the Consul House only to find his father close to death surrounded by his loyal bodyguards. Guilliman then set about punishing the treachery, rewarding the hard working rather than the influential. After his father's death Roboute assumed the mantle of sole Consul of Macragge. When [[The Emperor]] finally arrived on Macragge he found a world that was self sufficient, proseprous, and engaging in trade with nearby systems. Impressed, [[The Emperor]] relocated the [[Ultramarines]] Legion of [[Space Marines]] forward base to Macragge and placed them under Guilliman's command. No Legion conquered as many worlds, or conquered worlds as fast, or left conquered worlds in such good state during the [[Great Crusade]]. <br />
<br />
<br />
==Horus Heresy - aftermath==<br />
Following the [[Horus Heresy]] Guilliman became Lord Command Militant of the [[Imperium]], effectively commanding all of the Imperiums armed might. It was at this time that Guilliman wrote the [[Codex Astartes]], the tome that the [[Ultramarines]] (and many other chapters) follow strictly.<br />
<br />
Guilliman led the assault against the [[Alpha Legion]] in the aftermath of the Heresy, and due to the vanity of [[Alpharius]], he utilized a suprise attack at the heart of the traitors and killed Alpharius in a duel. However, he and the Ultramarines were greatly mistaken in their belief that the snake would die without the head, as indeed, the Alpha Legion's symbol is a hydra, a multi-headed serpent. The Ultramarines were soundly pushed back again and again by the traitor marines, undaunted at the loss of their Primarch. Guilliman eventually pulled them back into orbit and bombarded the planet from above. <br />
<br />
Later, in a battle against the [[Emperor's Children]], Guilliman would meet his end. Where Alpharius had not greatly embraced the [[Chaos ]]powers, and was essentially unchanged from his original Primarch form, [[Fulgrim]] had been to the [[Eye of Terror]], reaping the terrible powers therein, and had been elevated by [[Slaanesh]] to a mighty and fell [[Daemon Prince]], no longer resembling a man, but his original purity of form corrupted and augmented by the ruinous powers. Fulgrim was now a serpentine creature of immense stature, and multi-limbed. Each limb carried a poisoned sword, and in the clash he stabbed Guilliman in the neck and then retreated to the Eye of Terror. Guilliman was interred in the stasis field by the [[Apothecary|Apothecaries]], and remains frozen in the instant of death. <br />
<br />
<br />
==Sacred objects==<br />
*[[Gauntlets of Ultramar]]<br />
<br />
<br />
==Sources==<br />
*[[Codex: Space Marines (3rd Edition)]]<br />
*[[Codex: Ultramarines]]<br />
*[[Index Astartes III]]<br />
<br />
==Related Articles==<br />
*[[Primarchs]]<br />
<br />
[[Category:People]]<br />
[[Category:First-founding Legions]]<br />
[[Category:Ultramarines]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Space_Marines&diff=31957Space Marines2007-03-13T23:08:23Z<p>Newsdeskdan: </p>
<hr />
<div>{{IntWik|Destination=Space Marines}}[[Image:Ultramarines.jpg|thumb|right|A pair of Ultramarines Space Marines]]<br />
<br />
The '''Space Marines''', aka '''Adeptus Astartes''' and also as '''Angels of Death''', are without any doubt, the best warriors of mankind. They are the best of the best, immensly stronger, quicker, and hardier than a average human. During the [[Great Crusade]] full twenty [[Space Marine Legions]], each one of them sporting more or less 10,000 battle-brothers, re-conquered many thousands of Human worlds, saving Humanity from all but certain extinction. Their efforts, struggles, and ultimate sacrifices established the [[Imperium]] as the dominant power-faction of the galaxy.<br />
<br />
However a full half of these legions turned against humanity, forsaking their oaths of loyalty towards the Emperor. Following their primarchs these traitors pledged themselves to the [[Chaos Gods]] and nearly destroyed the Imperium. <br />
<br />
To this day the loyal Space Marines continue to protect Humanity from aggressive [[Xenos]] species, like the barbaric [[Ork]], the mysterious [[Eldar]] and their renegade kin the piratical [[Dark Eldar]], the idealistic [[Tau]], the ever-hungry [[Tyranids]], and the ancient [[Necrons]]. But they most fervently oppose the traitors within, and most specialy the former brothers the [[Chaos Space Marines]]<br />
<br />
There are presently said to be between 989 and 1,021 Space Marine Chapters. As of [[765.M41]], 13 chapters have been lost to the warp, 21 destroyed through irrecoverable battle losses, nine destroyed by gene-seed failure, four by inquisitorial purges and 16 lost through other circumstances.<sup>1</sup><br />
<br />
==The history of the Space Marines==<br />
''See main articles:'' [[Great Crusade]], [[Primarch Project]], [[Primarchs]], and [[Space Marine Legions]]<br />
<br />
As the [[Emperor|Emperor of Mankind]] began to plan the ''Great Crusade'' he felt the need for faithful lieutenants who could lead his forces throughout the galaxy. Even the Emperor could not be everywhere at the same time, and accordingly he created twenty ''Primarchs'' using his own DNA. However while the feotal primarchs where still maturating inside of womb-vats the [[Chaos Gods]] somehow managed to spirit them away. Unable to destroy them, they still managed scatter the primarchs throughout the galaxy. However not everything was lost, and using samples collected previously from the primarchs the Emperor was able to create ''Space Marines''. In the creation of a particular legion he only used the material of a single primarch. This created twenty distinct ''Space Marines Legions'' which he lead into the Great Crusade. <br />
<br />
During the Great Crusade, the Emperor who felt and knew that the primarchs had managed to survive, searched and eventually found his 'sons', one by one. Upon discovery the single primarch would be evaluated, and if found worthy - all of them were- recieved the command of his respective legion. His homeworld would also become the new homebase of the Space Marine Legion in question. The first to be found was [[Horus]], who would become the most trusted 'son'.<br />
<br />
Eventually, the Great Crusade reached a point where the Emperor felt that his Primarchs could continue without him. He returned to [[Terra]] to begin to re-organise his Empire into a unified whole. He left Horus in command of all forces, naming him [[Warmaster]]. Alas, under mysterious circunstances Horus fell to [[Chaos]] and betrayed his loyalty, planned, and began a terrible civil-war later to be known as the ''Horus Heresy''.<br />
<br />
===Horus Heresy===<br />
''See main article: [[Horus Heresy]]''<br />
<br />
During the [[M31|31st Millenium]], Horus was afflicted by a disease and took refuge on a [[Feral World]] named [[Davin]]. It seemed that the locals could heal him but from then on it seemed Horus had the intention of overthrowing the Emperor. During his illness he was inducted into a Warrior Lodge, becoming a Brother of the lodge rather than an outsider. This seemed to increase his rate of change, and could have been rife with the power of Chaos. Once Horus was well again, he was sent to [[Isstvan III]] to put down a local revolt. Horus proceeded to [[virus bomb]] the entire planet, destroying the entire population. This marked the end of the good Horus and the beginning of the Chaos Horus. Horus then moved his forces to [[Isstvan V]] where he set up his command base. He was met by seven legions sent to bring Horus back to Terra to face the Emperor in an investigation of his actions of Isstvan III. Four of these Legions turned traitor and, of the remaining three, only a few Space Marines managed to escape to warn the Emperor. Horus had shown his true colours and began a civil war which would end with the [[Battle of Terra]].<br />
<br />
===Battle of Terra===<br />
''See main article:'' [[Battle of Terra]]<br><br />
The Battle of Terra involved many Space Marine Legions and culminated in a battle of wills between Horus and the Emperor. Horus had baited the Emperor into teleporting onto his [[Battle Barge]] by simply lowering his void shields. The Emperor, [[Sanguinius]], [[Rogal Dorn]] and several Space Marines teleported onto the ship but were somehow scattered throughout the ship. Sanguinius was the first to reach Horus, where he was offered a place by Horus' side, which he refused. Horus concluded by killing Sanguinius. Just as Sanguinius died, the Emperor found Horus' command centre and the two became locked in a fight of epic proportions, using both physical and psychic strength. The battle ended when the Emperor realised that he could no longer save his son from Chaos, and that he had to die. He unleashed a massive psychic barrage which killed Horus almost instantly, but in his last dying moments, the Emperor saw Chaos leave Horus and felt him return to sanity, if only for a moment.<br />
<br />
Horus had died, however during the great combat the Emperor had taken several mortal wounds and Rogal Dorn found him on the deck of the ship, where he received the designs for the [[Golden Throne]] on which the Emperor now resides.<br />
<br />
===Age of the Imperium===<br />
When the Emperor ascended to the Golden Throne, the structure of the empire he had built collapsed and it was left down to the Space Marines to hold it together. Over the coming millenia, the Space Marines fought off the enemies of the Emperor and put down heresies which would have destroyed the empire and eventually it was formed into the Imperium. During this period, it was primarily the [[Ultramarines]] who kept back the enemies of the Imperium due to their posting far from Terra during the Horus Heresy. Their Primarch, [[Roboute Guilliman]], wrote a tome known as the [[Codex Astartes]] which designated how Space Marines Legions should be broken down into far smaller Chapters. This would become the founding principle of most of the Space Marine forces created from then on. It was designed to prevent any one person from gaining so much power as Horus had. It would prove to be very successful, if somewhat disliked by several Primarchs. Eventually, in the name of unity, all Legions were broken down into the 1000 strong forces we have today.<br />
<br />
===The Codex Astartes===<br />
''See main article:'' [[Codex Astartes]]<br><br />
The principle of the Codex was to re-organise the [[Space Marine Legions]] into [[Chapters]], smaller units one tenth of their original size. The Chapters consisted of, at maximum, 1,000 standard Space Marines as well as their accompanying commanders and assistants. Each Chapter has its own unique heraldry and traditions, primarily drawn from the original First Founding Chapters. Most Chapters follow the [[Codex Astartes]] however notable exceptions are the [[Black Templars]], [[Blood Angels]], [[Space Wolves]] and [[Dark Angels]].<br />
<br />
==The Foundings==<br />
''See main article:'' [[Founding]]<br><br />
The Space Marines are a force in high demand throughout the Imperium but there are by no means sufficient numbers to go around. This led to the creation of the 'Founding System' to run in conjunction with the Codex Astartes. The first eighteen Space Marine Legions would become known as the [[First Founding]] Chapters. They were then broken down into the smaller [[Second Founding]] chapters when the Codex Astartes was implemented. There were many chapters created and throughout the history of the Imperium there have been 26 foundings, including the cursed [[21st Founding]]. Space Marine foundings are initiated by the [[High Lords of Terra]], sometimes to replace other lost chapters, sometimes to increase the defences in a specific area and occasionally for [[Rogue Traders]] who go on particularly dangerous missions.<br />
<br />
===Notable Space Marine Foundings===<br />
''See main article:'' [[List of Space Marine Chapters]]<br><br />
There are many hundreds of chapters of Space Marines in operation throughout the galaxy, a large number of which are recorded in the [[List of Space Marine Chapters|Space Marine Chapter list]].<br />
<br />
There are several well known and notable Space Marine chapters, mainly known for their exploits for the Imperium. Some of these include:<br />
* [[Black Templars]]<br />
* [[Blood Angels]]<br />
* [[Blood Ravens]]<br />
* [[Crimson Fists]]<br />
* [[Dark Angels]]<br />
* [[Imperial Fists]]<br />
* [[Iron Hands]]<br />
* [[Raven Guard]]<br />
* [[Salamanders]]<br />
* [[Space Wolves]]<br />
* [[Ultramarines]]<br />
* [[White Scars]]<br />
* [[Fire Hawks]] ([[Legion of the Damned]])<br />
<br />
===Adeptus Custodes===<br />
''See main article:'' [[Adeptus Custodes]]<br><br />
The Adeptus Custodes are a secretive force created to protect the Emperor. They always follow the Emperor and have not left Terra since he ascended to the Golden Throne. It is rumoured that their [[gene-seed]] comes directly from the Emperor.<br />
<br />
===Creating Space Marines===<br />
The creation of a Space Marine requires several methods and stages and takes a good deal of time. A young, usually pre-teen, healthy recruit is the basic requirement for a Space Marine. Also a sample of the Chapter's [[gene-seed]] is required for implantation. Implantation goes hand-in-hand with chemical treatment, psychological conditioning and subconscious hypnotherapy. All of these are essential if the Marine is to develop properly, and acquire full use of the implants.<br />
<br />
'''Chemical Treatment''' - Until his initiation, a Marine must submit to constant tests and examinations. The newly implanted organs must be monitored very carefully, imbalances corrected, and any sign of maldevelopment treated. This chemical treatment is reduced after completion of the intiation process, but it never ends. Marines undergo periodic treatment for the rest of their lives in order to maintain a stable metabolism. This is why their power armour suits contain monitoring<br />
equipment and drug dispensers.<br />
<br />
'''Hypnotherapy''' - As the super-enhanced body grows, the recipient must learn how to use his new skills. Some of the implants, specifically the phase 6 and 10 implants, can only function once correct hypnotherapy has been administered. Hypnotherapy is not always as effective as chemical<br />
treatment, but it can have substantial results. If a Marine can be taught how to control his own metabolism, his dependence on drugs is lessened. The process is undertaken in a machine called a [[Hypnomat]]. Marines are placed in a state of hypnosis and subjected to visual and aural images in<br />
order to awaken their minds to their unconscious metabolic processes.<br />
<br />
'''Training''' - Physical training stimulates the implants and allows them to be tested for effectiveness.<br />
<br />
'''Indoctrination''' - Just as their bodies receive 19 separate implants, so their minds are altered to release the latent powers within. These mental powers are, if anything, more extraordinary than even the physical powers described above. For example, a Marine can control his senses and<br />
nervous system to a remarkable degree, and can consequently endure pain that would kill an ordinary man. A Marine can also think and react at lightning speeds. Memory training is an important part of the indoctrination too. Some Marines develop photographic memories. Obviously,<br />
Marines vary in intelligence as do other men, and their individual mental abilities vary in degree.<br />
<br />
'''Implantation''' Because a Chapter's gene-seed belongs to that Chapter alone, different Chapters display different characteristics and use different implants. Listed below is the complete set of implants used:<br />
<br />
'''Phase 1 - Secondary Heart'''- This implant allows a Space Marine to survive his other heart being damaged or destroyed, and to survive in low oxygen environments.<br />
<br />
'''Phase 2 - Ossmodula''' - This organ alters the way the Space Marine's bones grow and develop. Two years after this implant is first put in the subjects long bones will have increased in size (along with most other bones) and the rib cage will have been fused into a solid mass of bone.<br />
<br />
'''Phase 3 - Biscopea''' - Inserted into the chest cavity this organ stimulates muscle growth.<br />
<br />
'''Phase 4 - Haemastamen''' - Implanted into the main circulatory system this implant increases the haemoglobin content of the subjects blood, making it more efficient at carrying oxygen around the body and making the subject's blood a bright red.<br />
<br />
'''Phase 5 - Larraman's Organ''' - This implant causes the subjects blood to form a kind of scar tissue on contact with air, cauterizing any wounds the Space Marine may suffer.<br />
<br />
'''Phase 6 - Catalepsean Node''' - Implanted into the brain this implant allows a Space Marine to rest parts of his brain whilst awake, this means that a Space Marine needs no more than 4 hours of sleep a day, and can go for 2 weeks without any sleep at all.<br />
<br />
'''Phase 7 - Preomnor''' - This is essentially an extra stomach that can digest (more accurately process) otherwise poisonous or indigestible foods.<br />
<br />
'''Phase 8 - Omophagea''' - This implant allows a Space Marine to 'learn by eating', by consuming the flesh of an animal the Space Marine can gain some of the creatures memories.<br />
<br />
'''Phase 9 - Multi-lung''' - This additional lung allows a Space Marine to breathe in low-oxygen or poisoned atmospheres, and even water.<br />
<br />
'''Phase 10 - Occulobe''' - This implant allows the Apothecaries to adjust the sensitivity of the eye, the net result being that Space Marines have superior vision.<br />
<br />
'''Phase 11 - Lyman's Ear''' - Not only does this implant make a Space Marine immune from dizziness or motion sickness but also allows Space Marines to filter out and enhance certain sounds.<br />
<br />
'''Phase 12 - Sus-an Membrane''' - With sufficient training a Space Marine can use this implant to enter a state of suspended animation, keeping the Marine alive for years, even if he has suffered mortal wounds.<br />
<br />
'''Phase 13 - Melanochrome''' - This implant allows a Space Marine to control the amount of melanin in his skin. Exposure to sunlight will result in the Marine's skin darkening to the appropriate level, changing the Marine's skin colour.<br />
<br />
'''Phase 14 - Oolitic Kidney''' - In conjunction with the secondary heart this implant allows a Space Marine to filter his blood very quickly, rendering him immune to most poisons.<br />
<br />
'''Phase 15 - Neuroglottis''' - This enhances a Space Marine's sense of taste to such a high degree that he can identify many common chemicals by taste alone.<br />
<br />
'''Phase 16 - Mucranoid''' - This implant allows a Space Marine to sweat a substance that coats the skin and offers resistance to extreme cold. This can only be activated by outside treatment, and is common when Space Marines are expected to be fighting in vacuum<br />
<br />
'''Phase 17 - Betcher's Gland''' - This allows a Space Marine to spit poisonous acid.<br />
<br />
'''Phase 18 - Progenoids''' - There are two of these glands, which take time to mature into [[gene-seed]]. The gene-seed can then be extracted and used to create more Space Marines.<br />
<br />
'''Phase 19 - Black Carapace''' - This is a kind of inner skin that allows a Space Marine to interface directly with his [[Power Armour]] and use all of the additional features on the armour, such as medical information.<br />
<br />
===Daily Rituals of a Space Marine===<br />
Space Marines have very organised daily routines including combat duty, prayer and indoctrination sessions with very little free time. This lends itself well to the organised mind of a Space Marine. They also spend very little time resting, made possible by the training and implants.<br />
<br />
'''0400 - Morning Prayer''' - Led by the Company [[Chaplain]] the Space Marines renew their oaths to The Emperor. This time is also used to give out orders, announcements and other administrative tasks.<br />
<br />
'''0500 - Morning Firing Rites''' - The Space Marines engage in target practice with their personal and squad weaponry.<br />
<br />
'''0700 - Battle Practice''' - Generally this is close quarters oriented, however live fire or hazardous environment training may be done instead (or as well).<br />
<br />
'''1200 - Midday Prayer''' - In addition to prayer any injured Space Marines can report to the [[Apothecary]].<br />
<br />
'''1300 - Midday Meal''' - Normally local wildlife killed during the morning activities.<br />
<br />
'''1315 - Tactical Indoctrination''' - This can take many forms, from information on a new alien species or technology to strategy. A debrief of the morning's battle is common as well.<br />
<br />
'''1500 - Battle Practice''' - This focuses more on combined tactics than the morning session and may include a trial of a new tactic introduced during the tactical indoctrination.<br />
<br />
'''2000 - Evening Prayer''' - In addition to prayer, gene-seed testing may occur at this point.<br />
<br />
'''2100 - Evening Meal''' - A feast (by normal human standards) is provided by the Chapter serfs, and some [[Chapter Master]]s may allow alcohol to be consumed.<br />
<br />
'''2130 - Night Firing Exercises''' - If there is no 'night' where the Space Marines are currently stationed, other training is undertaken, for example, zero-gravity combat.<br />
<br />
'''2315 - Maintenance Rituals''' - Each Space Marine is expected to maintain his own power armour and weapons, and it is often checked by the Chapter's [[Techmarine]]s.<br />
<br />
'''2345 - Free Time''' - Space Marines are permitted this time to reflect upon their duty to The Emperor, however many Chapter Masters regard free time as a frivolous waste.<br />
<br />
'''0000 - Rest Period''' - Space Marines are allocated 4 hours in which to sleep.<br />
<br />
==The Space Marines in Warhammer 40,000==<br />
===Space Marine Structure===<br />
The Space Marine army list is very well structured and organised. They follow a standardised pattern and have unit specifically for assault roles, ranged roles and combination roles as well as light, medium and heavy vehicles. These are shown in [[Space Marine Structure]].<br />
<br />
===Space Marine Armoury===<br />
Space Marines make use of a very wide variety of weapons and equipment. These range from ancient slug firing weapons to huge tank busting [[Lascannons]] and ornate armour. They can also use a variety of close combat weapons. These are shown in the [[Space Marine Armoury]].<br />
<br />
==Sources==<br />
*<sup>1</sup>[[Codex: Space Marines (3rd Edition)]]<br />
*[[Codex: Space Marines (4th Edition)]]<br />
<br />
==External links==<br />
*[http://uk.games-workshop.com/spacemarines/chapter%2Dgallery/1/ Space Marine Chapter Gallery]<br />
*[http://uk.games-workshop.com/spacemarines/flash%2Dpainter/1/ Interactive Space Marine Painter]<br />
<br />
==Related Articles==<br />
*[[Quotes Space Marines|Space Marine Quotes]] is a list of things said by various people with relation to Space Marines.<br />
*Space Marine is also the name for another game created by [[Games Workshop]] - [[Space Marine (Game)]]<br />
<br />
[[Category:Space Marines]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Space_Marines&diff=31956Space Marines2007-03-13T23:08:07Z<p>Newsdeskdan: </p>
<hr />
<div>{{IntWik|Destination=Space Marines}}[[Image:Ultramarines.jpg|thumb|right|A pair of Ultramarines Space Marines]]<br />
<br />
The '''Space Marines''', aka '''Adeptus Astartes''' and also as '''Angels of Death''', are without any doubt, the best warriors of mankind. They are the best of the best, immensly stronger, quicker, and hardier than a average human. During the [[Great Crusade]] full twenty [[Space Marine Legions]], each one of them sporting more or less 10,000 battle-brothers, re-conquered many thousands of Human worlds, saving Humanity from all but certain extinction. Their efforts, struggles, and ultimate sacrifices established the [[Imperium]] as the dominant power-faction of the galaxy.<br />
<br />
However a full half of these legions turned against humanity, forsaking their oaths of loyalty towards the Emperor. Following their primarchs these traitors pledged themselves to the [[Chaos Gods]] and nearly destroyed the Imperium. <br />
<br />
To this day the loyal Space Marines continue to protect Humanity from aggressive [[Xenos]] species, like the barbaric [[Ork]], the mysterious [[Eldar]] and their renegade kin the piratical [[Dark Eldar]], the idealistic [[Tau]], the ever-hungry [[Tyranids]], and the ancient [[Necrons]]. But they most fervently oppose the traitors within, and most specialy the former brothers the [[Chaos Space Marines]]<br />
<br />
There are presently said to be between 989 and 1,021 Space Marine Chapters. As of 765.M41, 13 chapters have been lost to the warp, 21 destroyed through irrecoverable battle losses, nine destroyed by gene-seed failure, four by inquisitorial purges and 16 lost through other circumstances.<sup>1</sup><br />
<br />
==The history of the Space Marines==<br />
''See main articles:'' [[Great Crusade]], [[Primarch Project]], [[Primarchs]], and [[Space Marine Legions]]<br />
<br />
As the [[Emperor|Emperor of Mankind]] began to plan the ''Great Crusade'' he felt the need for faithful lieutenants who could lead his forces throughout the galaxy. Even the Emperor could not be everywhere at the same time, and accordingly he created twenty ''Primarchs'' using his own DNA. However while the feotal primarchs where still maturating inside of womb-vats the [[Chaos Gods]] somehow managed to spirit them away. Unable to destroy them, they still managed scatter the primarchs throughout the galaxy. However not everything was lost, and using samples collected previously from the primarchs the Emperor was able to create ''Space Marines''. In the creation of a particular legion he only used the material of a single primarch. This created twenty distinct ''Space Marines Legions'' which he lead into the Great Crusade. <br />
<br />
During the Great Crusade, the Emperor who felt and knew that the primarchs had managed to survive, searched and eventually found his 'sons', one by one. Upon discovery the single primarch would be evaluated, and if found worthy - all of them were- recieved the command of his respective legion. His homeworld would also become the new homebase of the Space Marine Legion in question. The first to be found was [[Horus]], who would become the most trusted 'son'.<br />
<br />
Eventually, the Great Crusade reached a point where the Emperor felt that his Primarchs could continue without him. He returned to [[Terra]] to begin to re-organise his Empire into a unified whole. He left Horus in command of all forces, naming him [[Warmaster]]. Alas, under mysterious circunstances Horus fell to [[Chaos]] and betrayed his loyalty, planned, and began a terrible civil-war later to be known as the ''Horus Heresy''.<br />
<br />
===Horus Heresy===<br />
''See main article: [[Horus Heresy]]''<br />
<br />
During the [[M31|31st Millenium]], Horus was afflicted by a disease and took refuge on a [[Feral World]] named [[Davin]]. It seemed that the locals could heal him but from then on it seemed Horus had the intention of overthrowing the Emperor. During his illness he was inducted into a Warrior Lodge, becoming a Brother of the lodge rather than an outsider. This seemed to increase his rate of change, and could have been rife with the power of Chaos. Once Horus was well again, he was sent to [[Isstvan III]] to put down a local revolt. Horus proceeded to [[virus bomb]] the entire planet, destroying the entire population. This marked the end of the good Horus and the beginning of the Chaos Horus. Horus then moved his forces to [[Isstvan V]] where he set up his command base. He was met by seven legions sent to bring Horus back to Terra to face the Emperor in an investigation of his actions of Isstvan III. Four of these Legions turned traitor and, of the remaining three, only a few Space Marines managed to escape to warn the Emperor. Horus had shown his true colours and began a civil war which would end with the [[Battle of Terra]].<br />
<br />
===Battle of Terra===<br />
''See main article:'' [[Battle of Terra]]<br><br />
The Battle of Terra involved many Space Marine Legions and culminated in a battle of wills between Horus and the Emperor. Horus had baited the Emperor into teleporting onto his [[Battle Barge]] by simply lowering his void shields. The Emperor, [[Sanguinius]], [[Rogal Dorn]] and several Space Marines teleported onto the ship but were somehow scattered throughout the ship. Sanguinius was the first to reach Horus, where he was offered a place by Horus' side, which he refused. Horus concluded by killing Sanguinius. Just as Sanguinius died, the Emperor found Horus' command centre and the two became locked in a fight of epic proportions, using both physical and psychic strength. The battle ended when the Emperor realised that he could no longer save his son from Chaos, and that he had to die. He unleashed a massive psychic barrage which killed Horus almost instantly, but in his last dying moments, the Emperor saw Chaos leave Horus and felt him return to sanity, if only for a moment.<br />
<br />
Horus had died, however during the great combat the Emperor had taken several mortal wounds and Rogal Dorn found him on the deck of the ship, where he received the designs for the [[Golden Throne]] on which the Emperor now resides.<br />
<br />
===Age of the Imperium===<br />
When the Emperor ascended to the Golden Throne, the structure of the empire he had built collapsed and it was left down to the Space Marines to hold it together. Over the coming millenia, the Space Marines fought off the enemies of the Emperor and put down heresies which would have destroyed the empire and eventually it was formed into the Imperium. During this period, it was primarily the [[Ultramarines]] who kept back the enemies of the Imperium due to their posting far from Terra during the Horus Heresy. Their Primarch, [[Roboute Guilliman]], wrote a tome known as the [[Codex Astartes]] which designated how Space Marines Legions should be broken down into far smaller Chapters. This would become the founding principle of most of the Space Marine forces created from then on. It was designed to prevent any one person from gaining so much power as Horus had. It would prove to be very successful, if somewhat disliked by several Primarchs. Eventually, in the name of unity, all Legions were broken down into the 1000 strong forces we have today.<br />
<br />
===The Codex Astartes===<br />
''See main article:'' [[Codex Astartes]]<br><br />
The principle of the Codex was to re-organise the [[Space Marine Legions]] into [[Chapters]], smaller units one tenth of their original size. The Chapters consisted of, at maximum, 1,000 standard Space Marines as well as their accompanying commanders and assistants. Each Chapter has its own unique heraldry and traditions, primarily drawn from the original First Founding Chapters. Most Chapters follow the [[Codex Astartes]] however notable exceptions are the [[Black Templars]], [[Blood Angels]], [[Space Wolves]] and [[Dark Angels]].<br />
<br />
==The Foundings==<br />
''See main article:'' [[Founding]]<br><br />
The Space Marines are a force in high demand throughout the Imperium but there are by no means sufficient numbers to go around. This led to the creation of the 'Founding System' to run in conjunction with the Codex Astartes. The first eighteen Space Marine Legions would become known as the [[First Founding]] Chapters. They were then broken down into the smaller [[Second Founding]] chapters when the Codex Astartes was implemented. There were many chapters created and throughout the history of the Imperium there have been 26 foundings, including the cursed [[21st Founding]]. Space Marine foundings are initiated by the [[High Lords of Terra]], sometimes to replace other lost chapters, sometimes to increase the defences in a specific area and occasionally for [[Rogue Traders]] who go on particularly dangerous missions.<br />
<br />
===Notable Space Marine Foundings===<br />
''See main article:'' [[List of Space Marine Chapters]]<br><br />
There are many hundreds of chapters of Space Marines in operation throughout the galaxy, a large number of which are recorded in the [[List of Space Marine Chapters|Space Marine Chapter list]].<br />
<br />
There are several well known and notable Space Marine chapters, mainly known for their exploits for the Imperium. Some of these include:<br />
* [[Black Templars]]<br />
* [[Blood Angels]]<br />
* [[Blood Ravens]]<br />
* [[Crimson Fists]]<br />
* [[Dark Angels]]<br />
* [[Imperial Fists]]<br />
* [[Iron Hands]]<br />
* [[Raven Guard]]<br />
* [[Salamanders]]<br />
* [[Space Wolves]]<br />
* [[Ultramarines]]<br />
* [[White Scars]]<br />
* [[Fire Hawks]] ([[Legion of the Damned]])<br />
<br />
===Adeptus Custodes===<br />
''See main article:'' [[Adeptus Custodes]]<br><br />
The Adeptus Custodes are a secretive force created to protect the Emperor. They always follow the Emperor and have not left Terra since he ascended to the Golden Throne. It is rumoured that their [[gene-seed]] comes directly from the Emperor.<br />
<br />
===Creating Space Marines===<br />
The creation of a Space Marine requires several methods and stages and takes a good deal of time. A young, usually pre-teen, healthy recruit is the basic requirement for a Space Marine. Also a sample of the Chapter's [[gene-seed]] is required for implantation. Implantation goes hand-in-hand with chemical treatment, psychological conditioning and subconscious hypnotherapy. All of these are essential if the Marine is to develop properly, and acquire full use of the implants.<br />
<br />
'''Chemical Treatment''' - Until his initiation, a Marine must submit to constant tests and examinations. The newly implanted organs must be monitored very carefully, imbalances corrected, and any sign of maldevelopment treated. This chemical treatment is reduced after completion of the intiation process, but it never ends. Marines undergo periodic treatment for the rest of their lives in order to maintain a stable metabolism. This is why their power armour suits contain monitoring<br />
equipment and drug dispensers.<br />
<br />
'''Hypnotherapy''' - As the super-enhanced body grows, the recipient must learn how to use his new skills. Some of the implants, specifically the phase 6 and 10 implants, can only function once correct hypnotherapy has been administered. Hypnotherapy is not always as effective as chemical<br />
treatment, but it can have substantial results. If a Marine can be taught how to control his own metabolism, his dependence on drugs is lessened. The process is undertaken in a machine called a [[Hypnomat]]. Marines are placed in a state of hypnosis and subjected to visual and aural images in<br />
order to awaken their minds to their unconscious metabolic processes.<br />
<br />
'''Training''' - Physical training stimulates the implants and allows them to be tested for effectiveness.<br />
<br />
'''Indoctrination''' - Just as their bodies receive 19 separate implants, so their minds are altered to release the latent powers within. These mental powers are, if anything, more extraordinary than even the physical powers described above. For example, a Marine can control his senses and<br />
nervous system to a remarkable degree, and can consequently endure pain that would kill an ordinary man. A Marine can also think and react at lightning speeds. Memory training is an important part of the indoctrination too. Some Marines develop photographic memories. Obviously,<br />
Marines vary in intelligence as do other men, and their individual mental abilities vary in degree.<br />
<br />
'''Implantation''' Because a Chapter's gene-seed belongs to that Chapter alone, different Chapters display different characteristics and use different implants. Listed below is the complete set of implants used:<br />
<br />
'''Phase 1 - Secondary Heart'''- This implant allows a Space Marine to survive his other heart being damaged or destroyed, and to survive in low oxygen environments.<br />
<br />
'''Phase 2 - Ossmodula''' - This organ alters the way the Space Marine's bones grow and develop. Two years after this implant is first put in the subjects long bones will have increased in size (along with most other bones) and the rib cage will have been fused into a solid mass of bone.<br />
<br />
'''Phase 3 - Biscopea''' - Inserted into the chest cavity this organ stimulates muscle growth.<br />
<br />
'''Phase 4 - Haemastamen''' - Implanted into the main circulatory system this implant increases the haemoglobin content of the subjects blood, making it more efficient at carrying oxygen around the body and making the subject's blood a bright red.<br />
<br />
'''Phase 5 - Larraman's Organ''' - This implant causes the subjects blood to form a kind of scar tissue on contact with air, cauterizing any wounds the Space Marine may suffer.<br />
<br />
'''Phase 6 - Catalepsean Node''' - Implanted into the brain this implant allows a Space Marine to rest parts of his brain whilst awake, this means that a Space Marine needs no more than 4 hours of sleep a day, and can go for 2 weeks without any sleep at all.<br />
<br />
'''Phase 7 - Preomnor''' - This is essentially an extra stomach that can digest (more accurately process) otherwise poisonous or indigestible foods.<br />
<br />
'''Phase 8 - Omophagea''' - This implant allows a Space Marine to 'learn by eating', by consuming the flesh of an animal the Space Marine can gain some of the creatures memories.<br />
<br />
'''Phase 9 - Multi-lung''' - This additional lung allows a Space Marine to breathe in low-oxygen or poisoned atmospheres, and even water.<br />
<br />
'''Phase 10 - Occulobe''' - This implant allows the Apothecaries to adjust the sensitivity of the eye, the net result being that Space Marines have superior vision.<br />
<br />
'''Phase 11 - Lyman's Ear''' - Not only does this implant make a Space Marine immune from dizziness or motion sickness but also allows Space Marines to filter out and enhance certain sounds.<br />
<br />
'''Phase 12 - Sus-an Membrane''' - With sufficient training a Space Marine can use this implant to enter a state of suspended animation, keeping the Marine alive for years, even if he has suffered mortal wounds.<br />
<br />
'''Phase 13 - Melanochrome''' - This implant allows a Space Marine to control the amount of melanin in his skin. Exposure to sunlight will result in the Marine's skin darkening to the appropriate level, changing the Marine's skin colour.<br />
<br />
'''Phase 14 - Oolitic Kidney''' - In conjunction with the secondary heart this implant allows a Space Marine to filter his blood very quickly, rendering him immune to most poisons.<br />
<br />
'''Phase 15 - Neuroglottis''' - This enhances a Space Marine's sense of taste to such a high degree that he can identify many common chemicals by taste alone.<br />
<br />
'''Phase 16 - Mucranoid''' - This implant allows a Space Marine to sweat a substance that coats the skin and offers resistance to extreme cold. This can only be activated by outside treatment, and is common when Space Marines are expected to be fighting in vacuum<br />
<br />
'''Phase 17 - Betcher's Gland''' - This allows a Space Marine to spit poisonous acid.<br />
<br />
'''Phase 18 - Progenoids''' - There are two of these glands, which take time to mature into [[gene-seed]]. The gene-seed can then be extracted and used to create more Space Marines.<br />
<br />
'''Phase 19 - Black Carapace''' - This is a kind of inner skin that allows a Space Marine to interface directly with his [[Power Armour]] and use all of the additional features on the armour, such as medical information.<br />
<br />
===Daily Rituals of a Space Marine===<br />
Space Marines have very organised daily routines including combat duty, prayer and indoctrination sessions with very little free time. This lends itself well to the organised mind of a Space Marine. They also spend very little time resting, made possible by the training and implants.<br />
<br />
'''0400 - Morning Prayer''' - Led by the Company [[Chaplain]] the Space Marines renew their oaths to The Emperor. This time is also used to give out orders, announcements and other administrative tasks.<br />
<br />
'''0500 - Morning Firing Rites''' - The Space Marines engage in target practice with their personal and squad weaponry.<br />
<br />
'''0700 - Battle Practice''' - Generally this is close quarters oriented, however live fire or hazardous environment training may be done instead (or as well).<br />
<br />
'''1200 - Midday Prayer''' - In addition to prayer any injured Space Marines can report to the [[Apothecary]].<br />
<br />
'''1300 - Midday Meal''' - Normally local wildlife killed during the morning activities.<br />
<br />
'''1315 - Tactical Indoctrination''' - This can take many forms, from information on a new alien species or technology to strategy. A debrief of the morning's battle is common as well.<br />
<br />
'''1500 - Battle Practice''' - This focuses more on combined tactics than the morning session and may include a trial of a new tactic introduced during the tactical indoctrination.<br />
<br />
'''2000 - Evening Prayer''' - In addition to prayer, gene-seed testing may occur at this point.<br />
<br />
'''2100 - Evening Meal''' - A feast (by normal human standards) is provided by the Chapter serfs, and some [[Chapter Master]]s may allow alcohol to be consumed.<br />
<br />
'''2130 - Night Firing Exercises''' - If there is no 'night' where the Space Marines are currently stationed, other training is undertaken, for example, zero-gravity combat.<br />
<br />
'''2315 - Maintenance Rituals''' - Each Space Marine is expected to maintain his own power armour and weapons, and it is often checked by the Chapter's [[Techmarine]]s.<br />
<br />
'''2345 - Free Time''' - Space Marines are permitted this time to reflect upon their duty to The Emperor, however many Chapter Masters regard free time as a frivolous waste.<br />
<br />
'''0000 - Rest Period''' - Space Marines are allocated 4 hours in which to sleep.<br />
<br />
==The Space Marines in Warhammer 40,000==<br />
===Space Marine Structure===<br />
The Space Marine army list is very well structured and organised. They follow a standardised pattern and have unit specifically for assault roles, ranged roles and combination roles as well as light, medium and heavy vehicles. These are shown in [[Space Marine Structure]].<br />
<br />
===Space Marine Armoury===<br />
Space Marines make use of a very wide variety of weapons and equipment. These range from ancient slug firing weapons to huge tank busting [[Lascannons]] and ornate armour. They can also use a variety of close combat weapons. These are shown in the [[Space Marine Armoury]].<br />
<br />
==Sources==<br />
*<sup>1</sup>[[Codex: Space Marines (3rd Edition)]]<br />
*[[Codex: Space Marines (4th Edition)]]<br />
<br />
==External links==<br />
*[http://uk.games-workshop.com/spacemarines/chapter%2Dgallery/1/ Space Marine Chapter Gallery]<br />
*[http://uk.games-workshop.com/spacemarines/flash%2Dpainter/1/ Interactive Space Marine Painter]<br />
<br />
==Related Articles==<br />
*[[Quotes Space Marines|Space Marine Quotes]] is a list of things said by various people with relation to Space Marines.<br />
*Space Marine is also the name for another game created by [[Games Workshop]] - [[Space Marine (Game)]]<br />
<br />
[[Category:Space Marines]]</div>Newsdeskdanhttps://wh40k.lexicanum.com/mediawiki/index.php?title=Founding&diff=31953Founding2007-03-13T22:54:39Z<p>Newsdeskdan: </p>
<hr />
<div>A '''Founding''' is the act by which new chapters of [[Space Marines]] are created. The process involves collecting gene-seed from another, already existing, chapter which is then refered to as the parent chapter. Examples are the [[White Consuls]] and [[Black Consuls]], both descendants from the [[Ultramarines]] The Founding of new chapters is a great endeavour, and is only performed by orders from the [[High Lords of Terra]]<br />
<br />
Founding can also refer to the creation of an [[Imperial Guard]] regiment, which are often first mustered on their homeworld's Founding Field before being shipped off-world. <br />
<br />
==Space Marine Foundings==<br />
<br />
<table border="1" align=left><br />
<tr><br />
<td><b>Founding Number</b></td><td><b>Date</b></td><td><b>Details</b></td><br />
</tr><br />
<tr><br />
<td>[[1st Founding]]</td><td>[[M29]]</td><td>The creation of the 20 [[Space Marine Legions]].</td><br />
</tr><br />
<tr><br />
<td>[[2nd Founding]]</td><td>[[M31|021.M31]]</td><td>The huge Legions which remained loyal throughout the [[Horus Heresy]] were re-organized into smaller [[Chapters]] following the teachings of the [[Codex Astartes]] written by [[Roboute Guilliman]].</td><br />
</tr><br />
<tr><br />
<td>[[21st Founding]]</td><td>[[M36]]</td><td>The ''Cursed Founding'' created chapters which fell victim to mutation, heresy, rebellion, or simple bad luck.</td><br />
</tr><br />
<tr><br />
<td>[[26th Founding]]</td><td>[[M41|738.M41]]</td><td>The latest founding to date</td><br />
</tr><br />
</table><br />
<br />
==sources==<br />
<br />
[[Category: Space Marines]]</div>Newsdeskdan