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Apocalypse Reload

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Apocalypse Reload
Apocalypse Reload.jpg
Released 2008
Pages 88

Apocalypse Reload is an extension to the Apocalypse rules expansion. This expansion adds more than 50 new datasheets and more than 40 new strategic assets to Apocalypse.

Contents

Reinforcing your Army

Advice for each army on how to expand them for Apocalypse battles.

Datasheets

This section of the book contains Datasheets for the following:

Imperial Guard

  • Steel Fury Baneblade Company
  • Stormlord Super-Heavy Tank
  • Lord Castellan's Supreme Command
  • Imperial Shield Infantry Company
  • Armoured Fist Mechanised Company
  • Hellstorm Squadron
  • Catachan Death Trap Ambush Patrol

Space Marines

Orks

Eldar

Tyranids

Tau Empire

Necrons

Chaos Space Marines

Chaos Daemons

  • Tetragon of Darkness
  • Host of the Daemon Forge
  • Skulltaker's Cohort of Blood
  • The Great Promenade of Exquisite Excess
  • Kharnak's Hunt

Strategic Assets

In this section of the book, players are introduced to army-specific assets in addition to the established universal assets:

Universal Assets

  • Replacemants
  • Hammer Blow
  • Trophy Kill

The Imperium

Imperial Guard

  • Defence Lines
  • Strongholds
  • On my Coordinates!
  • Tank Riders

Space Marines

  • Heroic Stand
  • Crusade Banner
  • Legion Relic

Orks

  • Da Big Waaagh!
  • Effigy of Gork (Or possibly Mork)
  • Mek Workshop
  • Rok 'Em Boyz

Tau Empire

  • Darkstar Warhead
  • Icefire Warhead
  • Remote Drone Network

Eldar

  • Waygate
  • Phantasm
  • Eldritch Tempest

Tyranids

Chaos Daemons

Necrons

  • Subvert Machine
  • Cannibalise Technology
  • Reconstruction Scarabs

Chaos Space Marines

  • Chaos Altar
  • Corrupt and Despoil
  • Indiscriminate Bombardment
  • Daemon Shell

Dark Eldar

  • Lords of Twilight
  • Strike of the Serpent
  • Webway Assault

Beyond the Apocalypse

Various ideas how to create scenarios for Apocalypse.

At the Gates of Bloodspire Hive

Battle Report written by Jeremy Vetcock and Dave Andrews with 12.000 points per side:

In 805.M41 the Ultramarines and the Imperial Guard try to defend Jorun's World from Warlord Gorklaw's Waaagh.