Chaos Sorcerer
From Lexicanum
Most sorcerers are granted gifts by their god which further enhances their psychic powers. They are also often selfish madmen, believing themselves superior to all others and on a mighty quest for power and knowledge to increase their mental fortitude an develop new ways of using their powers. Often the visions given to sorcerers are unattainable, subsequently driving them to extremes in their desire to achieve these goals.
In addition to the Chaos Psychic Powers they can call upon, certain powerful sorcerers are able to wield Force Weapons.1
Sorcerers often take part in Daemonic Pacts to increase their powers through the use of daemonic energy. This pact bargains some form of service or payment in return for a part of the Daemon's power. The sorcerer can use this power to unleash staggering psychic powers, in the same way as Daemons use it to maintain their grip on reality. The greatest sorcerers have dozens of daemonic pacts to increase their powers to unimaginable ends. While this can be useful and attractive, eventually a price must be paid by the sorcerer.1
Lieutenants
In 3rd Edition Chaos Sorcerers were Chaos Lieutenants with psychic powers, second in command to Chaos Lords who could also have psychic powers (Chaos Sorcerer Lord). In 4th Edition however, Chaos Sorcerers are moved much closer to the role of Librarians and made into a dedicated unit rather than an upgrade for pre-existing units.2
Images
2nd Edition (metal) |
2nd Edition (metal) |
2nd Edition (metal) |
4th Edition (plastic) |
Sorcerer of Nurgle (resin) |
Sources
- 1:Codex: Chaos Space Marines (4th Edition)
- 2:Codex: Chaos Space Marines (3rd Edition) - both Codexes
