Chimera
The Chimera is the primary armoured infantry transport for the Imperial Guard and is a highly versatile vehicle. It has been used as a chassis for many other vehicles and has been in service for many thousands of years.
Contents
Overview
The primary role of the Chimera is to accompany tanks into battle and provide cover and support to infantry formations. When there are few tanks available, the Chimera often becomes a hard point which infantry can gather around and use as cover before charging into enemy formations while the Chimera uses its heavy weapon to great effect. Generally, the Chimera will move forwards, deploy troops and retreat to a safer position before once again moving forwards to pick up a squad should they need moving or evacuating.
Chimeras, like all transports; save infantry the hard task of slogging across the battlefield. They generally carry med-kits and vox equipment, allowing the infantry to patch up and receive new orders rapidly. Troops can also resupply from the Chimera's ammo stocks, making them a far more efficient force than standard foot-slogging infantry.
The Heavy Flamer is a common upgrade for the Chimera. It is most popular when fighting in dense terrain such as jungles or forests, and usually one in three Chimeras will be a flame tank if other anti-infantry vehicles, such as Demolishers, Thunderers and Hellhounds are unavailable.
While most vehicles can travel through certain depths of water without difficulty, the Chimera is special in that it is totally amphibious, with the ability to transport up to twelve models or six Ogryns across land or sea. There is one access point for passengers, a ramp at the rear of the vehicle.
The Chimera has been redesigned into the common Basilisk and Hellhound as well as having it own turret changed several times to fight specific enemies. They have also be retrofitted as ambulances in some cases, though its most common appliance is as troop carrier, armed with a turret-mounted Multi-laser and hull-mounted Heavy bolter.
Forge World Variations
The Mars pattern mounts a Multi-laser. The Gryphonne IV pattern Chimera is armed with twin-linked Heavy Bolters in the turret. Other variants mount Autocannon or Heavy Flamers.
Armament and Upgrades
The Chimera is armed with a turret-mounted weapon of either a Multi-laser, Heavy Bolter, Heavy Flamer, Autocannon or twin-linked Heavy Bolters and also have a hull-mounted Heavy Bolter or Heavy Flamer. Some Chimeras are also upgraded with some improvements, like Camo Netting, Extra Armour, a Hunter-killer Missile, Improved Comms, a Mine Sweeper, a pintle-mounted Heavy Stubber or Storm Bolter, a Rough Terrain Modification, a Searchlight, Track Guards or Smoke Launchers. There are also six Lasguns placed in the hull allowing those inside to fire outwards, as well as having a large enough top hatch to allow one unit to fire out of it, but it does make the Chimera more vulnerable to attacks from above.
Vehicle Name: | Chimera | Main Armament: | 2x Heavy Bolter |
---|---|---|---|
Forge World of Origin: | Gryphonne IV | Secondary Armament: | Heavy Bolter of Heavy Flamer |
Known Patterns: | II-XI | Traverse: | 360 degrees |
Crew: | Commander, Gunner, Driver | Elevation: | From -8 to +25 degrees |
Powerplant: | Vulcanor 16 twin coupled multi-burn | Main Ammunition: | 1000 rounds |
Weight: | 38 tonnes | Secondary Ammunition: | 400 rounds or 10 shots |
Length: | 6.90m | ||
Width: | 5.70m | Armour | |
Height: | 3.72m | ||
Ground Clearance: | 0.45m | Superstructure: | 150mm |
Fording Depth: | {{{Fording Depth}}} | Hull: | 100mm |
Max Speed - on road | 70kph | Gun Mantlet | N/A |
Max Speed - off road: | 55kph | Vehicle Designation: | 0427-941-3062-CH124 |
Transport Capacity: | 12 | Firing Ports: | 6 (3 left, 3 right) |
Access Points: | 1 Rear | Turret: | 150mm |
Vehicle Name: | Chimera | Main Armament: | Heavy Flamer |
---|---|---|---|
Forge World of Origin: | Gryphonne IV | Secondary Armament: | Heavy Bolter or Heavy Flamer |
Known Patterns: | III-IX | Traverse: | 360 degrees |
Crew: | Commander, Gunner, Driver | Elevation: | From -8 to 25 degrees |
Powerplant: | Vulcanor 16 twin coupled multi-burn | Main Ammunition: | 20 shots |
Weight: | 38 tonnes | Secondary Ammunition: | 400 rounds or 10 shots |
Length: | 6.90m | ||
Width: | 5.70m | Armour | |
Height: | 3.72m | ||
Ground Clearance: | 0.45m | Superstructure: | 150mm |
Fording Depth: | {{{Fording Depth}}} | Hull: | 100mm |
Max Speed - on road | 70kph | Gun Mantlet | N/A |
Max Speed - off road: | 55kph | Vehicle Designation: | 0427-941-3004-CH080 |
Transport Capacity: | 12 | Firing Ports: | 6 (3 left, 3 right) |
Access Points: | 1 Rear | Turret: | 150mm |
Named Vehicle Variants
- Hellhound
- Basilisk
- Griffon
- Medusa Siege Tank
- Salamander Command Vehicle
- Salamander Scout Vehicle
- Hydra Flak Tank
- Manticore
- Trojan
- Death Strike Missile Launcher
Regiments known to contain Chimeras
- 6th Magdellan Armoured Regiment - Battle of Tsaragrad
- 18th Krieg Armoured Regiment - Barbarius Campaign
- 98th Cadian Armoured Regiment - Luxor Uprising
- 113th Cadian Mechanised Infantry Regiment - Cadian Gate garrison force
- 3rd Tallarn Armoured Regiment 'Desert Storm' - Defence of Balle Alpha (twin-linked Heavy Bolters)
- 7th Mortant Regiment 'Headhunters' - Sacking of Colonia
- Armageddon Steel Legion - Defence of Hive Infernus
- Inquisitorial Storm Troopers - Service of Ordo Malleus Inquisitor Hector Rex
- 3rd Tallarn Armoured Regiment 'Desert Storm' - Defence of Balle Alpha (Autocannon)
- 193rd Tallarn Armoured Regiment - Achernar Prime, Tymari Glacier Offensive
- 84th Mordian Armoured Regiment
- 8th Palladius Armoured Regiment 'the Warhounds' - Atria Wilderness campaign
- 81st Phyressian Armoured Regiment
- 23rd Krieg Mechanised Infantry Regiment - Cleansing of Radnar
- 527th Valhallan Infantry Regiment
Images
Chimera equipped with a Multi-laser2
Chimera equipped with an Autocannon4
Chimera equipped with twin-linked Heavy Bolters4
Chimera equipped with a Heavy Flamer4
Sources
- Codex: Imperial Guard (3rd Edition, 1st Codex)
- Codex: Imperial Guard (3rd Edition, 2nd Codex)
- Imperial Armour Volume One - Imperial Guard and Imperial Navy
- Imperial Armour: Volume 4 - The Anphelion Project
- 1 Codex: Imperial Guard (5th Edition)
- 2: Games Workshop
Grey Knights Forces | |
---|---|
Command | Supreme Grand Master • Grand Master • Brother-Captain • Brotherhood Champion • Librarian • Techmarine • Chaplain • Apothecary • Ancient |
Elites | Paladin Squad • Purifier Squad • Justicars • Dreadnought • Venerable Dreadnought |
Troops | Terminator Squad • Strike Squad • Interceptor Squad • Purgation Squad |
Vehicles | Rhino • Razorback • Land Raider • Land Raider Crusader • Land Raider Redeemer • Nemesis Dreadknight |
Aircraft | Stormraven • Stormtalon • Stormhawk • Thunderhawk |
Characters | Kaldor Draigo • Castellan Crowe • Aldrik Voldus • Arvann Stern |