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'''''Cities of Death''''' is a ''[[Warhammer 40,000]]'' expansion. It adds rules for playing in an urban environment for ''Warhammer 40,000'' 4th Edition. It deals primarily with combat in cover, combat between different heights of terrain, and objectives that are catered to an urban setting. | '''''Cities of Death''''' is a ''[[Warhammer 40,000]]'' expansion. It adds rules for playing in an urban environment for ''Warhammer 40,000'' 4th Edition. It deals primarily with combat in cover, combat between different heights of terrain, and objectives that are catered to an urban setting. | ||
==Background== | ==Background== | ||
− | Unlike the previous attempt to add urban fighting rules (''[[Codex: Cityfight]]''), these rules are designed as an add-on to the standard ''Warhammer 40,000'' rules (''Cityfight'' was essentially a separate game). These rules were first tried in the [[Chapter Approved 2003]] as part of the larger combat rule change and then later adapted to specialise in city based environments. It was essential in different aspects for the [[Medusa V]] campaign. It is eighty pages long. | + | Unlike the previous attempt to add urban fighting rules (''[[Codex: Cityfight]]''), these rules are designed as an add-on to the standard ''Warhammer 40,000'' rules (''Cityfight'' was essentially a separate game). These rules were first tried in the [[Chapter Approved 2003]] as part of the larger combat rule change and then later adapted to specialise in city-based environments. It was essential in different aspects for the [[Medusa V]] campaign. It is eighty pages long. |
==Contents== | ==Contents== | ||
Line 24: | Line 23: | ||
* Cities of Death | * Cities of Death | ||
* Defining Terrain | * Defining Terrain | ||
− | + | * Using City Ruins | |
− | * | ||
** Measuring & Movement | ** Measuring & Movement | ||
** Unit Coherency & Line of Sight | ** Unit Coherency & Line of Sight | ||
** Templates & Blast Marker Weapons | ** Templates & Blast Marker Weapons | ||
** Assaults | ** Assaults | ||
− | |||
* Organising a Cityfight | * Organising a Cityfight | ||
− | |||
* Building your City | * Building your City | ||
** Alpha- & Gamma-level Tables | ** Alpha- & Gamma-level Tables | ||
− | |||
* City Ruins | * City Ruins | ||
** Battlefield Details | ** Battlefield Details | ||
Line 41: | Line 36: | ||
** Large Buildings | ** Large Buildings | ||
** Omega-level table | ** Omega-level table | ||
− | |||
* A Cityfighting Army | * A Cityfighting Army | ||
* Modelling Details | * Modelling Details | ||
− | |||
* Cityfighting Stratagems | * Cityfighting Stratagems | ||
− | ** Key Building | + | ** Key Building stratagems |
− | ** Dirty Tricks | + | ** Dirty Tricks stratagems |
− | ** Armoury | + | ** Armoury stratagems |
− | ** Obstacles | + | ** Obstacles stratagems |
− | ** Deployment | + | ** Deployment stratagems |
− | |||
* Cityfighting Missions | * Cityfighting Missions | ||
** Mission Special Rules | ** Mission Special Rules | ||
− | |||
* Special Missions | * Special Missions | ||
* Designing New Missions | * Designing New Missions | ||
Line 62: | Line 53: | ||
* Hades Hive | * Hades Hive | ||
* Terrain Summary Table | * Terrain Summary Table | ||
− | + | * Cityfighting Modelling | |
− | * Cityfighting | ||
** Stratagems | ** Stratagems | ||
− | ** Converted Buildings as | + | ** Converted Buildings as stratagems |
− | ** Armoury | + | ** Armoury stratagems |
− | |||
* Other Terrain Types | * Other Terrain Types | ||
* Basing Your Models | * Basing Your Models | ||
Line 76: | Line 65: | ||
===Related Articles=== | ===Related Articles=== | ||
* ''[[Codex: Cityfight]]'' | * ''[[Codex: Cityfight]]'' | ||
− | + | {{ArmyBooks}} | |
[[Category:Codices and Rulebooks]] | [[Category:Codices and Rulebooks]] | ||
[[de:Städte in Flammen]] | [[de:Städte in Flammen]] |
Revision as of 05:53, 25 February 2013
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Cities of Death is a Warhammer 40,000 expansion. It adds rules for playing in an urban environment for Warhammer 40,000 4th Edition. It deals primarily with combat in cover, combat between different heights of terrain, and objectives that are catered to an urban setting.
Background
Unlike the previous attempt to add urban fighting rules (Codex: Cityfight), these rules are designed as an add-on to the standard Warhammer 40,000 rules (Cityfight was essentially a separate game). These rules were first tried in the Chapter Approved 2003 as part of the larger combat rule change and then later adapted to specialise in city-based environments. It was essential in different aspects for the Medusa V campaign. It is eighty pages long.
Contents
- Introduction
- Playing a Cityfight
- Cityfighting in the 41st millennium
- Cities of Death
- Defining Terrain
- Using City Ruins
- Measuring & Movement
- Unit Coherency & Line of Sight
- Templates & Blast Marker Weapons
- Assaults
- Organising a Cityfight
- Building your City
- Alpha- & Gamma-level Tables
- City Ruins
- Battlefield Details
- Construction Tips
- Large Buildings
- Omega-level table
- A Cityfighting Army
- Modelling Details
- Cityfighting Stratagems
- Key Building stratagems
- Dirty Tricks stratagems
- Armoury stratagems
- Obstacles stratagems
- Deployment stratagems
- Cityfighting Missions
- Mission Special Rules
- Special Missions
- Designing New Missions
- Dheneb Capitalis
- Battle for Polia
- The Palace of Thorns
- Hades Hive
- Terrain Summary Table
- Cityfighting Modelling
- Stratagems
- Converted Buildings as stratagems
- Armoury stratagems
- Other Terrain Types
- Basing Your Models
- A Converted Cityfighting army
- Ork City
- Imperial City
Related Articles
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