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Cities of Death

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Summary

Cities of Death is a Warhammer 40,000 expansion. It adds rules for playing in an urban enviornment.

Unlike the previous attempt to add urban fighting rules (Codex:Cityfight), these rules are designed as an add-on to the standard Warhammer 40,000 rules (Cityfight was essentially a separate game).

Contents

  • Introduction
  • Playing a Cityfight
  • Cityfighting in the 41st millennium
  • Cities of Death
  • Defining Terrain
  • Listing City Rules
    • Measuring & Movement
    • Unit Coherency & Line of Sight
    • Templates & Blast Marker Weapons
    • Assaults
  • Organising a Cityfight
  • Building your City
    • Alpha- & Gamma-level tables
  • City Ruins
    • Battlefield Details
    • Construction Tips
    • Large Buildings
    • Omega-level table
  • A Cityfighting Army
  • Modeling Details
  • Cityfighting Stratagems
    • Key Building stratagems
    • Dirty Tricks stratagems
    • Armoury stratagems
    • Obstacles stratagems
    • Deployment stratagems
  • Cityfighting Missions
    • Mission Special Rules
  • Special Missions
  • Designing New Missions
  • Dheneb Capitalis
  • Battle for Polia
  • The Palace of Thorns
  • Hades Hive
  • Terrain Summary Table
  • Cityfigting Modeling
    • Stratagems
    • Coverted Buildings as stratagems
    • Armoury stratagems
  • Other Terrain Types
  • Basing Your Models
  • A Converted Cityfighting army
  • Ork City
  • Imperial City

Additional Information

  • Author: Andy Hoare
  • Length: 80 pages
  • Copyright: 2006 by Games Workshop Ltd.
  • ISBN: 1-84154-749-2