Open main menu

Warhammer 40k - Lexicanum β

Cluster Spines

Cluster Spines[2]

Cluster Spines are a Tyranid Biomorph that is equipped to larger Tyranid beasts such as the Tervigon and Tyrannofex.[1]

Consisting of rows of quills embedded into the carapaces of the equipped creature, these dense, hollow spines can be launched over considerable distance and explode into thousands of shards on impact. Fired into densely packed groups of enemies, these spines can saturate large areas with needle-sized slivers, making them a potent anti-infantry weapon.[1]

Sources


Tyranid Biomorphs
Melee BoneswordClaws and TeethCrushing ClawsFeeder TendrilsFeeder TentacleLash WhipRending ClawsScything TalonsSharpened ClawsTail MaceTail ScytheTusksWrecking Ball
Ranged Acid SprayBalethorn CannonBarblauncherBarbed StranglerBio-cannonBio-electric PulseBio-plasmaBio-Plasmic CannonBio-TorpedoCluster SpinesDeathspitterDevourerDrool CannonEnhanced SensesFlamespurtFlesh HooksFleshborer HiveFleshborerGrasping TongueHeavy Venom CannonImpaler CannonPyro-acid BatteryRupture CannonRipper TentaclesSeed SporeShockcannonSpike RifleSpine BanksSpinefistSpore CystsSpore Mine LauncherStinger SalvoStranglethorn CannonStranglewebTentaclidThorax SwarmToxinjector HarpoonsVenom Cannon
Armour Armoured ShellBonded ExoskeletonChitinExtended CarapaceHardened CarapaceReinforced ChitinToughened Exoskeleton
Support Abhorrent PheremonesAccelerated DigestionAcid BloodAcid MawAdaptive ExoskeletonAdrenal GlandsAdrenaline SacAdrenal WebsBio-Metallic CystBlinding VenomChameleonic SkinContainment SpinesDermic SymbiosisDynamic CamouflageEnhanced ResistanceEnhanced SensesFrag SpinesHypermetabolic AccelerationImplant AttackMembranous MobilityMetamorphic RegrowthMorphic SinewsOptic MembranesRegenerateSporemist SpinesSymbiote RippersSynaptic AugmentationSynaptic EnhancementThornbackToxic MiasmaToxin SacsVenom SacsWings