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Containment Spines

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Containment Spines are a Tyranid biomorph of curved spines displayed down the length of a Trygon Prime's body that allows the creature to contain and focus their natural build-up of electrical energy to a greater degree than a standard Trygon.[1]

Sources


Tyranid Biomorphs
Melee BoneswordClaws and TeethCrushing ClawsFeeder TendrilsFeeder TentacleLash WhipRending ClawsScything TalonsSharpened ClawsTail MaceTail ScytheTusksWrecking Ball
Ranged Acid SprayBalethorn CannonBarblauncherBarbed StranglerBio-cannonBio-electric PulseBio-plasmaBio-Plasmic CannonBio-TorpedoCluster SpinesDeathspitterDevourerDrool CannonEnhanced SensesFlamespurtFlesh HooksFleshborer HiveFleshborerGrasping TongueHeavy Venom CannonImpaler CannonPyro-acid BatteryRupture CannonRipper TentaclesSeed SporeShockcannonSpike RifleSpine BanksSpinefistSpore CystsSpore Mine LauncherStinger SalvoStranglethorn CannonStranglewebTentaclidThorax SwarmToxinjector HarpoonsVenom Cannon
Armour Armoured ShellBonded ExoskeletonChitinExtended CarapaceHardened CarapaceReinforced ChitinToughened Exoskeleton
Support Abhorrent PheremonesAccelerated DigestionAcid BloodAcid MawAdaptive ExoskeletonAdrenal GlandsAdrenaline SacAdrenal WebsBio-Metallic CystBlinding VenomChameleonic SkinContainment SpinesDermic SymbiosisDynamic CamouflageEnhanced ResistanceEnhanced SensesFrag SpinesHypermetabolic AccelerationImplant AttackMembranous MobilityMetamorphic RegrowthMorphic SinewsOptic MembranesRegenerateSporemist SpinesSymbiote RippersSynaptic AugmentationSynaptic EnhancementThornbackToxic MiasmaToxin SacsVenom SacsWings