Plasma gun
Plasma gun is a generic term for a two-handed, rifle-like, plasma based weapon used by the forces of the Imperium as well as Chaos in a support role.
Contents
Description
The weapon fires a highly energised ball of hydrogen-based plasma.[1] This plasma ball or "bolt" is accelerated through a magnetic accelerator, which upon impact with the target detonates with the power of a small sun.[1] Generally Imperial models are prone to overheating and can cause severe injury or death to the user should they experience such a meltdown. Imperial Guardsmen consider it a dubious honour to be chosen as a squad's plasma gunner for this exact reason.[2] Aesthetically they appear to be stubby and rather clunky, with a ribbed back and flared cooling vents along the front. Hydrogen flasks stick out of the butt and bottom of the weapon.[7] These flasks generally contain enough fuel for at least 10 shots before needing to be replaced.[6] Replacing these flasks is time-consuming and difficult in the best of situations.[7] Handheld plasma guns can be found throughout the Imperial war machine, from the mighty Imperial Guard to the elite Space Marines.
Other races, such as the Tau are known to employ weapons similar in function to the plasma gun such as the plasma rifle. While not as destructive as Imperial plasma weapons, the Tau equivalent is not prone to the catastrophic failures of the Imperial version.[4]
Known Plasma Gun Patterns
- MK II "Ragefire"[9]
- MK XII "Ragefire"[3]
- MK V Mars Pattern[1]
- MK 35 'Magnacore' - Cadian Issue[6]
- MK II Accatran Pattern [5]
- MK VI 'Sunwolf' Pattern[10]
- Clovis MK IV[8]
- Barrage Plasma gun
Images
- Ia5-95-krieg-plasmagun.jpg
Plasmagun[14]
Plasmagun[16]
Plasmagun[21]
Plasmagun[13]
Plasmagun[18]
Cadian Shock Trooper with Plasmagun[18]
Vostroyan Firstborn with Plasmagun[20]
Sources
- 1: Imperial Armour Volume Five - The Siege of Vraks - Part One, [Needs Citation]
- 2: Codex: Imperial Guard (5th Edition) pg. 69
- 3: Codex: Space Marines (5th Edition), [Needs Citation]
- 4: Codex: Tau Empire (4th Edition), [Needs Citation]
- 5: Imperial Armour Volume Four - The Anphelion Project pg. 136
- 6: Warhammer 40,000 4th Edition Rulebook pg. 34
- 7: Warhammer 40,000 3rd Edition Rulebook pg. 60
- 8: Rogue Trader: Into the Storm pg. 114
- 9: Imperial Armour Volume Nine - The Badab War - Part One pg. 104
- 10: Codex: Space Wolves (5th Edition) pg. 59
- 11: Warhammer 40,000 6th Edition Rulebook, [Needs Citation]
- 13: Warhammer 40,000 4th Edition Rulebook, pg. 34
- 14: Imperial Armour Volume Five - The Siege of Vraks - Part One, pg. 95
- 16: Imperial Armour Volume Eleven - The Doom of Mymeara, pg. 101
- 17: Warhammer 40,000 6th Edition Rulebook pg. 55
- 18: Warhammer 40,000: Rogue Trader, pg. 75
- 19: GW Website Imperial Guard Cadian with Plasma Gun and Meltagun
- 20: GW Website Imperial Guard Vostroyan with Plasma Gun
- 21: Warhammer 40,000: Wargear (2nd Edition), pg. 30
Uncited
Related Articles
- Plasma weapon
- Plasma pistol
- Plasma cannon
- Imperial Guard Weaponry (List)
- Space Marine Weaponry (List)
Imperial Guard Weaponry | |
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Melee Weapons | |
One-Handed Weapons | |
Two-Handed Weapons | |
Heavy Weapons | |
Grenades |