Difference between revisions of "Spire Slayer"
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− | A '''Spire Slayer''' is an animated doomsday device, designed to slaughter the population of an entire hive, built by Samech’s artisans constructed for clientele set on eliminating capital worlds. | + | A '''Spire Slayer''' is an animated doomsday device, designed to slaughter the population of an entire hive, built by Samech’s artisans constructed for clientele set on eliminating capital worlds.{{Fn|1}} |
− | Although all Slayers possess common attributes to make them fit for their purpose, no two are alike. Each one is commissioned to a particular hive’s quirks, and given a form that can easily hide on that particular world. Lastly, each blasphemous masterwork holds an empyrean-matrix that sustains a powerful bound daemon. The daemon animates the mechanical chassis, and contributes many unique and | + | Although all Slayers possess common attributes to make them fit for their purpose, no two are alike. Each one is commissioned to a particular hive’s quirks, and given a form that can easily hide on that particular world. Lastly, each blasphemous masterwork holds an empyrean-matrix that sustains a powerful bound daemon. The daemon animates the mechanical chassis, and contributes many unique and unpredictable gifts to each Slayer. It also provides a Spire Slayer with the murderous ingenuity necessary to engineer millions of deaths.{{Fn|1}} |
− | unpredictable gifts to each Slayer. It also provides a Spire Slayer with the murderous ingenuity necessary to engineer millions of deaths. | ||
− | The majority of Spire Slayers are forged in the shape of gargoyles or statuary, allowing the creator to individualise his work with a terrifying visage, and permitting it to hide in plain sight. Speed and agility are critical to a Slayer’s success so that it can work its way rapidly through the population and traverse the sprawling hivescape with ease. A slayer’s metal shell is capable of sustaining massive amounts of damage; it must be all but disintegrated before the construct ceases to function. | + | The majority of Spire Slayers are forged in the shape of gargoyles or statuary, allowing the creator to individualise his work with a terrifying visage, and permitting it to hide in plain sight. Speed and agility are critical to a Slayer’s success so that it can work its way rapidly through the population and traverse the sprawling hivescape with ease. A slayer’s metal shell is capable of sustaining massive amounts of damage; it must be all but disintegrated before the construct ceases to function.{{Fn|1}} |
− | The elegant blades and pinions adorning a Slayer’s chassis become deadly instruments of bloodshed once the daemon’s essence infuses them. Although each of these creatures relishes personal slaughter, it would only be able to kill a few million victims a year if it hunted the entire population one at a time. | + | The elegant blades and pinions adorning a Slayer’s chassis become deadly instruments of bloodshed once the daemon’s essence infuses them. Although each of these creatures relishes personal slaughter, it would only be able to kill a few million victims a year if it hunted the entire population one at a time.{{Fn|1}} |
==Activity Cycle== | ==Activity Cycle== | ||
A Spire Slayer’s activity cycle is characterised by three phases: | A Spire Slayer’s activity cycle is characterised by three phases: | ||
− | Walking: The Slayer is full of hunger and violence, but lacks the power necessary to cause mass casualties.Its strength grows as it accumulates victims. This takes anywhere from a few months to a few years as it build its power and sates its most pressing violent urges. | + | Walking: The Slayer is full of hunger and violence, but lacks the power necessary to cause mass casualties.Its strength grows as it accumulates victims. This takes anywhere from a few months to a few years as it build its power and sates its most pressing violent urges.{{Fn|1}} |
− | Culmination: In this state it is all but unstoppable, with the daemon able to power the devastating gifts imbued at its dark forging. The brand of ruin that a Slayer can wreak is as unique as the abomination itself. Mass warp incursion, plague, and seismic disasters | + | Culmination: In this state it is all but unstoppable, with the daemon able to power the devastating gifts imbued at its dark forging. The brand of ruin that a Slayer can wreak is as unique as the abomination itself. Mass warp incursion, plague, and seismic disasters are but a few examples.{{Fn|1}} |
− | are but a few examples. | ||
− | Waning: The Slayer hunts the survivors of its apocalypse. The majority of its power has been expended; it no longer possesses the omnipotence with which it attempted genocide, but it is still more than a match for even a small army of humans. Furthermore, it has forged a deep link with the hive, and as such has preternatural knowledge of every living creature in its domain. The entire cycle of murder can easily take decades, but a Spire Slayer has nothing but time and fury to expend. | + | Waning: The Slayer hunts the survivors of its apocalypse. The majority of its power has been expended; it no longer possesses the omnipotence with which it attempted genocide, but it is still more than a match for even a small army of humans. Furthermore, it has forged a deep link with the hive, and as such has preternatural knowledge of every living creature in its domain. The entire cycle of murder can easily take decades, but a Spire Slayer has nothing but time and fury to expend.{{Fn|1}} |
==Source== | ==Source== | ||
− | * | + | *{{Endn|1}}: [[Deathwatch: Mark of the Xenos]], pgs. 94-96 |
[[Category:Artificial Beings]] | [[Category:Artificial Beings]] |
Revision as of 08:18, 17 September 2017
A Spire Slayer is an animated doomsday device, designed to slaughter the population of an entire hive, built by Samech’s artisans constructed for clientele set on eliminating capital worlds.[1]
Although all Slayers possess common attributes to make them fit for their purpose, no two are alike. Each one is commissioned to a particular hive’s quirks, and given a form that can easily hide on that particular world. Lastly, each blasphemous masterwork holds an empyrean-matrix that sustains a powerful bound daemon. The daemon animates the mechanical chassis, and contributes many unique and unpredictable gifts to each Slayer. It also provides a Spire Slayer with the murderous ingenuity necessary to engineer millions of deaths.[1]
The majority of Spire Slayers are forged in the shape of gargoyles or statuary, allowing the creator to individualise his work with a terrifying visage, and permitting it to hide in plain sight. Speed and agility are critical to a Slayer’s success so that it can work its way rapidly through the population and traverse the sprawling hivescape with ease. A slayer’s metal shell is capable of sustaining massive amounts of damage; it must be all but disintegrated before the construct ceases to function.[1]
The elegant blades and pinions adorning a Slayer’s chassis become deadly instruments of bloodshed once the daemon’s essence infuses them. Although each of these creatures relishes personal slaughter, it would only be able to kill a few million victims a year if it hunted the entire population one at a time.[1]
Activity Cycle
A Spire Slayer’s activity cycle is characterised by three phases:
Walking: The Slayer is full of hunger and violence, but lacks the power necessary to cause mass casualties.Its strength grows as it accumulates victims. This takes anywhere from a few months to a few years as it build its power and sates its most pressing violent urges.[1]
Culmination: In this state it is all but unstoppable, with the daemon able to power the devastating gifts imbued at its dark forging. The brand of ruin that a Slayer can wreak is as unique as the abomination itself. Mass warp incursion, plague, and seismic disasters are but a few examples.[1]
Waning: The Slayer hunts the survivors of its apocalypse. The majority of its power has been expended; it no longer possesses the omnipotence with which it attempted genocide, but it is still more than a match for even a small army of humans. Furthermore, it has forged a deep link with the hive, and as such has preternatural knowledge of every living creature in its domain. The entire cycle of murder can easily take decades, but a Spire Slayer has nothing but time and fury to expend.[1]
Source
- 1: Deathwatch: Mark of the Xenos, pgs. 94-96