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Revision as of 04:35, 17 December 2018

Targetdrone.gif This article is about the Wars on Vigilus; for the War against the Ork Warboss known as The Beast, see War of the Beast.
War of Beasts
VigilusWar.jpg
Marneus Calgar leads an attack against Orks on Vigilus
Date 1.192.VCM - (~15.VCM) (New Style
~Early M42 (Old Style)
Location Vigilus
Outcome Ongoing
Combatants
Imperium Unaligned Invaders
Orks
Chaos
Genestealers
Eldar
Dark Eldar
Commanders
Chapter Master Marneus Calgar
Chapter Master Pedro Kantor
Iron Father Kardan Stronos
Wolf Lord Haldor Icepelt
Watch Master Gaius Acastian
Captain Jhermandes
Captain Dravastis Fane
Chapter Master Raquilon Zandtus
Olujin Khan
Master Meneraeus
Lieutenant Kodden
Governor Lucienne Agamemnus IX
Deinos Agamemnus
Pontifex Slyne Galluck
Fabricator Vosch
Magos Dalathrust
Archmagos Nesium Caldrike
Magos Dominus Ipluvius XIV
Canoness Temperance Blaise
Lord Commissar Barthold Dorst
Lord Commissar Asdan
Commissar Feodor Lasko
Tempestor Prime Liocardus
Joren Vanaklimptas
Rogue Traders Delarique du Languille
Inquisitor Frenza
Speedlord Krooldakka
Speedboss Dakkabad
Mekboss Big Tanka
Warboss Zogbag
Warboss Ogrokk Bitespider
Warboss Drogzot
Warboss Murk
Big Mek Gazrog
Big Mek Tankskrappa
Patriarch Grandsire Wurm
Broodlord Nemesis 9 Tyrantis
Primus Dethru Noan
Magus Slynte
Farseer Anvirr Keltoc
Autarch Rhyloor (KIA)
Spiritseer Qelanaris
Chaos Lord Haarken Worldclaimer
Warpsmith Tzungdan
Vannadan(KIA)
Strength
See Order of Battle See Order of Battle
Casualties
At least several billion (both military and civilian)[3b] Heavy Ork
Heavy Genestealer
Moderate Eldar
Unknown Dark Eldar
Unknown Chaos

The War of Beasts is the term for the ongoing conflict on the Imperial World of Vigilus.

Overview

Vigilus is a word situated within the Nachmund Gauntlet and one of the few passages through the Great Rift. As such, the planet has become strategically vital for the Imperium and has become a target for a wide number of its enemies.[1]

Phase One

The First Phase of the War on Vigilus

The Speedwaaagh!

The first major threat to Vigilus came shortly after the formation of the Great Rift in the form of the Speedwaaagh!, a large Ork Waaagh! led by powerful Speed Freeks. The attack came as Vigilus itself was wracked by nightmares, riots, and bizarre celestial events all in association with the Rift's birth. The Ork fleet was literally spat out from the Rift seemingly at random and had not decided on any particular planet to conquer itself.[3a]

With the rift scrambling the planet's Astropaths and Psykers no foresight of the disaster had been foreseen, and the Ork fleet easily punched through Vigilus' naval cordon then crash-landed its ships in the great deserts between Hivesprawls. Those that were protected by bubble-like forcefields survived, but many Ork ships simply crashed and burned. However these surviving ships became the heart of newly erected Ork scrap-cities from which the Greenskins have used to plague Vigilus since. Reeling from the formation of the Great Rift, the defenders of Vigilus did not act as these cities were being constructed. When all the preparations were complete, the Ork Speedboss Krooldakka emerged at the head of a massive armada of Bikes, Trukks, and Wagons.[3]

At first the Orks were stymed by the bastion-class force fields that surrounded each Vigilus hivesprawl, which resulted in the greenskins simply resorting to raiding caravans that braved the deserts or battling and racing one another in a vast dust storm known as the Vhulian Swirl. But after the Great Rift grew, Warp Storms washed over Vigilus that caused the force fields to fail. It took mere hours for the Orks to swarm into each city and were on the verge of overwhelming the Imperial Guard, Sister of Battle, and Mechanicum defenders. Even the bio-dome sprawl of Mortwald was overrun and its rejuvenat complexes and forests ransacked.[3a]

The Pauper Princes

In 210.33 pevio in the new Imperial dating system a clutch of Genestealers was sent from Chancer's Vale by the Genestealer Cult known as the Pauper Princes. Only one managed to make it to Vigilus, but it was able to secrete itself in the caverns beneath Megaborealis and spread its influence. Over the ensuing years it became a Genestealer Patriarch known as Grandsire Wurm as its cult grew in size and strength.[3a]

Centuries later when the Orks began to ravage Vigilus it triggered the Genestealer Cult into a premature uprising. The Cultists refused to see their years of subterfuge and infiltration wasted due to the reckless greenskins. They staged insurrections within every Hivesprawl of Vigilus and thanks to the coordination of Grandsire Wurm were able to conduct synchronized ambushes across the planet. In Dirkden's Hivesprawl, the Pauper Princes base of power, the Cultists outnumbered the faithful and had little problem establishing a power base and having their subverted PDF regiments gain access to Mechanicus controls that allowed them to shut down the sprawl's force field. The Imperium thought this to be a mere glitch, but panic nonetheless ensued and the Orks took opportunity to attack Dirkden.[3a]

Using their pet officers and Guardsmen the Cult then manipulated 4,000 soldiers into marching into the wastes before some 15,000 Orks, assuring them they would be withdrawn once the force fields were back up. Simultaneously, the Cultists staged an uprising in Dirksden's primary Hive and defenseless the government easily fell. They subsequently raised the force fields suddenly, trapping the Guardsmen outside to meet their end at the hands of the Orks. Many of the untainted managed to flee Dirksden as it fell, unwittingly bringing many hidden Genestealer Cultists with them to nearby Hivesprawls. Meanwhile, at Oteck Hivesprawl, the Pauper Princes struck hard as the Cult desired its plentiful water. Despite bitter fighting, the Pauper Princes were able to seize control of Oteck's water supply and corrupted it with their genetic taint.[3a]

The response of the Imperial government on Vigilus to the Genestealer Uprising was slow, and they simply dismissed the attacks as the acts of criminals that would soon be dealt with by the Adeptus Arbites. Instead, they focused their attention on shoring up their defenses and reinforcing their own positions. This allowed Vigilus' industry to effectively grind to a halt due to the cessation of export and resource convoys, a problem compounded by constant Ork raids in the wastelands. During the Battle for the Seeping Delta a force of Mechanicus Skitarii battled in rivers of industrial runoff, with both sides inflicting millions of casualties on the other. The Mechanicum only won the battle when Fabricator Vosch set the delta alight with a 600-strong Kataphron Breachers attack, burning both sides.[3a]

It was then that the first Space Marines arrived on Vigilus in the form of the Iron Hands and their Successor Chapter the Brazen Claws. Originally en route to the Stygius Crusade, they redirected their efforts after learning the crisis for their Mechanicum allies. The Iron Hands and Brazen Claws were led by Kardan Stronos, the de facto Chapter Master of the Iron Hands, who launched a Drop Pod landing in the fringe metropolitan zones of every remaining Imperial Hivesprawl but quickly making towards Megaborealis. Expecting to find Orks, instead they encountered mostly Genestealers. The Imperial Guard and Sister of Battle forces that had attempted to counter these incursions usually had their convoys swallowed by massive sinkholes before being torn apart by the Genestealer monstrosities below. With much of Vigilus' air support focused on the Orks, the Genestealers were able to gain a substantial foothold within many Hivesprawls.[3a]

By this point, the Space Wolves under also Haldor Icepelt arrived on Vigilus several months after the Iron Hands and set about cleansing Oteck Hivesprawl of xenos infestation. The Wolves hardly communicated with the Iron Hands at all, and like the rest of the Space Marines didn't even bother to send representatives to speak with Vigilus' ruling council.[3b]

The Battle of Megaborealis

At the Mechanicum Stronghold of Megaborealis, the commanding Magos Dominus of Hive Scelerus Ipluvius XIV was distracted by his studies and overly confident in his own defenses, allowing a team of Ork Kommandos to infiltrate and find a weak point in the Hivesprawl's force fields. What followed was a massive Ork Speedfreak attack. Ipluvius XIV's cogitator froze under the pressure and the leaderless Skitarii were assailed by not just the Orks but also by Genestealer Cultists of the Claw of the Thirsting Wyrm who simultaneously rose up under the leadership of Slygaxx the Prophet. The Cultists were able to steal Vortex Missiles and detonate them in the hivesprawl center, wiping out much of the assets of the defenders such as the Warlord Titan Dominus Rex. By now Archmagos Nesium Caldrike had Ipluvius XIV put into stasis and took his place. Proving a decisive commander, he was able to coordinate with the Iron Hands Kaargul Clan to stall the Genestealer momentum after bitter fighting.[3b]

By now, the Imperial Guard had undertook a large scale counterattack in cooperation with Valkyrie and Vendetta squadrons of the Imperial Navy. Most of the missions involved escorting fuel and supply convoys to beleaguered outposts but were ultimately aiming to reinforce Megaborealis. The Guard armored convoys of Leman Russ Battle Tanks and Chimeras reaped a heavy toll on the Orks they met thanks to artillery support. However this served to only attract more Ork Speed Freaks and overwhelmned the Imperial Guard formations by weight of numbers. At the Battle of Mourning Gorge the 121st Goliath Armoured Battle Group was destroyed by the Ork Speedster Fragbad Squigbiter after he set off after he recklessly assailed a Deathstrike Missile with Stikkbombs. The battle ensured that nearby Storvhal would be encircled and a vital Imperial supply route was cut.[3b]

New Landfalls

By 2.230 post, the cramped slums of Hivesprawl Dontoria were already under the pressure of unknown raiders on its lowest depth (which would eventually be revealed as Dark Eldar). Compounding this problem, they received reports of an unknown vessel inbound. Despite being fired upon by the defending anti-aircraft batteries the ship managed to crash into Dontoria's center, unleashing the Gellerpox Infected into its overcrowded sprawls. However what followed next was even worse, as a detachment of Death Guard emerged in the Infected wake. Though the local Tempestus Scions of the 98th Lamdic Oxen and Arbitrators were able to contain the Infected, they were quickly overwhelmed by the Chaos Space Marine assault. Facing defeat the Tempestor Naiod ordered the lower levels fire-bombed within a two mile radius. The pitiless act seemed to work and the 98th withdrew. However shortly after a strange plague broke out across the districts of Dontoria, and it became clear that the Imperials had failed to contain Nurgle's followers. Despite the warnings of the Rogue Trader Delarique du Languille, who had experience with such plagues, the Aquilarian Council was slow to respond.[3b]

Meanwhile while en route to Vanatis IX, Marneus Calgar of the Ultramarines received a dream-vision from the astral projection of Chief Librarian Tigurius. The vision included an order from Roboute Guilliman that he could not allow Vigilus to fall under any circumstance. The trip to Vigilus proved arduous for the Ultramarines despite the mental guidance of Tigurius in place of Navigators who would have gone insane attempting to locate the world. Several Epistolaries with Tigurius nonetheless died during the ritual but it was successful in bringing the Ultramarines to Vigilus in a timely manner.[3b]

The Ultramarines quickly landed throughout Vigilus, with Calgar himself making landfall at Saint Haven to meet with the Aquilarian Council. Upon entering the chamber Calgar immediately sensed many of the Imperial bureaucrats to be Genestealer Cultists and had his accompanying Marines swiftly execute them. Calgar disbanded the council and instead ushered in the Vigilus Senate in its place.[3b]

Battle for Oteck Hivesprawl

The Space Wolves were busy with their own engagement in Oteck Hivesprawl, attempting to regain control of the precious water supply from Genestealer forces. As they battled in the streets the 14th Vigilant 'Mourning Stars' Artillery Regiment turned upon the Space Wolves, revealing themselves to be under the control of the Genestealers. They toppled city-sized structures on top of the Wolves with demolition charges, trapping them with waves of Genestealer monstrosities. Though many were dead, the Wolves were not yet defeated and they used their keen hunting senses and wolf-like sense of smell to track the xenos leaders in the darkness. After a gruelling hunt bereft with many ambushes and traps, the Wolves cornered the Claws of the Thirsting Wyrm and assailed them with the Redemptor Dreadnought Asger the Frozen. As the Genestealers died they set off new explosives, but Haldor resolved to turn this into an advantage. He ordered to his brothers above to find caches of explosives and detonate them at a set time, collapsing vast chunks of the city below into the polluted water and preventing the spread of its infected taint.[3b]

Phase Two

The 2nd Phase of the War on Vigilus

Saim-Hann

Meanwhile on the Eldar Craftworld of Saim-Hann the Farseer Anvirr Keltoc convinced the Seer Council that the fate of Vigilus, which had some import to the future of the Eldar, could be shifted by the assassination of a single Tzeentchian Chaos Cult leader known as Vannadan the Firebrand. Keltoc foresaw his final plan, to trigger a magma eruption in Storvhal to cause a chain reaction under Saint's Haven, wiping out Vigilus' war council.[3c]

The Seer Council of Saim-Hann agreed to give Keltoc aid in the form of a strike force under Autarch Rhyloor and Spiritseer Qelanaris. Using divination to avoid the nearby Dark Eldar by Vigilus subterranean Webway Gate, the Eldar made haste for where Keltoc had foreseen Vannadan would be preaching. Striking swiftly and without mercy, Vannadan and his followers were massacred. But despite their swift action, the Imperials had received reports of the Eldar's arrival. Not knowing the situation, they assumed the xenos were the same Dark Eldar that had been raiding them throughout the war and were now engaged in open massacres of the citizenry. Within minutes of the Eldar attack, a strike team of 47th Antrell Lions Stormtroopers were inbound.[3c]

Upon arriving the Stormtroopers immediately attacked the Eldar despite attempts by Qelanaris to explain the situation. Autarch Rhyloor was swiftly struck down and Qelanaris and the survivors withdrew, vowing revenge. Qelanaris managed to retrieve Rhyloor and his fallen comrades Spirit Stones and upon his return to Saim-Hann had him imbued in a Wraithbone shells. When Qelanaris returned, he did so at an army of both living and dead Wraith Constructs.[3c]

Carnivals of Pain

As the Imperial pursued the Craftworld Eldar, their Dark Eldar kin continued their hit-and-run raids across the planet. Their raids on Hyperia and Oteck hivesprawls were such harrowing and spectacular affairs that they became known as feared as the Carnivals of Pain. The Dark Eldar force included not just Kabalite troops but also Wych Cults and Haemonculi creations. At the head of the Dark Eldar force was the Haemonculi Coven of The Altered. The Altered were out for revenge against the sons of Ultramar after being defeated by Roboute Guilliman in a past engagement during the Indomitus Crusade. During their raids, the Dark Eldar managed to capture entire squads of Ultramarines and haul them off to Commorragh.[3c]

Dontoria Firewall

In Dontoria, the Primaris Space Marine Chapter Necropolis Hawks had arrived were now working closely with Rogue Trader du Languille in trying to contain the Gellerpox infected. Meanwhile the Crimson Fists under Captain Jhermandes worked with the Iron Hands to construct the ultimate barrier against the plague. At the decommissioned Litmus Dock, the Necropolis Hawks and Crimson Fists fought through Chaos Mutant horrors. Following the Iron Hands instructions, the Crimson Fists used the Hellhounds of nearby Vigilant Guard to set fire to the Hivesprawl's promethium pipelines, creating a literal firewall around the infected zone.[3c]

Mortwald

Since the fall of the Oteck Water supply, the precious resource was becoming even scarcer on Vigilus. Dontoria was now in danger of losing its own water supply, Lake Dontor, which was now under constant vigil due to threats of contamination. Even worse, Calgar's Vigilus Senate had still not yet rediscovered the Death Guard that had made planetfall. But water was not the only scarce resource, on the false continent of Mortwald much of the planet's food and medicine was produced but with the Orks and Genestealers now threatening it production was running dry and the common people were paying the price. However Mortwald was defended by scores of veteran Guardsmen from the Ventrillian Nobles to the Vostroyan Firstborn to even now-refugee Cadian Shock Troopers under the command of Deinos, the Governor's own brother.[3c]

Thus when the Mortwald came under attack, Deinos' trench network held fast and gunned down many Orks. Well-coordinated withdrawals and kill-zones further hindered the Greenskin advance. For weeks, the Orks could not penetrate Mortwald's defenses. The Guardsmen proved equally adept at handling Genestealer uprisings in the Ejecta Districts. Lord Deinos preached the mantra which now became the rallying cry of the defenders - Mortwald would not fall. The situation for the defenders improved drastically when the Imperial Fists 5th Company under Captain Dravastis Fane arrived via aircraft and improved upon its already formidable defensive network. Ork Stompas soon emerged by their hundreds, causing Fane to fallback to higher ground before counterattacking. Shortly after loyalist Knights from Dharrovar under Joren Vanaklimptas as well as those from House Terryn arrived to further reinforce Mortwald's defenders.[3c]

The charge that came next was the stuff of legends, with the Knights of Dharrovar and Terryn making a headlong attack into the Stompa horde. Deinos reinforced them further with the Reaver Titan Heresiums Bane. However just as the Orks broke the Imperials halted their attack despite the fanatical zeal of Joren's Knights, insisting that the people of Mortwald came first. What followed next was an Ork attack every few days which was quickly driven back. Yet with each passing week, these attacks grew more and more formidable and returned with larger and larger machines of war. Soon enough, the Orks were appearing at Mortwald with machines the size of Reaver Titans. It was then that Fane made his final decision and ordered that the Ork factories churning out these monstrosities be shut down. With that, Fane led a Knight and Titan assault into the wastelands to seek out the Greenskin factories.[3c]

At the Battle of Tanka Spill, Dharrovar Knights assaulted a sizable Ork scrap city to the east of Mortwald, approaching from the nearby trench network and under the cover of a dust storm. Charging headlong into the Ork lines, the Knights confused the xenos with some wanting to engage the Knights now behind them and others now wanting to keep charging at the foes ahead. The accompanying Warhound Titans took advantage of this disarray to decimate the xenos. After destroying the identified Ork factories, the Knights and Titans were ordered by Fane to withdraw. However they refused the order, and instead took the fight further into the next scrap city. There they killed thousands of Orks before being encircled.[3c]

The Space Marines did not leave the reckless Knights to their fate, with Fane leading an airborne assault alongside the White Scars under Olujin Khan and a Ravenwing strikeforce under Meneraeus. Supported by Imperial Navy bombers, the Space Marines quickly closed on the Knights location within the Scrap cities. Olujin's squadrons of Stormtalon Gunships mapped out approaches to the blind spots of Ork air defenses and strike into the heart of the settlement and destroyed their heavy artillery. Without artillery support, White Scars and Ravenwing bikers cut through the Ork ranks to aid the beleaguered Knights. It was at this point in the battle that the Ravenwing force broke off from the engagement and made straight for the Vhulian swirl. With half of their strike force gone in a matter of seconds, the White Scars found themselves on the verge of being overwhelmed by the growing Ork assault. Faced with no other option, Olujin Khan ordered a retreat. Unknown to all except the Unforgiven, the Dark Angels had abandoned the war effort for now to serve their own purpose.[3c]

Battle for the Aqua Meteoris

Back at Megaborealis, the Imperials were largely regaining control under Mechanicum and Space Marine assaults. The Astartes would spearhead the assaults, and the Mechanicum would follow in their wake and deal with what was left. The Mechanicus used xenos-identifying technology to find Genestealer nests and force the Pauper Princes to fallback. A month after the arrival of the Iron Hands, the Genestealer Cultists were now being forced to wage a guerrilla war.[3c]

However the situation was different in the Stygian Spires region, where the Genestealer Primus Dethru Noan still had significant holdings and had devised a plan to attack the Stygian Spires which controlled the asteroid water mining operations of Megaborealis. Noan was a rationalist more than a fanatic, and knew that the Mechanicum could be starved of water without this source. Entrusting the Genestealer Magus Slynte, Noan was even able to secure the agreement of Grandsire Wurm, who agreed to lead the assault himself. In a devastating shock assault from the Spire's lowest levels led by the Genestealer Patriarch and swarms of purestrain Genestealers, the initial Skitarii defenders of Stygian Spires were quickly overwhelmed and overrun. Grandsire Wurm and his purestrain Genestealers then climbed through the water pipes of the spire for a full day, enduring the constant battering pressure to emerge on the other side. With most of the Skitarii below, the top levels of the water plant were quickly taken by the Patriarch.[3d]

Phase Three

The 3rd Phase of the War on Vigilus

Despite the violence and bloodshed, Calgar's Vigilus Senate was largely managing the war effort on Vigilus well and the populace was beginning to feel as if they could win back the planet. This was in spite of Calgar's decision to abandon Dirkden after the Chapter Master had judged the situation there as currently unwinnable. He undertook a massive withdrawal of Dirkden's civilian populace, using the Crimson Fists as a screen to hold off Krooldakka's Orks.[3d]

A New Threat

The new enemy to threaten Vigilus was first seen in the form of strange Vox emissions and ghosts. The Great Rift above Vigilus seemed to blacken. Psykers reported that the Emperor's Tarot was reporting the same card every reading, that of the Daemonblade crossed with the Herald of Darkness and the Knight of the Abyss. Reports of abductions and bizarre monsters in the upper spires became abundant. Those sent to investigate the latter claim were never seen again. Only the Tzeentchian Chaos Cultists recognized these signs for what it truly was: that a Chaos invasion was imminent.[3d]


By this point the Vigilus Senate had grown alarmed by the increasing activity of aerial creatures in the highest spires of Vigilus. Inquisitor Frenza of the Ordo Malleus translated the mumbling of comatose Imperial Psykers confirmed that they spoke in the black tongue of Chaos, pronouncing the arrival of a Dark King. It soon became clear to Calgar that Chaos was emerging above Vigilus itself. Soon enough the foes above Vigilus were identified as Chaos Raptors, Heldrakes, and Warp Talons scouting ahead of their main force. The leader of this blasphemous army was none other than Haarken Worldclaimer, known as the Herald of the Apocalypse. Worldclaimer announced his arrival by broadcasting his daemon-linked box network across the entire planet, reaching the minds of every living soul on Vigilus. He proclaimed that Vigilus now belonged to Abaddon the Despoiler and he would soon be there to claim it in person. As Calgar gathered an emergency meeting of the Vigilus Senate to confront this new threat, a massive Heldrake crashed through the Senate spire's glass ceiling. Calgar was saved by his Victrix Guard.[3d]

Far to the south, Thousand Sons Rubicae squads were discovered among the ruins of Kaelac's Bane, infiltrating the Oteck Hivesprawl's force-field during a routine shutdown to cause havoc inside the Imperial lines. Under Lord Commissar Barthold Dorst led an armored assault to try and repel the Rubicae, but were unable to deal with their warpfire weaponry. Meanwhile at Mortwald, a new Gellerpox Outbreak erupted and the elites of of the Hivesprawl shut themselves inside their spires with all the food and water they could find. Abandoned and without food or drink, the workers of Mortwald slowly died over the ensuing months. The Chaos and Genestealer forces took advantage of this act, spurring the desperate workers into uprisings against Imperial authority. Amid all this, the vox traffic of Vigilus was overwhelmed by the cries and suffering of atrocities that were yet to pass but would soon be upon them.[3d]

And the worst has yet to come.[3d]

Order of Battle[3c]

Imperium

Invaders

  • Orks
    • Fort Dakka - Forces of Speedlord Krooldakka
    • Tanka Spill - Forces of Mekboss Big Tanka
    • Drogzot's Crater - Forces of Big Mek Drogzot
      • Mekanik Stormboyz - 22 mob-hordes
      • Richgit Drukk's Speedsin Supastarz - 17 speed mobs
      • Drogzot's Grave Raidaz - 12 Mobs
      • Big Rigg's Tanka Crawlaz - 53 Battle Tankas
      • Duffa's Goff Rokkers - 1 Kill Mob
    • Runthive - Forces of Ogrokk Bitespider
    • Mekstop City - Forces of Big Mek Lugnatz
      • Lugnatz' Blitza Boys - 8 Battlewagon mobs
      • Da Kogtribe Grindaz - 33 scrapper mobs
      • Da Skrapyard Dogz - 12 scrapper mobs
      • Kommander Grokker's Ladz fer Hire - 12 mercenary mobs
      • Grokker's Tankmurkz - 2 mechanized mobs
      • Stormboss Stampskull's Skyburna Korps - 12 Mobs
      • Drokk's Rivet Krew - 1 Speed Mob
    • Gork's Landing - Forces of Big Mek Zogbag
    • Da Wheel Hub - Forces of Big Mek Tankskrappa
      • Tramskrappa's Dread Mob - 54 Super-heavy walkers
      • Da Wheelboss Mekmob - 2 speed mobs
      • Speedsta Bosskult - 12 speed mobs
      • Murk's Squigz-on-da-move - 1 speed mob auxilia
      • Boss Dekkit's Blitz Brigade - 1 Battlewagon Mob
      • Da Great Gargant Gorzilla - 1 Mega-Gargant
    • Rakkuk's Mekmaze - Forces of Big Mek Rakkuk
      • Rakkuk's Speed Freek Eleet - 44 Speed Mobs
      • Nakkadakk's Doom Skwadron - 31 Flyboy sky mobs
      • Warhog's Dakka-planes - 12 Flyboy sky mobs
      • Lockjaw's Blastamob - 1 speed mob
      • Boss Shokk's Shokkaboyz - 1 speed mob
      • Krogskukk's boyz - 1 kill mob
    • Skumtown - Forces of Mad Goff Murk
      • Deffstompa's Goff Krushas - 41 mobs
      • Da No-mess Kill Krew - 11 mobs
      • Da Black Axes - 19 mobs
      • Da Heavy Triggaz - 8 mobs
    • 'Hurrikane Rekk - Forces of Bad Mek Ragzakka
      • Da Lootin Pillagers - 3 Loota hordes
      • Da Nikkin' Flingaz - 3 grot hordes
      • Da Swirlygig Riders - 2 Loota hordes
      • Da Bigmob Burnkrew - 3 Burna hordes
      • Krogzak's Burnaz - 1 kill mob
      • Da Pyro-Mekaniak Speedaz - 1 speed mob
      • Da Big Gutz - 14 super-heavy walkers
  • Genestealer Cults
    • Megaborealis
      • Clergy of Piston's Hollow - 1 sub-sect
      • Guardians of the Brood Cathedrum - 1 sub-sect
      • Lurkers in the Oil - 1 sub-sect
      • Sumpswimmers - 4 claws
      • Sons of Azmadiah - 2 Claws
      • The Dynasty Beneath - 4 brood cycles
      • Nameless Creepers - 2 brood cycles
      • Lineage of Ghent - 1 brood cycle
      • Heralds of the Bladed Cog - 2 brood cycles
      • Claws of Magnar Tertius - 2 brood cycles
      • Devoted Sons (Yorl Krassus) - 3 brood cycles
      • The Writhing Wyrm - 3 brood cycles
    • Dirkden
      • Grand Throng of Horga Threnst - 1 sub-sect
      • Flock Beneath - 1 sub-sect
      • Halfbrothers - 1 sub-sect
      • Guardians of the Non-Hive - 1 subsect
      • New Brood Brothers (Undervigilants) - 2 regiments
      • Lost Generation - 3 Regiments
      • Achillan Seekers - 1 Regiment
      • Untold Grandchilder - 2 brood cycles
      • Doting Daughters - 2 claws
      • Rescalid Sewerlings - 3 claws
      • Shadowed Coil - 3 claws
      • Subskein Skitterlings - 3 claws
    • Dontoria
      • Dontorian Ur-Dynasty - 1 sub-sect
      • Cultist Imperial Guard - 12 Regiments
      • Lake Dontor Underlings - 1 sub-sect
      • Children of the Great Choke -1 sub-sect
      • Vostoyev Subsprawlers - 6 brood cycles
      • Pravdus Truthsayers - 1 brood cycle
      • Grodholev Subsprawlers - 6 brood cyckes
      • Litmus Dock Workers' Union 282 - 2 claws
      • Missionary Point Recidivists - 1 claw
      • Guardia Periphery Ex-Proctors - 2 claws
      • Deltarian Broodsurgers - 4 claws
      • Munitorum Delverkin - 2 claws
      • Hallordwight Ghouls - 2 claws
    • Oteck
      • Greigan Hollow 12th Reserve - 4 brood cycles
      • Oteck Vigilid 9th Militarum - 9 Regiments
      • Agamemnus Hollow 2nd reserve - 6 brood cycles
      • Mysandren Hollow 18th Reserve - 2 brood cycles
      • Mogadon Neophyte Cavalcade - 2 claws
      • Ostveer Remainder - 2 claws
      • Turingsbane Data Recovery Squadron - 8 Claws
      • Domastren Juvesect - 2 claws
      • Siltid River Patrol - 9 claws
      • Symphall District Enigmas - 9 claws
      • The Thirsting Wyrm - 1 claw
    • 'Mortwald
      • Floraquarian Sect - 1 sub-sect
      • Electros Undercrawlers - 1 sub-sect
      • Djodrolev Ever-faithful - 1 sub-sect
      • Immortalis Spireguard - 6 brood cycles
      • Rejuvenis Youthstealers - 1 brood cycle
      • The Ageless Wyrm - 2 claws
      • Catacean Sappers - 1 claw
      • Trenchcrawlers - 10 claws
      • Biosantic Aberrants - 1 claw
    • Hyperia
      • Glatchian Grandchilder - 2 brood cycles
      • Magentine Stainclaws - 3 brood cycles
      • Dubchec Cleanser Corps - 5 brood cycles
      • Industrial Enclave 15/BZ - 1 claw
      • Van Gollick Tarmacadians - 12 claws
      • Fotwall Infiltrators - 10 claws
      • Dust-dock Scour Detail - 2 claws
      • Macroyard Worker Detail 742 - 1 claw
    • Storvhal Cult Elements
      • Hekatorian Burnskins - 2 sub-sects
      • Colossid Caldera-Crawlers - 2 brood cycles
      • Phaestos Mountaineers - 5 brood cycles
      • Spawn of Mother Magma - 1 claw



Sources