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[[Image:Zoat.jpg|thumb|right|300px|Zoat known as [[Archivist (Zoat)|The Archivist]]{{Fn|10}} ]]
'''Zoats''' were a centauroid [[alien]] race, introduced in the original Warhammer 40,000 [[Warhammer 40,000: Rogue Trader|Rogue Trader rulebook]] as a slave race of the [[Tyranid]]s, and were available as mercenaries in [[Eldar]] pirate groups. They appeared only in [[First Edition]].
+
'''Zoats''' are a centauroid, engineered slave race of the [[Tyranids]], whose stocky build better enables them for ground combat{{Fn|1}} and their advanced intellect allow them to act as ambassadors.{{Fn|4}} Despite Zoats being bio-constructs of the Tyranids, should a Zoat somehow escape the influence of the [[Hive Mind]], it may escape or rebel against the [[Tyranids]] and pursue their own agendas.{{Fn|1}}
  
==Inspiration and etymology==
+
==Overview==
[[Image:zoat flamer.jpg|thumb|237px|A Zoat carrying a [[flamer]] and [[power fist]]]]
+
It was initially believed{{Fn|17}} that the Zoats were an engineered slave race of the [[Tyranids]]{{Fn|1}}, known as [[bio-constructs]]{{Fn|2}}. Like other bio-constructs, such as the [[Genestealers]] and [[Grabber-Slashers]], the Zoats were created to fulfill a particular purpose. In the case of the Zoats, it is to communicate with alien creatures so that they may act as ambassadors and information gatherers{{Fn|2}}, and to generally subvert other species to bring them under Tyranid control.{{Fn|6}} Zoats are also speculated to have been created purely for combat, as their stocky builds easily enable them to perform under atmospheric conditions, unlike the space-faring Tyranids.{{Fn|1}} Zoats are probably an ancient strain of bio-construct, as their six-limbed structure is shared with Tyranids and Genestealers. Their form is likely derived from the native creatures of the lost Tyranid homeworld in whatever remote galaxy thy originated from.{{Fn|5}}
  
Zoats were introduced in Warhammer 40,000's first edition rulebook as a part of the Tyranid army. They are described as one of the Tyranids' genetically engineered slave races, and fulfilled for the Tyranids the role of warrior. In game terms, any Tyranid force had to have at least half its numbers made up by Zoats. Although naturally a psychic race, they could not develop psychically under Tyranid dominance.
+
Although they are a slave race, Zoats occupy important positions within the [[Hive Fleets]], with certain individuals gaining great power. However, Zoats are known to rebel against the [[Tyranids]], though rarely. The rarity of these rebellions is due to the Tyranids secreting a special slave-hormone, which suppresses the Zoats' natural sense of independence. However, renegade Zoats do exist throughout the galaxy, either having broken away from the Hive Fleets, or become lost during scouting missions and have broken away from the influence of the Tyranid slave hormone.{{Fn|1}} Zoats who have broken away are able to develop independent civilizations and even strong psychic powers. Approximately half of renegade and independent Zoats will develop psychic powers. Independent Zoat civilizations are very diverse, with small groups isolated from each other on widely scattered planets.{{Fn|1}} Other Zoats may find themselves employed as mercenaries, however rare. Eldar pirates favour Zoat mercenaries, due to Eldar antipathy to [[Orks]] and due to finding humans irksome. These mercenary Zoats, whether abandoned or escaped by or from their Tyranid masters, have little choice but to fight for whoever pays best and complains least.{{Fn|3}}
  
Zoats were not popular and did not survive into the game's second edition.
+
Despite their brutish nature,  they are a highly intelligent, technologically advanced species capable of manipulating other life forms through a combination of arcane devices and skilled subterfuge. If the Zoats are working to some inscrutable common agenda, the actions of each specimen keep any such plan a mystery; each appears to serve only their own ends. All that seems to link their actions is a recurrent interest in obtaining rare technological artefacts.{{Fn|10}}
  
== History ==
+
==Physiology and Biology==
In 3rd edition's background, the Zoats were revisited, if only in a background story about their extinction.
+
Zoats are centauroid, with two muscular rear sets of limbs to provide locomotion. The two manipulative and strong frontal limbs provides Zoats the means to wield a variety of weapons. Zoats may subsist on anything, but their largely subsist on a daily diet of three reconstituted proteins based on woven biscuits called Zoatibix.{{Fn|1}} Only their upper arms are used to carry things; the lower two limbs are used for movement and have horny toes like that of a rhino's.{{Fn|4}} Zoats also have tremoundously strong and thick horny skin{{Fn|5}}, which may actually be worn as armour by other species.{{Fn|15}} Zoats make use of all manners of bio-technology to survive in diverse environments throughout the galaxy, including augmentations to their metabolic and muscoskeletal systems. Atomospheric breather masks and synthetic organs are also used to enable digestion of alien proteins.{{Fn|10}}
  
Once the most common of the [[Tyranid]]s' many specially engineered slave races, Zoats were unlike most of the Tyranids' assimilated worker-creatures, having independent thinking, and were therefore often used by Tyranids as a type of ambassador. Hence it was Zoats that were the first members of the Tyranid race to make contact with the [[Imperium of Man]]. Retrospective accounts talk of a race, assumed to be Zoats, having first made contact with the Imperium as early as [[M38]] as their fleet of semi-organic spacecraft attempted to enter Imperial Space, claiming they were escaping slavish oppression. It is clear that via their initial contact the Zoats did not declare their true intentions, nor the true intentions of their masters.
+
The specially developed minds of the Zoats allow them communicate with alien creatures. Their minds are capable of tremendous leaps of logic and are capable of quickly mastering new languages, so that they better serve the purposes of the Tyranid [[Hive Mind]].{{Fn|4}} Zoats are remarkably charismatic, being able to convey more meaning in a look or gesture than a native species can mange in a sentence.{{Fn|6}} The Zoats are completely independent-minded much like their Tyranid masters, however a special slave-hormone secreted by the Tyranids suppress the Zoats' natural sense of independence. This same hormone also suppresses the psychic talent that approximately half of Zoats may develop.{{Fn|1}}
  
Alternatively, it is possible that as the [[Hive Fleets]] evolved more, the Zoats became a less useful tool, their free thoughts an undesired quality. Many of the Zoats, sensing that they were soon to reach the end of their helpfulness to their brutal masters, staged a rebellion. It quickly was crushed, and the rebel Zoats were soon purged from the [[Hive Mind]]'s forces. Those who survived fled ahead of the main Hive Fleets, and made up that first fleet, and were soon trapped between their former masters and their new aggressors who saw them as an invading force. Being warlike by nature, they typically reacted in kind, and so ultimately allied themselves against the Imperium regardless.
+
==Technology==
 +
Zoats are a highly intelligent and technologically advanced species, capable of manipulating other life forms through arcane devices and subtefuge. While the agenda and true nature of the Zoats remains inscrutable, the common link between their actions is their recurrent interest in obtaining technological artefacts.{{Fn|10}} Besides the technological artefacts they may acquire or craft, Zoats may also make use of Tyranid bio-weaponry.{{Fn|1}}
  
Eventually, as Tyranids became a more common sight in the galaxy after the invasion of [[Hive Fleet Behemoth]], Zoats were no longer seen outside the ranks of the Tyranids. Their sightings became less and less frequent, and they appear to have been entirely absent from [[Hive Fleet Leviathan]]. If the only Zoats to have entered the Galaxy were those of the initial fleet, known as [[Colossus (Hive Fleet)|Colossus]], then their absence can be explained, as the last known vessel of that fleet was destroyed above Zorastra in 226.[[M39]], after the fleet provoked the [[Zorastra-Attila war]].
+
The Zoats rely on bio-technology to survive in diverse environments across the galaxy, using all manner of augmentations to support their metabolic and musculoskeletal systems. From atmospheric breather masks to synthetic organs that enable the digestion of alien proteins, these diverse enhancements are added to and upgraded throughout a Zoat’s long lifespan. Most terrifying of these technologies are the psychic resonators through which the Zoats communicate, allowing them to implant messages directly into the minds of others. Combined with their manipulative talents, these devices enable Zoats to install themselves as ambassadors, power brokers and data traders at the lawless frontiers of Imperial space. Even in places where Imperial authority is stronger, Zoats have been known to spread their influence by proxy, weaving webs of coercion until they have given themselves considerable power.{{Fn|10}}
  
== Physiology and biology ==
+
==Recent History==
Zoats were built for combat, having a more centaur-like appearance then the rest of the Tyranids, standing on four legs with their two fore-limbs acting as stocky arms. Zoats also differ from other Tyranids physically, as they do not have an exoskeleton but instead have thick scaly skin as bodily protection. Overall they stand taller than a man, and are extremely muscular, being more than a match for most in combat. They are also proficient in ranged combat, and have access to a number of weapons and are equally deadly with each. One weakness they do suffer is their inability to breathe all but the most specific atmospheres; this is the reason that Zoats almost always are seen wearing respiratory masks.
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A Zoat was encountered by a squad of [[Imperial Fists]] aboard a [[Tyranid]] [[Hive Ship]] of [[Hive Fleet Kraken]]. The Zoat attempted to persuade the [[Space Marines]] of the virtues of the [[Hive Mind]] and to impede their progress into the Hive Ship. When its attempt at subterfuge failed, it immediately charged the Imperial Fists squad before being killed.{{Fn|16}}
  
Zoats have highly-developed brains, meaning they do not require the control of the Hive Mind, and are therefore capable of travelling far beyond its range. Nevertheless, like Tyranids, Zoats have strong inherent psychic powers, chiefly telepathy. Their powers differ from other Tyranids, though, as they are capable of communicating to members of other races via their telepathy. They seem incapable of communicating verbally.
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The Zoat-like [[Colossus (Hive Fleet)|Colossi]] of [[Colossus (Hive Fleet)|Hive Fleet Colossus]] were first reported to have have entered the [[Galaxy]] from the [[Eastern Fringe]]{{Fn|13}}, and in late [[M38]] was sighted in the [[Ultima Segmentum]] and as far into the galaxy as the [[Segmentum Tempestus]].{{Fn|11}} Claiming to be escaped slaves of some unknown oppressor, these Colossi were unique in their ability to communicate telepathically and arm themselves with [[Biomorph|Tyranid weaponry]], albiet with great pain. Due to their frequent contact with other alien races and their attempts to settle into Imperium space, the Colossi were declared Xenos Horribilis in the early 39th millennium.{{Fn|11}} The Colossi eventually turned upon Imperial forces and were supposedly destroyed in 226.[[M39]] at the end of the [[Zorastra-Attilla Wars]]{{Fn|8}} or during the [[Helican Crusade]], but there are rumours that it has risen once more.{{Fn|12}} In 897.M41, [[Space Wolves]] engaged this [[Hive Fleet]] as it attacked the civilized world of [[Thressiax]].{{Fn|14}}
  
== Technology ==
+
In [[M42]], Zoats had been all but absent from the galaxy for generations.{{Fn|15}} However, a Zoat known as [[Archivist (Zoat)|The Archivist]] appeared to Imperial agents aboard the space station [[Precipice]], where its residents gathered for expeditions to the [[Seventh Blackstone Fortress]]. Presenting itself as a data trader, the Archivist offered to help quell a constantly shifting region of the [[Blackstone Fortress]] known as the [[Seethe]]. There, the Archivist identified an ancient Zoat spacecraft and an ancient Zoat relic known as the [[Grayl Intulia]]. Once it collected a large personal cache of artefacts, the Archivist abandoned its fellow explorers trapping them in the Blackstone Fortress. It now roams the galaxy as a free agent, salvaging relics amidst the anarchy in the age of the [[Great Rift]].{{Fn|10}}
Zoat technology seems to be a very unusual cross between symbiotic, organic devices and entirely mechanical devices. They are able to both carry living weapons, such as the [[Fleshborer]] and [[Bonesword]], and more standard mechanical weapons, such as the [[flamer]] and [[missile launcher]] at the same time. Their spacecraft also displays this odd mixture, being partially organic, in that they are conch-like and grown, but also inanimate, in that they are formed from stone rather than the bone-like material Tyranid ships are made from.
 
  
A possible reason for this is their independence from the Tyranid race as a whole and need to be able to interact with the universe around them without the influence of the Hive Mind. Either way, their dependence on non-organic technology is now complete, as all Zoats appear to have to wear respirator masks.
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==Notable Zoats==
 +
*[[Archivist (Zoat)|The Archivist]]{{Fn|10}}
 +
*[[Forerunner|The Forerunner]]{{Fn|17}}
 +
 
 +
 
 +
==Images==
 +
<center><gallery>
 +
Zoat1sttyr.jpg|A Zoat carrying a [[flamer]] and [[power fist]] (1st Edition)
 +
Image:ZoatBF.jpg|Zoat miniature from [[Warhammer Quest: Blackstone Fortress|Blackstone Fortress]] (2019) {{Fn|9}}
 +
Image:ZoatsRogueTrader.jpg|Zoats seen in [[Warhammer 40,000: Rogue Trader|Rogue Trader]]{{Fn|1}}
 +
Image:Xenos6thEdition.jpg|[[6th Edition]] Xenos artwork, Zoat to upper left{{Fn|7}}
 +
</gallery></center>
 +
 
 +
==Trivia==
 +
{{Trivia}}
 +
*The protein-rich biscuits that constitute the Zoat diet are known as ''Zoatibix''{{Fn|1}}, which is likely a pun of the protein-rich British breakfast cereal known as [[Wikipedia:Weetabix#Oatibix|Oatibix]].
 +
 
 +
===Notes===
 +
*The [[Zorastra-Attilla Wars]] between the Colossi and the Imperium is likely alluding to Zoats, as the name of the war can be abbreviated to '''Zoat Wars'''.
  
 
==See also==
 
==See also==
* [[Species of Tyranid]]
+
*[[List of sentient species]]
 +
*[[Species of Tyranid]]
 
*[[Colossus (Hive Fleet)]]
 
*[[Colossus (Hive Fleet)]]
* [[Zoats miniatures]]
+
*[[Zoats miniatures]]
  
== Sources ==
+
==Sources==
*[[Warhammer 40,000: Rogue Trader]], by [[Rick Priestley]]
+
*{{Endn|1}}: [[Warhammer 40,000: Rogue Trader]], pgs. 202-203
*[[Warhammer 40,000 Chapter Approved - The Book of the Astronomican]]
+
*{{Endn|2}}: [[White Dwarf 97 (UK)]], pg. 57 — ''Space Zoats''
*[[Advanced Space Crusade (Board Game)]]
+
*{{Endn|3}}: [[Warhammer 40,000 Chapter Approved - The Book of the Astronomican]], pg. 101 — ''Eldritch Raiders - Eldar Pirates''
*[[Codex: Tyranids (2nd Edition)]], by [[Phil Kelly]] and [[Andy Chambers]]
+
*{{Endn|4}}: [[Advanced Space Crusade (Board Game)]], pgs. 57-59
 +
*{{Endn|5}}: [[Tyranid Attack (Board Game)]], pgs. 18-20
 +
*{{Endn|6}}: [[White Dwarf 145]], pg. 43
 +
*{{Endn|7}}: [[Warhammer 40,000 6th Edition Rulebook]], pg. 198
 +
*{{Endn|8}}: [http://web.archive.org/web/20080411104249/uk.games-workshop.com/tyranids/forgotten-fleets/6/ Tyranid Forgotten Fleets - Collosus], Wayback Machine Archive 2008.04.11 (site accessed 2010.05.27)
 +
*{{Endn|9}}: [https://www.warhammer-community.com/2020/01/24/from-aelves-to-zoats-previews-from-lvogw-homepage-post-1fw-homepage-post-1/ Warhammer Community: From Aelves to Zoats – Previews from LVO (posted January 24 2020)] (last accessed 1/24/2020)
 +
*{{Endn|10}}: [[White Dwarf 452]], pgs. 46-48
 +
*{{Endn|11}}: [[Codex: Tyranids (4th Edition)]], pg. 25
 +
*{{Endn|12}}: [[Codex: Tyranids (5th Edition)]], pg. 31
 +
*{{Endn|13}}: [[Warhammer 40,000 5th Edition Rulebook]], pg. 166
 +
*{{Endn|14}}: [[Codex: Space Wolves (5th Edition)]], pg. 19
 +
*{{Endn|15}}: [[Warhammer 40,000: Gladius - Relics of War]] - ''Zoat Hide Jerkin''
 +
*{{Endn|16}}: [[Space Marine (Novel)]], Chapter 20
 +
*{{Endn|17}}: [https://www.warhammer-community.com/2020/03/24/blackstone-fortress-return-of-the-zoatgw-homepage-post-4/ Warhammer Community: Blackstone Fortress – Return of the Zoat (Posted on 24/03/2020)] (Last accessed on 24 March 2020)
  
 
[[Category:Minor Alien Species and Factions]]
 
[[Category:Minor Alien Species and Factions]]
 
[[Category:Troops (Tyranids)]]
 
[[Category:Troops (Tyranids)]]
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[[de:Zoat]]
 
[[de:Zoat]]
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[[fr:Zoat]]

Latest revision as of 11:50, 15 April 2024

Zoat known as The Archivist[10]

Zoats are a centauroid, engineered slave race of the Tyranids, whose stocky build better enables them for ground combat[1] and their advanced intellect allow them to act as ambassadors.[4] Despite Zoats being bio-constructs of the Tyranids, should a Zoat somehow escape the influence of the Hive Mind, it may escape or rebel against the Tyranids and pursue their own agendas.[1]

Overview

It was initially believed[17] that the Zoats were an engineered slave race of the Tyranids[1], known as bio-constructs[2]. Like other bio-constructs, such as the Genestealers and Grabber-Slashers, the Zoats were created to fulfill a particular purpose. In the case of the Zoats, it is to communicate with alien creatures so that they may act as ambassadors and information gatherers[2], and to generally subvert other species to bring them under Tyranid control.[6] Zoats are also speculated to have been created purely for combat, as their stocky builds easily enable them to perform under atmospheric conditions, unlike the space-faring Tyranids.[1] Zoats are probably an ancient strain of bio-construct, as their six-limbed structure is shared with Tyranids and Genestealers. Their form is likely derived from the native creatures of the lost Tyranid homeworld in whatever remote galaxy thy originated from.[5]

Although they are a slave race, Zoats occupy important positions within the Hive Fleets, with certain individuals gaining great power. However, Zoats are known to rebel against the Tyranids, though rarely. The rarity of these rebellions is due to the Tyranids secreting a special slave-hormone, which suppresses the Zoats' natural sense of independence. However, renegade Zoats do exist throughout the galaxy, either having broken away from the Hive Fleets, or become lost during scouting missions and have broken away from the influence of the Tyranid slave hormone.[1] Zoats who have broken away are able to develop independent civilizations and even strong psychic powers. Approximately half of renegade and independent Zoats will develop psychic powers. Independent Zoat civilizations are very diverse, with small groups isolated from each other on widely scattered planets.[1] Other Zoats may find themselves employed as mercenaries, however rare. Eldar pirates favour Zoat mercenaries, due to Eldar antipathy to Orks and due to finding humans irksome. These mercenary Zoats, whether abandoned or escaped by or from their Tyranid masters, have little choice but to fight for whoever pays best and complains least.[3]

Despite their brutish nature, they are a highly intelligent, technologically advanced species capable of manipulating other life forms through a combination of arcane devices and skilled subterfuge. If the Zoats are working to some inscrutable common agenda, the actions of each specimen keep any such plan a mystery; each appears to serve only their own ends. All that seems to link their actions is a recurrent interest in obtaining rare technological artefacts.[10]

Physiology and Biology

Zoats are centauroid, with two muscular rear sets of limbs to provide locomotion. The two manipulative and strong frontal limbs provides Zoats the means to wield a variety of weapons. Zoats may subsist on anything, but their largely subsist on a daily diet of three reconstituted proteins based on woven biscuits called Zoatibix.[1] Only their upper arms are used to carry things; the lower two limbs are used for movement and have horny toes like that of a rhino's.[4] Zoats also have tremoundously strong and thick horny skin[5], which may actually be worn as armour by other species.[15] Zoats make use of all manners of bio-technology to survive in diverse environments throughout the galaxy, including augmentations to their metabolic and muscoskeletal systems. Atomospheric breather masks and synthetic organs are also used to enable digestion of alien proteins.[10]

The specially developed minds of the Zoats allow them communicate with alien creatures. Their minds are capable of tremendous leaps of logic and are capable of quickly mastering new languages, so that they better serve the purposes of the Tyranid Hive Mind.[4] Zoats are remarkably charismatic, being able to convey more meaning in a look or gesture than a native species can mange in a sentence.[6] The Zoats are completely independent-minded much like their Tyranid masters, however a special slave-hormone secreted by the Tyranids suppress the Zoats' natural sense of independence. This same hormone also suppresses the psychic talent that approximately half of Zoats may develop.[1]

Technology

Zoats are a highly intelligent and technologically advanced species, capable of manipulating other life forms through arcane devices and subtefuge. While the agenda and true nature of the Zoats remains inscrutable, the common link between their actions is their recurrent interest in obtaining technological artefacts.[10] Besides the technological artefacts they may acquire or craft, Zoats may also make use of Tyranid bio-weaponry.[1]

The Zoats rely on bio-technology to survive in diverse environments across the galaxy, using all manner of augmentations to support their metabolic and musculoskeletal systems. From atmospheric breather masks to synthetic organs that enable the digestion of alien proteins, these diverse enhancements are added to and upgraded throughout a Zoat’s long lifespan. Most terrifying of these technologies are the psychic resonators through which the Zoats communicate, allowing them to implant messages directly into the minds of others. Combined with their manipulative talents, these devices enable Zoats to install themselves as ambassadors, power brokers and data traders at the lawless frontiers of Imperial space. Even in places where Imperial authority is stronger, Zoats have been known to spread their influence by proxy, weaving webs of coercion until they have given themselves considerable power.[10]

Recent History

A Zoat was encountered by a squad of Imperial Fists aboard a Tyranid Hive Ship of Hive Fleet Kraken. The Zoat attempted to persuade the Space Marines of the virtues of the Hive Mind and to impede their progress into the Hive Ship. When its attempt at subterfuge failed, it immediately charged the Imperial Fists squad before being killed.[16]

The Zoat-like Colossi of Hive Fleet Colossus were first reported to have have entered the Galaxy from the Eastern Fringe[13], and in late M38 was sighted in the Ultima Segmentum and as far into the galaxy as the Segmentum Tempestus.[11] Claiming to be escaped slaves of some unknown oppressor, these Colossi were unique in their ability to communicate telepathically and arm themselves with Tyranid weaponry, albiet with great pain. Due to their frequent contact with other alien races and their attempts to settle into Imperium space, the Colossi were declared Xenos Horribilis in the early 39th millennium.[11] The Colossi eventually turned upon Imperial forces and were supposedly destroyed in 226.M39 at the end of the Zorastra-Attilla Wars[8] or during the Helican Crusade, but there are rumours that it has risen once more.[12] In 897.M41, Space Wolves engaged this Hive Fleet as it attacked the civilized world of Thressiax.[14]

In M42, Zoats had been all but absent from the galaxy for generations.[15] However, a Zoat known as The Archivist appeared to Imperial agents aboard the space station Precipice, where its residents gathered for expeditions to the Seventh Blackstone Fortress. Presenting itself as a data trader, the Archivist offered to help quell a constantly shifting region of the Blackstone Fortress known as the Seethe. There, the Archivist identified an ancient Zoat spacecraft and an ancient Zoat relic known as the Grayl Intulia. Once it collected a large personal cache of artefacts, the Archivist abandoned its fellow explorers trapping them in the Blackstone Fortress. It now roams the galaxy as a free agent, salvaging relics amidst the anarchy in the age of the Great Rift.[10]

Notable Zoats


Images

Trivia

  • The protein-rich biscuits that constitute the Zoat diet are known as Zoatibix[1], which is likely a pun of the protein-rich British breakfast cereal known as Oatibix.

Notes

  • The Zorastra-Attilla Wars between the Colossi and the Imperium is likely alluding to Zoats, as the name of the war can be abbreviated to Zoat Wars.

See also

Sources