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Agri-World

An Agri-World (Agricultural World or Farming Planet) or α-class (alpha class) is one devoted to food production. The majority of its surface is given over to producing food for other worlds reliant on such imports - the food itself forms part of the planet's required tithe. Governors of such planets are required by the Adeptus Terra to protect the harvest and meet the quotas places on them. Often inter-commander rivalry leads to attempts to destroy or steal crops and livestock and then blaming them on pirates or raids.[1]

Worlds with 850 parts per 1000 of the planet's surface covered with crop cultivation, hydroponics, animal fodder or animal husbandry are classed as Argi-Worlds. The population usually ranges from between 15,000 to 1,000,000 - which is widely spread across the planet. The tithe grade of such worlds range from Exactis Prima to Exactis Particular.[2]


Overview

Despite Imperial propaganda, Agri-Worlds are harsh polluted environments that require back-breaking labor. A passage from the Lords of Silence described the process of creating and maintaining an Agri-World:[8]

All agri worlds are of similar size, located in similar orbital zones within their void systems and subject to specific exposure to a prescribed spectrum of solar radiation. Their soils have to be within a tight compositional range, and they have to be close to major supply worlds.

The Imperium is not a gentle custodian of such places. After discovery of a candidate planet, the first fifty years are spent in terraforming according to well-worn Martian procedures. All pre-existing life is scrubbed from the rocks, either by the application of controlled virus-chewers or by timed flame-drops. The atmosphere is regulated, first through the actions of gigantic macro-processors and thereafter by a land-based network of control units, more commonly referred to as command nodes. Weather, as least as generally understood, disappears. Rainfall becomes a matter of controlled timing, governed by satellites in low orbit and kept in line by fleets of dirigibles. The empty landscape is divided up into colossal production zones, each patrolled by crawlers and pest-thopters. Millions of base-level servitors are imported, kept at the very lowest level of cognitive function but bulked up by a ruthless level of muscle-binders.

Soon after this process completes, every agri world looks exactly the same – a flat, wind-rummaged plain of high-yield crops swaying towards the empty horizon. A person could walk for days and never see a distinctive feature. Not that anyone sane would choose to walk in such places – the industrial fertiliser dumps are so powerful that they turn the air orange and make it impossible to breathe unfiltered. A single growing season exhausts the soil completely, requiring continual delivery of more sprays of nitrates and phosphates, all delivered from the grimy berths of hovering despatch flyers. The entire world is given over to a remorseless monoculture, with orthogonal drainage channels burning with chem-residue and topsoil continually degrading into flimsier and flimsier dust.

But that doesn’t matter. A planet can be driven like this for thousands of years before it eventually keels over and becomes a death world. The quality of the crops gets steadily worse, but the quantity can be sustained almost indefinitely, assuming that supply lines are maintained and imports remain consistent. At the end of every season, the great harvester leviathans are stoked up and dragged from their pens and let loose on the grey fields, smokestacks belching and tracked undercarriages sinking deep. These massive creatures of high-sided metal and intricate pipework, the smallest of which are a hundred metres long, crawl across the blasted prairies, sucking up every last speck of pallid grain and piping it directly to antiseptic internal hoppers. Feed-landers come down from high flight, dock with the still-trundling leviathans and extract the raw material, from where it is taken into the city-sized processor vats, blasted with antibiotics, smashed, burned, crushed, then stamped and packaged. Once ready for transport, containers are dragged up into orbit aboard swell-bellied landers, ready for transfer to the void-bound mass conveyers, which deliver the refined product to every starving hive world and forge world in their long circuits.

There is a quaint tradition in the various propaganda departmentos of the Administratum of marketing agri worlds as quasi-paradises, free of the squalor and overcrowding of a standard urban station, and full of bucolic ease. Vid-cards are dropped into communal hab-warrens, extolling the virtues of a life lived outdoors with the sun on your back and a ruddy-faced boy or girl – subject to preference – by your side. In reality, life on an agri world is as unrelenting, back-breaking and monotonous as the vast majority of other Imperial vocations. There are no trees laden with glossy fruit, only kilometre after kilometre of hissing corn.

There are no gentle strolls under the warming sun, only punishing work details in rad-suits, leaning into the dust-laden winds that howl around the equator with nothing to halt their rampage. Once the new arrivals have made planetfall and found this out, it is too late. Crew transports arrive on agri worlds full and leave empty. There is a saying among the indentured workers – you come for the soil, you end up part of it.

Notable Agri-Worlds

Planet name Segmentum Sector Subsector System Population Notes
Aegis Unknown Unknown Unknown Unknown Unknown
Barbarossa IV Segmentum Solar Unknown Unknown Unknown Unknown The Black Templars hold - Barbarossa Keep is located there.
Bellis XIV
[Needs Citation]
Unknown Unknown Unknown Unknown Unknown
Boonhaven[4] Segmentum Pacificus [4] Unknown Unknown Cabulis System[4] Unknown
Candau (former) Ultima Unknown Unknown Unknown Unknown Now - Dead World
Cassell Unknown Unknown Unknown Unknown Unknown
Chiros Segmentum Tempestus Unknown Unknown Unknown Unknown
Colcha Segmentum Pacificus Unknown Unknown Unknown Unknown
Curwen Unknown Unknown Unknown Unknown Unknown
Cyrus Vulpa Segmentum Obscurus Calixis Sector Golgenna Reach Unknown Unknown
Danik's World (former) Unknown Unknown Unknown Unknown Unknown Now - War World, Ice World
Delta Arbuthnot Unknown Unknown Unknown Unknown Unknown
Dennar IV[6] Unknown Unknown Unknown Unknown Unknown
Dentor[7] Unknown Unknown Unknown Unknown Unknown One of the main food supplier of Agripinaa forge world[7]
Dinorwyc Cluster Segmentum Obscurus Cadian Sector Unknown Unknown Unknown
Dreah Segmentum Obscurus Calixis Sector Markayn Marches Dreah System Unknown
Durer Segmentum Obscurus Scarus Ophidian Subsector Unknown Unknown
Eden Prime Unknown Unknown Unknown Unknown Unknown
Eireius (former) Unknown Unknown Unknown Unknown None Also former Jungle World, now - Dead World
Epirus[5] Segmentum Tempestus Orpheus Sector Unknown Unknown Unknown
Erinia (former) Unknown Unknown Unknown Unknown None Now - Dead World
Euthenia XX Unknown Unknown Unknown Unknown Unknown
Gehöft (former) Unknown Unknown Unknown Unknown None Now - Dead World
Gheistos (former) Unknown Unknown Unknown Unknown None Now - Dead World
Gravalax Ultima Segmentum Unknown Unknown Unknown Unknown
Gruss Segmentum Obscurus Calixis Sector Unknown Modren’s Realm Unknown The planet of the Vir Modren Rogue Trader Realm
Hagia Segmentum Pacificus Sabbat Worlds Unknown Unknown Unknown
Hamooth Unknown Unknown Unknown Unknown Unknown
Hesiod's Wake Segmentum Obscurus Calixis Sector Hazeroth Abyss Unknown Unknown
Hilarion Segmentum Obscurus Calixis Sector Hazeroth Abyss Unknown Approximately 750,000,000 Also - Feudal World
Iax
(former)
Ultima Segmentum Unknown Ultramar Iax System Unknown Now - Death World. Also - former Paradise World
Iesta Veracrux Unknown Unknown Unknown Unknown Unknown
Iocanthos Segmentum Obscurus Calixis Sector Golgenna Reach Unknown 5,000,000,000
Jouran V Unknown Unknown Unknown Jouran System Unknown
Jumael IV Unknown Unknown Unknown Unknown Unknown
Kabaal II
[Needs Citation]
Unknown Unknown Unknown Unknown Unknown
Kataris (former) Segmentum Obscurus Unknown Unknown Unknown None Now - Dead World
Khai-zhan Segmentum Obscurus Cadian Sector Unknown Unknown 4 million roughly
Kurkaris Unknown Crucis Unknown Unknown Unknown
Malvolion (former) Unknown Unknown Unknown Unknown None Now - Dead World
Marunda II Unknown Unknown Unknown Unknown Unknown
Masali Ultima Segmentum Unknown Unknown Unknown Unknown
Orbel Quill Segmentum Obscurus Calixis Sector Malfian Subsector Unknown Unknown
Pavar V Unknown Unknown Unknown Unknown Unknown
The Pearl Moon Segmentum Obscurus Calixis Sector Markayn Marches Unknown 3,500,000 Human and Abhuman Also - an Ocean World
Percipre Segmentum Obscurus Calixis Sector Hazeroth Abyss Unknown Unknown
Peridos Segmentum Obscurus Unknown Unknown Diamor System Unknown
Phagir (former) Segmentum Obscurus Calixis Sector Hazeroth Abyss Unknown Unknown Now - Dead World
Picus Unknown Unknown Orar Subsector Unknown Unknown
Porozh Unknown Unknown Unknown Unknown Unknown
Quintarn Ultima Segmentum Unknown Unknown Unknown Unknown
Rashad Prime Unknown Unknown Unknown Unknown Unknown Also - War World and Industrial World
Regulus Segmentum Obscurus Calixis Sector Hazeroth Abyss Unknown Unknown Also - War World and Industrial World
Rynn's World Ultima Segmentum Loki Sector Unknown Rynnstar System Unknown
Samax IV
(Agra "The Emperor's Garden")
Unknown Unknown Unknown Samax System Unknown, but low
Sameter Segmentum Obscurus Scarus Sector Helican Subsector Gudrun System Unknown
San Leor Ultima Segmentum Unknown Unknown Unknown Unknown
Saras VII Segmentum Pacificus Saras Sector Unknown Unknown Unknown
Sharlor Unknown Unknown Unknown Unknown Unknown
Siculi Segmentum Obscurus Calixis Sector Adrantis Subsector Tephaine System Unknown
Sigma-Agrius Segmentum Obscurus Agrippina Sector Unknown Unknown Unknown Populated by Ratlings
Silvanos II
[Needs Citation]
Unknown Unknown Unknown Unknown Unknown
Solshen XIX Segmentum Solar Unknown Unknown Unknown Unknown
Sondheim V (former) Unknown Unknown Unknown Unknown None Now - Destroyed
Sovven (former) Ultima Unknown Corvus Sub-Sector Unknown ~1,000 Now - Dead World
Spectoris Segmentum Obscurus Calixis Sector Drusus Marches Unknown Unknown Also - Ocean World
Squire's Rest (former) Ultima Segmentum Unknown Sanctus sub-sector Unknown Unknown, formerly - 10,000,000 Now - Ork World
Stygian Prime Segmentum Obscurus Calixis Sector Hazeroth Abyss Stygian System Unknown
Sulyvan (former) Ultima Segmentum Jericho Reach Acheros Salient Alphis Minor Unknown Now - Daemon World
Tarentus Ultima Segmentum Unknown Unknown Unknown Unknown
Tarrenhorst (former) Unknown Unknown Unknown Unknown Unknown Now - Dead World
Tarsis Ultra (former) Ultima Segmentum Unknown Unknown Tarsis Ultra System 60,000,000 Now - Dead World
Tephaine Minor Segmentum Obscurus Calixis Sector Adrantis Subsector Tephaine System Unknown
Thantus X (former) Unknown Unknown Unknown Unknown Unknown Now - Ork World
Torian Segmentum Obscurus Unknown Chinchare Unknown Unknown
Tsade II Segmentum Obscurus Calixis Sector Josian Reach Tsade System Unknown
Ulthor[7] Unknown Unknown Unknown Unknown Unknown One of the main food supplier of Agripinaa forge world[7]
Vallenin Unknown Unknown Unknown Unknown Unknown
Verdan III
[Needs Citation]
Unknown Unknown Unknown Unknown Unknown
Victrix Sonora Segmentum Solar Unknown Unknown Unknown Unknown
Yayor[7] Unknown Unknown Unknown Unknown Unknown One of the main food supplier of Agripinaa forge world[7]

Masali, Quintarn and Tarentus form the group of planets called the 'Three Planets' in Ultramar, all of which are desert worlds. They are all classed as agri-worlds because of vast horticultural cities and moisture traps spread across the surface as well as bio-domes under which grow highly fertile forests. They are highly successful at producing vast amounts of food.[3]

Sources