Armageddon Ork Hunters
The Armageddon Ork Hunters are elite warriors that were formed after the Second War for Armageddon. They specialise in jungle warfare and are stationed in Cerbera base, and fight deep in the equatorial jungles between Armageddon Prime and Armageddon Secundus which have become infested with thousands of Feral Orks who have plagued the Imperial forces incessantly.
Ork Hunter soldiers are savage warriors and in their short history have already earned themselves a fearsome reputation. Squads need to operate in isolation for many weeks in the jungle and frequently return to Cerbera base with grisly trophies taken from the Orks they have slain. These trophies often take the form of Ork "teef" necklaces and skulls as well as more mundane items like glyphs and Stikkbombz. In addition to his normal equipment every Ork Hunter also carries a 'scalper', a huge machete-like weapon that can be used to decapitate an Ork with one blow. Their feral appearance and coarse manner has led to the Ork Hunters being regarded as little better than the Orks they hunt and earned them the enmity of many regiments stationed on Armageddon.
After the Second War for Armageddon, the long process of rebuilding Armageddon's infrastructure began. Although the Ork armies had been defeated, due to their reproductive nature, spores were emitted into the jungles, which grew into fully fledged Orks. The leader of the ruling council of Armageddon, General Kurov, led several campaigns of extermination to destroy infestations across the planet, as well as on the nearby Ice World of Chosin. The Imperial forces involved suffered very heavy casualties and many units were reduced to below a tenth of their operational strength. Kurov then made an excellent decision and merged the remaining soldiers into the special Ork Hunter units, making full use of their Ork hunting skills. This meant that soldiers from many different worlds and cultures were mixed together. Though they couldn't understand each other's languages it worked surprisingly well as the missions required little communication. The Feral Orks they encountered were adept at fighting in the jungles and were difficult to bring to a decisive battle. The Ork Hunters therefore built Cerbera Base in the middle of the jungle which provided them with a forward base from which they could plan their assaults and build training facilities. The extreme heat and tough regime soon earned it the nickname Hell Town.
The Ork Hunters not only hunt Orks, but are trained in various different methods of warfare, including demolition, escape and evasion, survival and intelligence work. The trainees were expected to become masters of their weapons and techniques, and those who survived (for the mortality rate was alarmingly high), they received the metal pin of the Ork Hunters, an Ork Skull emblem. From this they have derived their name, the 'Skull Takers'.
It is well known the savage and brutish nature of the Ork hunters is a point of contention with other, more cleancut and traditional regiments of the Imperial Guard. The 'Battle of Hell Town', between the Ork hunters and the Pyran Dragoons is a well-known example of how hot tempers can run between the two groups.
The Ork Hunters were bolstered by three regiments of Catachan Jungle Fighters. Despite the rivalry between these two groups, the Ork Hunters need as many reinforcements as they can get.
- White Dwarf #264 (UK), pgs. 62-65