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The Blood Angels were the IX Legion of the original Space Marine Legions under their Primarch Sanguinius. They are particularly well known for their bloodthirsty nature in battle. They are also one of the most long-lived Chapters, and have a refined aesthetic sense.
|Marine||Basic Data||Chapter Symbol|
The Homeworld of the Blood Angels is the planet Baal and its two moons are, Baal Primus and Baal Secundus - from which the Blood Angels take their new recruits. The Blood Angels' Primarch Sanguinius fell upon Baal Secundus after he and his brother Primarchs were scattered across the galaxy. In ancient days Baal and its moons had earth-like atmospheres. Baal itself was always a world of red rust deserts, but its moons were close to paradises. As the Dark Age of Technology ended in the Age of Strife, civil war erupted between the world and its colonised moons, leading to the nuclear devastation of the planets. Baal Secundus has since been a nuclear-blasted desert world with deadly levels of radiation. This forced the world's human tribes to build cumbersome radiation suits in order to survive. Mutants were once rife upon the world, frequently at war with the remaining pure humans for dominance of the planet.[Needs Citation]
The Blood Angels were created from the genetic material of their Primarch Sanguinius. As with all of the Primarchs, Sanguinius was genetically engineered to be a supreme super-soldier but was cast into the warp during his infancy along with his brothers, and found on the nuclear-blasted moon of Baal Secundus. Sanguinius was affected by the warp, and when he was found by one of the few unmutated human tribes on Baal, he had a pair of angelic wings growing from his back. As he matured quickly, he was able to use his superhuman powers and abilities to unite the humans of Baal against the mutants and become their leader.[Needs Citation]
When the Emperor found Baal in his search for the twenty Primarchs, Sanguinius immediately recognized him for who he was and bent down on his knee, pledging his service. In this, Sanguinius was one of the few Primarchs who did not challenge the Emperor upon their reunion. The Emperor then took Sanguinius and a number of his best warriors and placed him in command of the Blood Angels Space Marine Legion.
Doctrine and Record
- Conflict on Murder - Blood angels Marines fought on the planet named One-Forty-Twenty, aka "Murder" against the arachnoid race dubbed "Megarachnids".
The Horus Heresy
In an attempt to divide those loyalist legions he could not sway to Chaos, Horus dispatched them to the farthest reaches of space, where they unwittingly walked in traps of his and his masters devising. The Blood Angels mission to the Signus Cluster, near to the galactic core in the Ultima Segmentum, was one such venture, where the system of 7 planets and 15 moons had been taken over in bloody slaughter by the daemonic hordes of a Greater Daemon of Slaanesh, Kyriss the Perverse. Thinking that they were arriving to liberate humans from their xeno-overlords, Sanguinius had no reason to suspect that his best friend, the Warmaster Horus, would betray him.[14a]
When the Blood Angels fleet arrived in system, they were assaulted by Chaos energies, ravaging their Navigators and Astropaths, killing many outright, as well sending mad panic through the Legion's ship serfs and auxiliaries, who until then had not ever felt the effects of Chaos. Most Space Marines were immune to its effects due to their training and iron-will, leaving those few not driven mad to restrain the crazed crew members and erect psychic baffles. The daemon conqueror of Signus, Kyriss, had time however to beam an image of itself to the Legion's Primarch, challenging him to take back Slaanesh's newest conquest. At this Sanguinius gathered his senior officers and organised a counterattack against a foe they had no experience fighting, however, sure of their victory, Sanguinius declared This foul creature will know what it is to face my wrath. I shall strike him down, I shall be an Angel of Vengeance![14b]
With Signus Prime covered from pole to pole with the result of daemonic invasion, with millions lying dead in the streets or held in prison camps to await daemonic whims, with cities razed, oceans boiled away and plains burn to cinders, the Blood Angels Legion struck in a furious counterattack, falling from the skies to engage crazed cultists and packs of hideous daemons upon the Plains of the Damned. Sanguinius swore to personally cast Kyriss down and vanquish him, so hence made for the Cathedral of the Mark, the daemon's lair. However outside its entrance, Sanguinius was faced by the single greatest foe who would have the greatest effect on his Legion and its descendants down the millenia, Ka'Bandha, Greater Daemon and Bloodthirster of Khorne.[14b]
Confronting the Angel, the Bloodthirster spoke, attempting to sway him to Chaos, Why do you fight us, so called Angel? You may be able to best me, but you cannot hope to defeat Chaos. My Lord Khorne is powerful beyond means you can measure. Your Emperor is weak and foolish, even now he hides from us. Is he afraid to fight? To this Sanguinius rebuked, commanding the daemon to get out of his way, to allow him to cast down his master or be destroyed, to which Ka'Bhanda scoffed that his only master is Khorne, that he does not realise the threat which the daemons and Chaos hold for humanity and that their ally Horus has led Sanguinius here, into a trap whilst moving to lay siege against Terra. Ka'Bhanda further tempts Sanguinius once more, to join the forces of Khorne and destroy Kyriss and rule the Signus Cluster.[14b]
Sanguinius rejected the news that Horus is lying in bed with daemons, claiming it as lies and proclaiming that nothing could entice him to spit on his oath of loyalty to the Emperor, from which he launched himself at the daemon, whilst his finest ten companies of veterans, Dreadnoughts and Terminators charged into the horde of bloodletters, hounds and furies swarming around the Bloodthirster. Plasma fire boiled daemon blood and talons cleaved power armour and gene-enhanced bone whilst the Angel pushed against the Bloodthirster, a flurry of blows from his great sword meeting the daemons axe time and time again, yet still succeeding in driving him back. Seizing the initiative, Sanguinius stabbed Ka'Bhanda through the chest, casting a terrible wound. The daemon replied in pain and anger with a lash of his great whip which caught the Angel's legs and crushed them within its coils before being knocked to the ground be the flat of his foes axe. With the beast towering over him he taunted at it, Come at me again, daemon! Feel the lick of my sword a second time if you dare! to which Ka'Bhanda replied I let you live this time, manling. Your legs will heal but this wound will always fester. It was at this moment that the beast let loose a mighty howl and darted across the battlefield, cutting down no less that five-hundred sons of Sanguinius . The psychic backlash caused by the loss of so many of his sons cast Sanguinius into unconsciousness.[14b]
With their progenitor cast down the Blood Angels redoubled their efforts, becoming filled with a dark berserker fury which drove them to destroy the daemon horde and cleanse all of Signus Prime. Those daemons who did not fall by their blades fled back into the Immaterium along with their overlord Kyriss. As they came to victory, their rage and fury subsided, whereupon they became aware of their victory, however they had no reason to celebrate with thousands of their brothers lying amongst the daemon dead, their Primarch cast down and the dark shadow of the rage and fury they had so recently possessed looming upon their souls. When their father awoke, his legs were already healing due to his genetic abilities as a Primarch, however nothing could be done for searing anguish he felt for the loss of his sons at the hands of Ka'Bhanda. Within a few days he could manage to walk, but the agony upon his soul would not abate and with this heavy weight, he vowed that whatever the future, whatever the cost, he would rain vengeance down upon the daemon Ka'Bhanda.[14c]
It was then that the message from Rogal Dorn of the Imperial Fists was received, calling them back to Terra. The Blood Angels did not need to be informed of the severity of the situation facing them and thus they set about evacuating all personnel from Signus back to the fleet. stowing the corpses of the fallen to be buried later on the slopes of Mount Seraph. Sanguinius ordered that no trace of the Legion remain in the Signus system and that the few surviving inhabitants be transported to nearby systems. Lastly warning beacons were stationed at the warp-jump points to ward off the unwary from visiting any of the planets or moons. Signus was to be left lifeless and rotting. And so it was to be that Sanguinius and his Blood Angels returned to Terra.[14c]
Battle of Terra
During the Horus Heresy, the Blood Angels were one of the few Legions who fought alongside the Emperor during the Battle of Terra. When Horus lowered the shields of his battlebarge and the Emperor teleported aboard the ship, Sanguinius was with him.[Needs Citation]
The noble Primarch became separated from the Emperor and came across Horus alone. The Warmaster tried to sway Sanguinius and turn him to Chaos, but the Angel-winged warrior refused, and attacked Horus. The Daemonically strengthened Horus slew Sanguinius, as the Primarch knew he would. He had foreseen his death, and yet still engaged the Arch-Heretic, knowing he would die. This has endowed many of the Blood Angel's beliefs with a deeply mystical streak. Sanguinius' violent death left a strong psychic imprint on his Legion, since they partially share his DNA. However, this was a willing sacrifice that was made in order to buy the Emperor time and to give Him a weakness in Horus's armour, which was key in bringing about the traitor's defeat.[Needs Citation]
Horus Heresy Aftermath
Towards the very end of the Heresy the Blood Angels began to suffer from the Black Rage to an extent unseen previously. The dying memories of their Primarch bombarded the psyche of Blood Angels, driving them into fits of violent rage. It fell to the Sanguinary Priests of the Chapter to try and control those suffering from the Black Rage. Yet in the countless generations since the Heresy, genetic deterioration in the Blood Angels gene-seed have seen an increase in this flaw.[4c]
- M38 The Siege of Balle Alpha - The Blood Angels arrive to save the beleaguered world from an Ork Waaagh!
- 742.M41 First Tyrannic War - Dante sends 3 companies of Blood Angels to aid the Ultramarines against Hive Fleet Behemoth.[4d]
- 798.M41 The Assault on Baal - the Blood Angels homeworld of Baal came under attack from an Ork Waaagh! under Warboss Big Skorcha. Though two of the three invading Ork space hulks are destroyed in orbit by the Blood Angels fleet and boarding parties, a third would land on the surface and disgorge thousands of Orks. The defense of the Blood Angels fortress-monastery would have fallen if not for forty-one dreadnoughts led by Furioso Astramael, who managed to hold off the Orks long enough for reinforcements to arrive from orbit and mop up the remaining Ork forces.[4d]
- M41 The Second Battle of Armageddon - As Waaagh! Ghazghkull ravages the hive world of Armageddon, the Blood Angels, as well as their brothers from the Ultramarines and the Salamanders arrive to lend the beleaguered planet aid. Such is Commander Dante's reputation that Tu'shan and Calgar cede overall command of the Space Marine strike force to him. The Blood Angels bear the brunt of the close-quarter fighting, eventually culminating in a massed drop-pod assault into the heart of Ghazghkull's forces that finally broke the back of the Ork army.[4f]
- 992.M41 - The Battle of Hollonan
- 999.M41 The Third Battle of Armageddon - Despite the bulk of the Chapter being deployed against the threat of Hive Fleet Leviathan, Commander Dante still deploys the 3rd Company led by Captain Tycho to Armageddon when the hive world falls under Warboss Ghazghkull's baleful attention once more. During the ensuing conflict, Captain Tycho succumbs to the Black Rage, finally meeting a valiant end as part of the Death Company upon the walls of Hive Tempestora. Brother-Captain Machiavi succeeds him in command of the Company.[4l]
- 999.M41 Thirteenth Black Crusade - The Blood Angels contribute four companies to battle against Abaddon the Despoiler's 13th Black Crusade. They are deployed to push back Chaos forces advancing on Agripinaa and seek out their leader. Discovering it to be the notorious World Eater Champion Kossolax, the Blood Angels the Champion of Khorne and his bodyguards in combat. Kossolax eventually summons Daemons for aid, including a Bloodthirster, after sacrificing thousands of Agripinaa's citizens. However thanks to the Sanguinary Priest Numitor and the Black Rage-berserk Death Company, the Bloodthirster and Kossolax were both defeated at great cost to the Blood Angels involved.
- 999.M41 The Darkest Hour - a tendril of Hive Fleet Leviathan is on a direct course for the Blood Angels homeworld, Baal. Exacerbating this already terrible threat is a massive daemon army led by the dread bloodthirster Ka'Bandha, which has already struck at Ammonai, the outermost planet of the Baal system. Facing a possible war on two fronts, Commander Dante sends out a call for all Chapters descended from the Blood Angels to send forces to aid their ancestor Legion; the Flesh Tearers are the first to do so, deploying the entire Chapter for war. Ultimately all but the Lamenters do so, even the renegade Knights of Blood.[4g]
- Battle of Khartas
- Battle for Antax
- Phaedra Campaign
- Invasion of Taladorn
- Assault on Ice Planet Zoran - The Alpha Legion incites an uprising on the frozen planet of Zoran. Blood Angels Captain Metraen leads elements of the 3rd and 8th Companies to crush the insurrection.[4e]
The gene-seed of the Blood Angels (and its successors) is still capable of producing all nineteen organ implants that facilitate the transformation of a normal man into a Space Marine. It also has the unique quirk of vastly extending the lifespan of the Space Marines of the gene-line, and it is not unknown for a Blood Angel to live more than a millennium. The gene-line, however, is also affected by a dreadful flaw, which makes its brethren susceptible to the Black Rage and the Red Thirst.[4o]
All of the Chapters derived from the Blood Angels still suffer from the psychic imprint left by Sanguinius's death. This can cause them to go insane prior to or during a battle, and they believe that they are Sanguinius himself during the Battle of Terra. The condition is irrecovable (except for one case, Chaplain Lemartes, who is largely able to control it), and victims are locked away in the "Tower of the Lost" on the Blood Angels' homeworld until they finally die. This insanity is known as the Black Rage.
When a Space Marine is overcome by the Black Rage he is reborn in a world of anger, hatred, fury and nothing else. As well as Sanguinius’s memories, the Blood Angel is touched with a small portion of his unearthly power, boosting his strength and vitality to superhuman levels.
Rather than face a slow, insane death, Blood Angels will form those who have newly succumbed to the Black Rage into a special unit known as the Death Company. They paint their armour black, daubed with red crosses, signifying the wounds of Sanguinius, and are usually led by the few Chapter officers, notably Chaplains, who are able to communicate orders to these lost warriors. They are then sent out to perform the most dangerous assaults, hoping for a quick and honourable death in combat.
From the day of their Sanguination to their death on the battlefield the Blood Angels fight not only with countless foes but with a burning urge inside them. It is the Red Thirst, the legacy of their Primarch Sanguinius, that plagues many Blood Angels with visions of death. In battle Blood Angels can harness these visions to evoke a ferocity that gave the Blood Angels Chapter its reputation for unparalleled brutal assaults. Sometimes however the Red Thirst is so overwhelming that the Blood Angels forget their noble heritage and completely lose control over themselves. It is not unheard of that Blood Angels squads abandon advantageous positions to engage the enemy in hand-to-hand combat. More often than not, these assaults turn out to be so devastating that unprepared enemy forces are simply swept away.
The Red Thirst is one of the two genetic flaws in the gene-seed of the Blood Angels and their successor Chapters. This causes warriors to suffer an unusual bloodlust, instilling them with a thirst for the blood of their enemies. Those who succumb to the Red Thirst or Black Rage are either formed into the Death Company or locked away in the Tower of the Lost on Baal, until they change completely, going insane. These traits have also been passed on to their successor chapters, such as the Flesh Tearers, Blood Drinkers, and Angels Sanguine. One successor chapter, the Lamenters, was until recently thought to have managed by unknown means to eliminate the flaws from Sanguinius' gene-seed, but has been stricken by extraordinary bad luck in battle and as such has been nearly annihilated.[4p]
The Sanguinary Priest can use the Exsanguinator for medical treatment of wounded Space Marines. But more important the Exsanguinator is a tool for retrieving the gene-seed from the body of a fallen Marine and is vital for the survival of the Chapter. In the veins of every Sanguinary Priest flow a portion of Sanguinius's own blood. That adds to the spiritual significance of the Exsanguinator for the Blood Angels. Usually a Sanguinary Priest uses his influence to calm the Red Thirst of his battle brothers. These priests are the epitome of the noble character of Sanguinius's heirs. But there are some priests that aspire to use the gift of their Primarch.
The Blood Angels Legion is known to have sired at least five Second Founding Chapters, but as a Chapter they sired two more; many have come and gone in the millennia. Their successors, like them, are afflicted with the Black Rage and Red Thirst, and a sense of loss and grief for their fallen primarch and have visions of his death. Although some chapters suffer from it more than others, the Successors that were founded in later centuries are more harshly affected by the flaw. Some founding’s teeter on the border of full-blown insanity, causing them to be on the verge of destruction, even though the Chapter council thought the flaw was eradicated from the gene-stocks for a while. Due to this the Space Marines of the most recent foundings can lapse into psychosis with the slightest provocation. The Blood Angels and their successors share a special bond due to the death of their Primarch being a very real memory that threatens them when in great stress or danger, rather than being a myth of legend unlike other chapters, due to this bond an attack on a chapter is considered an attack on all Sons of Sanguinus.[4l]
Sanguinius did much to establish the culture and beliefs of the Chapter. There is a mystical streak in many of the Blood Angels and a strong belief that things can be changed for the better. This belief can be seen in everything they do: they strive for perfection be it in their works or art, martial discipline, or military doctrine. Due to their extended lifespans, Blood Angels have time to perfect their techniques in art as well as war.[1a]
Blood Angels also have a habit of sleeping whenever possible in the sarcophagi used to create them. They apparently believe that it is in this slumber that they are one step closer to Sanguinius and seek to gain insight into the psyche of their forefather.[1a]
As adheraents of the Codex Astartes, the Blood Angels divide their battle brothers among the chapter into Companies. There are 10 companies in the Blood Angels and each one is led by a captain who is guarded by elite veterans known as the Honour Guard. The only exceptions to the Codex structure allowed by the Blood Angels and its Succesors are the Sanguinary Guard[4j] and the Death Company.
The First Company is composed of the Chapter's Space Marine Veterans, warriors with experience forged in countless battles throughout the Imperium and trained in the use of sacred suits of Terminator Armour, while the second to fifth are the Battle Companies who carry the weight of the Chapter's combat duties.[4b]
The subsequent companies are 'Companies of Reserve', composed of squads with the same designation who often act as support for the Battle Companies, as well as provide replacements for casualties by the line formations: the Sixth and Seventh Companies are composed entirely of Tactical Marines, while the Eight Company is a made up of Assault Marines, and the Ninth Company has a full complement of Devastators. Finally, the Tenth Company is composed of the Chapter's scouts, aspirants who have not yet earned their place as full-fledged Marines of the Chapter.
The current headquarters staff as of 999.M41 are as follows:
|Chapter Master||Sanguinary Guard||Reclusiam||Logisticiam|
Master of the Blood Angels
Warden of the Gates
|Armoury||Sanguinary Priesthood||Fleet Command||Librarius|
|Veteran Company||Battle Companies|
|1st Company||2nd Company||3rd Company||4th Company||5th Company|
Shield of Baal
Master of Sacrifice
"Knights of Baal"
Keeper of the Arsenal
|Reserve Companies||Scout Company|
|6th Company||7th Company||8th Company||9th Company||10th Company|
Caller of the Fires
Lord of Skyfall
Master of Sieges
Each company is divided into 10 squads. Squads are led into battle by a Sergeant or a Veteran Sergeant and consist of four to nine Battle Brothers. Each squad can be broken down into two 5 man squads called combat squads.
- Tactical Squads make up the bulk of a Blood Angels army. The first six squads of the Battle Companies and the Sixth and Seventh Companies are deployed as Tactical Squads. Tactical Squads have red helmets.
- Assault Squads. The whole First Company, if not deployed in Terminator Armour, will be used as Assault squads as well as the Seventh and Eighth squad of the Battle Companies, also the Eighth Company squads are deployed as Assault squads. Assault Squad helmets are yellow in color.[4m]
- Devastator Squads Are deployed in each Battle Company as the Ninth and Tenth squad and the Ninth Reserve Company is dedicated to Devastator squads. Devastator Squad helmets are blue in color.[4m]
- Scout Squads are the newly recruited neophytes who are under the ever watchful eye of the Scout Sergeant who is one of the most experienced Space Marines in the chapter.
The Death Company
Blood Angels are unique in that deeply engrained in their gene-seed is the encoded experience of Sanguinius, and most deeply imprinted of all is the memory of his final battle with Horus. Sometimes an event or circumstance will trigger this 'race memory'. This happens only rarely, often on the eve of battle, but it is likely to be a fatal experience for the warrior whose mind is suddenly wrenched into the distant past. What has become known as the Black Rage overcomes him, the memories and consciousness of Sanguinius intrudes upon his mind, and dire events ten thousand years old flood into the present.
To others a Marine overcome with the Black Rage appears half mad with fury: he is unable to distinguish past from present and does not recognise his comrades. He may believe he is Sanguinius upon the eve of his destruction, and the bloody battles of the Horus Heresy are raging all around him. As well as the memories of the Primarch, the Marine is also imbued with a small portion of Sanguinius' unearthly power, boosting the warrior's already prodigious strength and vitality to superhuman levels.
In order to keep the Black Rage in check, on the eve of battle the Blood Angels bend their thoughts to prayer and to the sacrifice of their Primarch so many centuries ago. Chaplains move from man to man, blessing each in turn and noting those amongst the brotherhood whose eyes may appear a little glazed, or whose speech is slurred or over excited. Some, almost all, overcome this ancient intrusion into their minds. All of a warrior's training is directed at controlling it, beating it down into the depths of their being. But for some the imprint of Sanguinius is too strong, the memories too loud and demanding. As the Chaplains chant the moripatris, the mass of doom, the chosen ones fall into the arms of their priests, and are taken away. The afflicted are formed into a special unit called the Death Company.
Suffused with the dying memories of Sanguinus, the warriors of the Death Company seek only one thing: death in battle fighting against the enemies of the Emperor. The Death Company is arrayed in black armour upon which are painted red saltires, crosses of blood red which symbolise the sacrifice of Sanguinius. The company is led into battle and directed towards the foe by the Chapters Chaplains. The warriors fight with the certainty of death and are completely fearless, ignoring wounds that would fell a normal man. Should they survive the battle they will probably die of their wounds afterwards, once the frenzied slaughter is past. It is better this way, for those who do survive almost always fall victim to the Red Thirst, turning into creatures no better than wild beasts craving flesh and blood. Better by far to die cleanly and quickly in battle than to suffer such a fate.
Among the Chapter, it is customary of the mighty Blood Angels leaders to be accompanied by an Honour Guard of dedicated warriors. Its members are often distinguished individuals or the most accomplished Veteran Marines of the Chapter; warriors with full access to the armoury of the Blood Angels. As a result, the Honour Guard are normally well equipped and ably transported. Sanguinary Priests and Techmarines may be found within an Honour Guard, as can Standard-Bearers. When operating as Honour Guard for a Company Commander, one member of the Guard may be nominated as Blood Champion. Honour Guard wear gold helmets.
The Sanguinary Guard
Even among the vaunted Veterans of the Chapter, there are warriors that stand above their brothers in might of arms and sheer skill. These are the Sanguinary Guard, an order that traces its origins to the days of the Great Crusade, where they served as their Primarch's personal bodyguard, and even accompanied Sanguinius when he, the Emperor, and Rogal Dorn confronted Horus in the arch-traitor's battle barge. Clad in golden Artificer Armour and armed with wrist-mounted Angelus Bolters, they wade into battle wielding Glaives Encarmine, ancient power weapons of terrible power.[4j]
All Chapters descended from the Blood Angels maintain units of Sanguinary Guard as a legacy of their parent Legion, and all follow the same color scheme except for the Angels Encarmine, whose Sanguinary Guard wear alabaster-white colored armour instead.[4n]
Deathstorm Strike Force
The Blood Angels recruit their Aspirants from the chapter's home planet of Baal and its moons. The contests are held every generation at Angel's Fall (the place where Sangunius was found as an infant) Aspirants (all from the pureblood tribes) must reach the Place of Challenge by journeying through a vast, hostile desert, and a series of canyons, infested with Fire Scorpions and Thirstwater. These perils claim many youths; however, enough reach the place of Challenge to hold gladiatorial contests, which rival in scale the Ultramar's. Once the fifty victors are chosen, they are taken in the Thunderhawks to the stronghold of the Blood Angels on the Baal itself. However, they haven't completed their trials yet, as they must observe a vigil for 72 hours without rest. Those that fail and fall asleep are taken away by the Blood-Servitors; no-one knows what happens to them. At the end of the vigil, the remaining aspirants are offered a chalice (rumoured to contain a small portion of Sangunius's own blood) by the Sanguinary Priests. After partaking it, they fall into a coma and are entombed by the Blood-Servitors inside the caskets of the Hall of the Sacrophagi. They remain there for a full year, in full care of the casket's life-support systems, while they are injected with blood of the Sanguinius. Many die, incapable of bearing the vast changes wrought upon them by the gene-seed; others wake up too early and grow insane from their dark and claustrophobic existence. The ones who completely adapt, however, become the newest additions to the chapter.
- See - Space Marine Armoury for generic Space Marine weapons, vehicles and equipment
- See - Blood Angels Armoury for Blood Angels-specific items
Noted Elements of the Blood Angels
Relics and Artifacts
- Axe Mortalis
- Death Mask of Sanguinius
- Perdition Pistol
- Red Grail
- Shroud of Sanguinius
- Spear of Telesto
- Blade of Vengeance - Battle Barge[4c]
- Bloodcaller - Battle Barge[4c]
- Red Glory - Death Company Stormraven[4g]
- Red Tear - Gloriana Class Battleship. The flagship of Sanguinius during the Great Crusade until it crashed on Signus Prime. 
- Sanguinius - Primarch of the Blood Angels
- Raldoron - First Captain  and Chapter Master of the Protectors, later Chapter Master of the Blood Angels
- Azkaellon - Herald of the Sanguinary Guard during the Horus Heresy, who eventually supervised the division of the Blood Angels Legion into Chapters[4j]
- Dahka Berus - High Warden of the Blood Angels
- Thoros - Battle Captain 
- Nassir Amit - Captain of the Fifth Company, later founder and first Chapter Master of the Flesh Tearers
- Vallerus - Sergeant Tactical Squad
- Meros - Apothecary of the 9th Company under Brother Captain Furio.
- Dante - Current Chapter Master of the Blood Angels
- Mephiston - Current Chief Librarian of the Blood Angels
- Corbulo - Sanguinary High Priest and Bearer of the Red Grail
- Astorath the Grim - High Chaplain and Redeemer of the Lost[4i]
- Lemartes - Chaplain and Guardian of The Lost
- Karlaen - First Captain
- Aphael - Captain, 2nd Company[4g]
- Erasmus Tycho - Captain, 3rd Company (dec.)
- Sepharam - Exalted Brother of Sanguinius and current leader of the Sanguinary Guard[4c]
- Bellerophon - Keeper of the Heavengate and commander of the Blood Angels fleet[4c]
- Incarael - Master of the Blade and senior Techmarine of the Chapter[4c]
- The Sanguinor - A mysterious and myth-enshrouded figure that appears to aid the Blood Angels during times of need[4k]
- Morleo Moriar - Death Company Furioso Dreadnought. Formerly a captain, fell at the Battle of Clamorga
- Rafen - Decorated Brother Sergeant held in high esteem by Mephiston
- Leonatos - exiled Captain and hero of the Bloodquest series
- Cleutin - Veteran Sergeant and guardian of the Shroud of Sanguinius
- Mordigael - Watch Commander and Master of Vigil of Watch Fortress Erioch in the Jericho Reach 
- Metraen - Captain who led the Blood Angels in the Assault on Zoran.[4e]
- Leonid Castivarus - Chapter Master in mid-M35
- Baelon - Death Company Dreadnought. He now serves in the strike force The Mourned which are currently fighting the Tau of the N'dras Sept, on the borders of the Damocles Gulf. 
|Loyalist||I - Dark Angels · V - White Scars
VI- Space Wolves · VII- Imperial Fists
IX- Blood Angels · X- Iron Hands
XIII- Ultramarines · XVIII- Salamanders
XIX- Raven Guard
|Traitor||III- Emperor's Children · IV- Iron Warriors|
VIII- Night Lords · XII- World Eaters
XIV- Death Guard · XV- Thousand Sons
XVI- Luna Wolves/Sons of Horus · XVII- Word Bearers
XX- Alpha Legion
- 1: Index Astartes I & Index Astartes II
- 1a: Index Astartes II - Angels of Death, pp. 34-37
- 2: Codex: Blood Angels (3rd Edition)
- 3: Codex: Blood Angels (4th Edition)
- 4: Codex: Blood Angels (5th Edition)
- 5: Deus Encarmine, Deus Sanguinius by James Swallow
- 6: Imperial Armour Volume Two - Space Marines and Forces of the Inquisition, pp. 109, 177
- 7: Red Fury (Novel) by James Swallow
- 8: Black Tide (Novel) by James Swallow
- 9: Codex: Armageddon (3rd Edition), p. 32
- 10: Codex: Angels of Death (2nd Edition)
- 11: White Dwarf 262 (AUS), pp. 104-105
- 12: Deathwatch Core Rulebook, pp. 335-336
- 13: Apocalypse Datasheet - Blood Angels Deathstorm Strike Force.pdf
- 14: Horus Heresy: Collected Visions:
- 15: A Thousand Sons by Graham McNeill, Chapter 18
- 16: Deathwatch: Rites of Battle, p. 62
- 17: Games Workshop
- 18: Deathwatch: The Achilus Assault, p. 54
- 19: WD286, p. 66
- 20: Fear to Tread by James Swallow
- 21: Death of Integrity (Novel), Chapter 11, pg. 109
- 22: Index Astartes: Death Company, pg. 7
- 23: The Crown of Thorns (Short Story) by Peter Fehervari
- 24: Imperial Armour Volume Two - Second Edition, pg. 135
- 25: White Dwarf 45 (2014), pg. 28
- 26: White Dwarf 56 (2014), pg. 47