Daemonhost
From Lexicanum
A Daemonhost is a living mortal body used as a receptacle to bind a daemon, differing from a Possessee in that the creature has no control over the mortal body, but is "wielded" by another mortal - often in order to use Chaos to fight Chaos.
Being an entity of the warp, a daemon cannot manifest itself in real space under normal circumstances. A daemon may instead enter the mind of a vulnerable psyker and turn the individual to its will and, through its host, effect reality. Outside of natural circumstances, and outside the Eye of Terror, daemons can exist temporarily in real space by being summoned through complex rituals.
Origins
The source of such bodies varies. Chaos cultists will often sacrifice themselves for "the good of the cause" so their patron daemon can lead them personally. Other times an ends-justifies-the-means type Inquisitor of the Ordo Malleus will sacrifice inconsequential individuals so that they can bring forth a daemon that can be interrogated for information on Chaos. Or even more diabolically, they create daemonhosts to fight other daemonic creatures. The creation of a daemonhost is considered heresy, and is enough for an Inquisitor to be declared excommunicate.
The bound daemon can be released, leaving the individual free, but usually mentally and physically scarred by the experience. Sometimes, such a mark is made that the individual is more susceptible to future daemonic possession, so that a freed individual should be executed. Examples of organisations that specialise in exorcism include the Illuminati and the Exorcists Space Marine Chapter.
Effects on the Host
Daemonic possession eventually takes its toll on the mortal body until it is consumed and destroyed by the power. Initially, they may remain human in appearance, but over time the human form will be corrupted - its eyes will start to change, sometimes becoming blood red, or taking on the look of a cat's or snake's eyes, while the bone structure will be reformed, resulting in horns and other inhuman features.
The host also usually manifests psychic powers as a result of their close connection with a creature of the warp, sometimes so powerful that the host's body can barely contain it. They may appear to arc with electrical energy, cause minor air disturbances and often float a few inches from the ground.
Daemonhosts also benefit from the invulnerabilities of the daemon inhabiting its body, though the particulars may change from daemon to daemon. Some may only be harmed with silver, while others may be destroyed by sunlight. Some need to consume nothing but blood to survive. These traits may account for the stories of Vampyre cults that exist on some worlds in the Imperium.
Eventually, no matter how powerful a host's will, the experience of sharing a mind and body with a daemon will lead to insanity, effectively bringing an end to the life of the host, and allowing the warp entity to take complete control. In such cases, an exorcism may be of little benefit to the pathetic creature, and death will be the only mercy.
Sources
- Inquisitor Rulebook
- Codex: Daemonhunters (3rd Edition)
- http://www.armageddon3.com/English/Campaign/Troops/exorcists.html
- Gang War magazine: Issue 3 p2-9 - Black Library Publishing
| Ordo Malleus Army List | |
| HQ | Grey Knights Grand Master • Brother-Captain • Inquisitor Lord |
|---|---|
| Elites | Callidus Assassin • Culexus Assassin • Death Cult Assassin • Eversor Assassin • Daemonhost • Inquisitor • Grey Knights Terminator Squad • Vindicare Assassin |
| Troops | Grey Knights • Inquisitorial Storm Troopers Seconded Units: IG Armoured Fist Squad • IG Infantry Platoon • SM Tactical Squad • SM Scout Squad |
| Fast Attack | Grey Knight Teleport Squad Seconded Units: IG Rough Rider • IG Sentinel Squadron • SM Assault Squad • SM Bike Squad • SM Land Speeder Squadron |
| Heavy Support | Grey Knights Dreadnought • Grey Knights Land Raider • Grey Knights Land Raider Crusader • Grey Knights Purgation Squad • Orbital Strike Seconded Units: IG Leman Russ • SM Devastators • SM Dreadnought • SM Predator |
| Transport | Rhino • Chimera • Land Raider |
