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Dawn of War II

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Overview

Dawn of War II is the sequel to the Dawn of War games and is currently under development by Relic Entertainment and is due for release in early 2009,

Boasting of course, new and improved graphics, insights into the game can be gathered from the videos released by Relic Entertainment on their website, which show great deal of action and promise, and has confirmed the factions that will be presented in the game within them. There had been much controversy surrounding whether Tyranids would be included in Dawn of War II, but it was recently confirmed.

Gameplay

Gameplay in Dawn of War 2 is promised to be vastly different from previous games, with new features such as...

Blood Ravens and Orks engaged in battle
Blood Ravens and Orks engaged in battle
  • Improved Squad AI - When under attack or under fire infantry will automatically seek cover.
  • Squad Experience - Units will be able to gain experience throughout the game enabling them to become stronger, from a new recruit to veteran status.
  • Improved Cover - Cover in-game will be able to be destroyed and certain weapons will be able to bypass them entirely, i.e Flamers.
  • New wargear design - Wargear can be obtained through missions or sometimes be dropped by enemies, this then can then be kept and after being identified can be equipped on the commander or sqauds.
  • Redesigned vehicles - More realistically sized in-game than in previous games.
  • Mission Consquences - Events such as distress calls where the commander will be forced to choose between saving civilians or obtaining wargear.
  • Less focus on base building - Unlike in previous games, in Dawn of War II the player will make use of mobile bases, like the Blood Raven's battle barge rather than spend time building bases.

Factions

As of now 4 factions have been confirmed

External Link

Sources

  • Dawn of War 2 website and associated material
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