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Knight

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A Knight Paladin2

Imperial Knights are smaller and less powerful one-man versions of Titans. Knights are smaller than Warhound Scout Titans, and can only mount one Titan class weapon. These can range from Vulcan Mega-bolters to Volcano Cannons.

Contents

History

During the Age of Strife, the Priests of Mars sent out many expeditions of spacecraft, hoping to find remnants of human knowledge on other worlds. They found an anarchic galaxy where the ancient confederacy of interdependent human planets no longer existed. The human worlds discovered retained little of their old technology. They had devolved into feudal states ruled by aristocratic nobles who welcomed the Techpriests as long awaited saviours. The Tech-priests settled among these feudal empires, or Knight Worlds, choosing planets that were mineral rich where they could rebuild their industries. They established contacts with the Knights, trading with their worlds and investigating the ancient ruins where surviving technology could still sometimes be found. The Knights provided manpower and security against enemies such as marauding Orks and land-hungry Eldar Exodites. In return the Tech-priests provided technical expertise and help rebuilding their planets.

Over the millennia the Forge Worlds became powerful and the Knight Worlds flourished under their wing. The Tech-priests and Knights became mutually dependent and each Forge World became the hub of an empire consisting of a Forge World and its surrounding Knight Worlds. The Knights learned much from the Tech-priests and their societies were gradually transformed into technically sophisticated cultures. Many of the Forge Worlds managed to maintain sporadic contact with each other, and the Tech-priests' obsession with knowledge ensured that discoveries on one world were distributed to others throughout the galaxy.

The most important innovation that the Tech-priests brought to the Knight Worlds were the fighting machines called Knights. These machines were one-man versions of a Titan, much smaller and less powerful than a real Titan, but far better suited to the mobile style of warfare prevalent amongst the nobility of the Knight Worlds.

In the current Age of the Imperium, these Knights fight alongside the Titans and form a reserve of troops which can be called up into the Titan Legions when required. Each Knight is piloted by a noble of the Knight Worlds, these worlds having maintained their feudal societies over the millennia. Indeed, the acquisition of technology enabled the warrior nobility to strengthen its position of power on their worlds.

Types of Knights

  • Knight Paladin: The archetypal Knight armed with a large calibre Battle Cannon and a giant Chainsword.2
  • Knight Errant: Highly suited to attacking larger targets like Mega Gargants. They carry fearsome Thermal Cannons capable of easily vaporizing steel or flesh.2
  • Knight Lancer: A faster version of the standard Knight, the agile Lancer out-flanks the enemy and scouts their defensive positions. The Lancer is armed with a Battle Cannon and Power Lance for close combat.2
  • Knight Crusader: The heaviest types of Knight made by Forgeworlds along with the Knight Castellan. Though slower and less nimble, they have increased firepower in the form of Lascannons, Quake Cannons, and Heavy Bolters in addition to increased armor.2
  • Knight Castellan: Similar to the Knight Crusader, but replaces its Lascannon with a multi-barrel Autocannon, giving it better firepower against enemy infantry and light vehicles.2
  • Baron: The leader of a contingent of Knights with razor-sharp warrior skills. As a sign of status every Baron has a custom-made Knight suit. Most Baron's suits are armed with power lances and rapid-fire battlecannons.2

Images

Knight Paladins (Epic scale)

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