The Maelstrom
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The Maelstrom is a majoris grade interferience between the warp and real space.1a
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Overview
Second only to the Eye of Terror in size, scope, and intensity, The Maelstrom is a the massive Warp Storm and spatial vortex that lies near the center of the Galaxy. A place where the material universe and the Warp overlap, the laws of physics do not apply and it is infested with all kinds of cosmic horrors, such as Daemons and hordes of Chaos Mutants. Off limits to the Imperium, it has served as a refuge for pirates, brigands, outcasts, and Chaos Space Marines.2
A volatile region to live in, the Imperium struggles to retain control over the regions of space surrounding the Malestrom Zone. The whole region itself is purged by unpredictable spatial phenomena such as ionic reefs, null zones, and nomadic singularities. Warp Travel is also highly unpredictable and hazardous, and this perhaps more than any other is responsible for the fact that the Malestrone Zone has remained untamed by the Adeptus Terra.2
Regions of the Malestrom were the sight of the infamous Badab War in the late 41st Millennia.2
The Maelstrom as a Refuge
After his defeat at the end of the Badab War, Lugft Huron master of the Astral Claws escaped into The Maelstrom.1b
Currently The Maelstrom is the home of the Red Corsairs on the world of New Badab.1a
Sectors and Subsectors Surrounding The Maelstrom
- Badab Sector1a
Notable planets in and around the Malestrom Zone
Related Articles
Sources
- 1a:Warhammer 40,000 5th Edition Rulebook p. 117
- 1b:Warhammer 40,000 5th Edition Rulebook p. 127
- 2: Imperial Armour Volume Nine - The Badab War - Part One pg.9-11