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Night Hag

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The Night Hag was a cruiser of unknown class that formed part of the fleet of the Executioners Space Marine Chapter.[2d]

History

The Night Hag was originally the flagship of the renegade Rogue Trader Hektor Revvokan. It took part in his fifty-seven year reign of terror as he ravaged frontier worlds in the southern Segmentum Tempestus to appease the Dark Gods for granting him immortality. Finally, in 137.M40, Revvokan was brought to justice by the Executioners. They captured the Night Hag intact and, with the aid of the Archmagos rulers of Gryphonne IV, successfully cleansed it of taint. The Adeptus Mechanicus took certain relic-technologies as payment, along with free access to the knowledge stored in the vessel's data-tabernacle. The Executioners refitted the Night Hag to serve in their fleet.[2b]

The Night Hag, carrying an augmented 3rd Company led by Captain Vanir Hex, entered the Badab War in late 904.M41. It was deployed to attack Loyalist shipping, proving sufficiently armed to be able to take on Imperial Navy cruisers one-on-one whilst fast enough to escape any trap set for it. The Night Hag accounted for more kills and captured vessels than any other ship in the Separatist fleet. Its victories included the capture and scuttle of the High Conveyor Ar'saban Queen and the destruction of the Lunar Cruiser Vengeful Hand.[1][2c][2d]

In 838.912.M41 the Night Hag and the Executioners Battle Barge Phaeton's Wrath were hunting a pair of damaged Sons of Medusa Strike Cruisers in an asteroid field on the edge of Eridian Cataract when the Salamanders Vanguard Cruiser Obsidia suddenly interposed between the two sides and requested a ceasefire. After a tense stand-off the Sons of Medusa withdrew and the Executioners agreed to a parley with Loyalist command. The Night Hag accompanied the Obsidia to Crows World, where the Executioners agreed to withdraw from the Badab War and await trial. As a gesture of good faith the leader of the Exectuioners, High Chaplain Thulsa Kane, gave himself, his chosen honour guard and the Night Hag over to the Salamanders to be interned at their homeworld of Nocturne until the end of the war.[2a]

Characteristics

The Night Hag is swift and heavily armed with weapon batteries, lances and launch bays. However, its primary weapons are macro cannonade, which fire large fusion charge shells. They can saturate an area in atomic blasts, but only have a short range.[2d]

The Night Hag has an unusual drive system that creates a disruptive effect with the potential to confuse enemy targeting scanners and protect the Night Hag from being hit by direct weapons fire.[2d]

Sources