Pulse Submunitions Rifle
Essentially the tau equivalent of a heavy grenade launcher, the rifle fires different types of ammunition for use against a variety of enemies (although most of these are still prototypes and thus exclusive to commanders such as shas'o R'Alai). These include: the standard pulse submunitions round and the experimental ionic-cluster-beam shell for use against packs of lightly armoured infantry or targets in cover; the experimental hyper-density sabot for use against heavy infantry and light vehicles; and the experimental EMP shell for use against armoured vehicles.
|One-Handed Weapons||Honour Blade • Pulse Pistol|
|Two-Handed Weapons||Pulse Rifle • Pulse Carbine • Pulse Blaster • Rail Rifle • Ion Rifle • Longshot Pulse Rifle • Equalisers|
|Battlesuit Weapons||Airbursting Fragmentation Projector • Burst Cannon • Cyclic Ion Blaster • Cyclic Ion Raker • Flamer • Fusion Blaster • Fusion Cascade • Fusion Collider • Fusion Eradicator • Ion Accelerator • Missile Pod • Phased Ion Gun • Plasma Rifle • Pulse Submunitions Rifle • Heavy Rail Rifle • Heavy Burst Cannon • Heavy Rail Cannon • Pulse Submunition Cannon • EMP Discharge Cannon • Pulse Ordnance Multi-Driver • Pulse Driver Cannon • Pulse ARC Cannon • Destroyer Missiles • Cluster Rockets • Fragmentation Cluster Shell Launcher|
|Other Vehicle Weapons||Ion Cannon • Plasma Bomb • Railgun • Seeker Missile • Smart Missile System • Quad Ion Turret|
|Auxiliary Weapons||Kroot Bolt Thrower • Kroot Gun • Kroot Hunting Rifle • Kroot Rifle • Neutron Blaster|
|Grenades||EMP Grenade • Photon Grenade|