Rhino
Contents |
Overview
The Rhino is a tracked armoured troop produced by the Imperium of Man, its use entrusted to only the most loyal of soldiers: the Space Marines, Sisters of Battle, Adeptus Arbites and the Inquisition.3 However, the Rhino is also used by their enemies the Chaos Space Marines, having either stolen or taken their Rhinos with them when they rebelled against the Emperor.4 The Rhino's versatile design has allowed the development (mostly through the rediscovery of STC designs) of several variants, each fulfilling a different tactical role. Popular variants are the Razorback, Predator, Whirlwind and Immolator.
History
Origins
The Rhino has been in service throughout the history of the Imperium. As an Standard Template Construct vehicle, the Rhino dates back to the distant time of Mankind's initial colonisation of the galaxy2. Originally named "RH-1-N-0 Tracked Exploration and Multi-Purpose Defense Vehicle," it was used to explore newly colonised worlds.3 First field-tested on Mars, the Rhino as it came to be known was a success, thanks to its extreme dependability and capability of being produced from any locally available material, as well as make use of any semi-combustable fuel source.3
Military employment
The military value of such a vehicle was discovered, and soon each planet in the small human empire had its own customised versions of the Rhino, fitted with varying weapons.3
The earliest evidence of the Rhino in combat was at Torben's World in battle against the indigenous alien population. During the attack, three hundred Rhinos were deployed to the largest alien city. The speed of the assault meant the xenos had no idea of the coming of the humans and had not prepared any defences. The Rhinos poured their firepower into the flimsy structures and then deployed nearly three thousand warriors. The city was destroyed and, with the alien presence removed, the colonisation proceeded easily. The news of this victory spread and the use of the Rhino was adopted more and more by other planets.
As the empire expanded, more aliens were encountered, and the STC system gave a forward army access to advanced vehicles such as the Predator, Immolator and Whirlwind.3 Unfortunately, during the Age of Strife, the STC systems were lost, and all the planets of the empire were affected.
The Rhino in the 41st Millennium
With the loss of the STC systems, the ability to construct Rhinos was also temporarily lost, leading to many Rhinos becoming holy relics, thousands of years old. Eventually the rediscovery of STC printouts (hard copy blueprints and information on their construction) by the Adeptus Mechanicus allowing the construction of Rhinos to resume.3
In the early Imperium, the Rhino was a far more ubiquitous vehicle, employed by most Imperial military forces. Since then, knowledge has faded, and the employment of the Rhino has become limited to the Space Marines and a few other Imperial organisations.2
Now, only the Adeptus Mechanicus possess the knowledge to build a Rhino (although a Rhino could easily be built on virtually any world in the Imperium if it possessed a copy of the Rhino design schemes). Each Rhino is purified and blessed, each piece appeased before being put in place. Should a Rhino be lost in battle, it will be salvaged and repaired, being sent back out into the field to give the Machine Spirit a chance for retribution against its enemies.3
Design
At its most basic level the Rhino MkIIC is an armoured carrier with large tracks designed to cope with any terrain and protect its passengers from harm. It is such a basic design, constructed from almost any material and powered by any semi-combustible material, that little has changed throughout its 10,000 year history.3 Such is its resiliency that damaged sustained in battle can often be repaired in the field by the crew themselves.2
Armament
The Rhino is armed with a Storm Bolter, which is remotely operated by the driver. It can also be equipped with a second pintle-mounted Storm Bolter, which can be fired by a passenger from the top hatch.3
Armour
The most common form of armouring is a bonded ceramite layer over a cast plasteel hull. However, other materials have been known to be used instead, from composite carbon compounds to conventional hardened steel.3
Engine
The Rhino is powered by four MkII 'Mars' pattern adaptable thermic combustor reactor engines. The engines are fed by a fan-assisted air intake and each one is hooked into a dynamo, which in turn is connected via power coupling to two electric motors, which power the vehicle's batteries. Each engine also has its own fuel tank and air supply to use if necessary (i.e. fighting in toxic atmospheres or vacuum).3 This level of redundancy means that, should one engine be disabled, power reduction is minimal; if both engines on one side are lost, the remaining two can still power the drive wheels through an auxiliary drive shaft and locking differential, though the Rhino's speed will be cut in half.3 Should all four engines be destroyed, electrical energy stored in the vehicle's batteries, recharged by the electric motors, can be used to continue operation for a short period of time.3 In addition, most Rhinos include rudimentary self-repair systems able to restore motive and drive functions. This basic design feature lends towards the Rhino's reputation as a rugged carrier, able to keep moving after suffering damage that would cripple lesser vehicles.2
Equipment
Each Rhino comes equipped with a Searchlight and Smoke Launchers, and can be further upgraded with Dozer Blades, a Hunter-killer Missile and Extra Armour.2
Transport capacity
The capacity of a Rhino is ten Power Armoured warriors, although it is not equipped to handle Terminator Armour or Jump Pack-equipped Space Marines.3 Two side hatches and a rear ramp allow for quick exits, while a fourth top hatch allows two passengers to fire from the Rhino, in addition to serving as an emergency escape hatch.3
Technical Information
| Vehicle Name: | Rhino Armoured Personnel Carrier3 | Main Armament: | Storm Bolter |
|---|---|---|---|
| Forge World of Origin: | Mars | Secondary Armament: | N/A |
| Known Patterns: | I-XXXV | Traverse: | 360° |
| Crew: | Driver | Elevation: | From -65° to +45° |
| Powerplant: | Quad MkII Adaptable Thermic Combustor Reactor | Main Ammunition: | 800 rounds |
| Weight: | 30.0 tonnes | Secondary Ammunition: | N/A |
| Length: | 6.6m | Armour | |
| Width: | 4.5m | ||
| Height: | 3.6m | Superstructure: | 60mm |
| Ground Clearance: | 0.44m | Hull: | 60mm |
| Max Speed - on road | 70kph | Gun Mantlet | N/A |
| Max Speed - off road: | 55kph | Vehicle Designation: | 0120-766-0724-PR113 |
| Tranport Capacity: | 10 | Firing Ports: | 1 |
| Access Points: | 3 | Turret: | N/A |
Older Designs
The oldest surviving Rhino pattern is the MkIb, which was produced in such numbers that many surviving examples still exist. However, these machines are considered past their prime and no longer constructed, though they are still used with honour and respect. Compared to the current MkIIc pattern, the MkI's drive and engine system is less robust, lacking the same redundancy system. However it has a slightly higher top speed, load-bearing capacity, and requires less maintenance time.3
Ultramarines MkI Rhino
Variants
Space Marines
Adepta Sororitas
Named vehicles
Related Articles
All Miniatures
- List of all Rhino miniatures
Sources
- 1:White Dwarf 103 (UK) (1988), Rampaging Rhinos, by Rick Priestley
- 2:Codex: Space Marines (5th Edition), p. 76
- 3:Imperial Armour Volume Two - Space Marines and Forces of the Inquisition, p. 12-13
- 4:Codex: Chaos Space Marines (4th Edition), p.25
- 5:Chaos Rhino
- Codex: Space Marines (4th Edition)
- Chapter Approved 2001
| Rhino Chassis | Rhino • Damocles Command Rhino • Razorback • Vindicator • Whirlwind • Hunter • Predator Annihilator • Predator Destructor • Baal Predator • Sabre Tank Hunter |
|---|---|
| Land Raider Chassis | Land Raider • Land Raider Crusader • Land Raider Redeemer • Land Raider Ares • Land Raider Achilles • Land Raider Helios • Land Raider Prometheus • Land Raider Terminus Ultra • Hellfire Land Raider • Land Raider Spartan • Land Raider Proteus |
| Dreadnought Chassis | Dreadnought • Furioso Pattern • Mortis Pattern • Ironclad Dreadnought • Siege Dreadnought • Venerable Dreadnought • Grey Knights Dreadnought • Contemptor Pattern |
| Land Speeder Chassis | Land Speeder • Land Speeder Tornado • Land Speeder Typhoon • Land Speeder Tempest • Land Speeder Storm |
| HQ | Grand Master • Brother-Captain • Brotherhood Champion • Librarian • Ordo Malleus Inquisitor • Ordo Hereticus Inquisitor • Ordo Xenos Inquisitor |
|---|---|
| Elites | Techmarine • Purifier Squad • Venerable Dreadnought • Paladin Squad • Callidus Assassin • Eversor Assassin • Culexus Assassin • Vindicare Assassin • Inquisitorial Henchmen Warband
(Arco-flagellant • Banisher • Crusader • Daemonhost • Death Cult Assassin • Inquisitorial Servitor • Jokaero • Mystic • Psyker • Warrior Acolyte) |
| Troops | Terminator Squad • Strike Squad |
| Fast Attack | Stormraven Gunship • Interceptor Squad |
| Heavy Support | Purgation Squad • Dreadnought • Nemesis Dreadknight • Land Raider • Land Raider Crusader • Land Raider Redeemer |
| Transports | Rhino • Razorback • Inquisitorial Chimera |
| Special Characters | Kaldor Draigo (HQ) • Vorth Mordrak (HQ) • Arvann Stern (HQ) • Garran Crowe (HQ) • Anval Thawn (Troops) • Torquemada Coteaz (HQ) • Fyodor Karamazov (HQ) • Helynna Valeria (HQ) |
| HQ | Canoness • Sororitas Command Squad (Celestian • Sister Dialogus • Sister Hospitaller)
Confessor • Battle Conclave (Death Cult Assassin • Arco-flagellant • Crusader) |
|---|---|
| Elites | Celestian Squad • Sisters Repentia Squad • Preacher |
| Troops | Battle Sister Squad |
| Fast Attack | Seraphim Squad • Dominion Squad |
| Heavy Support | Retributor Squad • Exorcist • Penitent Engine |
| Transports | Rhino • Immolator |
| Special Characters | Saint Celestine (HQ) • Kyrinov (HQ) • Uriah Jacobus (HQ) |