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Which source says that they were from the Second Founding? They are not listed in the Apocrypha of Davio (Codex: Space Marines (3rd Edition) p. 47, Codex: Space Marines (4th Edition) p. 8), which admittedly doesn't have all of them, but Chapter Approved 2001 p. 117 categorizes 'Original Legions', 'Second Founding', and 'Later Foundings', with the Mortifactors in the latter. "Index Astartes: Emperor's Shield" (WDUK249,US248) says they were founded in M40. —Archlords 16:57, 16 May 2007 (CEST)

The novel Warriors of Ultramar page 18: "Split from the Ultramarines during the Second Founding, nearly ten thousand years ago...". Games Workshop is rather infamous for constantly giving information which contradicts each other. Irulan 14:49, 17 May 2007 (CEST)

Rites of Battle

MORTIFACTORS
The Mortifactors are a Primogenitor Chapter that follows the dictates of the Codex Astartes closely, yet in outward appearance is very different indeed from other Ultramarines Successors. These differences are generally superfi cial however, and very much the product of the culture of the sole world that the Chapter recruits from: Posul.
The Mortifactors’ Fortress-Monastery is a mighty starfort orbiting Posul named the Basilica Mortis. The halls of the Basilica Mortis are dressed in row upon row of intricately engraved skulls, each taken from the body of a fallen Battle-Brother. The monastery’s main chapel is similarly filled, but with the skulls of the Chapter’s many foes claimed in the aftermath of victory upon a thousand battlefields. The morbid funerary rites in which the Chapter engages are led by its Chaplains, who are recruited from amongst the priest class of Posul, and many of the details of the Chapter’s cult are drawn from their culture.
Posul is populated by savage, cannibalistic feral tribes, who engage in ceaseless wars against one another. Their world is dark, the sun never penetrating its inky atmosphere, and the air choked with the stink of blood and smoke. The wars of Posul have resulted in a population supremely suited to become Space Marines, yet even after the Neophytes’ induction and indoctrination into the ways of the Adeptus Astartes and traditions of the Ultramarines’ Primarch, a great amount of the feral tribes’ culture remains. While the Mortifactors are as devoted as any other Primogenitor, these traditions have mingled with those of the natives of Posul, resulting in something quite unique, and at times quite disturbing.
Amongst the many rites practised by the Mortifactors is the tradition of seeking, on the eve of battle, a trance-like state akin to death. The Mortifactors believe that in so doing they will commune with the Primarch and their ancestors, who will lend them great strength when battle commences. After the battle, the Mortifactors engage in a range of practices, often involving the drinking of the blood and the eating of the fl esh of the enemy, and culminating in the severing of his head and the flensing of his skull. To outsiders, the Mortifactors appear to be verging on the heretical, yet they stand proudly alongside their brother Primogenitors and are counted amongst the most stalwart of the Imperium’s defenders.
The Mortifactors Chapter has served in the Jericho Reach on three separate deployments amongst the ash-choked forests of Ravacene in the Greyhell Front. There, the Mortifactors took to smearing themselves in the volcanic ash that coats every surface, the better to stalk the haunted glades undetected. It is said that when the Mortifactors discovered the Kroot’s propensity for consuming the flesh of the fallen, they were enraged, viewing the aliens’ grisly practices as an insult to their own rites. Several Mortifactors have become adept in the ways of the Kroot and served in the Deathwatch, where their skills and knowledge can be put to the most effective use. Several of these Battle-Brothers have retained the habit of smearing themselves in volcanic ash taken from Ravacene, though they ordinarily limit this to just their faces, granting them a pale, ghostly aspect.
CREATING A MORTIFACTORS CHARACTER
Character Creation: Mortifactors characters are created according to the rules given in the DEATHWATCH Rulebook for Ultramarines. In addition, the following points apply. Held in Suspicion: Because their chapter cult diverges from that of practiced by the Ultramarines and the Primogenitors, the Mortifactors are sometimes treated with suspicion by these groups. When interacting with Ultramarines and Primogenitor Chapter characters, Mortifactors are subject to a –10 Fellowship modifier. Cult of Posul: The Mortifactors have inherited much of the ways of the savage tribes of Posul. Because Posul is a night world, Mortifactors characters are well accustomed to fighting in low-light conditions and begin the game with the Blind Fighting Talent. In addition, due to the Battle-Brother’s pre-mission mental meditations, they also gain the Meditation Talent.
MORTIFACTORS ADVENTURE SEED
An entire Mortifactors squad has been lost to the Kroot whilst fighting on Ravacene, and reports suggest that their bodies were consumed by the carnivorous aliens. It is a matter of priority that this group of Kroot are eliminated, for the Magos Biologis fears what might happen should the Space Marines’ genetic inheritance mingle with that of the xenos. The Deathwatch plan to despatch a Killteam, and any Mortifacators PCs will be understandably keen to participate, leading an honour-hunt to avenge his fallen brothers and avert an even greater blasphemy.
--Ashendant 16:03, 18 May 2012 (CEST)
Done--Ashendant 18:57, 18 May 2012 (CEST)

Unsourced

This page as a lot of unsourced(or improperly tagged) information :s--Ashendant 18:21, 18 May 2012 (CEST)

Possible Contradiction

led by its Chaplains, who are recruited from amongst the priest class of Posul - Rites of battle
Chaplains who were originally part of the upper echelons of the society and tribes. - Unsourced
Is this a contradiction or just a statement that can be derived that the tribes were theocracies?--Ashendant 18:29, 18 May 2012 (CEST)
Priests are always some kind of upper class. That doesn't mean, that the tribes are theocratic. I'd say, it's save to drop the unsourced info. --DetlefK 19:26, 18 May 2012 (CEST)
Ok. like this?--Ashendant 19:41, 18 May 2012 (CEST)
Looks fine. --DetlefK 00:02, 19 May 2012 (CEST)

Shouldn't the page be updated?

So, I've noticed the page lack the events from Ian St Martin's Swordwind, a work that got an important event for the chapter, the Biel-tan led raid against it's fortress monastery which killed Chapter Master Magyar. I noticed not only the main page, but the related, like Magyar and Adoni's

First: Please sign your talk page contributions with --~~~~ which will be automatically transformed into a time-stamped signature, thank you. Easier to keep track of who said what.
Second: There is no "order from above" when a page "should be updated". If sth is missing, it can be updated by whoever has the corresponding info, will and time to do so (as long as the writing rules of the Lexicanum are observed). Simple as that. No explicit permissions needed. --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 10:14, 20 October 2022 (UTC)

Hmm, ok, I was thinking in adding myself, through, I'm unsure since my english isn't the best, but I think asking a native speaker after presenting them what I would write can work. --Marvyn7 (talk) 11:04, 27 October 2022 (UTC)

There are plenty of non-native speakers (writers) here and nobody expects Shakespearean performances. Keep it simple - also with the many non-native reader in mind. And if really in doubt I am sure somebody can give it a readover. Obviously at least a basic language level should be there ;) --Inquisitor S., Großmeister des Ordo Lexicanum (talk) 11:37, 27 October 2022 (UTC)