Ultramarines (Novel Series)
From Lexicanum
The Ultramarine series by Graham McNeill follow the actions of Space Marine Captain Uriel Ventris.
The Ultramarines series by Graham McNeill.
Cover ilustration by Clint Langley, ISBN 0-7434-4299-7
Cover ilustration by Alex Boyd, ISBN 0-7434-4352-7
Cover ilustration by Clint Langley, ISBN 1-84416-148-X
Cover illustration by Karl Kopinski, ISBN 978-1-84416-562-9
Contents |
Plot Summaries
Nightbringer
After replacing his former Captain and mentor, Idaeus, Captain Uriel Ventris embarks in his first mission on the planet Pavonis with the Fourth Company of the Ultramarines. Beset by doubt in his abilities, alien foes and traitorous opportunists, Ventris must battle against them all if he is to defeat an ancient horror soon to be awakened.
Warriors of Ultramar
The Tyranids are heading towards the planet Tarsis Ultra, consuming all in their path. Captain Uriel Ventris and the Fourth Company of the Ultramarines, called to honour an ancient debt, along with brother Space Marines of the Mortifactors Chapter and the Imperial Guard units are the only ones standing in their way. Uriel must decide whether to act by the code set down by the Codex Astartes or against it, if he is to succeed against the alien threat.
Dead Sky Black Sun
Captain Uriel Ventris and Sergeant Pasanius have been exiled from the Ultramarines Chapter for breaching the Codex Astartes during the events on Tarsis Ultra; Sent on a Death Oath by Marneus Calgar to atone for their transgression, they are taken captive by a Daemon known only as the Omphalos Daemonium, and transported to the Iron Warriors' Homeworld of Medrengard. Trapped within the Eye of Terror, Ventris and Pasanius must garner all of their courage and strength if they are to regain their honour and survive against the forces of Chaos.
The Killing Ground
Ventris, Pasanius and the Unfleshed find themselves apparently stranded on the world of Salinas; their presence seemingly fanning the flames of a local rebellion into a heretical fire that threatens to consume everything and everyone. The warrior brothers must fight one more time before being able to return to Macragge, but this is a conflict where sympathies are divided and it isn't quite so easy to see who stands among the righteous.
Courage and Honour
Newly returned from the Eye of Terror, Captain Uriel Ventris must redeem himself in the eyes of his battle–brothers, who fear he may have been tainted by Chaos. When the planet Pavonis is invaded by Tau, what better opportunity could Uriel have to join his Chapter in combat and prove that his honour is beyond reproach?
