Underhive
The Underhive is below the Hive cities, out of reach of the laws of the Clan Houses, the Hive, and Merchants Guilds.[1a]
The physical structure of a Hive is made of several hab domes stitched together with tunnels and shaft over a long period of time, giving it a Honeycomb -like structure. The interior of the underhive is a vast, industrial-scaled cathderal of metal and decay, where machines the size of battleships have been abandoned long ago; it is said that some gangs worship those ancient machines as hungry gods, to which they sacrifice captives. A dome provides a wide open space, divided into zones of factories, houses, commercial buildings, and other structures. Between each dome, the maze of tunnels and shafts is the scene of bitter gangs wars and bloody raids.[1a]
The discontented, the poor, the disinherited and outcasts naturally gravitate towards the Underhive.[1b]
Underhive Denizens
- Clan Houses Gangs
- Merchants Guilds: Necromunda's economic powerhouse
- Palanite Enforcers: The Law of Necromunda
- Bounty Hunters: licensed by their worlds to capture or kill fugitives, criminals and creatures for a bounty
- Hive Scum: mercenaries
- Dome Runner: mercenaries Guides
- Slave Ogryns: free Ogryns who fight as mercenaries
- Rogue Doc: mercenaries Chiurgeons
- Gang Look-Out: mercenaries Scouts
- Ammo-jack: ammo and weapon maintenance
- Slopper: food-makers
- Scabber: fencers
- Outcasts Gangs
- Chaos Cults
- Redemptionists: Fanatical priests
- Spyrer: Children of Hive Nobles sent down to prove their worth by hunting in the Underhive
- Ratskins: Primitive natives of the Hive Bottom
- Scavvies: Diseased and ghoulish creatures
Sources