Unification Wars
The Unification Wars, also known as the Wars of Unification, is the name of an ancient number of conflicts fought at the end of the Age of Strife. They were spearheaded by The Emperor in his attempt at reunifying the shattered tribes and nations on Terra. His intentions were to reforge the shattered remnants of Man and create an Imperium that would bring about a Great Crusade to bring order to the galaxy.
During this turbulent time, the Emperor led his Thunder Warriors, genetically engineered super soldiers created in secret laboratories[6], in a series of campaigns against all other warlords and Techno-barbarians of Old Earth. After his military victories the Emperor sought to spread his Imperial Truth across the planet, enforcing atheism and destroying the planet's churches.[5]
Nations and Territories of the Unification Era
- Albia - Ruled by warlord clans
- Albyon - Based around the historic British Isles.
- Achaemenid Empire - One of the earlier geopolitical entities to swear allegiance to the Emperor, the Achaemenid Empire had therefore suffered little during the Wars of Unification, avoiding both atomic strike and invasion by Thunder Warriors. A monarchical empire, the population were separated into tribal factions and were apparently a culture of truth and discourse. As a result of the relative peaceful nature of the region and the protection enjoyed by early adoption of Imperial allegiance, the Achaeminians sported few of the genetic defects or abnormalities seen amongst humans during this time and were therefore selected as a recruiting source for the infant Legiones Astartes. The Achaeminians provided the initial Terran intake assigned to Legion XV. The Achaeminians appeared to possess a form of superstitious belief in the mystical power of their ancestors; emblems of Dhul-Qarnayn (their greatest King) were used as talismans against harm.[3]
- Boeotia - An area of Terra mentioned in Imperial records as holding out against full Unification for some considerable time; while tacitly recognizing the Emperor's dominance, the ruling monarchy of Boeotia used all manner of diplomacy in order to avoid losing power. In a show of great patience and benevolence, the Emperor allowed the ruling family of Boeotia - the Yeselti - to carry on like this for over 150 years, with the intention that they would integrate themselves into unified Imperial Terra at their own speed and with as much dignity as possible. Instead, the Yeselti clung onto their independence to the point where, firstly, the Imperial Army was forced to invade the province and finally, Legiones Astartes of the Thousand Sons were assigned to quash the trucculent little state. Boeotia was notable both for the presence of industry and at least one buried shrine to gods worshiped by humans in an earlier age.[4]
- Caucasus Wastes - Located in the Caucuses
- Hy Brasil - Located in South America
- Panpacific Empire - Located in the Pacific Ocean
- Ursh - Located in Central Asia
- Yndonesic Bloc
A number of military formations were created as a result which included the Geno Five-Two Chiliad.[1] One of the last of the tyrannical warlords to fall during the closing days of the war was Dalmoth Kyn. Despite his defeat, the Emperor allowed his descendant Pherom Sichar to remain within the new Imperial government, though the actions of Malcador the Sigillite ensured that Sichar never sat on the Council of Terra.[2]
Sources
- 1: Legion (Novel) by Dan Abnett, [Needs Citation]
- 2: Blood Games (Short Story) by Dan Abnett
- 3: A Thousand Sons (Novel) by Graham McNeill, [Needs Citation], pgs. 381-383
- 4: Prospero Burns (Novel) by Dan Abnett, [Needs Citation], pgs. 31-41
- 5: The Last Church (Short Story) by John French
- 6: The First Heretic (Novel) by Aaron Dembski-Bowden, Chapter 17, pgs. 300-301