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Aramus

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This page contains spoilers for: Warhammer 40,000: Dawn of War II - Chaos Rising


The Force Commander is the leader of the Blood Ravens strike team in Dawn of War II and Chaos Rising. 1234


He was promoted to Force Commander by Chapter Master Azariah Kyras himself in the wake of the Hadrian Campaign, even though they never met in person. 1

The youngest Blood Raven to actually rise to a rank of Force Commander in the known history of the Chapter, some of the senior Blood Ravens saw his promotion as premature. 1

He proved his abilities in the Hadrian Campaign, where he silenced the enemy artillery in the mountains and managed to bring back his squad without any casualities from the mission.1

He is currently the Captain of the 4th Company, promoted by Gabriel Angelos to take the place of Davian Thule.2


Contents

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History

As the player character, the Force Commander has no official name, and he does not speak in Single Player mode, even though the Force Commander voice in Multiplayer has specific lines written for the Single Player mode.1

In the Dawn of War II novel by Chris Robertson, the Force Commander is named Aramus of the Fifth Company (page 8, Prologue), and he is a native noble of the planet Meridian (page 47, Chapter Two), and was recruited at the same time as Thaddeus. 5 Aramus earned his promotion fighting the Tyranids on Prosperon (page 8, Prologue) to protect a sacred scroll from falling into the hands of the xenos.5

It is not known for sure if Aramus is the Force Commander since most of the information in the novel conflicts with information given by Relic Entertainment in the Dawn of War II and Chaos Rising. 1 2 5 Perhaps Aramus' background have been simply changed, or the FC is another marine not connected to Aramus.

Since Thaddeus is the only Blood Raven to come from Meridian in 700 years12, it is unlikely that the Commander is a native of Meridian5 (page47, Chapter two).

In the Dawn of War II game, the Commander and his companions are awarded the title "Heroes of Typhon" after the final battle against the Tyranids on that world.2 3

In Chaos Rising, the Commander battles a Black Legion army under the command of Araghast the Pillager. If the player remains loyal to the Emperor, Techmarine Martellus will betray him as the traitor. After defeating the Great Unclean One Ulkair, Gabriel Angelos promotes the Force Commander to the Captain of the 4th Company.2

Alternativly, the Commander can be sent on a hundred years long Penitent Crusade with his men if he dabbles with chaotic wargear. If the Commander becomes too tainted, he is executed by Gabriel Angelos. If the Commander has fully converted to Chaos, he becomes the next Chaos Lord of the Black Legion warband and takes the Strike Cruiser Retribution to the Eye of Terror. 2

Equipment

The Commander wields a Chainsword and Bolt Pistol as default, but later he gains access to Power Swords, Power Fists, Power Axes, Thunder Hammers and Plasma Pistols.1

In Chaos Rising he can wield Lightning Claws.2

It is possible for him to train in the use of Plasma Guns, Bolters, Flamers 1 and in Chaos Rising, Meltaguns2.

Later he can also use Heavy Weapons like Heavy Bolters, Plasma Cannons, Missile Launchers1 and Lascannons2.

The Force Commander can wear Terminator Armour with a Power Fist and an Assault Cannon, Heavy Flamer or Storm Bolter 1. He can use Thunder Hammer1 with a Storm Shield1 or a pair of Lightning Claws in Chaos Rising2.

Related Articles

Blood Ravens

Sources

1Warhammer 40,000: Dawn of War II

2Warhammer 40,000: Dawn of War II - Chaos Rising

3http://www.dawnofwar2.com/us/chaos-rising/squadleaders/forcecommander

4http://www.dawnofwar2.com/us/dawn-of-war2/squadleaders/forcecommander

5Roberson, Chris (2009). Dawn of War II. Black Library. ISBN-13 978-1844166862.