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Campaigns of the Age of Darkness: The Siege of Cthonia

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Campaigns of the Age of Darkness: The Siege of Cthonia
HHCthonia.jpg
Released 2023
Pages 240
Preceded by The Horus Heresy Book Nine - Crusade
Followed by Campaigns of the Age of Darkness: The Battle of Beta-Garmon

The Campaigns of the Age of Darkness: The Siege of Cthonia is an expansion book to the Horus Heresy: Age Of Darkness 2nd Edition Rulebook by Games Workshop, released in 2023, covering the events of The Siege of Cthonia.[1]

Description

The planet of Cthonia is consumed by a rolling war and under siege by the Imperial Fists. Vheren Ashurhaddon, Master of the True Sons of Cthonia, vows to retake his home before Horus claims Terra, with the aid of the Word Bearers and the Alpha Legion.

Standing between the First Reaver and victory is a garrison of Imperial Fists led by Lord-castellan Evander Garrius. The Butcher of Larissan is reinforced by warbands of the Shattered Legions and even a cadre of Loyalist Thousand Sons. [1]

Contents

The Years of Darkness and Blood

An in-depth exploration of the bitter and futile wars that raged across the galaxy in the last days of the Horus Heresy, including a detailed timeline, overviews of all Loyalist and Traitor forces, the rise of the Legiones Inductii, and the full narrative of the world-shaking Siege of Cthonia.[2]

Campaigns of The Age of Darkness

The Siege of Cthonia – A full Onslaught Campaign system, providing rules for a linked series of games between 2-6 players, where each victory or defeat builds up to a final battle. Also included are specific rules to tailor your Onslaught Campaign to the Siege of Cthonia.[2]

Age of Darkness: Core Missions

Five new Core Missions, balanced for both campaign games and Matched Play events. Race to claim vital strongpoints in Sudden Strike, adapt to shifting tides in Strike and Fade, or battle for the central ground in The Heart of Battle.[2]

Siege of Cthonia: Apex Missions

Two new Apex Missions, with extensive special rules intended for campaigns and narrative games. Fight through an ill-fated orbital assault of grav-mines and dropship hulks in The Pyre of Ambition, and survive an ambush from underground bunkers in The Ashes Of Victory.[2]

Age of Darkness: Zone Mortalis

Full rules for Zone Mortalis games, smaller-scale battles of Warhammer: The Horus Heresy fought within cramped war zones such as disputed spaceports, besieged hive cities, and winding fortress tunnels. Includes extensive rules for terrain and visibility, deployment and reserves, Reactions and Objectives, and army selection.[2]

Zone Mortalis: Core Missions

Three new Core Missions and two new Apex Missions for Zone Mortalis games, plus specific rules for Cthonian Underworld Zone Mortalis terrain such as Subterranean Tunnels and Promethium Condenser Tanks.[2]

Rules Addenda

Extensive additional rules, units, and upgrades for use by the Sons of Horus, Imperial Fists, and all Legiones Astartes armies, including:

Imperial Fists
Sons of Horus
Legiones Decurion
  • Legiones Decurion rules for skilled tank commanders, including two Decurions for all Legions and one each for the Imperial Fists and Sons of Horus.[2]
Agents of the Cults Abominatio
Inductii
  • Rules for fielding Inductii, the hastily-created Astartes used as reinforcements in the latter days of the Horus Heresy, with specific rules for each Legion.[2]

Showcase

Along with atmospheric photography and annotated artwork, the book includes a showcase of beautifully painted miniatures for the Sons of Horus, Imperial Fists, Traitor Allies, and Loyalist Allies.[2]

Sources

Publications Table