Dark Heresy Second Edition: Core Rulebook
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General Information
Dark Heresy Second Edition is a roleplaying game of danger, mystery, and brutal violence set in the decaying far future of Warhammer 40,000. Players take on the role of defenders of humanity and embark on hazardous adventures into the dark heart of the 41st Millennium. As an Acolyte of an Inquisitor, player'll serve at the front line of a great and secret war to root out dangers that imperil all of humanity.
The book contains rules for character creation, combat, and adversaries are supplemented by informational source materials that will help Game Masters bring the Askellon Sector and its horrors to life. The Dark Heresy Second Edition Core Rulebook can be used to enjoy standalone adventures and ongoing campaigns in the grim future of the 41st millennium.
Contents
- Into the Dark (Introduction)
- Chapter I: Playing the Game
- Chapter II: Character Creation
- Chapter III: Skills
- Chapter IV: Talents and Traits
- Chapter V: Armoury
- Chapter VI: Psychic Powers
- Chapter VII: Combat
- Chapter VIII: Narrative Tools
- Chapter IX: The Imperium and the Inquisition
- Chapter X: The Askellon Sector
- Chapter XI: The Game Master
- Chapter XII: NPCs and Adversaries
- Chapter XIII: Dark Pursuits
Credits
- Dark Heresy originally designed by
- Owen Barnes, Kate Flack, and Mike Mason
- Dark Heresy Second Edition designed by
- Produced by
- Development and Writing
- Dan Abnett, Owen Barnes, Max Brooke, Tim Cox, John Dunn, Tim Flanders,
- Jordan Goldfarb, Andy Hoare, and Tim Huckelbery
- Editing and Proofreading
- Managing RPG Producer
- Graphic Design
- Graphic Design Manager
- Cover art
- Interior Art
- David Ardila, A.L. Ashbaugh, Jacob Atienza, Cristi Balanescu, Lin Bo, Alex Boca,
- Matt Bradbury, Filip Burburan, Jon Cave, Anna Christenson, Alexandre Dainche,
- Mauro Dal Bo, Vincent Devault, Guillaume Ducos, Álvaro Calvo Escudero, Zack Graves,
- Ilich Henriquez, Imaginary FS Pte Ltd, Toni Justamante Jacobs, Nicholas Kay, Julian Kok,
- Anton Kokarev, Mathias Kollros, Alex Konstad, Sam Lamont, Clint Langley,
- Ignacio Bazán Lazcano, Diego Gisbert Llorens, Henning Ludvigsen, Mark Molnar,
- David Auden Nash, Niten, Hector Ortiz, Shane Pierce, Yos Bayu Pratama, Neil Roberts,
- Michael Rookard, Martin de Diego Sádaba, Christian Schwager, Stephen Somers, Ray Swanland,
- Theo Sylinades, Thrung, Eric Tranchefeux, Ben Zweifel and the Games Workshop Design Studio
- Managing Art Director
- Art Direction
- Production Management
- Executive Game Designer
- Executive Producer
- Publisher
- Special Thanks
- To Marco for getting it rolling, Ross and Michael for keeping it alive, and of course Rick for starting it all. *Special thanks also to
- our invaluable playtesters (see page 443 for the full list).
Games Workshop
- Licensing Managers
- Head of Licensing
- Business and Legal Adviser
- Head of Intellectual Property
Publication Details
- ISBN 9781616616946