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Hindrance

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Map Basic Data Planetary Image
px Name: Hindrance[1a] Unknown.jpg
Segmentum: Obscurus[1a]
Sector: Screaming Vortex[1a]
Subsector: Unknown
System: Unknown
Population: Unknown
Affiliation: Nurgle[1a]
Class: Daemon World[1a]
Tithe Grade: N/A

The Path to Hindrance

Hindrance’s planetary system lies directly in the path of a notorious Warp-current known as the Black Gyre, which tips craft emerging from the corpse-shrouded maw of the Thirteenth Station of Passage directly into a whirlpool of eldritch energies which gush inward towards the heart of the Vortex. The Gyre skittishly curls around the hateful region of space known as the Anathema and plunges in a vast spiral into the Gloaming Worlds region. For those caught within the Gyre’s clutches, the experience is very much like being trapped in a small boat on a fast flowing river being impelled towards a vertiginous waterfall. The Warp current tears at and rattles any ship that traverses it, the sounds of a billion claws raking along the hull’s exterior driving those within to distraction, and making a mockery of attempts to escape. Those battered vessels which survive the Gyre’s onslaught are deposited on the outskirts of the Hindrance system.[1a]

Hindrance Itself

The world of Hindrance, an unprepossessing sallow orb of yellow-brown sands, swathed in murky storms and blasted by a constant stream of Warp energies which swirl and skirl around it, squats within a few scant weeks’ travel from the Thirteenth Station of Passage. One of the Gloaming Worlds at the outer edge of the Screaming Vortex, Hindrance’s growing reputation as a place sacred to the Lord of Decay has led it to become a place of fevered pilgrimage for Nurgle’s followers. Myths and legends surrounding the planet abound; the tattered and rusting vessels of the Nurgle Culti now regularly lay over for short periods to allow passengers to disembark and seek some sign of their festering Lord’s approval or favour.[1a]

Hindrance is a fundamentally ugly and bleak world. From orbit its sandy surface is the colour of decaying, greasy flesh. Pockmarked with impact craters from some long forgotten prehistoric cataclysm, the planet is blanketed in endless grimy deserts which are interrupted only by occasional small, black, dead, silty, and oily seas, which ceaselessly gnaw at the crumbling coasts, eroding them slowly but inevitably.[1a]

As Hindrance and its moons spin ponderously around the system’s feeble star, they pass unpredictably through the flow of the Black Gyre itself, a current of pure ætheric energy that could not exist outside the Screaming Vortex. Such Warp currents, where they touch the surface of a world, are immensely dangerous to anything living on its surface.[1a]

Megaria

Hanging silently in the grey skies of Hindrance, the moon of Megaria is a baleful and sombre presence. It appears as a black orb, utterly dark. Light seems to fall into the moon itself, and it radiates a dour and palpable sense of menace.[1b]

Travelling to the moon is an almost suicidal endeavour; any ship that does so discovers that Megaria possesses a gravity well that is completely out of proportion to its size. While the moon’s radius itself is less than a thousand kilometres, it registers to the systems of any approaching vessel as possessing a gravitational field equivalent to dozens of solar masses, triggering klaxons and alarms throughout the ship, as the hull flexes and shudders under the pressure. No ship that has travelled to Megaria has ever returned: instead they have plummeted to the surface, crushed under their own immense weight, which is magnified many thousand fold by the moon’s bizarre gravitational field.[1b]

The moon thus possesses many of the properties of a neutron star, though its size and stable (if eccentric) orbit around Hindrance, a medium-sized terrestrial planet, suggests that it is in fact something else. For most visitors to the Hindrance system it remains a disquieting enigma.[1b]

Alactia

The third major body of the Hindrance system, Alactia, is famed across the Screaming Vortex as “the junkyard moon.” From space, its pitted and rusting iron surface resembles an overripe, rotting, orange-coloured fruit, surrounded by buzzing insects. These “insects” are in fact the mercantile fleets of the Dark Tech-Priests of Alactia, the Magi Morbos, who, from small beginnings, have built their world into a minor regional power.[1b]

Alactia is the most habitable of the three realms of the Hindrance system, though this is hardly a proud boast given the generally inhospitable nature of its terrestrial bodies. It bears a thin, acrid atmosphere that can sustain human life of a kind, and it lacks the vicious Warp-driven storms of Hindrance or the crushing gravitational field of Megaria. The surface of Alactia is, save for a few denuded landing fields serving as rough and ready starports, entirely covered in a blanket of rusting mechanical devices, stacked into towers hundreds of feet high. The moon brims with decrepit mechanical equipment scavenged by the Magi Morbos from sources across the Screaming Vortex and the Koronus Expanse. There are small, hopelessly polluted seas, tainted with runoff chemicals leaking from the vast graveyard of broken vehicles and machines piled along their shores. These seas now only serve to create a sickly precipitation which coats the entire surface of the moon in a veneer of grimy rust.[1b]

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