Welcome to Warhammer 40k - Lexicanum! Log in and join the community.

Necromunda: The Aranthian Succession - Cinderak Burning

From Warhammer 40k - Lexicanum
Revision as of 09:48, 22 October 2023 by KazilDarkeye (talk | contribs)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search
The Aranthian Succession: Cinderak Burning
TheAranthianSuccessionCinderakBurning.jpg
Released 2022[1]
Pages 128[1]
Followed by The Vaults of Temenos

The Aranthian Succession: Cinderak Burning is a supplement to the tabletop game Necromunda.[1]

Description

It deals with the aftermath of the Great Rift's creation on Necromunda and the scramble for power that occurred, after the Hive World's Imperial Commander, Gerontius Helmawr, was placed in a medical stasis.[1]

Contents

  • The Great Darkness: Details of the events that unfolded on Necromunda following the opening of the Great Rift, which split the Imperium in two and caused the great heat sinks in the heart of each hive city to cool. Includes a full timeline of the Age of Succession, and a roster of Lord Helmawr's children (legitimate and otherwise).[1]
  • The Succession Campaign: Rules for playing the first in a series of linked campaigns that take players through the events of the Great Darkness and the start of the rebellion against Lord Helmawr’s rule. Gangs fight not just over Territory, but to gain Sympathisers in their struggle for legitimacy.[1]
  • Narrative Scenarios: 12 narrative scenarios that reflect the events of the Great Darkness and the following crisis, from chasing down an Assassin in the Spire to issuing a personal honour duel in the House of Pain.[1]
  • Escher and Goliath Rules: Additional rules for use in games of Necromunda, including vehicle crews for Escher and Goliath gangs, as well as two unique vehicles; the agile Escher Cutter and brutal Goliath Mauler. Also included are new vehicle gang tactics for both House Escher and House Goliath gangs.[1]

Sources