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[[Image:Alaitoc Ranger.JPG|thumb|95px|left|[[Alaitoc]] Rangers]]
 
[[Image:Alaitoc Ranger.JPG|thumb|95px|left|[[Alaitoc]] Rangers]]
 
A '''Ranger''' is an [[Eldar]] who has decided to leave their [[Craftworld]] and the ''[[Path|Eldar Path]]'', choosing instead to follow the ''Path of the Outcast'' in favour of seeking excitement and adventure in the open galaxy. Many never return to their Craftworld; dying alone and forgotten or falling from grace into the hands of [[Slaanesh]]. Sometimes however Rangers return to their Craftworld having sated their desire for adventure and are welcomed back<sup>1</sup>.
 
A '''Ranger''' is an [[Eldar]] who has decided to leave their [[Craftworld]] and the ''[[Path|Eldar Path]]'', choosing instead to follow the ''Path of the Outcast'' in favour of seeking excitement and adventure in the open galaxy. Many never return to their Craftworld; dying alone and forgotten or falling from grace into the hands of [[Slaanesh]]. Sometimes however Rangers return to their Craftworld having sated their desire for adventure and are welcomed back<sup>1</sup>.

Revision as of 10:29, 24 June 2009

A Ranger is an Eldar who has decided to leave their Craftworld and the Eldar Path, choosing instead to follow the Path of the Outcast in favour of seeking excitement and adventure in the open galaxy. Many never return to their Craftworld; dying alone and forgotten or falling from grace into the hands of Slaanesh. Sometimes however Rangers return to their Craftworld having sated their desire for adventure and are welcomed back1.

They can often be seen seeking out threats from Chaos and visiting Exodite worlds on the galactic rim in an effort to experience life more fully. Sometimes they receive a psychic distress call from their home Craftworlds and will take their arms back to defend it2.

Rangers often arm themselves with Ranger Long Rifles as this allows them to make the most of their individual approach. Another benefit of working alone is their ability to move through terrain and chose the optimum position for sniping enemy emplacements. They are also adept at hiding in undergrowth and other types of cover due to their stealthy nature1.

Pathfinders

Pathfinders are Rangers that have walked the Path of the Outcast for centuries. They have overcome their temptations, but still feel the call of the path. They are even more skilled at infiltration and survival than other Rangers.3 While pathfinders can be found across the galaxy from every craftworld, by far the most famous are those hailing from the craftworld of Alaitoc. Alaitoc society is highly dedicated to "the path". Individuals are therefore more prone to rebel against the disciplined lifestyle and seek adventure as Outcasts, more so than those of other Craftworld.

Pathfinders have become adept over the centuries at roving ahead of the main Eldar warhosts, using their guerrilla expertise to sabotage their enemies before battle has even commenced. Bypassing sentries, sabotaged machinery, destroyed supply dumps and even the mysterious assassinations of key leaders take their toll upon both the enemy's numbers and morale, leaving them to chase shadows and go mad as they attempt to pull fragments of their armies back into cohesion as the Eldar strike at their weaknesses with brutal yet hauntingly subtle efficiency.

Miniatures

Sources