Reaver Battle Titan
|Ambiguous Term? This article is about the the Imperial Titan Class. For other uses of Reaver, see Reaver (disambiguation).|
The Reaver Battle Titan is a medium class Imperial Titan, a flexible war engine typically deployed to provide close support for conventional forces in a shock/assault role. The Reaver pre-dates even the mighty Warlord Battle Titan, though the date of its original manufacture is kept hidden within the deepest sealed archives on Mars and known to a handful of Magos in the Titan Legions. While not as common (or heavily armed) as the Warlord, nor as quick and agile as the Warhound, the Reaver is nonetheless a deadly machine and regarded as a holy engine of destruction by the Adeptus Mechanicus.
The Reaver boasts four Void Shield generators and is protected by thick, well-sloped layers of adamantium armour plating, giving it an immense level of protection. It can mount up to three weapon systems of terrible destructive power which are configured based on its mission role: those operating in support of conventional forces typically mount short-ranged, rapid-fire weapons and close-combat weapons, while operating as part of a Titan battle group one or two will be given longer-ranged firepower. Indeed such is the power of the Reaver that only another war engine of similar capability or entire tank battalions working together have a hope of defeating one in open combat. However the Reaver is not invulnerable, especially when fighting against larger Titans. In a one-on-one duel a Warlord can easily destroy a Reaver by itself,[7b] while a Plasma Destructor can drop a Reaver's void shields in three shots, with another three scalping its head and shredding its carapace.[7c]
The Reaver differs from other Titan designs in that it's plasma reactor is placed in the rear of the carapace housing. This unique feature makes it much harder for an enemy to knock out the Titan when attacking from the front, while simultaneously making the reactor an easier target when attacking from the sides and rear. Reavers therefore are less suitable for extremely heavy fighting in cities and other built-up areas, though their speed on the open battlefield makes this problem less of an issue.
Reaver crews are the same as found in other Imperial Titans, consisting of a Princeps with overall command of the machine, two Moderati who control its weapons and movements, and a Tech-Priest to manage the plasma reactor, assisted by servitors wired directly into the Reaver's many systems. The Princeps directs from an armoured command throne, where he connects directly with the machine's Mind Impulse Unit through neural connectors (typically cranial socket connectors and cyber-optic implants, though spinal-cortex coils or even immersive vitro-tanks are not unheard-of), allowing him to directly receive information from the logic-engine, auspex and control systems. In most cases the Princeps' commands are carried out via the MIU interface, though a master override allows the Princeps to directly control all of the war engine's functions, including as a last resort manual override controls in the arms of the command throne. Of the Moderati one is charged with controlling the Reaver's primary weapons while the other pilots the war engine and monitors sensor information.[5a]
The Vandal Class Titan is a Reaver variant used for fast assault missions. They are ideal for destroying enemy war engines and heavy armored vehicles with close combat weapons or short-ranged firepower.
The Hun Class Titan is the most common configuration of Reaver used for a variety of roles and equipped with a multitude of Titan-class weaponry.
The Goth Class Titan is a Reaver pattern configured for long-ranged firepower and is in many ways a mobile artillery piece. These machines are designed to obliterate enemy fortifications and are most commonly equipped with a mix of Quake Cannons, Volcano Cannons, Inferno Guns, Apocalypse Missile Launchers, and large Plasma Cannons.
The Reaver's standard armaments consist of a single carapace-mounted weapon, typically equivalent to the smaller weapons carried by Warhounds, and two arm-mounted weapons equivalent to those carried by Warlords. As with other Titans these multi-configuration mounts allow a Reaver to easily swap out weapon systems, although many crews tend to stick with a specific configuration. In addition Reavers are built with a standard weapon configuration based upon their pattern: for example the standard configuration for a Mars-pattern Reaver, and the most common configuration for Reavers in general, is an 'Apocalypse' missile launcher with a laser blaster and gatling blaster.[5b] Non-standard configurations have also been sighted, such as Reavers where all three hardpoints mount missile launchers.[7a]
A Reaver Titan carries two of the following arm-mounted weapons:
A Reaver Titan carries one of the following carapace-mounted weapons:
|Vehicle Name:||Reaver Titan||Main Armament:||Laser Blaster|
|Forge World of Origin:||Mars||Secondary Armament:||Apocalypse Missile Launcher|
|Crew:||Princeps, 2 x Moderatii, Techpriest||Elevation:||From -33° to 28°|
|Powerplant:||Type XXII Plasma Reactor||Main Ammunition:||30 rounds from Powerpack|
|Weight:||738 tonnes||Secondary Ammunition:||40 missiles|
|Max Speed - on road||27kph (12.5m stride length)||Gun Mantlet||N/A|
|Max Speed - off road:||19kph||Vehicle Designation:||0550-4332-981-RV 011|
|Transport Capacity:||None||Firing Ports:||N/A|
Some sources state the Reaver Class Titan is around 40-50 meters (120-150 feet) high[Needs Citation], and is usually manned by a crew of 16; however, the 28mm-scale Reaver Titan model produced by Forge World stands 400mm tall, which translates to 26 meters (85 feet) tall in real life.
- 1: Codex Titanicus (2nd Edition), pgs. 17–18
- 2: Adeptus Titanicus (game) Rulebook — Reaver Class Battle Titan
- 3: Epic Armageddon, pg. 103
- 4: Imperial Armour Volume Six - The Siege of Vraks - Part Two, pgs. 118–119
- 5: Imperial Armour Volume Seven - The Siege of Vraks - Part Three
- 6: The Horus Heresy Book One - Betrayal, pg. 274
- 7: Titanicus (Novel) by Dan Abnett
|Scout Types||Warhound • Rapier|
|Battle Types||Reaver • Warbringer Nemesis • Punisher • Warlord • Psi-Titan • Siege Titan • Emperor • Imperator (Warmonger)|
|Close Combat Weapons||Titan Chainfist • Titan Chainsword • Titan Power Claw • Titan Power Fist • Titan Power Lance|
|Ranged Weapons||Apocalypse Missile Launcher • Hellstorm Cannon • Icarus Autocannon • Inferno gun • Magna Lascannon • Melta Cannon • Plasma annihilator • Plasma blastgun • Plasma Destructor • Plasma Obliterator • Psi-Cannon • Quake Cannon • Turbo-laser Destructor • Volcano cannon • Vulcan Mega-bolter • Vortex Missile • Warp Missile|
|Support Systems||Void Shields • Throne Mechanicum • Machine Spirit • Plasma Reactor|
|Adeptus Mechanicus||Collegia Titanica|