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  • ...lint of [[the Khan]] in his eyes, or the solemnity of [[the Lion]]. In the architecture of his nose and brow there is, many claim, the energy and triumph of [[Horu
    30 KB (4,769 words) - 05:42, 3 October 2020
  • ...e insane insight to find it, stands the '''[[Impossible Fortress]]'''. The architecture of the bastion is constantly replaced by new and ever more maddening spires
    17 KB (2,670 words) - 06:54, 13 October 2020
  • ...nces from forming. The T'au of the river valleys leveraged their skill at architecture to build walls and fortresses, and quickly discovered the manufacture of bl
    28 KB (4,415 words) - 21:49, 3 May 2020
  • ...kos noticed the boys overwhelming intellect and skill with everything from architecture to the arts to political debate to combat, and he became a wonder with whic
    24 KB (3,839 words) - 09:18, 8 October 2020
  • ...bear to stay at the [[fortress-monastery]] on [[Baal]], with its majestic architecture and beautiful artworks, for any length of time, and Dante reluctantly assig
    6 KB (848 words) - 18:04, 20 November 2020
  • ...any are thought to be the ancient worlds of the [[Necrontyr]], since their architecture shows up on many of the planets. Tomb worlds have a tendency to be barren a
    21 KB (2,781 words) - 01:57, 26 October 2020
  • ...romunda, with the hive boasting some of the most magnificent and grandiose architecture on the planet, and is separated from the rest of the Spire (the domain of t
    8 KB (1,312 words) - 03:18, 29 September 2020
  • Little were they to know that the core architecture and design of the class’ warp shields hid a fundamental flaw. Only when i
    7 KB (1,078 words) - 14:15, 28 May 2019
  • ...under Lord Helmawr. Hive Primus boasts the most magnificent and grandiose architecture on Necromunda.{{Fn|7}}
    16 KB (2,428 words) - 12:02, 24 August 2020
  • ...ter. However the unit's regiment of [[Primaris Psyker]]s realized that the architecture of the palace was actually a gigantic summoning circle. Into the fray were
    2 KB (333 words) - 03:56, 22 September 2019
  • Mordheim Architecture Mordheim Architecture 2
    4 KB (508 words) - 20:42, 28 August 2007
  • Mordheim Architecture 3 Architecture of Hate
    4 KB (538 words) - 19:03, 17 March 2012
  • ...the enthusiasm with which the people have adopted Tau styles of dress and architecture.
    19 KB (3,077 words) - 22:39, 30 September 2020
  • ...litary leaders but also masters of logistics, earthworks, engineering, and architecture.{{Fn|9}}
    4 KB (473 words) - 10:46, 19 July 2020
  • ...e island, described as a monolithic mess of mingled structures and twisted architecture, with a vast central area being converted into a landing zone. The island h
    12 KB (1,904 words) - 01:05, 11 November 2020
  • ...f sunken cities, giant white whaleworms and weird islands covered in alien architecture that are revealed during certain confluences of the moons, but sensible fol
    7 KB (1,141 words) - 21:18, 19 June 2019
  • The city itself is a wonder of Eldar architecture, its naturalistic forms decorated extensively with gargoyles, statues and d
    3 KB (445 words) - 09:35, 11 August 2019
  • ...volved. In all directions, as far as the eye could see, sprawled the gross architecture of the manufacturing zone: the towers and hangers, the vaults and bunkers,
    3 KB (439 words) - 19:41, 15 February 2019
  • ...ls of Pyritean metalworkers. Black ironwork featured heavily in most local architecture, with most of Cracia City's grey buildings featuring some form of it. As th
    2 KB (264 words) - 22:32, 9 February 2019
  • ...s raised the [[City of Sight]] with their knowledge of psychically-attuned architecture being unrivalled and hard-won after a long-forgotten age of devastating psi
    4 KB (758 words) - 06:24, 15 August 2019

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