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Aeronautica Imperialis (game)

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Targetdrone.gif This article is about the Aeronautica Imperialis game system; for the other uses, see Aeronautica Imperialis (disambiguation).
Aeronautica Imperialis
Designer Warwick Kinrade
Manufacturer Forge World, Games Workshop
Released 2006, 2019
Scale 6mm, 8mm
Players 2+

Aeronautica Imperialis is a tabletop game produced by Forge World between 2006 and 2013, then Games Workshop from 2019 onward,and represents aerial combat between two opposing forces in the Warhammer 40,000 universe.

Aeronautica Imperialis uses small scale models to represent the various aircraft and ground based anti-aircraft weapons of the opposing forces.


The game has been designed to pit squadrons of between 2 and 12 aircraft a side. It represents aerial combat in a simplified manner, not as a simulation. It is generally played on a 6' by 4' board. There are 3 categories of miniatures : Fighters, Bombers and Ground Defences.[1]

The turn is divided into 6 phases:[2]

Choose Manoeuvres 
Both players write down a manoeuvre for each Aircraft
Highest dice roll wins the initiative
Tailing Fire 
Aircraft in position of Tailing may fire upon its target
Players alternatively move their Aircraft
An aircraft may fire at a target when necessary requirements are met
End Phase 
Determine whether a side must disengage or not


1st Edition

The game's first iteration was published by Forge World (company) in 2006. Two rulebooks have been published :

The models for the 2006 edition were the same scale as the Epic game system, but the two were not compatible as the game mechanics and table top scales are quite different. The miniatures line was discontinued in 2013.

2nd Edition

The game was relaunched under Games Workshop in 2019 , in a 8mm scale :

See also