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Air Guild

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The Air Guild, or Mercator Temperium, is part of Necromunda's Merchants Guild and controls the flow of breathable air through the hives of Necromunda.[1]

Every turbine and ventilation shaft, air refiner and smoke vent is controlled by the Guild, either directly, or by the cut they take from those that run them. By their command entire sectors of the hives can choke, freeze, or die slowly from breathing tainted air.[2]

Agents of the Air Guild often carry small, many-mouthed beasts known as Zephs with them. These vicious little creatures are drawn to fresh air, squeaking and growling when they find a pure vein of oxygen. When a Zeph finds a good source of air it grows in size, the air sacs in its muscles swelling until it becomes a floating monstrosity. The Air Guild enjoys the irony of having air thieves torn apart by packs of Zephs, the creatures growing massive on stolen oxygen.[2]

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