List of armour
|Energy Fields: Conversion field - Refractor field - Displacer field - Stasis field||Armour: Flak - Carapace - Powered - Artificer - Terminator|
Armour includes any equipment which provides protection to its wearer. Most forms of armour provide solid protection, while the most advanced use different types of energy fields.
- 1 Energy fields
- 2 Imperial armour
- 3 Ork armour
- 4 Eldar armour
- 5 Dark Eldar armour
- 6 Necron armour
- 7 Tau armour
- 8 Tyranid Armour
- 9 Chaos armour
- 10 Squat armour
- 11 Related Articles
- 12 Sources
Devices which generate some form of protective energy field around the user.
- Conversion field
- Displacer field
- Refractor field
- Void shield
- Shadow field
See main article: Terminator Armour
Terminator Armour, or Tactical Dreadnought Armour, is a massive powered exoskeleton that affords the wearer unmatched protection, enhanced strength and the ability to fire heavy weaponry whilst on the move at the cost of agility and speed. It is incredibly rare, and worn only by the most revered veterans of Space Marine chapters.
See main article: Artificer Armour
Artificer Armour is a type of exceptionally well-crafted power armour, that affords a greater amount of protection to the wearer.
See main article: Power Armour
Power Armour is worn by all Space Marines, and is a powered suit that enhances the wearer's attributes and protects them in hazardous environments as well as in battle. Power Armour is also worn by the Sisters of Battle and members of the Inquisition, although they lack the implants required to take full advantage of the suit's benefits.
See main article: Flak armour
Flak armour is thin, composed of several layers of different absorbent material, which is most effective against energy attacks. It is the primary armour of the Imperial Guard.
See main article: Ork Armour
See main article: 'Eavy armour
'Eavy Armour is made up of several metal plates, often actually riveted to the Ork. The solid plates give good protection against incoming damage but it is cumbersome to wear.
See main article: Mega Armour
Mega armour is a suit of massively thick and heavy armour over a powered exoskeleton, that gives its wearer great resilence and incorporates Power Claw and Kombi-Weapon or twin-linked Shoota, but slows him down because of its weight.
See main article: Aspect Armour
Aspect armour is worn by the Aspect Warriors of an Eldar army, it is a unique product of their highly advanced technology and their psychic engineering abilities. The actual material of the suit reacts to the psychic emanations of the wearer and as such won't work for any other race.
See main article: Mesh armour
Mesh armour is formed of tens of thousands of individual pieces of thermoplas interwoven to produce a dense material resembling reptile scales or chainmail. It becomes momentarily rigid when hit, spreading force across a larger area, thereby reducing the damage.
See main article: Holo-suit
Holo-suits (Eldar: dathedi, or "between colours") are worn by Eldar Harlequins and produce a holographic field which splits up the user's image as it moves, making the wearer harder to target.
Dark Eldar armour
Sepiternal Weaves are pieces of equipment used by the Necrons, particularly Necron Lords. The Weave is threaded with filaments of phase-hardened amaranthite and adamantium, vastly increasing the hardiness of the wearer.
See main article: Exo-armour
Exo-armour is similar in design to Terminator Armour in that it uses a mobile exoskeleton (hence the name) with thick armour plating. It was developed from their sealed environmental suits for mining and adapted during the Age of Isolation to make them into effective pieces of wargear.
- Warhammer 40,000: Wargear (2nd Edition)[Needs Citation]
- 2: Codex: Necrons (3rd Edition) pg. 8
- 3: Codex: Necrons (5th Edition) pg. 82
- 4: Codex: Tau Empire (4th Edition) pgs. 26–27
- 5: Codex: Adeptus Mechanicus (8th Edition) - Armoury of the Forge Worlds
- 6: Codex: Dark Eldar (5th Edition), pgs 62-