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Ban Daur

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Captain Ban Daur was once an officer in the Vervun Primary PDF of Vervunhive on the planet Verghast, although he is most well-known for being a senior officer in the Tanith First and Only Imperial Guard Regiment. Joining up after the Chaos invasion of Verghast, Captain Daur has remained an essential and stable part of the regiment's command cadre through several difficult campaigns and associated changes to the regiment's organisation.


This page contains spoilers for: Gaunt's Ghosts (Novel Series)


Main article: Siege of Vervunhive

Originally a Captain in the Vervun Primary, Daur was the commander of the Hass West Fort on the perimeter wall of Vervunhive and considered popular amongst his men.[1a] When the city was attacked by Chaotic forces in 769.M41, Daur was injured in the opening bombardment of the city, not least because the High Command milled about in confusion and refused to give the order for the wall forces to arm and return fire.[1b]

Taken off the active list, Daur was instead made liaison officer to the command staff of the Imperial Guard forces that arrived to defend the city. Daur formed an effective working relationship with the officers of the Tanith First regiment under Colonel-Commissar Ibram Gaunt.[1c] During the first Zoican storm of the city, Gaunt was particularly impressed when Daur insisted on borrowing Gaunt's bolt pistol (since his injured arm left him unable to wield his sword or a lasrifle) and fighting alongside Gaunt on the walls.[1d]

After the combat was declared over, the Vervun Primary, like its parent hive, was completely shattered and practically destroyed. There was no requirement to reconstitute the Primary, as Vervunhive itself was going to be flattened and forgotten about. Several of the surviving soldiers of the Primary used the Act of Consolation to transfer to one of the various continuing regiments that had served during the campaign. Captain Ban Daur applied to join the Tanith 1st, and Gaunt gladly accepted him onto his command staff.[1e]


Despite Daur being inferior in rank to Major Rawne, Gaunt ruled that, as senior Verghast officer, Daur had a special responsibility for the Verghastite contingent and therefore was only answerable on such matters to Gaunt, Colonel Corbec or Commissar Hark.[Needs Citation] Daur often felt unworthy for this job, especially in the presence of Gol Kolea, who, although only a Sergeant, was immensely popular with the other Verghastites and whose reputation as a fighter was much greater.[2a] When Kolea was later promoted past Daur, Daur did not object.[Needs Citation]

During his early years with the Ghosts, Daur was normally tasked as a supply and logistics officer, and often a liaison between the regiment and civilians on whatever planet the Ghosts were deployed to. Daur sometimes resented not being given more front-line combat responsibilities, even though he knew Gaunt was making the best use of Daur's abilities.[2a]

Daur was one of the troopers who experienced visions of Saint Sabbat during the Hagian campaign, after being stabbed in the chest during the Doctrinopolis action.[2b]

Considered the fourth officer of the regiment for some years, Daur has apparently been sidelined in recent times by the reorganisation of the regiment. He has been replaced as senior Verghasite officer by Major Kolea, who was also promoted above him in the ranking tree of the regiment, and also superseded by Major Baskevyl, senior Belladon officer.[Needs Citation]

Captain Daur is often given command of the reserve units of the Tanith 1st; although he has a distinguished combat record and has led sizable forces of infantry in combat.[Needs Citation]


Ban Daur is a handsome and athletically-built young man, tall and somewhat serious in nature.[1c]