Imperial Guard Scout
Imperial Guard Scouts are types of troops of the Imperial Guard. The primary role of a scout is to lead the way through arduous or hostile terrain, and to advise his comrades how best to do so, too.
Almost every regiment in the Imperial Guard has amongst its ranks men and women blessed with a nigh-preternatural empathy with the environment. Perhaps they were hunters before the regiment was founded and spent much of their lives alone in the wilderness. Perhaps they were rangers, responsible for guarding their master’s lands from intruders. Maybe they were something far darker such as bounty hunters or even slavers, and learned to master the land and its ways to their own fell ends. Blessed as they are with keen eyes and an innate sense for the lie of the land, the scout is capable of finding a path through terrain others may have written off as impenetrable. He can direct his comrades as to which flora and fauna might be safe to eat.
Most importantly, the scout can use all of his skills to detect enemy ambushes, taking his cue from anything from an abnormal silence in the environment to an alien scent carried faintly on the breeze. Accomplished scouts can direct their commanders to counter such tactics, launching a counter-ambush from an entirely unanticipated quarter.
|Command||Company Command Squad • Platoon Command Squad • Scion Command Squad • Tank Commander • Regimental Advisors • Commissar • Primaris Psyker • Tech-priest Enginseer • Priest|
|Specialists||Master of Ordnance • Breacher • Scout • Medic • Vox-Operator • Weapons Specialist • Sharpshooter • Operator|
|Troops||Infantry Squad • Heavy Weapons Squad • Special Weapons Squad • Armoured Fist Squad • Veteran Squad • Scions Squad • Penal Legion Troopers • Ogryn Squad • Ratling Squad • Psyker Battle Squad • Rough Rider Squad|