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Rogue Trader Core Rulebook
From Warhammer 40k - Lexicanum
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This article is about the the Rogue Trader role-playing game rulebook. For other uses of Rogue Trader, see Rogue Trader (disambiguation). |
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The Rogue Trader Rulebook is the core rulebook for the Rogue Trader Warhammer 40,000 role-playing game. It was developed by Fantasy Flight Games, a gaming company with license to produce Warhammer 40,000 and other Games Workshop products and was published in 2009. The book contains the core rules for the Rogue Trader game as well as extensive background material.
Contents
- Foreward, by Alan Merrett
- Ambition Knows No Bounds
- Chapter I - Character Creation
- Chapter II - Career Paths
- Chapter III - Skills
- Chapter IV - Talents
- Chapter V - Armoury
- Chapter VI — Psychic Techniques
- Chapter VII — Navigator Powers
- Chapter VIII - Starships
- Chapter IX - Playing the Game
- Chpater X - The Game Master
- Chapter XI - The Imperium
- Chapter XII — Rogue Traders
- Chapter XIII - The Koronus Expanse
- Chapter XIV - Adversaries and Aliens
- Chapter XV - Into the Maw
Credits
- Designers
- Michael Hurley and Ross Watson, with additional concepts by Jay Little and Sam Stewart
- Lead Developer
- Writers and Developers
- Owen Barnes, Alan Bligh, John French, Andy Hoare, Tim Huckelbery, Michael Hurley, John Ivicek, Reason, and Sam Stewart
- Additional Writers
- Editors
- Graphic Designers
- Artists
- Matt Bradbury, Sacha Diener, David Griffith, Jeff Himmelman, Stefan Kopinski, Clint Langley, John Moriarty, Adrian Smith, Mark Smith, Imaginary Friends Studio, Matias Tapia, Kev Walker and Andrea Uderzo
- Art Director
- Production Manager
- Managing Developer
- Publisher