Scourges are a type of Dark Eldar warrior.
A Dark Eldar Scourge is a particularly rich and daring individual who has submitted himself to a haemonculus's attention - having his bones hollowed out, powerful wings grafted to his frame and new bands of muscle and adrenaline dispensers added to his torso so that he is capable of true flight.[2a] Some Scourges become so far removed from their humanity that they will grow quills and feathers from their body and change their skull into an avian appearance.
Scourges dwell within the upper spires of Commorragh and are an intrinsic part of life in the city. They act as not only warriors but also spies and messengers for various Archons. Their messages are often imbued with a poison whose antidote is only in the possession of the recipient.
Unlike other armies, who have assault-oriented jump-troops, Scourges carry heavy weapons into battle, often employed for hit-and-run tactics against vehicles and heavy infantry. A scourge squad leader is known as a Solarite[2a] and represent the most veteran and far-removed from their humanity amongst their kind.
Known Scourge Gangs
- The Black Pinion
- 1: Warhammer 40,000 6th Edition Rulebook, pg. 209
- 2: Codex: Dark Eldar (5th Edition)
- 3: Codex: Drukhari (8th Edition) pg.58
|HQ||Archon • Haemonculus • Haemonculus Ancient • Succubus • Dracon • Sybarite|
|Elites||Grotesques • Hekatrix Bloodbrides • Incubi • Kabalite Trueborn • Mandrakes • Wracks|
Harlequins (Not Dark Eldar)
|Troops||Kabalite Warriors • Wyches • (Wracks)|
|Fast Attack||Beastmasters • Hellions • Reavers • Scourge|
|Heavy Support||Cronos Parasite Engine • Ravager • Razorwing Jetfighter • Talos Pain Engine • Voidraven Bomber|
|Transports||Raider • Venom|
|Special Characters||Asdrubael Vect (HQ) • Drazhar, Master of Blades (HQ) • Kheradruakh, the Decapitator (HQ) • Lelith Hesperax (HQ) • Lady Malys (HQ) • Baron Sathonyx (HQ) • Urien Rakarth (HQ) • Duke Sliscus (HQ)|