Welcome to Warhammer 40k - Lexicanum! Log in and join the community.

Spyker

From Warhammer 40k - Lexicanum
Jump to: navigation, search
Spyker[1]

Spykers are psykers that are forcibly created by Necromunda's House Delaque, by dosing subjects with a glimmer of psychic potential with concentrated solutions of the drug Ghast.[1]

Only Delaque have been given the privilege of creating their own psykers by Lord Helmawr, or so the House says, and this process that can take months or years to produce results. During that time, the prospective Spyker is strapped into a medicae harness, as their body atrophies and their cranium expands. Those who do not suffer catastrophic biological collapse or spontaneous (and fatal) cerebellum expansion, are given mouth-valves and are then conditioned by House Delaque to serve the leaders of its Underhive gangs. By this time, the Spyker has been driven utterly insane by their treatment and has become a psychic sponge, that soaks up thoughts for hundreds of meters in all directions. In the hellish confines of a Hive, that can mean thousands of minds, all constantly babbling non-stop into the Spyker's ears. When the Spyker's gang wishs to learn what it has gathered, they simply open its mouth-valves and the Spyker's secrets spill forth in a long unbroken stream of consciousness. While they are extremely useful as psychic spies, Spykers are also equally useful in using their powers to quell and crush the minds of others. With the right commands, a Spyker can snatch away an enemy's consciousness, and send them crashing catatonic to the ground, or drive them mad, by giving their enemy a terrifying glimpse into the Spyker's own crowded mind.[1]

Images

Spyker Miniature[2]

Source