System
System is a catch-all term used by the Imperium to classify the various forms of star system that make up the galaxy. Each system is formed of at least one star and the stellar material that orbits it.
Planetary systems are a minority of the systems that make up a sub-sector. Even within planetary systems with several planets, worlds inhabitable by humans are low in number. Of the ones that are inhabitable, or worth exploiting, the majority are mining, agri and civilised worlds. Relatively few systems possess Forge or Hive worlds, making those that do strategically important. Uninhabited systems can also have strategic importance, depending on their galactic location.[1]
Traveling between systems requires use of the Warp. Many systems are linked by Warpspace channels, which significantly speed up travel time.[1]
Notable Systems
- Aethon System of the Tenebra Subsector, Caligari Sector. Consist of 4 planets.[2]
- Armageddon System - contains Armageddon.
- Balthar System of the Tenebra Subsector, Caligari Sector. Consist of 6 planets.[2]
- Brakatoa System
- Cadian System - contains Cadia.
- Chernobog System of the Tenebra Subsector, Caligari Sector. Consist of 4 planets.[2]
- Cryptus System
- Dagnor System of the Tenebra Subsector, Caligari Sector. Consist of 4 planets.[2]
- Dhobash System
- Fenris System
- Gilead System
- Isstvan System
- Kaurava system
- Prismata System
- Mordian System
- Nachmund System
- Nereus System of the Tenebra Subsector, Caligari Sector. Consist of 4 planets.[2]
- Sol System, also referred to as the Terran System - contains Terra.
- Tarsis Ultra System-contains Tarsis Ultra.
Sources
- 1: Warp Storm (rulebook), pg. 22
- 2: Warhammer 40,000: Inquisitor - Martyr on Steam (last accessed 13 July 2018)