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Warhammer 40,000: Chaos Gate

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Warhammer 40,000: Chaos Gate
Released 1998
Genre Turn-based strategy
Plattform PC

Warhammer 40,000: Chaos Gate is a turn-based strategy computer game set in the Warhammer: 40,000 universe.


The game was developed by Random Games Inc, published by Strategic Simulations Inc (SSI). In it, players can command squads of Ultramarines under the command of Captain Kruger, and lead them against the forces of Chaos, specifically, a warband of Word Bearers and daemons, led by the Chaos Lord Zymran, for the control of a Pre-Heresy relic called the Concordat Chaosium. The Ultramarines and Word Bearers hold particular hatreds for each other, as they fought each other during the Horus Heresy.


The game is turn based and is played on a gridded screen. Each turn, an Ultramarine can perform a certain number of actions, depending on how many action points (AP) remain for that unit. These actions include, but are not limited to, moving, firing a weapon, or throwing a grenade. The Chaos AI then takes its turn in the same manner. It is to note that only the human player can play as the Ultramarines, and only the AI can take control of the Word Bearers.

Ultramarine players are given command of a number of squads, characters and vehicles from the Space Marines Codex. Chaos Gate includes several RPG-esque elements of play. The same Space Marines are used in each mission, and they can gain experience and better statistics as they take part in more missions. Fallen Marines stay dead, and so this adds another level of difficulty to play.

Chaos Gate was made when Warhammer 40,000 was still in 2nd edition, so it uses many weapons and other rules that have since been removed from the tabletop game (such as different weapon names and psychic powers). Unlike in the tabletop game, the squads consist of five marines each.


v1.2 can be found at http://www.computergamers.com/patches/c.htm