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From Warhammer 40k - Lexicanum
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The various And a new, standalone rulebook :*[[Horus Heresy books supplement and expand upon the core rules and provide the players with rules for units, missions, battle zones and play styles:Age Of Darkness Rulebook (2022)]]{{Fn|2}}
*[[Various Horus Heresybooks supplement the core rules and provide players with datasheets for units, missions, battle zones and play styles: Age Of Darkness Rulebook (2022)]]**[[Liber Astartes]]**[[Liber Hereticus]]**[[Liber Mechanicum]]**[[Liber Imperium]] ;This edition refreshes the rules, while injecting new decision-making into the mix: *;ReactionsThey allow players to respond to – and hopefully, thwart – the enemy’s plans, even when it’s not their turn. You can make one Reaction during each Phase of your opponent’s turn – though specific special rules can give you extra Reactions, up to a limit of three per Phase *;Tougher Elites and DreadnoughtsLegion Veterans, Terminators of all flavours, and certain Legion-specific Elites now sport two Wounds to represent their robustness in the face of withering fire. Dreadnoughts like the Contemptor also see their profiles change to a Toughness and Wound system, as opposed to the traditional Vehicle hull system used in the previous edition. *;Universal Special Rules UpdatesThe Age of Darkness Rulebook contains a full list of universal Special Rules you can reference in the heat of battlea key change comes from the added granularity afforded by a suffix value. Older rules such as Bulky, Very Bulky, and Extremely Bulky are now simply to Bulky (2), Bulky (3), and Bulky (5). *'''Deep Strike''' is changing, '''Transport Capacity''' has been tweaked, and the '''Psychic Phase''' is gone entirely
→2nd Edition
* [[The Horus Heresy: Age of Darkness]]
==Miniatures==