The magazine contains background articles, modelling advice and rules for:
Necromunda
- Necromovies by Gary James - Necromunda scenarios with big screen appeal
Warhammer 40,000
- Imperial turret systems by Iain Compton - Get even more firepower from your Imperial tanks.
- Dealing with the damned III by Tim Barton - It's time to bring order to the cosmos. Tim tells you how.
- Covert X by Wolfrik - Now you can enjoy all the excitement of a secret guerrilla war in comfort of your own home. Taking centre stage are a group of displaced Space Marine Scouts, who take on the might of the Adeptus Arbites.
- Heresy on Precinct 13 - A little introductory fiction.
- Welcome to Megiddio Primus - A tourist's guide to the Journal's battleground.
- Behind enemy lines - Our house rules for Scout missions.
- Keeping the peace... with extreme prejudice - House rules for arbitrators.
- Assault on Sector 5 - A battle report of our very first playtest.
- Precinct 13 Arbitrators - Army list for the Metroplex's Imperial lawmen.
- Men in green - The army list for Covert X.
- Thunder Hawk - Has anyone tried using one in a game yet? (Shut up Wolfrik - Ed.)
- Dok Butcha - Lethal weapons, urban terrorists and brain-sucking Dreadnoughts, whatever next!
Warhammer Fantasy Battles, Blood Bowl & Warhammer Quest
- An overview of the contents for Warhammmer Fantasy Battles, Blood Bowl and Warhammer Quest can be found here.