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The Great Companies are the twelve primary organizational units of the Space Wolves. In defiance of the Codex Astartes, which dictated the reorganization of the Adeptus Astartes after the Horus Heresy, the Space Wolves Chapter has twelve companies instead of ten.
Character and Organization
Each Great Company is responsible for its own recruitment, maintenance, and running, each acting as a seperate force altogether, each lead by a Wolf Lord in a semi-feudal system. When working with multiple Great Companies on a large crusade, they would use the iconography of the first Great Company, Which is the Chapter's 'Standard' colours to avoid confusion on the battlefield.
The 13th Company
- Main Article: 13th Great Company
There was once a 13th Great Company, and rumors still abound as to the reason for its disappearance. Some state that they disappeared into the Warp during the attack on Prospero, the traitorous Thousand Sons homeworld; others claim they disappeared after the Primarch Leman Russ himself went missing. Regardless, there is currently hardly any information concerning the company in the Imperial records.
Sources
- 1 Games Workshop Codex: Eye of Terror
- 2 Wolf's Honour by Lee Lightner
- 3 Codex: Space Wolves (1st Ed.)
- 4 Codex: Space Wolves (2nd Edition)
- 5 Codex: Space Wolves (3rd Edition)
- 6 Codex: Space Marines (4th Ed.)
- 7 Index Astartes IV