Mordant Acid Dogs
Uniform | Basic Data | Miniature | ||||||||
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The Mordant Acid Dogs are the Imperial Guard Regiments recruited from Mordant Prime.[3]
Contents
Recruitment and Training

Mordant is a mining world where the population lives in the subterranean tunnels. The conditions within the tunnels are harsh, where criminal gangs are the only authority and citizens must prey upon each other for the meagre resources. Only the skilled miners, part of a very old organization of clans, do not suffer from the poverty of the world. The miners contract local manual labour, paying just enough to allow the most basic of living conditions in the shacks of the shanty caverns.[Needs Citation]
The Mordant regiments are generally formed from those that cannot live on the miserable payment of the mining clans or who earn the wrath of one of the criminal gangs.[Needs Citation]
Combat Doctrine
Regiments of Mordant make excellent tunnel fighters and are typically deployed to combat zones in which their natural affinity with dark and confined spaces can be used as an advantage. Mordant regiments are often destined for nocturnal worlds.[Needs Citation]
Equipment

Mordant regiments have little in the way of a standardized appearance, as much of their personal equipment is acquired from previous war zones. As with Imperial Guard regiments in general, their equipment is marked with symbols from the culture of their home world.[Needs Citation]
Wearing a green/grey colour fatigue and a flak vest manufactured to Cadian pattern, many Mordant regiments enhance their equipment with scavenged gear from Munitorum supply units. As such, Mordants can handle a wide variety of equipment normally not issued to other Guard units.[7a]
Mordant soldiers will often be armed with weapons not issued to them during their regiment's founding, such as the Triplex-type lasgun, a rare model in the regions the Mordant regiments have fought, but highly valued by soldiers who must fight in underground tunnels. A veteran of many campaigns will often have acquired a range of specialized and uncommon weapons and equipment, either from past war zones or stolen from soldiers of other regiments.[Needs Citation]
Mordant regiments are also equipped with a variant of the standard Cadian helmet, differing only in cosmetics. Mounted on top of the helmet is an extensive vision enhancing suite, incorporating multi-spectral eye protection.[7a]
Known Regiments
- Mordant 12th "Scarifiers"[3]
- Mordant 13th "Lucky 13s" - Formed a resistance force against the Black Crusade of Jihar the Lacerator.[3] Due to their exposure to Chaos, they were later annihilated by the Inquisition.[7b]
- Mordant 22nd - Armoured assault engineers.[7c]
- Mordant 45th - An infantry regiment. Subterfuge on the part of Ulthwé's Seer Council saw the 45th, along with the 67th Mordant, unexpectedly redeployed to battle Warphead Deffgob's Weirdwaaagh!.[4]
- Mordant 67th An infantry regiment.Subterfuge on the part of Ulthwé's Seer Council saw the 67th, along with the 45th Mordant, unexpectedly redeployed to battle Warphead Deffgob's Weirdwaaagh!.[4]
- Mordant 79th An armoured regiment. Fought in the Fall of Medusa V. Captain Bekah became a tank ace in one day of combat, when her Leman Russ Battle Tank disabled 18 enemy tanks with 5 confirmed kills.[9]
- Mordant 201st - deployed to Metalica during the Charadon Campaign.[6]
- Mordant 303rd - was originally a unit of Mordant Prime's Planetary Defense Forces before being tithed to the Imperial Guard during the 13th Black Crusade.[2] Their most notable combat experience was against an infestation of (presumably) Hrud, in the battles during The Plague of Delphic.[Needs Citation]
- Mordant 607th - A Heavy Armoured Regiment[1]
- Mordant 808th "Sky Rats" - An Airborne Regiment.[5] This regiment made use of Grav-chutes, Sentinels, and were specialised as Light Infantry.[8]
Trivia
- The Mordant 808th Sky Rats were the personal Imperial Guard army of Games Workshop writer Andy Hoare.[8]
See also
Sources
- 1: Dataslate: Tau Firebase Support Cadre, pg. 6
- 2: The 13th Black Crusade (Background Book), pg. 91
- 3: Codex: Astra Militarum (8th Edition), pg. 28
- 4: White Dwarf 454 - Index Xenos - Goff Orks
- 5: Aeronautica Imperialis: Taros Air War, pgs. 34-35
- 6: White Dwarf 464 - Flashpoint: Charadon War Zone - The Replicator's Canyon
- 7: Tactica Imperialis (Background Book),
- 8: White Dwarf 286 (AU) - Regiments of the Imperium, pg. 107
- 9: Games Workshop - Medusa V - Week 1 Report (saved archive page, dated 11 July 2007, last accessed 21 February 2025, original link: http://medusav.uk.games-workshop.com/campaign/factions/imperialguard/imperialguard1.htm)
Uncited
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- Games Workshop Spain
- White Dwarf 284 (UK), pg. 81 – Eye of Terror: Famous regiments of the Imperial Guard