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Warhammer 40,000: Dawn of War - Winter Assault

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Warhammer 40,000: Dawn of War - Winter Assault
DoW Winter Assault.jpg
Developer Relic Entertainment
Publisher THQ
Composer Inon Zur
Series Dawn of War
Released 2005
Genre Real-time Strategy
Plattform PC

Warhammer 40,000: Dawn of War - Winter Assault is the first expansion for the RTS PC game Dawn of War. This expansion introduced the Imperial Guard as a full faction and made adjustments to the existing factions, such as balance changes and the addition of new units (one for each faction).


Winter Assault's campaign follows an Imperial General and his regiment as they trek across a wintry battlefield of a planet, in search of a lost Titan war machine that has fallen into the hands of Chaos. It features six missions for a combination of Imperial Guard and Eldar, and six missions for a combination of Orks and Chaos. The Space Marines are not playable, though they make an appearance.


In the distant past, an ice world, Lorn V, on the galactic fringe was lost to the forces of Chaos. When the Imperial forces withdrew, they left the wreckage of a fallen Titan behind. Now the regiment of Cadian Shock Troopers, 412th, of the Imperial Guard has come back, under the fierce command of General Sturnn, with aid from a small company of Ultramarines led by Chaplain Varnus, to reclaim the Titan for the Imperium.

The forces of the World Eaters on the planet are not about to surrender it without a fight, however, and Lord Crull will attempt to take the Titan for his own. The Ork Warboss Gorgutz is uniting the various Ork clanz on the planet for a massive Waaagh!, and the Eldar from the Ulthwé Craftworld under Farseer Taldeer have come to attempt to stop a far more dangerous threat: the Necrons.

Alliances will be made and broken on all sides as all four powers attempt to accomplish their own goals, some in a desperate race against time to stop the ever-growing threat of annihilation, some to secure the mission at all costs, and others simply wishing to engage in the most absolute wanton carnage. Only one power can prevail. And that power must then face the ancient menace of the soul-harvesters.

Canon conflicts

In Blood Ravens: The Dawn of War Omnibus, the detachments of Ultramarines, detailed to escort the princeps (whose name was never mentioned in the book) were really Alpha Legion infiltrators, who were discovered and gunned down by General Sturnn's guardsmen.[Needs Citation] However, in Winter Assault, the Ultramarines are not infiltrators.

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