Difference between revisions of "Mekboy"
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+ | {{QuoteBox | ||
+ | |quote = '''''"Da best shoota I eva made, dat iz. Loadza barrulz, so dat it’s ded shooty. ‘Sept dat wun, ‘cos dat’s da skorcha, dat’s burny insted. Yeah, good an’ propa. An’ da bullitz is ‘splosiv...dey goez boom inna fings wot you’z shootin.’ An’ dat button dere...dat’s da best bit. Wot it duz, see, iz...iz...oh, zog. Nah, its nuffin’ boss. Nah, you’z don’t need ta see wot dat button duz...‘onist. Don’t push it!"'''''<br> | ||
+ | ''- Last words of [[Nazdakka Boomsnik]], Renowned Mekboy.''{{Cite this}} | ||
+ | |}} | ||
{{OrksPortal}} | {{OrksPortal}} | ||
− | + | [[File:Bigmek-tellyportblasta.png|thumb|350px|[[Bad Moons]] Big Mek [[Mogrok]] with [[Tellyport Blasta]]{{Fn|5}}]] | |
− | + | '''Mekboyz''' (also known as 'Mekaniaks' or just 'Meks') are [[Ork]] [[Oddboyz]], and are the engineers who build all the gunz, vehicles, and other machinery used by the Orks.{{Fn|1}} | |
− | |||
− | |||
− | [[File:Bigmek-tellyportblasta.png|thumb|350px|Bad | ||
− | == | + | ==Overview== |
− | === | + | ===Place in Ork Culture=== |
− | + | Meks are the spiritual leaders of Ork society, as they are at the heart of the spontaneous psychic event know as the [[Waa-Ork]], which sees the psychich energy of the Ork race manifest trough the building of great war machines, and a subsequent military rampage trough the galaxy.{{Fn|1c}} | |
− | + | ||
− | + | ===Ork Technology=== | |
− | + | Mekboyz are an interesting example of the Ork race because their abilities with machinery are not a learned knowledge. It is less intelligence or skill, and more instinct, as their relative wealth of technological is expressed in their trademark crude and ramshackle style of building.{{Fn|1a}} | |
− | + | [[Image:Bigmek-fullcolour.jpg|thumb|right|220px|Ork Mek{{Fn|9}}]] | |
− | + | It should be noted that the bulk of their "technology" is so incredibly crude that its ability to function would apparently contravene not only common sense but the laws of physics as well; a given shoota is, more than likely, literally slapped together out of scrap metal, leaving it by rights incapable of firing.{{Fn|1a}} | |
− | + | ||
− | + | That it works at all is testament to the power of the Ork Waaagh!, as its peculiar psychic field allows them to bypass the physical impossibilities that would ordinarily render their gear useless or broken, simply via belief. Within limits, if an Ork believes a particular gun is working and pulls the trigger, it will fire. Although this doesn't mean that anything will do, and Mekboys create what conceptually might be relatively close to their intended weapon or wargear.{{Fn|1a}} | |
− | + | ||
− | + | The power of the [[#Waaagh.21_as_a_Psychic_Field|Waaagh!]] gives the item that extra push it needs to operate. Mekboys are therefore critical to the maintenance of Ork technology not only physically, but psychically as well, as they can instill sufficient credibility in the Waaaagh! regarding a given device to get it actually working. A related version of this system is why "da red wunz go fasta".{{Cite this}} | |
− | + | ||
+ | Mekboyz are especially important to [[Kult of Speed]], as they maintain their prodigious amount of bikes and vehicles.{{Fn|1b}} | ||
+ | |||
+ | Meks also oversee the use of various powerful and exotic heavy weapons known collectively as [[Mek Gun]]z.{{Fn|9}} | ||
+ | |||
+ | ==Variants== | ||
+ | ===Spanna Boy=== | ||
+ | *{{Main|Spanna Boy}} | ||
+ | '''Spanna Boyz''' are Orks who have a natural inclination with the "worky bits" of guns, buggies, and Ork technology in general. As they grow older Spannerz become drawn to '''Mekboyz''' and work under them as an apprentice of sorts. Every Spanner hopes of one day becoming a fully-fledged Mekboy themselves. Even though they are working by instinct alone, Spannerz can usually keep buggies, traks, and bikes working.{{Fn|6}} | ||
===Big Mek=== | ===Big Mek=== | ||
− | '''Big Meks''' are stronger, more powerful | + | '''Big Meks''' are stronger, more powerful Mekboys who have, over time, gathered a following of Mekboys and acolytes. Their mastery of technology is unsurpassed and are often seen with forcefields protecting them and their creations.{{Fn|3}}. Warbosses do not tolerate such rivals and will very often threaten Big Meks into exile, where they will be hiring out their skills as [[Freebooter]]z{{Fn|7}} |
+ | |||
+ | ===Mek-Boss=== | ||
+ | '''Mek-Bosses''' are the biggest and most powerful Meks, whose inventiveness helped them design machines of war beyond any other Mek or Big Mek, allowing them to rise to such a position of power has to lead their own [[Waaagh!#Waaagh.21_as_a_Group|Warband]].{{Fn|5}} | ||
+ | |||
+ | ===Mek Musicians=== | ||
+ | [[Image:MekMusik.jpg|thumb|right|200px|A Mek Musician{{Fn|1d}}]] | ||
+ | '''Mek Musicians''' are Mekboyz who have a technical skill for playing, recording, sampling, synthesizing, mixing "musik". They often Warboss employers and greater Ork mobs with their musical acts, which often take the form of styles such as ''Rokk'', ''Evvy Mettal'', of the [[Goff]]-orientated [[Goffik Rok Band|Goffik Rok]]. They often blend the sound of gunfire, machinery, and explosions into their music and can construct great [[Gargant]] stages from which to play. Others prefer tamera nd more organic music, utilizing [[Squigpipe]]s. Mek Musicians often utilize [[Grot]] and other Ork performers in their acts. Some Mek Musicians even construct portable headphones and recording players so other Orks can listen to their works on the go.{{Fn|1d}} | ||
+ | |||
+ | ==Mek Wargear== | ||
+ | ;Ork Technology | ||
+ | *[[Bosspole]] | ||
+ | *[[Mek's Tools]]{{Fn|4}} | ||
+ | *[[Mega Armour]]{{Fn|7b}} | ||
+ | *[[Cybork Body]] | ||
+ | *[[Grot Oiler]]{{Fn|4}} | ||
+ | *[[Kustom Force Field]] | ||
+ | *[[Shokk-Boosta]] | ||
+ | ;Ranged Weapons | ||
+ | *[[Kustom Mega-Blasta]]{{Fn|7b}} | ||
+ | *[[Kustom Mega Slugga]] | ||
+ | *[[Shokk Attack Gun]]{{Fn|2b}} | ||
+ | *[[Tellyport Blasta]]{{Fn|7b}} | ||
+ | *[[Traktor Blasta]] | ||
+ | *[[Stikkbombs]]{{Fn|7a}} | ||
+ | ;Melee Weapons | ||
+ | *[[Attack Squig]] | ||
+ | *[[Choppa]]{{Fn|7a}} | ||
+ | *[[Killsaw]]{{Fn|7a}} | ||
+ | *[[Kustom Mega Slugga]]{{Fn|8b}} | ||
+ | *[[Power Klaw]]{{Fn|7b}} | ||
+ | *[[Slugga]]{{Fn|7a}} | ||
+ | |||
+ | ==Notable Mekboyz== | ||
+ | [[Image:Buzzgob.jpg|Mek-Boss|thumb|200px|Mek-Boss [[Buzzgob]]]] | ||
+ | ;''[[List of Ork Oddboyz#Mekboyz|Main article: List of Mekboyz]]'' | ||
+ | {{Columns-list | ||
+ | |Columns=2 | ||
+ | |Font-size= | ||
+ | |Content= | ||
+ | *[[Baddkrasha]] | ||
+ | *[[Badlug]] | ||
+ | *[[Badmek Rezmekka]]{{Fn|7c}} | ||
+ | *[[Big Pyro]] | ||
+ | *[[Big Tanka]] | ||
+ | *[[Buzzkrank]] | ||
+ | *[[Buzzgob]] (Mek-Boss) | ||
+ | *[[Da Orkganik Mekaniak]] | ||
+ | *[[Da Meklord]] | ||
+ | *[[Dregmek Blitzkart]] | ||
+ | *[[Fragrak da Planetsmasha]] | ||
+ | *[[Gazrog]] | ||
+ | *[[Grabork]] | ||
+ | *[[Lockjaw]] | ||
+ | *[[Mogrok]] | ||
+ | *[[Oilguzla]] | ||
+ | *[[Orkimedes]] | ||
+ | *[[Tankskrappa]] | ||
+ | *[[Wazdakka Gutsmek]] | ||
+ | *[[Wazmakka]] | ||
+ | *[[Zarkit]] | ||
+ | *[[Zogbag]] | ||
+ | }} | ||
+ | {{Clear}} | ||
+ | ==Images== | ||
<center><gallery> | <center><gallery> | ||
− | File: | + | File:Retribution Mekboy.png|[[Warhammer 40,000: Dawn of War II - Retribution]] Mekboy artwork |
− | File: | + | File:Mekboy by Mark Gibbons.JPG|A Mekboy. (Illus. [[Mark Gibbons]]) |
− | File: | + | File:WTO Mekboy.jpg|Ork Mekboy with [[Grot Oiler]] |
− | + | File:Mekboys designing Snazzgun.jpg|A pair of Mekboys working on a [[Snazzgun]] | |
− | File: | + | File:Bigmek-fullcolour.jpg|Big Mek with [[Kustom Force Field]] |
− | |||
− | File: | ||
</gallery></center> | </gallery></center> | ||
− | === | + | ==Miniatures== |
− | + | ====Big Meks==== | |
<center><gallery> | <center><gallery> | ||
− | File: | + | BigMek2024.jpg|[[Big Mek]] (2024) |
− | File:Mek-boss-buzzgob.jpg|Mek-Boss | + | File:ShokkNew.jpg|Big Mek with [[Shokk Attack Gun]] (2014) |
+ | File:7e-bigmek-tellyportblasta.jpg|Big Mek in a [[Mega Armour]] with [[Tellyport Blasta]] (2014) | ||
+ | File:7e-bigmek-kff.jpg|Big Mek in [[Mega Armour]] with [[Kustom Force Field]] (2014) | ||
+ | File:Mek-boss-buzzgob.jpg|Mek-Boss (2010) | ||
+ | File:bigmekshokk.jpg|A Big Mek wielding a [[Shokk Attack Gun]] (2008) | ||
+ | File:bigmekbosspole.jpg|A Big Mek with a [[Bosspole]] (2008) | ||
+ | File:bigmek.jpg|A Big Mek with a Kustom Force Field (2006) | ||
</gallery></center> | </gallery></center> | ||
− | == | + | ====Meks==== |
<center><gallery> | <center><gallery> | ||
− | File: | + | File:7e-Mekboy.jpg|Mekboy (2014) |
− | + | File:Mek KMB.jpg|Mekboy ([[Burna Boyz]] kit, 2008) | |
− | + | Mekaniaks-old-mini.jpg|1st Edition Meks | |
− | |||
− | |||
− | File: | ||
− | |||
</gallery></center> | </gallery></center> | ||
− | == | + | ==See also== |
− | + | *[[Ork Technology]] | |
− | *[[ | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | == | + | ==Sources== |
− | *[[ | + | *'''1''': [[Waaargh: Orks]] |
− | *[[ | + | **{{Endn|1a}}: pg. 25-26 |
− | *[[ | + | **{{Endn|1b}}: pg. 27 |
+ | **{{Endn|1c}}: pg. 63-64 | ||
+ | **{{Endn|1d}}: pg. 59 | ||
+ | *'''2''': [['Ere We Go: Orks in Warhammer 40,000]] | ||
+ | **{{Endn|2a}}: pg. 40 | ||
+ | **{{Endn|2b}}: pg. 105 | ||
+ | *{{Endn|3}}: [[Codex: Orks (3rd Edition)]], pg. 9 | ||
+ | *{{Endn|4}}: [[Codex: Orks (4th Edition)]], pg. 34 | ||
+ | *{{Endn|5}}: [[Imperial Armour Volume Eight - Raid on Kastorel-Novem]] | ||
+ | *{{Endn|6}}: [[Gorkamorka: Da Uvver Book]], pg.22 | ||
+ | *'''7''': [[Codex: Orks (7th Edition)]] | ||
+ | **{{Endn|7a}}: pg. 56 | ||
+ | **{{Endn|7b}}: pg. 57 | ||
+ | *{{Endn|8}}: [[Codex: Orks (8th Edition)]] | ||
+ | **{{Endn|8a}}: pg. 38 | ||
+ | **{{Endn|8b}}: pg. 94 | ||
+ | **{{Endn|8c}}: pg. 131 | ||
+ | *{{Endn|9}}: [https://web.archive.org/web/20140902102351/http://www.games-workshop.com:80/en-GB/Sanctus-Reach-Hour-of-the-Wolf-English Games Workshop webstore : Sanctus Reach: Hour of the Wolf] (saved archive, last accessed 21/07/23) | ||
{{OrkUnits}} | {{OrkUnits}} | ||
− | + | [[Category:Troops (Orks)]] | |
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[[de:Mekboy]] | [[de:Mekboy]] | ||
[[de:Big Mek]] | [[de:Big Mek]] |
Latest revision as of 17:00, 9 August 2024
"Da best shoota I eva made, dat iz. Loadza barrulz, so dat it’s ded shooty. ‘Sept dat wun, ‘cos dat’s da skorcha, dat’s burny insted. Yeah, good an’ propa. An’ da bullitz is ‘splosiv...dey goez boom inna fings wot you’z shootin.’ An’ dat button dere...dat’s da best bit. Wot it duz, see, iz...iz...oh, zog. Nah, its nuffin’ boss. Nah, you’z don’t need ta see wot dat button duz...‘onist. Don’t push it!"
- Last words of Nazdakka Boomsnik, Renowned Mekboy.[Needs Citation]
Mekboyz (also known as 'Mekaniaks' or just 'Meks') are Ork Oddboyz, and are the engineers who build all the gunz, vehicles, and other machinery used by the Orks.[1]
Contents
Overview
Place in Ork Culture
Meks are the spiritual leaders of Ork society, as they are at the heart of the spontaneous psychic event know as the Waa-Ork, which sees the psychich energy of the Ork race manifest trough the building of great war machines, and a subsequent military rampage trough the galaxy.[1c]
Ork Technology
Mekboyz are an interesting example of the Ork race because their abilities with machinery are not a learned knowledge. It is less intelligence or skill, and more instinct, as their relative wealth of technological is expressed in their trademark crude and ramshackle style of building.[1a]

It should be noted that the bulk of their "technology" is so incredibly crude that its ability to function would apparently contravene not only common sense but the laws of physics as well; a given shoota is, more than likely, literally slapped together out of scrap metal, leaving it by rights incapable of firing.[1a]
That it works at all is testament to the power of the Ork Waaagh!, as its peculiar psychic field allows them to bypass the physical impossibilities that would ordinarily render their gear useless or broken, simply via belief. Within limits, if an Ork believes a particular gun is working and pulls the trigger, it will fire. Although this doesn't mean that anything will do, and Mekboys create what conceptually might be relatively close to their intended weapon or wargear.[1a]
The power of the Waaagh! gives the item that extra push it needs to operate. Mekboys are therefore critical to the maintenance of Ork technology not only physically, but psychically as well, as they can instill sufficient credibility in the Waaaagh! regarding a given device to get it actually working. A related version of this system is why "da red wunz go fasta".[Needs Citation]
Mekboyz are especially important to Kult of Speed, as they maintain their prodigious amount of bikes and vehicles.[1b]
Meks also oversee the use of various powerful and exotic heavy weapons known collectively as Mek Gunz.[9]
Variants
Spanna Boy
Spanna Boyz are Orks who have a natural inclination with the "worky bits" of guns, buggies, and Ork technology in general. As they grow older Spannerz become drawn to Mekboyz and work under them as an apprentice of sorts. Every Spanner hopes of one day becoming a fully-fledged Mekboy themselves. Even though they are working by instinct alone, Spannerz can usually keep buggies, traks, and bikes working.[6]
Big Mek
Big Meks are stronger, more powerful Mekboys who have, over time, gathered a following of Mekboys and acolytes. Their mastery of technology is unsurpassed and are often seen with forcefields protecting them and their creations.[3]. Warbosses do not tolerate such rivals and will very often threaten Big Meks into exile, where they will be hiring out their skills as Freebooterz[7]
Mek-Boss
Mek-Bosses are the biggest and most powerful Meks, whose inventiveness helped them design machines of war beyond any other Mek or Big Mek, allowing them to rise to such a position of power has to lead their own Warband.[5]
Mek Musicians

Mek Musicians are Mekboyz who have a technical skill for playing, recording, sampling, synthesizing, mixing "musik". They often Warboss employers and greater Ork mobs with their musical acts, which often take the form of styles such as Rokk, Evvy Mettal, of the Goff-orientated Goffik Rok. They often blend the sound of gunfire, machinery, and explosions into their music and can construct great Gargant stages from which to play. Others prefer tamera nd more organic music, utilizing Squigpipes. Mek Musicians often utilize Grot and other Ork performers in their acts. Some Mek Musicians even construct portable headphones and recording players so other Orks can listen to their works on the go.[1d]
Mek Wargear
- Ork Technology
- Ranged Weapons
- Kustom Mega-Blasta[7b]
- Kustom Mega Slugga
- Shokk Attack Gun[2b]
- Tellyport Blasta[7b]
- Traktor Blasta
- Stikkbombs[7a]
- Melee Weapons
Notable Mekboyz

Images
Warhammer 40,000: Dawn of War II - Retribution Mekboy artwork
A Mekboy. (Illus. Mark Gibbons)
Ork Mekboy with Grot Oiler
A pair of Mekboys working on a Snazzgun
Big Mek with Kustom Force Field
Miniatures
Big Meks
Big Mek (2024)
Big Mek with Shokk Attack Gun (2014)
Big Mek in a Mega Armour with Tellyport Blasta (2014)
Big Mek in Mega Armour with Kustom Force Field (2014)
A Big Mek wielding a Shokk Attack Gun (2008)
A Big Mek with a Bosspole (2008)
Meks
Mekboy (Burna Boyz kit, 2008)
See also
Sources
- 1: Waaargh: Orks
- 2: 'Ere We Go: Orks in Warhammer 40,000
- 3: Codex: Orks (3rd Edition), pg. 9
- 4: Codex: Orks (4th Edition), pg. 34
- 5: Imperial Armour Volume Eight - Raid on Kastorel-Novem
- 6: Gorkamorka: Da Uvver Book, pg.22
- 7: Codex: Orks (7th Edition)
- 8: Codex: Orks (8th Edition)
- 9: Games Workshop webstore : Sanctus Reach: Hour of the Wolf (saved archive, last accessed 21/07/23)
Ork Infantry | |
---|---|
Leadership | Warboss • Mekboss • Painboss • Beastboss • Nobz (Beast Snagga Nob) • Flash Gitz |
Oddboyz | Mekboyz • Painboyz • Weirdboyz (Wurrboyz) • Runtherds • Spanna Boyz • Wrecka Boyz • Bikerboyz • Flyboyz • Madboyz |
Boyz | Slugga Boyz • Shoota Boyz • Stikk Bommaz • 'Ard Boyz • Skarboyz • Yoofs • Feral Orks • Beast Snagga Boy • Boarboyz • Squighog Boyz |
Specialists | Kommandos • Burna Boyz • Tankbustas • Lootas • Stormboyz |
Other | Gretchin • Snotlings • Squigs |